- Before: log(pixelFootprint * depth) — depth is normalized (~0–1), so the log compression kept far splats too small
2dd97e7
Kyle Pearsoncommited on
added seam fix to gaussian splat of 360 panorama
2002c57
Kyle Pearsoncommited on
Update CoreML model weights and manifest identifiers, add panorama to 3D Gaussian splat conversion CLI tool, implement horizontal seam blending to fix depth artifacts, update license to Apache-2.0 and document workflow, add demonstration GIF and regenerate test outputs