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arxiv:2610.33568

Trajectory2Gym: Decision-Grounded Compositional Interaction Synthesis for Tool-Use Agents

Published on Oct 24
· Submitted by
Yihao Hu
on Oct 27
#1 Paper of the day
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Abstract

Trajectory2Gym improves tool-use training by constructing interactions with compositional coverage and decision grounding rather than collecting successful trajectories.

Successful tool-use trajectories are not necessarily useful supervision. Even successful interactions may underrepresent multi-step dependencies or contain actions that are unjustified by the information visible to the agent at decision time. We identify two coupled requirements for effective trajectory supervision: compositional coverage, so that important observation-action dependencies are represented, and decision grounding, so that each supervised action is supported by the learner-visible interaction history. We introduce Trajectory2Gym, which constructs executable interactions around under-supported compositional structures and derives supervision only from grounded decisions in their realized executions. Structural-support selection allocates the resulting experience, while parent-normalized supervised fine-tuning preserves the semantic interaction as the unit of training weight. This reframes trajectory generation as the deliberate construction of learnable interaction experience, rather than the collection of successful trajectories. Across five Qwen3 scales, Trajectory2Gym improves Tau1, Tau2, and BFCL at every tested scale, increasing the equal-weight three-benchmark mean by 16.9-29.8 percentage points. The gains are strongest in stateful and multi-turn interaction, where later decisions depend on earlier observations and feedback. Our results suggest that scaling tool-use agents depends not only on collecting more successful trajectories, but on constructing interactions whose dependencies are represented and whose decisions are learnable from the agent's visible history.

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Trajectory2Gym is a framework for scaling tool-use agents through compositional coverage and decision-grounded supervision. It constructs executable interactions that capture multi-step dependencies and trains agents on decisions supported by their visible interaction history.

Across five Qwen3 model scales, Trajectory2Gym consistently improves performance on τ-bench, τ²-bench, and BFCL, achieving +16.9 to +29.8 percentage points in the average benchmark score.

Really appreciate that all five checkpoints and the 34,772-interaction candidate pool are released alongside the code. The matched ablations in Table 3 surprised me most: parent normalization alone adds 8.04 points to the Qwen3-8B mean, with Tau2 going from 52.50 under rendered-row averaging to 74.17, the largest of the four component gains. It's also nice to see Table 4 reported so openly, where support depth 2 (72.28 mean) beats depths 3 and 4. Do you know how skewed the number of rendered examples per parent is in the corpus, and whether the Tau2 drop under row averaging comes mainly from a small set of very long interactions dominating the loss?

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