| from __future__ import annotations |
|
|
| import sys |
|
|
| assert sys.platform == "win32" |
|
|
| from typing import Any, TextIO |
|
|
| from prompt_toolkit.data_structures import Size |
|
|
| from .base import Output |
| from .color_depth import ColorDepth |
| from .vt100 import Vt100_Output |
| from .win32 import Win32Output |
|
|
| __all__ = [ |
| "ConEmuOutput", |
| ] |
|
|
|
|
| class ConEmuOutput: |
| """ |
| ConEmu (Windows) output abstraction. |
| |
| ConEmu is a Windows console application, but it also supports ANSI escape |
| sequences. This output class is actually a proxy to both `Win32Output` and |
| `Vt100_Output`. It uses `Win32Output` for console sizing and scrolling, but |
| all cursor movements and scrolling happens through the `Vt100_Output`. |
| |
| This way, we can have 256 colors in ConEmu and Cmder. Rendering will be |
| even a little faster as well. |
| |
| http://conemu.github.io/ |
| http://gooseberrycreative.com/cmder/ |
| """ |
|
|
| def __init__( |
| self, stdout: TextIO, default_color_depth: ColorDepth | None = None |
| ) -> None: |
| self.win32_output = Win32Output(stdout, default_color_depth=default_color_depth) |
| self.vt100_output = Vt100_Output( |
| stdout, lambda: Size(0, 0), default_color_depth=default_color_depth |
| ) |
|
|
| @property |
| def responds_to_cpr(self) -> bool: |
| return False |
|
|
| def __getattr__(self, name: str) -> Any: |
| if name in ( |
| "get_size", |
| "get_rows_below_cursor_position", |
| "enable_mouse_support", |
| "disable_mouse_support", |
| "scroll_buffer_to_prompt", |
| "get_win32_screen_buffer_info", |
| "enable_bracketed_paste", |
| "disable_bracketed_paste", |
| ): |
| return getattr(self.win32_output, name) |
| else: |
| return getattr(self.vt100_output, name) |
|
|
|
|
| Output.register(ConEmuOutput) |
|
|