gliner2-multi-edge / required_operators.config
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Publish source-faithful fully quantized GLiNER2 edge bundle
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# Generated from model/s:
# - /Users/benediktveith/Documents/Uni/Semester 7/Playground/models/quant_rust/classifier_int8.ort
# - /Users/benediktveith/Documents/Uni/Semester 7/Playground/models/quant_rust/count_lstm_int8.ort
# - /Users/benediktveith/Documents/Uni/Semester 7/Playground/models/quant_rust/count_pred_int8.ort
# - /Users/benediktveith/Documents/Uni/Semester 7/Playground/models/quant_rust/encoder_int8_int4.ort
# - /Users/benediktveith/Documents/Uni/Semester 7/Playground/models/quant_rust/span_rep_int8.ort
ai.onnx;1;Not
ai.onnx;7;And
ai.onnx;9;Where
ai.onnx;11;DynamicQuantizeLinear,Range
ai.onnx;13;Abs,Ceil,Clip,Concat,Equal,Expand,Gather,GatherElements,Greater,Less,Log,MatMul,Neg,Shape,Sigmoid,Sign,Slice,Softmax,Sqrt,Squeeze,Tanh,Tile,Unsqueeze
ai.onnx;14;Add,Div,Mul,Relu,Reshape,Sub
ai.onnx;16;LessOrEqual,Where
ai.onnx;17;LayerNormalization
ai.onnx;19;Equal
ai.onnx;20;Gelu
ai.onnx;21;Cast,Identity,If,Reshape,Shape,Squeeze,Transpose,Unsqueeze
com.microsoft;1;DynamicQuantizeMatMul,FusedMatMul,GatherBlockQuantized,MatMulIntegerToFloat