Papers
arxiv:2610.09055

MimicX: Policy-in-the-Loop Supervision Refinement for Video-Driven Humanoid Motion Tracking

Published on Oct 6
· Submitted by
Shuaijun Liu
on Oct 15
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Abstract

MimicX improves humanoid motion tracking by using execution feedback to refine video-driven policies, reducing tracking errors and extending robust execution horizons.

Human videos provide rich motion targets for humanoid learning, yet visually plausible references can still produce persistent failures under physics-based execution. These failures reveal where training supervision should change. We present MimicX, a policy-in-the-loop framework that uses execution feedback to refine video-driven humanoid motion tracking. Starting from reconstructed and retargeted motion, MimicX localizes difficult transitions and affected body regions, then jointly adapts tracking objectives and the reset curriculum for policy continuation. Repeated rollout verification selects execution-priority improvements subject to tracking guards. Across four core video tasks, MimicX consistently improves tracking accuracy and Robust Execution Horizon relative to the Fixed Reference baseline. Task-averaged results show a 25.7% reduction in body-tracking error and a 255.6% increase in execution horizon. Additional video, motion-reference, and collision-scene studies evaluate the method beyond the core tasks, while MimicX-HLoop accelerates feedback through heterogeneous execution. Overall, MimicX turns policy failure into actionable supervision for deciding what to refine and which refinement to retain.

Community

Paper submitter

🚀 MimicX: Turning Execution Failures into Better Humanoid Learning

A human video shows what a motion should look like. A physics-based rollout reveals what a robot still needs to learn. MimicX connects the two.

Rather than repeatedly training against unchanged supervision, MimicX uses the robot's own execution feedback to decide where to focus, what to refine, and which updates to keep.

🔁 From failure to refinement

  • Diagnose: locate difficult transitions and body-specific tracking errors in policy rollouts.
  • Refine: adapt task-aware tracking objectives and training curricula, then continue policy learning.
  • Verify: retain improvements through repeated execution checks, not higher training rewards alone.

📊 Better tracking. Longer execution.

Across four video-driven humanoid tasks, our controlled experiments show 25.7% lower body-tracking error and 255.6% longer Robust Execution Horizons, averaged across tasks relative to Fixed Reference training. Further studies cover additional motions and collision-rich environments. MimicX-HLoop overlaps GPU rollout and CPU diagnosis to accelerate feedback while preserving refinement decisions.

🎬 Four skills, five synchronized views

The video brings together Tennis Swing, Football Juggling, Dance Sequence, and Kung Fu, each showing the human input alongside Fixed Reference, BeyondMimic, SONIC, and MimicX. These are the latest selected website recordings; the numerical results above come from the paper's controlled study.

Explore MimicX

🎬 Project page & videos · 📄 Paper

💻 Code · 🤗 Pretrained policies · 📦 Motion assets & data

Code, checkpoints, motion assets, and reproduction instructions are public. We'd love to hear which skills you would like to see this loop tackle next.

Paper submitter

More videos: from human motion to robot execution

Explore more of MimicX below: full input-to-policy sequences, collision-scene execution, and detailed motion visualizations. The four-task, five-method comparison reel is in the main gallery above.

Four skills, from input to execution

Tennis Swing, Football Juggling, Dance Sequence, and Kung Fu: human demonstrations alongside recorded MimicX execution.

Execution in collision scenes

Human source clips and learned Forest Traversal and Stair Ascent execution in task-equivalent scenes.

Football motion in a registered stadium

Recorded robot motion placed in the stadium scene, with presentation props.

Foot-ball contact, in slow motion

A physical-contact excerpt driven by recorded robot motion, shown at one-quarter speed.

Parkour execution

The selected locally retimed Parkour recording.

The video-to-policy loop

The video-to-policy loop

Repeated verification and HLoop

Repeated verification and HLoop

Kung Fu: video-to-execution stages

Kung Fu: video-to-execution stages

Tennis motion panorama

Tennis motion panorama

Football motion panorama

Football motion panorama

Tennis in the court scene

Tennis in the court scene

Football in the stadium scene

Football in the stadium scene

Five collision-scene examples

Source and recorded execution snapshots across five scenes.

Five collision-scene examples

Project page and videos | Code | Pretrained policies | Motion assets

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