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"""
An :class:`~.KeyProcessor` receives callbacks for the keystrokes parsed from
the input in the :class:`~prompt_toolkit.inputstream.InputStream` instance.
The `KeyProcessor` will according to the implemented keybindings call the
correct callbacks when new key presses are feed through `feed`.
"""
from __future__ import annotations
import weakref
from asyncio import Task, sleep
from collections import deque
from typing import TYPE_CHECKING, Any, Generator
from prompt_toolkit.application.current import get_app
from prompt_toolkit.enums import EditingMode
from prompt_toolkit.filters.app import vi_navigation_mode
from prompt_toolkit.keys import Keys
from prompt_toolkit.utils import Event
from .key_bindings import Binding, KeyBindingsBase
if TYPE_CHECKING:
from prompt_toolkit.application import Application
from prompt_toolkit.buffer import Buffer
__all__ = [
"KeyProcessor",
"KeyPress",
"KeyPressEvent",
]
class KeyPress:
"""
:param key: A `Keys` instance or text (one character).
:param data: The received string on stdin. (Often vt100 escape codes.)
"""
def __init__(self, key: Keys | str, data: str | None = None) -> None:
assert isinstance(key, Keys) or len(key) == 1
if data is None:
if isinstance(key, Keys):
data = key.value
else:
data = key # 'key' is a one character string.
self.key = key
self.data = data
def __repr__(self) -> str:
return f"{self.__class__.__name__}(key={self.key!r}, data={self.data!r})"
def __eq__(self, other: object) -> bool:
if not isinstance(other, KeyPress):
return False
return self.key == other.key and self.data == other.data
"""
Helper object to indicate flush operation in the KeyProcessor.
NOTE: the implementation is very similar to the VT100 parser.
"""
_Flush = KeyPress("?", data="_Flush")
class KeyProcessor:
"""
Statemachine that receives :class:`KeyPress` instances and according to the
key bindings in the given :class:`KeyBindings`, calls the matching handlers.
::
p = KeyProcessor(key_bindings)
# Send keys into the processor.
p.feed(KeyPress(Keys.ControlX, '\x18'))
p.feed(KeyPress(Keys.ControlC, '\x03')
# Process all the keys in the queue.
p.process_keys()
# Now the ControlX-ControlC callback will be called if this sequence is
# registered in the key bindings.
:param key_bindings: `KeyBindingsBase` instance.
"""
def __init__(self, key_bindings: KeyBindingsBase) -> None:
self._bindings = key_bindings
self.before_key_press = Event(self)
self.after_key_press = Event(self)
self._flush_wait_task: Task[None] | None = None
self.reset()
def reset(self) -> None:
self._previous_key_sequence: list[KeyPress] = []
self._previous_handler: Binding | None = None
# The queue of keys not yet send to our _process generator/state machine.
self.input_queue: deque[KeyPress] = deque()
# The key buffer that is matched in the generator state machine.
# (This is at at most the amount of keys that make up for one key binding.)
self.key_buffer: list[KeyPress] = []
#: Readline argument (for repetition of commands.)
#: https://www.gnu.org/software/bash/manual/html_node/Readline-Arguments.html
self.arg: str | None = None
# Start the processor coroutine.
self._process_coroutine = self._process()
self._process_coroutine.send(None) # type: ignore
def _get_matches(self, key_presses: list[KeyPress]) -> list[Binding]:
"""
For a list of :class:`KeyPress` instances. Give the matching handlers
that would handle this.
"""
keys = tuple(k.key for k in key_presses)
# Try match, with mode flag
return [b for b in self._bindings.get_bindings_for_keys(keys) if b.filter()]
def _is_prefix_of_longer_match(self, key_presses: list[KeyPress]) -> bool:
"""
For a list of :class:`KeyPress` instances. Return True if there is any
handler that is bound to a suffix of this keys.
"""
keys = tuple(k.key for k in key_presses)
# Get the filters for all the key bindings that have a longer match.
# Note that we transform it into a `set`, because we don't care about
# the actual bindings and executing it more than once doesn't make
# sense. (Many key bindings share the same filter.)
filters = {
b.filter for b in self._bindings.get_bindings_starting_with_keys(keys)
}
# When any key binding is active, return True.
return any(f() for f in filters)
def _process(self) -> Generator[None, KeyPress, None]:
"""
Coroutine implementing the key match algorithm. Key strokes are sent
into this generator, and it calls the appropriate handlers.
"""
buffer = self.key_buffer
retry = False
while True:
flush = False
if retry:
retry = False
else:
key = yield
if key is _Flush:
flush = True
else:
buffer.append(key)
# If we have some key presses, check for matches.
if buffer:
matches = self._get_matches(buffer)
if flush:
is_prefix_of_longer_match = False
else:
is_prefix_of_longer_match = self._is_prefix_of_longer_match(buffer)
# When eager matches were found, give priority to them and also
# ignore all the longer matches.
eager_matches = [m for m in matches if m.eager()]
if eager_matches:
matches = eager_matches
is_prefix_of_longer_match = False
# Exact matches found, call handler.
if not is_prefix_of_longer_match and matches:
self._call_handler(matches[-1], key_sequence=buffer[:])
del buffer[:] # Keep reference.
# No match found.
elif not is_prefix_of_longer_match and not matches:
retry = True
found = False
# Loop over the input, try longest match first and shift.
for i in range(len(buffer), 0, -1):
matches = self._get_matches(buffer[:i])
if matches:
self._call_handler(matches[-1], key_sequence=buffer[:i])
del buffer[:i]
found = True
break
if not found:
del buffer[:1]
def feed(self, key_press: KeyPress, first: bool = False) -> None:
"""
Add a new :class:`KeyPress` to the input queue.
(Don't forget to call `process_keys` in order to process the queue.)
:param first: If true, insert before everything else.
"""
if first:
self.input_queue.appendleft(key_press)
else:
self.input_queue.append(key_press)
def feed_multiple(self, key_presses: list[KeyPress], first: bool = False) -> None:
"""
:param first: If true, insert before everything else.
"""
if first:
self.input_queue.extendleft(reversed(key_presses))
else:
self.input_queue.extend(key_presses)
def process_keys(self) -> None:
"""
Process all the keys in the `input_queue`.
(To be called after `feed`.)
Note: because of the `feed`/`process_keys` separation, it is
possible to call `feed` from inside a key binding.
This function keeps looping until the queue is empty.
"""
app = get_app()
def not_empty() -> bool:
# When the application result is set, stop processing keys. (E.g.
# if ENTER was received, followed by a few additional key strokes,
# leave the other keys in the queue.)
if app.is_done:
# But if there are still CPRResponse keys in the queue, these
# need to be processed.
return any(k for k in self.input_queue if k.key == Keys.CPRResponse)
else:
return bool(self.input_queue)
def get_next() -> KeyPress:
if app.is_done:
# Only process CPR responses. Everything else is typeahead.
cpr = [k for k in self.input_queue if k.key == Keys.CPRResponse][0]
self.input_queue.remove(cpr)
return cpr
else:
return self.input_queue.popleft()
is_flush = False
while not_empty():
# Process next key.
key_press = get_next()
is_flush = key_press is _Flush
is_cpr = key_press.key == Keys.CPRResponse
if not is_flush and not is_cpr:
self.before_key_press.fire()
try:
self._process_coroutine.send(key_press)
except Exception:
# If for some reason something goes wrong in the parser, (maybe
# an exception was raised) restart the processor for next time.
self.reset()
self.empty_queue()
raise
if not is_flush and not is_cpr:
self.after_key_press.fire()
# Skip timeout if the last key was flush.
if not is_flush:
self._start_timeout()
def empty_queue(self) -> list[KeyPress]:
"""
Empty the input queue. Return the unprocessed input.
"""
key_presses = list(self.input_queue)
self.input_queue.clear()
# Filter out CPRs. We don't want to return these.
key_presses = [k for k in key_presses if k.key != Keys.CPRResponse]
return key_presses
def _call_handler(self, handler: Binding, key_sequence: list[KeyPress]) -> None:
app = get_app()
was_recording_emacs = app.emacs_state.is_recording
was_recording_vi = bool(app.vi_state.recording_register)
was_temporary_navigation_mode = app.vi_state.temporary_navigation_mode
arg = self.arg
self.arg = None
event = KeyPressEvent(
weakref.ref(self),
arg=arg,
key_sequence=key_sequence,
previous_key_sequence=self._previous_key_sequence,
is_repeat=(handler == self._previous_handler),
)
# Save the state of the current buffer.
if handler.save_before(event):
event.app.current_buffer.save_to_undo_stack()
# Call handler.
from prompt_toolkit.buffer import EditReadOnlyBuffer
try:
handler.call(event)
self._fix_vi_cursor_position(event)
except EditReadOnlyBuffer:
# When a key binding does an attempt to change a buffer which is
# read-only, we can ignore that. We sound a bell and go on.
app.output.bell()
if was_temporary_navigation_mode:
self._leave_vi_temp_navigation_mode(event)
self._previous_key_sequence = key_sequence
self._previous_handler = handler
# Record the key sequence in our macro. (Only if we're in macro mode
# before and after executing the key.)
if handler.record_in_macro():
if app.emacs_state.is_recording and was_recording_emacs:
recording = app.emacs_state.current_recording
if recording is not None: # Should always be true, given that
# `was_recording_emacs` is set.
recording.extend(key_sequence)
if app.vi_state.recording_register and was_recording_vi:
for k in key_sequence:
app.vi_state.current_recording += k.data
def _fix_vi_cursor_position(self, event: KeyPressEvent) -> None:
"""
After every command, make sure that if we are in Vi navigation mode, we
never put the cursor after the last character of a line. (Unless it's
an empty line.)
"""
app = event.app
buff = app.current_buffer
preferred_column = buff.preferred_column
if (
vi_navigation_mode()
and buff.document.is_cursor_at_the_end_of_line
and len(buff.document.current_line) > 0
):
buff.cursor_position -= 1
# Set the preferred_column for arrow up/down again.
# (This was cleared after changing the cursor position.)
buff.preferred_column = preferred_column
def _leave_vi_temp_navigation_mode(self, event: KeyPressEvent) -> None:
"""
If we're in Vi temporary navigation (normal) mode, return to
insert/replace mode after executing one action.
"""
app = event.app
if app.editing_mode == EditingMode.VI:
# Not waiting for a text object and no argument has been given.
if app.vi_state.operator_func is None and self.arg is None:
app.vi_state.temporary_navigation_mode = False
def _start_timeout(self) -> None:
"""
Start auto flush timeout. Similar to Vim's `timeoutlen` option.
Start a background coroutine with a timer. When this timeout expires
and no key was pressed in the meantime, we flush all data in the queue
and call the appropriate key binding handlers.
"""
app = get_app()
timeout = app.timeoutlen
if timeout is None:
return
async def wait() -> None:
"Wait for timeout."
# This sleep can be cancelled. In that case we don't flush.
await sleep(timeout)
if len(self.key_buffer) > 0:
# (No keys pressed in the meantime.)
flush_keys()
def flush_keys() -> None:
"Flush keys."
self.feed(_Flush)
self.process_keys()
# Automatically flush keys.
if self._flush_wait_task:
self._flush_wait_task.cancel()
self._flush_wait_task = app.create_background_task(wait())
def send_sigint(self) -> None:
"""
Send SIGINT. Immediately call the SIGINT key handler.
"""
self.feed(KeyPress(key=Keys.SIGINT), first=True)
self.process_keys()
class KeyPressEvent:
"""
Key press event, delivered to key bindings.
:param key_processor_ref: Weak reference to the `KeyProcessor`.
:param arg: Repetition argument.
:param key_sequence: List of `KeyPress` instances.
:param previouskey_sequence: Previous list of `KeyPress` instances.
:param is_repeat: True when the previous event was delivered to the same handler.
"""
def __init__(
self,
key_processor_ref: weakref.ReferenceType[KeyProcessor],
arg: str | None,
key_sequence: list[KeyPress],
previous_key_sequence: list[KeyPress],
is_repeat: bool,
) -> None:
self._key_processor_ref = key_processor_ref
self.key_sequence = key_sequence
self.previous_key_sequence = previous_key_sequence
#: True when the previous key sequence was handled by the same handler.
self.is_repeat = is_repeat
self._arg = arg
self._app = get_app()
def __repr__(self) -> str:
return f"KeyPressEvent(arg={self.arg!r}, key_sequence={self.key_sequence!r}, is_repeat={self.is_repeat!r})"
@property
def data(self) -> str:
return self.key_sequence[-1].data
@property
def key_processor(self) -> KeyProcessor:
processor = self._key_processor_ref()
if processor is None:
raise Exception("KeyProcessor was lost. This should not happen.")
return processor
@property
def app(self) -> Application[Any]:
"""
The current `Application` object.
"""
return self._app
@property
def current_buffer(self) -> Buffer:
"""
The current buffer.
"""
return self.app.current_buffer
@property
def arg(self) -> int:
"""
Repetition argument.
"""
if self._arg == "-":
return -1
result = int(self._arg or 1)
# Don't exceed a million.
if int(result) >= 1000000:
result = 1
return result
@property
def arg_present(self) -> bool:
"""
True if repetition argument was explicitly provided.
"""
return self._arg is not None
def append_to_arg_count(self, data: str) -> None:
"""
Add digit to the input argument.
:param data: the typed digit as string
"""
assert data in "-0123456789"
current = self._arg
if data == "-":
assert current is None or current == "-"
result = data
elif current is None:
result = data
else:
result = f"{current}{data}"
self.key_processor.arg = result
@property
def cli(self) -> Application[Any]:
"For backward-compatibility."
return self.app
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