VGGSounder: Audio-Visual Evaluations for Foundation Models
Abstract
VGGSounder is introduced as an improved benchmark for audio-visual foundation models, addressing limitations in the original VGGSound dataset through comprehensive re-annotation and multi-label testing.
The emergence of audio-visual foundation models underscores the importance of reliably assessing their multi-modal understanding. The VGGSound dataset is commonly used as a benchmark for evaluation audio-visual classification. However, our analysis identifies several limitations of VGGSound, including incomplete labelling, partially overlapping classes, and misaligned modalities. These lead to distorted evaluations of auditory and visual capabilities. To address these limitations, we introduce VGGSounder, a comprehensively re-annotated, multi-label test set that extends VGGSound and is specifically designed to evaluate audio-visual foundation models. VGGSounder features detailed modality annotations, enabling precise analyses of modality-specific performance. Furthermore, we reveal model limitations by analysing performance degradation when adding another input modality with our new modality confusion metric.
Community
VGGSounder is a re-annotated benchmark built upon the VGGSound dataset, designed to rigorously evaluate audio-visual foundation models and understand how they utilize modalities. VGGSounder introduces:
π Per-label modality tags (audible / visible / both) for all classes in the sample
π΅ Meta labels for background music, voice-over, and static images
π Multiple classes per one sample
π Project: https://vggsounder.github.io/
π Paper: https://arxiv.org/abs/2508.08237
π¨βπ» Code: https://github.com/Bizilizi/VGGSounder
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