The Tasteful Agent: Measuring and Improving Taste in Long-Horizon Tasks
Abstract
LLM agents increasingly work on long-horizon tasks, and the decisions they make along the way, such as which hypothesis to test or which implementation to build on, determine the outcome of the whole run. Making these decisions well is becoming a key capability for both engineering and research agents. We refer to the ability to make good long-horizon decisions as the taste of an agent. While existing benchmarks measure the end-to-end success of agents on long-horizon tasks, none of them measures the taste of an agent. To address this problem, we build Taste-Bench, a benchmark of taste questions constructed automatically from trajectories that agents produced in engineering and research tasks. Each question presents a decision fork, a point in a trajectory where multiple directions are available and one of them leads to a better outcome, and the evaluated model chooses among these directions without seeing what happens after the fork. We mine these forks automatically from parallel attempts at the same task and from detours inside a single trajectory, without needing human annotation. We evaluate frontier models on Taste-Bench and find that the best model answers only 59.7% of the questions correctly. We further find that forks whose deciding evidence appears later in the trajectory are much harder for every model, and that a larger reasoning budget does not improve the accuracy. Finally, we show that taste can be trained. We distill the judgment of a teacher that has seen the outcome into a student model, and the student makes better decisions on unseen tasks and improves end-to-end success on held-out SWE-bench Pro tasks.
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Hi all, author here š We study the taste of LLM agents: their ability to pick the better direction at a decision fork before the outcome is visible.
š¹ Taste-Bench: 502 decision forks mined automatically from SWE-bench Pro and METR AI R&D trajectories, labeled by what actually happened later (98.8% agreement with human review).
š¹ The best of 14 frontier models scores 59.7% (random = 25%). Accuracy drops from 62.3% to 21.0% as the deciding evidence moves further into the future, and a larger reasoning budget does not help.
š¹ Taste is trainable: distilling a hindsight teacher lifts Qwen3.6-27B from 30.0% to 47.9% on unseen tasks, and its advice raises SWE-bench Pro success from 14.6% to 33.7%.
Dataset: https://huggingface.co/datasets/wenbopan/taste-bench Ā· Code: https://github.com/wbopan/tastebench
Happy to answer questions!
How do you actually separate taste from luck when a single run has a dozen decision points and sparse reward? One lucky trajectory through a bad policy looks identical to a tasteful one until you've run it ten times. What I'd want to see is whether the taste score predicts final outcome better than just counting failures ā if it does, this stops being a benchmark and becomes a debugging tool. I've spent too many hours staring at a failed agent run wondering if the policy was wrong or the dice just rolled badly. That's the gap this could actually fill.
Thank you for your question! The generator model will be instructed to provide evidence of that the target decision indeed contributes to the final success, otherwise the lucky trajectory will be dropped.
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