""" MotionTransformerGraphV4 — two-pass backbone with learnable sparse graph. Uses FutureInteractionGraphV4: cheap geometric scorer selects top-N neighbors per agent per mode, then RelTrajEncoder runs only on selected edges. """ from models.backbone_graph import MotionTransformerGraph from models.graph_interaction_nba_v4 import FutureInteractionGraphV4 class MotionTransformerGraphV4(MotionTransformerGraph): """MotionTransformerGraph with learnable sparse future interaction graph. Extra constructor kwargs: top_n_neighbors (int, default 5): neighbors kept per agent per mode. rel_traj_hidden (int, default 32): hidden dim in RelTrajEncoder. """ def __init__(self, model_config, logger, config, graph_num_gnn_layers: int = 2, graph_dropout: float = 0.1, top_n_neighbors: int = 5, rel_traj_hidden: int = 32): super().__init__(model_config, logger, config, graph_num_gnn_layers=graph_num_gnn_layers, graph_dropout=graph_dropout) D = self.dim time_dim = D self.future_graph = FutureInteractionGraphV4( embed_dim = D, future_steps = self.T_future, num_agents = self.A, num_heads = 4, dropout = graph_dropout, num_gnn_layers = graph_num_gnn_layers, time_dim = time_dim, top_n_neighbors = top_n_neighbors, rel_traj_hidden = rel_traj_hidden, ) params_graph = sum(p.numel() for p in self.future_graph.parameters()) logger.info("FutureInteractionGraphV4 parameters: {:,}".format(params_graph)) logger.info("Top-N neighbors: {:d} / {:d}".format(top_n_neighbors, self.A - 1))