Upload code/pipeline.py with huggingface_hub
Browse files- code/pipeline.py +691 -0
code/pipeline.py
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| 1 |
+
"""
|
| 2 |
+
EMOLIPS Pipeline
|
| 3 |
+
================
|
| 4 |
+
Emotion-Driven Lip-Sync Synthesis Pipeline
|
| 5 |
+
|
| 6 |
+
Orchestrates:
|
| 7 |
+
1. Audio emotion detection (automatic or manual override)
|
| 8 |
+
2. Emotion intensity estimation
|
| 9 |
+
3. SadTalker talking face generation
|
| 10 |
+
4. Emotion-conditioned coefficient modification
|
| 11 |
+
5. Output video rendering
|
| 12 |
+
|
| 13 |
+
Usage:
|
| 14 |
+
pipeline = EmolipsPipeline(device="cuda")
|
| 15 |
+
pipeline.generate(
|
| 16 |
+
audio_path="speech.wav",
|
| 17 |
+
image_path="face.jpg",
|
| 18 |
+
emotion="happy", # Optional: auto-detected if not specified
|
| 19 |
+
intensity=0.7, # Optional: auto-estimated if not specified
|
| 20 |
+
output_path="output.mp4"
|
| 21 |
+
)
|
| 22 |
+
"""
|
| 23 |
+
|
| 24 |
+
import os
|
| 25 |
+
import sys
|
| 26 |
+
import subprocess
|
| 27 |
+
import shutil
|
| 28 |
+
import json
|
| 29 |
+
import numpy as np
|
| 30 |
+
from pathlib import Path
|
| 31 |
+
from typing import Optional, Dict, List
|
| 32 |
+
import warnings
|
| 33 |
+
warnings.filterwarnings("ignore")
|
| 34 |
+
|
| 35 |
+
from emotion_module import (
|
| 36 |
+
PracticalEmotionModifier,
|
| 37 |
+
AudioEmotionDetector,
|
| 38 |
+
EmotionIntensityEstimator,
|
| 39 |
+
EMOTION_PROFILES
|
| 40 |
+
)
|
| 41 |
+
|
| 42 |
+
|
| 43 |
+
class EmolipsPipeline:
|
| 44 |
+
"""
|
| 45 |
+
Main EMOLIPS inference pipeline.
|
| 46 |
+
|
| 47 |
+
Wraps SadTalker backbone with emotion conditioning.
|
| 48 |
+
"""
|
| 49 |
+
|
| 50 |
+
def __init__(
|
| 51 |
+
self,
|
| 52 |
+
sadtalker_dir: str = "./SadTalker",
|
| 53 |
+
device: str = "cuda",
|
| 54 |
+
checkpoint_dir: str = None
|
| 55 |
+
):
|
| 56 |
+
self.sadtalker_dir = Path(sadtalker_dir).resolve()
|
| 57 |
+
self.device = device
|
| 58 |
+
self.checkpoint_dir = checkpoint_dir or str(self.sadtalker_dir / "checkpoints")
|
| 59 |
+
|
| 60 |
+
# Initialize emotion components
|
| 61 |
+
self.emotion_detector = AudioEmotionDetector(device=device)
|
| 62 |
+
self.intensity_estimator = EmotionIntensityEstimator()
|
| 63 |
+
self.emotion_modifier = PracticalEmotionModifier()
|
| 64 |
+
|
| 65 |
+
# Verify SadTalker installation
|
| 66 |
+
if not self.sadtalker_dir.exists():
|
| 67 |
+
print(f"⚠ SadTalker not found at {self.sadtalker_dir}")
|
| 68 |
+
print(" Run setup.sh first or specify correct path")
|
| 69 |
+
|
| 70 |
+
def detect_emotion(self, audio_path: str) -> Dict:
|
| 71 |
+
"""Auto-detect emotion from audio."""
|
| 72 |
+
print(" [1/4] Detecting emotion from audio...")
|
| 73 |
+
result = self.emotion_detector.detect(audio_path)
|
| 74 |
+
print(f" Detected: {result['detected_emotion']} "
|
| 75 |
+
f"(confidence: {result['confidence']:.2f})")
|
| 76 |
+
return result
|
| 77 |
+
|
| 78 |
+
def estimate_intensity(self, audio_path: str) -> float:
|
| 79 |
+
"""Estimate emotion intensity from audio features."""
|
| 80 |
+
intensity = self.intensity_estimator.estimate(audio_path)
|
| 81 |
+
print(f" Intensity: {intensity:.2f}")
|
| 82 |
+
return intensity
|
| 83 |
+
|
| 84 |
+
def run_sadtalker(
|
| 85 |
+
self,
|
| 86 |
+
audio_path: str,
|
| 87 |
+
image_path: str,
|
| 88 |
+
output_dir: str,
|
| 89 |
+
expression_scale: float = 1.0,
|
| 90 |
+
still_mode: bool = False,
|
| 91 |
+
preprocess: str = "crop",
|
| 92 |
+
size: int = 256,
|
| 93 |
+
pose_style: int = 0
|
| 94 |
+
) -> Optional[str]:
|
| 95 |
+
"""
|
| 96 |
+
Run SadTalker to generate base talking face video.
|
| 97 |
+
|
| 98 |
+
Returns path to generated video.
|
| 99 |
+
"""
|
| 100 |
+
print(" [2/4] Running SadTalker backbone...")
|
| 101 |
+
|
| 102 |
+
# Build SadTalker command
|
| 103 |
+
inference_script = self.sadtalker_dir / "inference.py"
|
| 104 |
+
|
| 105 |
+
cmd = [
|
| 106 |
+
sys.executable, str(inference_script),
|
| 107 |
+
"--driven_audio", str(audio_path),
|
| 108 |
+
"--source_image", str(image_path),
|
| 109 |
+
"--result_dir", str(output_dir),
|
| 110 |
+
"--expression_scale", str(expression_scale),
|
| 111 |
+
"--preprocess", preprocess,
|
| 112 |
+
"--size", str(size),
|
| 113 |
+
"--pose_style", str(pose_style),
|
| 114 |
+
]
|
| 115 |
+
|
| 116 |
+
if still_mode:
|
| 117 |
+
cmd.append("--still")
|
| 118 |
+
|
| 119 |
+
# Add checkpoint paths
|
| 120 |
+
checkpoint_dir = Path(self.checkpoint_dir)
|
| 121 |
+
if checkpoint_dir.exists():
|
| 122 |
+
cmd.extend(["--checkpoint_dir", str(checkpoint_dir)])
|
| 123 |
+
|
| 124 |
+
try:
|
| 125 |
+
env = os.environ.copy()
|
| 126 |
+
env["PYTHONPATH"] = str(self.sadtalker_dir) + ":" + env.get("PYTHONPATH", "")
|
| 127 |
+
|
| 128 |
+
result = subprocess.run(
|
| 129 |
+
cmd,
|
| 130 |
+
capture_output=True,
|
| 131 |
+
text=True,
|
| 132 |
+
cwd=str(self.sadtalker_dir),
|
| 133 |
+
env=env,
|
| 134 |
+
timeout=300 # 5 min timeout
|
| 135 |
+
)
|
| 136 |
+
|
| 137 |
+
if result.returncode != 0:
|
| 138 |
+
print(f" ⚠ SadTalker error: {result.stderr[-500:]}")
|
| 139 |
+
return None
|
| 140 |
+
|
| 141 |
+
# Find generated video
|
| 142 |
+
output_path = Path(output_dir)
|
| 143 |
+
videos = list(output_path.rglob("*.mp4"))
|
| 144 |
+
if videos:
|
| 145 |
+
return str(sorted(videos, key=os.path.getmtime)[-1])
|
| 146 |
+
|
| 147 |
+
return None
|
| 148 |
+
|
| 149 |
+
except subprocess.TimeoutExpired:
|
| 150 |
+
print(" ⚠ SadTalker timed out (>5 min)")
|
| 151 |
+
return None
|
| 152 |
+
except Exception as e:
|
| 153 |
+
print(f" ⚠ SadTalker failed: {e}")
|
| 154 |
+
return None
|
| 155 |
+
|
| 156 |
+
def apply_emotion_postprocess(
|
| 157 |
+
self,
|
| 158 |
+
video_path: str,
|
| 159 |
+
emotion: str,
|
| 160 |
+
intensity: float,
|
| 161 |
+
output_path: str
|
| 162 |
+
) -> str:
|
| 163 |
+
"""
|
| 164 |
+
Apply emotion-based post-processing to generated video.
|
| 165 |
+
|
| 166 |
+
This applies subtle facial modifications via:
|
| 167 |
+
1. Face landmark detection on each frame
|
| 168 |
+
2. Emotion-specific spatial warping
|
| 169 |
+
3. Color grading for emotional tone
|
| 170 |
+
"""
|
| 171 |
+
print(" [3/4] Applying emotion conditioning...")
|
| 172 |
+
|
| 173 |
+
try:
|
| 174 |
+
import cv2
|
| 175 |
+
import mediapipe as mp
|
| 176 |
+
|
| 177 |
+
mp_face_mesh = mp.solutions.face_mesh
|
| 178 |
+
face_mesh = mp_face_mesh.FaceMesh(
|
| 179 |
+
static_image_mode=False,
|
| 180 |
+
max_num_faces=1,
|
| 181 |
+
min_detection_confidence=0.5
|
| 182 |
+
)
|
| 183 |
+
|
| 184 |
+
cap = cv2.VideoCapture(video_path)
|
| 185 |
+
fps = int(cap.get(cv2.CAP_PROP_FPS))
|
| 186 |
+
w = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
|
| 187 |
+
h = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
|
| 188 |
+
|
| 189 |
+
# Temp output (will mux audio later)
|
| 190 |
+
temp_path = output_path.replace(".mp4", "_temp.mp4")
|
| 191 |
+
fourcc = cv2.VideoWriter_fourcc(*'mp4v')
|
| 192 |
+
out = cv2.VideoWriter(temp_path, fourcc, fps, (w, h))
|
| 193 |
+
|
| 194 |
+
profile = EMOTION_PROFILES.get(emotion, EMOTION_PROFILES["neutral"])
|
| 195 |
+
|
| 196 |
+
frame_count = 0
|
| 197 |
+
total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
|
| 198 |
+
|
| 199 |
+
while cap.isOpened():
|
| 200 |
+
ret, frame = cap.read()
|
| 201 |
+
if not ret:
|
| 202 |
+
break
|
| 203 |
+
|
| 204 |
+
# Apply emotion-specific color grading
|
| 205 |
+
frame = self._apply_color_grade(frame, emotion, intensity)
|
| 206 |
+
|
| 207 |
+
# Apply subtle face warping if emotion is strong
|
| 208 |
+
if intensity > 0.3 and emotion != "neutral":
|
| 209 |
+
frame = self._apply_face_warp(frame, face_mesh, emotion, intensity)
|
| 210 |
+
|
| 211 |
+
out.write(frame)
|
| 212 |
+
frame_count += 1
|
| 213 |
+
|
| 214 |
+
cap.release()
|
| 215 |
+
out.release()
|
| 216 |
+
face_mesh.close()
|
| 217 |
+
|
| 218 |
+
# Mux original audio back
|
| 219 |
+
self._mux_audio(temp_path, video_path, output_path)
|
| 220 |
+
|
| 221 |
+
# Cleanup temp
|
| 222 |
+
if os.path.exists(temp_path):
|
| 223 |
+
os.remove(temp_path)
|
| 224 |
+
|
| 225 |
+
print(f" Processed {frame_count} frames")
|
| 226 |
+
return output_path
|
| 227 |
+
|
| 228 |
+
except ImportError as e:
|
| 229 |
+
print(f" ⚠ Post-processing skipped (missing {e}). Copying base video.")
|
| 230 |
+
shutil.copy2(video_path, output_path)
|
| 231 |
+
return output_path
|
| 232 |
+
except Exception as e:
|
| 233 |
+
print(f" ⚠ Post-processing error: {e}. Using base video.")
|
| 234 |
+
shutil.copy2(video_path, output_path)
|
| 235 |
+
return output_path
|
| 236 |
+
|
| 237 |
+
def _apply_color_grade(
|
| 238 |
+
self, frame: np.ndarray, emotion: str, intensity: float
|
| 239 |
+
) -> np.ndarray:
|
| 240 |
+
"""Apply subtle emotion-specific color grading."""
|
| 241 |
+
import cv2
|
| 242 |
+
|
| 243 |
+
# Very subtle color shifts based on emotion
|
| 244 |
+
color_shifts = {
|
| 245 |
+
"happy": (5, 5, 15), # Warm (slight yellow)
|
| 246 |
+
"sad": (-5, -3, -10), # Cool (slight blue)
|
| 247 |
+
"angry": (10, -5, -5), # Warm red
|
| 248 |
+
"fear": (-5, -5, 5), # Cool green
|
| 249 |
+
"surprise": (5, 5, 5), # Bright
|
| 250 |
+
"disgust": (-3, 5, -5), # Sickly green
|
| 251 |
+
"neutral": (0, 0, 0),
|
| 252 |
+
}
|
| 253 |
+
|
| 254 |
+
shift = color_shifts.get(emotion, (0, 0, 0))
|
| 255 |
+
scale = intensity * 0.5 # Keep it very subtle
|
| 256 |
+
|
| 257 |
+
adjusted = frame.astype(np.float32)
|
| 258 |
+
adjusted[:, :, 0] += shift[0] * scale # B
|
| 259 |
+
adjusted[:, :, 1] += shift[1] * scale # G
|
| 260 |
+
adjusted[:, :, 2] += shift[2] * scale # R
|
| 261 |
+
|
| 262 |
+
return np.clip(adjusted, 0, 255).astype(np.uint8)
|
| 263 |
+
|
| 264 |
+
def _apply_face_warp(
|
| 265 |
+
self,
|
| 266 |
+
frame: np.ndarray,
|
| 267 |
+
face_mesh,
|
| 268 |
+
emotion: str,
|
| 269 |
+
intensity: float
|
| 270 |
+
) -> np.ndarray:
|
| 271 |
+
"""
|
| 272 |
+
Apply subtle facial warping based on emotion.
|
| 273 |
+
Uses MediaPipe landmarks to create emotion-specific deformations.
|
| 274 |
+
"""
|
| 275 |
+
import cv2
|
| 276 |
+
|
| 277 |
+
h, w = frame.shape[:2]
|
| 278 |
+
rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
| 279 |
+
results = face_mesh.process(rgb)
|
| 280 |
+
|
| 281 |
+
if not results.multi_face_landmarks:
|
| 282 |
+
return frame
|
| 283 |
+
|
| 284 |
+
landmarks = results.multi_face_landmarks[0]
|
| 285 |
+
|
| 286 |
+
# Key landmark indices for warping
|
| 287 |
+
# Brow: 70, 63, 105, 66, 107 (left), 336, 296, 334, 293, 300 (right)
|
| 288 |
+
# Mouth corners: 61, 291
|
| 289 |
+
# Jaw: 152
|
| 290 |
+
|
| 291 |
+
profile = EMOTION_PROFILES.get(emotion, {})
|
| 292 |
+
brow_shift = profile.get("brow_scale", 0) * intensity * 3 # pixels
|
| 293 |
+
mouth_shift = profile.get("mouth_scale", 0) * intensity * 2
|
| 294 |
+
|
| 295 |
+
if abs(brow_shift) < 0.5 and abs(mouth_shift) < 0.5:
|
| 296 |
+
return frame # Not enough to notice
|
| 297 |
+
|
| 298 |
+
# Simple approach: use cv2.remap with subtle displacement
|
| 299 |
+
# This is fast and produces decent results
|
| 300 |
+
map_x = np.tile(np.arange(w, dtype=np.float32), (h, 1))
|
| 301 |
+
map_y = np.tile(np.arange(h, dtype=np.float32).reshape(-1, 1), (1, w))
|
| 302 |
+
|
| 303 |
+
# Get face center and brow/mouth regions
|
| 304 |
+
face_pts = [(int(l.x * w), int(l.y * h)) for l in landmarks.landmark]
|
| 305 |
+
|
| 306 |
+
# Brow region (top 1/3 of face)
|
| 307 |
+
brow_y = face_pts[10][1] # Top of face
|
| 308 |
+
nose_y = face_pts[1][1] # Nose tip
|
| 309 |
+
brow_region = (brow_y, nose_y)
|
| 310 |
+
|
| 311 |
+
# Apply brow displacement in brow region
|
| 312 |
+
for y_idx in range(max(0, brow_region[0]), min(h, brow_region[1])):
|
| 313 |
+
# Gaussian falloff from center of region
|
| 314 |
+
region_center = (brow_region[0] + brow_region[1]) // 2
|
| 315 |
+
dist = abs(y_idx - region_center) / max(1, (brow_region[1] - brow_region[0]) / 2)
|
| 316 |
+
falloff = np.exp(-dist ** 2 * 2)
|
| 317 |
+
map_y[y_idx, :] -= brow_shift * falloff
|
| 318 |
+
|
| 319 |
+
# Apply mouth displacement in lower face
|
| 320 |
+
mouth_y = face_pts[13][1] # Upper lip
|
| 321 |
+
chin_y = face_pts[152][1] # Chin
|
| 322 |
+
mouth_center_x = (face_pts[61][0] + face_pts[291][0]) // 2
|
| 323 |
+
|
| 324 |
+
for y_idx in range(max(0, mouth_y - 10), min(h, chin_y + 10)):
|
| 325 |
+
for x_idx in range(max(0, mouth_center_x - 40), min(w, mouth_center_x + 40)):
|
| 326 |
+
dist_y = abs(y_idx - mouth_y) / max(1, (chin_y - mouth_y))
|
| 327 |
+
dist_x = abs(x_idx - mouth_center_x) / 40.0
|
| 328 |
+
falloff = np.exp(-(dist_y ** 2 + dist_x ** 2) * 2)
|
| 329 |
+
map_x[y_idx, x_idx] += mouth_shift * falloff * (1 if x_idx > mouth_center_x else -1)
|
| 330 |
+
|
| 331 |
+
warped = cv2.remap(frame, map_x, map_y, cv2.INTER_LINEAR)
|
| 332 |
+
return warped
|
| 333 |
+
|
| 334 |
+
def _mux_audio(self, video_path: str, audio_source: str, output_path: str):
|
| 335 |
+
"""Combine processed video with original audio."""
|
| 336 |
+
try:
|
| 337 |
+
subprocess.run([
|
| 338 |
+
"ffmpeg", "-y",
|
| 339 |
+
"-i", video_path,
|
| 340 |
+
"-i", audio_source,
|
| 341 |
+
"-c:v", "copy",
|
| 342 |
+
"-c:a", "aac",
|
| 343 |
+
"-map", "0:v:0",
|
| 344 |
+
"-map", "1:a:0",
|
| 345 |
+
"-shortest",
|
| 346 |
+
output_path
|
| 347 |
+
], capture_output=True, timeout=60)
|
| 348 |
+
except Exception:
|
| 349 |
+
# If ffmpeg fails, just use the video without audio
|
| 350 |
+
shutil.copy2(video_path, output_path)
|
| 351 |
+
|
| 352 |
+
def generate(
|
| 353 |
+
self,
|
| 354 |
+
audio_path: str,
|
| 355 |
+
image_path: str,
|
| 356 |
+
emotion: Optional[str] = None,
|
| 357 |
+
intensity: Optional[float] = None,
|
| 358 |
+
output_path: str = "output.mp4",
|
| 359 |
+
expression_scale: float = 1.0,
|
| 360 |
+
still_mode: bool = False,
|
| 361 |
+
preprocess: str = "crop",
|
| 362 |
+
size: int = 256
|
| 363 |
+
) -> Dict:
|
| 364 |
+
"""
|
| 365 |
+
Full EMOLIPS generation pipeline.
|
| 366 |
+
|
| 367 |
+
Args:
|
| 368 |
+
audio_path: Path to speech audio file
|
| 369 |
+
image_path: Path to source face image
|
| 370 |
+
emotion: Target emotion (auto-detected if None)
|
| 371 |
+
intensity: Emotion intensity 0-1 (auto-estimated if None)
|
| 372 |
+
output_path: Where to save result
|
| 373 |
+
expression_scale: SadTalker expression scale
|
| 374 |
+
still_mode: Reduce head motion
|
| 375 |
+
preprocess: SadTalker preprocess mode
|
| 376 |
+
size: Output resolution
|
| 377 |
+
|
| 378 |
+
Returns:
|
| 379 |
+
Dict with generation metadata
|
| 380 |
+
"""
|
| 381 |
+
print("=" * 50)
|
| 382 |
+
print(" EMOLIPS: Emotion-Driven Lip-Sync Generation")
|
| 383 |
+
print("=" * 50)
|
| 384 |
+
|
| 385 |
+
# Validate inputs
|
| 386 |
+
assert os.path.exists(audio_path), f"Audio not found: {audio_path}"
|
| 387 |
+
assert os.path.exists(image_path), f"Image not found: {image_path}"
|
| 388 |
+
|
| 389 |
+
result_meta = {
|
| 390 |
+
"audio": audio_path,
|
| 391 |
+
"image": image_path,
|
| 392 |
+
"output": output_path,
|
| 393 |
+
}
|
| 394 |
+
|
| 395 |
+
# Step 1: Emotion detection
|
| 396 |
+
if emotion is None:
|
| 397 |
+
detection = self.detect_emotion(audio_path)
|
| 398 |
+
emotion = detection["detected_emotion"]
|
| 399 |
+
result_meta["emotion_detection"] = detection
|
| 400 |
+
else:
|
| 401 |
+
print(f" [1/4] Using specified emotion: {emotion}")
|
| 402 |
+
result_meta["emotion_detection"] = {"manual": emotion}
|
| 403 |
+
|
| 404 |
+
# Step 2: Intensity estimation
|
| 405 |
+
if intensity is None:
|
| 406 |
+
intensity = self.estimate_intensity(audio_path)
|
| 407 |
+
else:
|
| 408 |
+
print(f" Using specified intensity: {intensity}")
|
| 409 |
+
result_meta["emotion"] = emotion
|
| 410 |
+
result_meta["intensity"] = intensity
|
| 411 |
+
|
| 412 |
+
# Adjust SadTalker expression scale based on emotion
|
| 413 |
+
emotion_expression_map = {
|
| 414 |
+
"neutral": 1.0,
|
| 415 |
+
"happy": 1.3,
|
| 416 |
+
"sad": 0.9,
|
| 417 |
+
"angry": 1.4,
|
| 418 |
+
"fear": 1.2,
|
| 419 |
+
"surprise": 1.5,
|
| 420 |
+
"disgust": 1.1
|
| 421 |
+
}
|
| 422 |
+
adjusted_scale = expression_scale * emotion_expression_map.get(emotion, 1.0) * (0.5 + 0.5 * intensity)
|
| 423 |
+
|
| 424 |
+
# Step 3: Run SadTalker
|
| 425 |
+
temp_dir = os.path.join(os.path.dirname(output_path) or ".", "temp_sadtalker")
|
| 426 |
+
os.makedirs(temp_dir, exist_ok=True)
|
| 427 |
+
|
| 428 |
+
base_video = self.run_sadtalker(
|
| 429 |
+
audio_path=audio_path,
|
| 430 |
+
image_path=image_path,
|
| 431 |
+
output_dir=temp_dir,
|
| 432 |
+
expression_scale=adjusted_scale,
|
| 433 |
+
still_mode=still_mode,
|
| 434 |
+
preprocess=preprocess,
|
| 435 |
+
size=size
|
| 436 |
+
)
|
| 437 |
+
|
| 438 |
+
if base_video is None:
|
| 439 |
+
print(" ✗ SadTalker generation failed!")
|
| 440 |
+
result_meta["success"] = False
|
| 441 |
+
return result_meta
|
| 442 |
+
|
| 443 |
+
print(f" Base video: {base_video}")
|
| 444 |
+
result_meta["base_video"] = base_video
|
| 445 |
+
|
| 446 |
+
# Step 4: Apply emotion post-processing
|
| 447 |
+
final_video = self.apply_emotion_postprocess(
|
| 448 |
+
video_path=base_video,
|
| 449 |
+
emotion=emotion,
|
| 450 |
+
intensity=intensity,
|
| 451 |
+
output_path=output_path
|
| 452 |
+
)
|
| 453 |
+
|
| 454 |
+
result_meta["output"] = final_video
|
| 455 |
+
result_meta["success"] = True
|
| 456 |
+
|
| 457 |
+
print(f"\n [4/4] Generation complete!")
|
| 458 |
+
print(f" Output: {final_video}")
|
| 459 |
+
print(f" Emotion: {emotion} (intensity: {intensity:.2f})")
|
| 460 |
+
print("=" * 50)
|
| 461 |
+
|
| 462 |
+
# Save metadata
|
| 463 |
+
meta_path = output_path.replace(".mp4", "_meta.json")
|
| 464 |
+
with open(meta_path, "w") as f:
|
| 465 |
+
json.dump(result_meta, f, indent=2, default=str)
|
| 466 |
+
|
| 467 |
+
return result_meta
|
| 468 |
+
|
| 469 |
+
def generate_all_emotions(
|
| 470 |
+
self,
|
| 471 |
+
audio_path: str,
|
| 472 |
+
image_path: str,
|
| 473 |
+
output_dir: str = "outputs",
|
| 474 |
+
intensity: float = 0.7,
|
| 475 |
+
**kwargs
|
| 476 |
+
) -> List[Dict]:
|
| 477 |
+
"""
|
| 478 |
+
Generate same audio+image across all 7 emotions.
|
| 479 |
+
This is the key demo for showing emotion conditioning works.
|
| 480 |
+
"""
|
| 481 |
+
os.makedirs(output_dir, exist_ok=True)
|
| 482 |
+
results = []
|
| 483 |
+
|
| 484 |
+
emotions = ["neutral", "happy", "sad", "angry", "fear", "surprise", "disgust"]
|
| 485 |
+
|
| 486 |
+
for emotion in emotions:
|
| 487 |
+
print(f"\n{'='*50}")
|
| 488 |
+
print(f" Generating: {emotion.upper()}")
|
| 489 |
+
print(f"{'='*50}")
|
| 490 |
+
|
| 491 |
+
out_path = os.path.join(output_dir, f"emolips_{emotion}.mp4")
|
| 492 |
+
|
| 493 |
+
result = self.generate(
|
| 494 |
+
audio_path=audio_path,
|
| 495 |
+
image_path=image_path,
|
| 496 |
+
emotion=emotion,
|
| 497 |
+
intensity=intensity,
|
| 498 |
+
output_path=out_path,
|
| 499 |
+
**kwargs
|
| 500 |
+
)
|
| 501 |
+
results.append(result)
|
| 502 |
+
|
| 503 |
+
# Create comparison grid
|
| 504 |
+
self._create_comparison_grid(output_dir, emotions)
|
| 505 |
+
|
| 506 |
+
return results
|
| 507 |
+
|
| 508 |
+
def _create_comparison_grid(self, output_dir: str, emotions: List[str]):
|
| 509 |
+
"""Create side-by-side comparison video."""
|
| 510 |
+
try:
|
| 511 |
+
videos = []
|
| 512 |
+
for emotion in emotions:
|
| 513 |
+
path = os.path.join(output_dir, f"emolips_{emotion}.mp4")
|
| 514 |
+
if os.path.exists(path):
|
| 515 |
+
videos.append(path)
|
| 516 |
+
|
| 517 |
+
if len(videos) < 2:
|
| 518 |
+
return
|
| 519 |
+
|
| 520 |
+
# Use ffmpeg to create grid
|
| 521 |
+
# 4 videos in a row, 2 rows
|
| 522 |
+
filter_parts = []
|
| 523 |
+
inputs = []
|
| 524 |
+
for i, v in enumerate(videos[:8]): # Max 8
|
| 525 |
+
inputs.extend(["-i", v])
|
| 526 |
+
filter_parts.append(f"[{i}:v]scale=256:256[v{i}]")
|
| 527 |
+
|
| 528 |
+
n = len(videos[:8])
|
| 529 |
+
cols = min(4, n)
|
| 530 |
+
rows = (n + cols - 1) // cols
|
| 531 |
+
|
| 532 |
+
# Build xstack filter
|
| 533 |
+
layout_parts = []
|
| 534 |
+
for i in range(min(n, 8)):
|
| 535 |
+
x = (i % cols) * 256
|
| 536 |
+
y = (i // cols) * 256
|
| 537 |
+
layout_parts.append(f"{x}_{y}")
|
| 538 |
+
|
| 539 |
+
inputs_str = "".join(f"[v{i}]" for i in range(min(n, 8)))
|
| 540 |
+
filter_str = ";".join(filter_parts) + f";{inputs_str}xstack=inputs={min(n,8)}:layout={'|'.join(layout_parts)}"
|
| 541 |
+
|
| 542 |
+
grid_path = os.path.join(output_dir, "comparison_grid.mp4")
|
| 543 |
+
|
| 544 |
+
subprocess.run(
|
| 545 |
+
["ffmpeg", "-y"] + inputs + [
|
| 546 |
+
"-filter_complex", filter_str,
|
| 547 |
+
"-c:v", "libx264",
|
| 548 |
+
"-crf", "23",
|
| 549 |
+
grid_path
|
| 550 |
+
],
|
| 551 |
+
capture_output=True,
|
| 552 |
+
timeout=120
|
| 553 |
+
)
|
| 554 |
+
|
| 555 |
+
if os.path.exists(grid_path):
|
| 556 |
+
print(f"\n ✓ Comparison grid: {grid_path}")
|
| 557 |
+
|
| 558 |
+
except Exception as e:
|
| 559 |
+
print(f" ⚠ Could not create comparison grid: {e}")
|
| 560 |
+
|
| 561 |
+
|
| 562 |
+
# ============================================================
|
| 563 |
+
# STANDALONE MODE (without SadTalker, for testing pipeline)
|
| 564 |
+
# ============================================================
|
| 565 |
+
|
| 566 |
+
class EmolipsStandalone:
|
| 567 |
+
"""
|
| 568 |
+
Standalone mode that works WITHOUT SadTalker.
|
| 569 |
+
Uses MediaPipe face mesh + direct warping for quick demo.
|
| 570 |
+
|
| 571 |
+
Good for:
|
| 572 |
+
- Testing the emotion module independently
|
| 573 |
+
- Quick demos without full SadTalker setup
|
| 574 |
+
- Verifying the pipeline logic
|
| 575 |
+
"""
|
| 576 |
+
|
| 577 |
+
def __init__(self):
|
| 578 |
+
self.emotion_detector = AudioEmotionDetector(device="cpu")
|
| 579 |
+
self.intensity_estimator = EmotionIntensityEstimator()
|
| 580 |
+
self.emotion_modifier = PracticalEmotionModifier()
|
| 581 |
+
|
| 582 |
+
def generate_emotion_frames(
|
| 583 |
+
self,
|
| 584 |
+
image_path: str,
|
| 585 |
+
emotion: str,
|
| 586 |
+
intensity: float = 0.7,
|
| 587 |
+
num_frames: int = 30
|
| 588 |
+
) -> List[np.ndarray]:
|
| 589 |
+
"""
|
| 590 |
+
Generate emotion-modified face frames from a single image.
|
| 591 |
+
No audio needed - just shows the emotion transformation.
|
| 592 |
+
"""
|
| 593 |
+
import cv2
|
| 594 |
+
import mediapipe as mp
|
| 595 |
+
|
| 596 |
+
img = cv2.imread(image_path)
|
| 597 |
+
if img is None:
|
| 598 |
+
raise ValueError(f"Could not read image: {image_path}")
|
| 599 |
+
|
| 600 |
+
mp_face_mesh = mp.solutions.face_mesh
|
| 601 |
+
face_mesh = mp_face_mesh.FaceMesh(static_image_mode=True, max_num_faces=1)
|
| 602 |
+
|
| 603 |
+
frames = []
|
| 604 |
+
for i in range(num_frames):
|
| 605 |
+
# Gradual emotion onset
|
| 606 |
+
t = min(1.0, i / (num_frames * 0.3)) # Ramp up in first 30%
|
| 607 |
+
current_intensity = intensity * t
|
| 608 |
+
|
| 609 |
+
frame = img.copy()
|
| 610 |
+
|
| 611 |
+
# Apply warping
|
| 612 |
+
if current_intensity > 0.1:
|
| 613 |
+
h, w = frame.shape[:2]
|
| 614 |
+
rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
| 615 |
+
results = face_mesh.process(rgb)
|
| 616 |
+
|
| 617 |
+
if results.multi_face_landmarks:
|
| 618 |
+
profile = EMOTION_PROFILES.get(emotion, {})
|
| 619 |
+
brow_shift = profile.get("brow_scale", 0) * current_intensity * 5
|
| 620 |
+
mouth_shift = profile.get("mouth_scale", 0) * current_intensity * 4
|
| 621 |
+
|
| 622 |
+
if abs(brow_shift) > 0.3 or abs(mouth_shift) > 0.3:
|
| 623 |
+
map_x = np.tile(np.arange(w, dtype=np.float32), (h, 1))
|
| 624 |
+
map_y = np.tile(np.arange(h, dtype=np.float32).reshape(-1, 1), (1, w))
|
| 625 |
+
|
| 626 |
+
face_pts = [(int(l.x * w), int(l.y * h))
|
| 627 |
+
for l in results.multi_face_landmarks[0].landmark]
|
| 628 |
+
|
| 629 |
+
brow_y = face_pts[10][1]
|
| 630 |
+
nose_y = face_pts[1][1]
|
| 631 |
+
|
| 632 |
+
for y_idx in range(max(0, brow_y), min(h, nose_y)):
|
| 633 |
+
center = (brow_y + nose_y) // 2
|
| 634 |
+
dist = abs(y_idx - center) / max(1, (nose_y - brow_y) / 2)
|
| 635 |
+
falloff = np.exp(-dist ** 2 * 2)
|
| 636 |
+
map_y[y_idx, :] -= brow_shift * falloff
|
| 637 |
+
|
| 638 |
+
frame = cv2.remap(frame, map_x, map_y, cv2.INTER_LINEAR)
|
| 639 |
+
|
| 640 |
+
# Apply color grading
|
| 641 |
+
color_shifts = {
|
| 642 |
+
"happy": (5, 5, 15), "sad": (-5, -3, -10),
|
| 643 |
+
"angry": (10, -5, -5), "fear": (-5, -5, 5),
|
| 644 |
+
"surprise": (5, 5, 5), "disgust": (-3, 5, -5),
|
| 645 |
+
"neutral": (0, 0, 0)
|
| 646 |
+
}
|
| 647 |
+
shift = color_shifts.get(emotion, (0, 0, 0))
|
| 648 |
+
adjusted = frame.astype(np.float32)
|
| 649 |
+
for c in range(3):
|
| 650 |
+
adjusted[:, :, c] += shift[c] * current_intensity * 0.5
|
| 651 |
+
frame = np.clip(adjusted, 0, 255).astype(np.uint8)
|
| 652 |
+
|
| 653 |
+
frames.append(frame)
|
| 654 |
+
|
| 655 |
+
face_mesh.close()
|
| 656 |
+
return frames
|
| 657 |
+
|
| 658 |
+
def save_demo_video(
|
| 659 |
+
self,
|
| 660 |
+
image_path: str,
|
| 661 |
+
emotions: List[str] = None,
|
| 662 |
+
output_dir: str = "outputs",
|
| 663 |
+
fps: int = 30,
|
| 664 |
+
duration: float = 2.0
|
| 665 |
+
):
|
| 666 |
+
"""Save emotion demo videos from a single face image."""
|
| 667 |
+
import cv2
|
| 668 |
+
|
| 669 |
+
os.makedirs(output_dir, exist_ok=True)
|
| 670 |
+
|
| 671 |
+
if emotions is None:
|
| 672 |
+
emotions = ["neutral", "happy", "sad", "angry", "fear", "surprise", "disgust"]
|
| 673 |
+
|
| 674 |
+
num_frames = int(fps * duration)
|
| 675 |
+
|
| 676 |
+
for emotion in emotions:
|
| 677 |
+
print(f" Generating {emotion}...")
|
| 678 |
+
frames = self.generate_emotion_frames(image_path, emotion, 0.7, num_frames)
|
| 679 |
+
|
| 680 |
+
out_path = os.path.join(output_dir, f"demo_{emotion}.mp4")
|
| 681 |
+
h, w = frames[0].shape[:2]
|
| 682 |
+
out = cv2.VideoWriter(out_path, cv2.VideoWriter_fourcc(*'mp4v'), fps, (w, h))
|
| 683 |
+
for f in frames:
|
| 684 |
+
out.write(f)
|
| 685 |
+
out.release()
|
| 686 |
+
print(f" ✓ {out_path}")
|
| 687 |
+
|
| 688 |
+
|
| 689 |
+
if __name__ == "__main__":
|
| 690 |
+
print("EMOLIPS Pipeline module loaded.")
|
| 691 |
+
print("Use EmolipsPipeline for full generation or EmolipsStandalone for quick demo.")
|