GRADE / src /Baselines /grt /augmentations.py
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Release all GRADE models, checkpoints, and reviewed evaluation code (part 2)
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import torch
import torchvision.transforms.functional as TF
from torchvision.transforms import Resize, InterpolationMode
from typing import Union
import numpy as np
AZIMUTH_RESOLUTION = 128
ELEVATION_RESOLUTION = 64
# Depth output resolution: height=64, width=128
DEPTH_TARGET_HEIGHT = 64
DEPTH_TARGET_WIDTH = 128
resize_transform = Resize(
size=[ELEVATION_RESOLUTION, AZIMUTH_RESOLUTION],
interpolation=InterpolationMode.BILINEAR,
antialias=True,
)
depth_resize_transform = Resize(
size=(DEPTH_TARGET_HEIGHT, DEPTH_TARGET_WIDTH),
interpolation=InterpolationMode.BILINEAR,
antialias=True,
)
def translate_radar(radar_data):
"""
Applies normalization to radar data after batching from dataloader.
Called before passing data into the model.
Args:
radar_data: Batched radar tensor from dataloader
Shape: [B, 64, 8, 2, 256, 2] (batch, doppler, azimuth, elevation, range, channels)
- Channel 0: raw amplitude values
- Channel 1: phase normalized to [-1, 1] (divided by π)
Returns:
Processed radar tensor with same shape [B, 64, 8, 2, 256, 2]
- Channel 0: sqrt(amplitude * 1e-3) for magnitude normalization
- Channel 1: phase * π (converted back to radians [-π, π])
"""
radar_mag = radar_data[..., 0] # [B, 64, 8, 2, 256] - Extract raw amplitude
radar_phase = radar_data[..., 1] # [B, 64, 8, 2, 256] - Extract normalized phase
# Normalize amplitude: scale then sqrt
radar_mag_processed = torch.sqrt(radar_mag * 1e-6)
# Convert phase back to radians: [-1, 1] -> [-π, π]
radar_phase_processed = radar_phase * torch.pi
# Stack channels back together: [B, 64, 8, 2, 256, 2]
radar_data_translated = torch.stack(
[radar_mag_processed, radar_phase_processed], dim=-1
)
return radar_data_translated
def resize_depth(
depth_map: Union[torch.Tensor, np.ndarray],
) -> Union[torch.Tensor, np.ndarray]:
"""
Process depth map from dataloader (same pipeline as denoiser/control crop_depth):
mm -> meters, clamp [0, 11.2] m, normalize to [0, 1], resize to (64, 128) (h, w).
Args:
depth_map: Depth in millimeters. Torch or numpy.
Shapes: (H, W), (B, H, W), or (B, 1, H, W).
Returns:
Depth in [0, 1], spatial size (64, 128). Shape [B, 64, 128] for batched input.
"""
is_numpy = isinstance(depth_map, np.ndarray)
if is_numpy:
depth_map = torch.from_numpy(depth_map)
depth_map = depth_map.float()
original_shape = depth_map.shape
if depth_map.dim() == 2:
depth_map = depth_map.unsqueeze(0) # (H, W) -> (1, H, W)
elif depth_map.dim() == 3:
depth_map = depth_map.unsqueeze(1) # (B, H, W) -> (B, 1, H, W)
elif depth_map.dim() != 4:
raise ValueError(f"Unexpected depth shape: {original_shape}")
invalid_mask = ~(torch.isfinite(depth_map) & (depth_map >= 0))
depth_map[invalid_mask] = 0.0
depth_map = depth_map / 1000.0 # mm -> meters
max_depth_m = 11.2
depth_map = torch.clamp(depth_map, min=0.0, max=max_depth_m)
depth_map = depth_map / max_depth_m # [0, 1]
invalid_mask = ~torch.isfinite(depth_map)
depth_map[invalid_mask] = 0.0
depth_map = depth_resize_transform(depth_map) # (..., 64, 128)
depth_values = depth_map.squeeze(1) # [B, 64, 128] or [1, 64, 128]
if len(original_shape) == 2:
depth_values = depth_values.squeeze(0) # (64, 128)
if is_numpy:
depth_values = depth_values.numpy()
return depth_values
def quantize_depth_to_occupancy(depth_values, num_range_bins=64):
"""
Quantizes 2D depth values into 3D binary occupancy grid.
Args:
depth_values: Resized depth tensor
Shape: [B, elevation, azimuth]
Values: normalized to [0, 1] range
num_range_bins: Number of range bins for quantization (default: 64)
Returns:
Binary 3D occupancy grid
Shape: [B, elevation, azimuth, num_range_bins]
Values: binary (0 or 1) indicating occupied bins
"""
B, elevation, azimuth = depth_values.shape
# Quantize normalized depth [0, 1] directly to range bins [0, num_range_bins-1]
# Each bin represents 1/num_range_bins of the normalized depth range
bin_indices = torch.floor(
depth_values / (1.0 / num_range_bins)
).long() # [B, elevation, azimuth]
bin_indices = torch.clamp(
bin_indices, 0, num_range_bins - 1
) # Handle edge case where depth_values = 1.0
# Create binary 3D occupancy grid
occupancy_grid = torch.zeros(
B,
elevation,
azimuth,
num_range_bins,
dtype=torch.float32,
device=depth_values.device,
) # [B, elevation, azimuth, num_range_bins]
# Set occupied bins to 1
# Use advanced indexing to mark the appropriate range bin for each (elevation, azimuth) cell
batch_idx = torch.arange(B, device=depth_values.device)[:, None, None].expand(
B, elevation, azimuth
)
elevation_idx = torch.arange(elevation, device=depth_values.device)[
None, :, None
].expand(B, elevation, azimuth)
azimuth_idx = torch.arange(azimuth, device=depth_values.device)[
None, None, :
].expand(B, elevation, azimuth)
occupancy_grid[batch_idx, elevation_idx, azimuth_idx, bin_indices] = 1.0
return occupancy_grid # [B, elevation, azimuth, num_range_bins]
def dequantize_depth(occupancy_grid):
"""
Converts 3D binary occupancy grid back to 2D depth map.
This is the inverse operation of quantize_depth_to_occupancy.
Args:
occupancy_grid: Binary 3D occupancy grid
Shape: [B, 64, 128, 64] (batch, elevation, azimuth, range)
Values: binary (0 or 1) or continuous (predicted probabilities)
Returns:
Reconstructed depth map
Shape: [B, 1, 64, 128] (batch, channel, elevation, azimuth)
Values: normalized to [0, 1] range
"""
num_range_bins = occupancy_grid.shape[3]
# Find the range bin with maximum value for each (elevation, azimuth) cell
# For binary: finds the occupied bin
# For continuous: finds the most likely bin
bin_indices = torch.argmax(occupancy_grid, dim=3) # [B, 64, 128]
# Convert bin indices back to normalized depth values [0, 1]
# Use bin center: (bin_idx + 0.5) / num_bins
depth_values = (bin_indices.float() + 1) / num_range_bins # [B, 64, 128]
# Add channel dimension: [B, 64, 128] -> [B, 1, 64, 128]
depth_map = depth_values.unsqueeze(1) # [B, 1, 64, 128]
return depth_map