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9327770
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Add unadapted Dory gameplay reference

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Files changed (2) hide show
  1. README.md +2 -0
  2. evaluation/jevman-comparison.json +56 -1
README.md CHANGED
@@ -233,6 +233,8 @@ Each local game starts a fresh server. Server startup is excluded from gameplay
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  All completed replays passed the upstream verifier.
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  Jev scores higher in this sample. Dory has similar scores through both runtimes, with lower request latency through Eider.
 
 
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  These repeated real-time games do not establish performance across other maps or games.
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  [Per-game results and configuration](evaluation/jevman-comparison.json) provide the measurements behind the chart.
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  All completed replays passed the upstream verifier.
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  Jev scores higher in this sample. Dory has similar scores through both runtimes, with lower request latency through Eider.
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+ Unadapted Dory with the same NVFP4 recipe scored 1,097 mean and 1,145 median over six games.
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+
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  These repeated real-time games do not establish performance across other maps or games.
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  [Per-game results and configuration](evaluation/jevman-comparison.json) provide the measurements behind the chart.
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evaluation/jevman-comparison.json CHANGED
@@ -228,5 +228,60 @@
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  }
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  ],
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  "eider_weights_sha256": "62bc20a6fbafaf157154650dfb4e9ec32a19d67e8e1f60ddcc3318fd37d6ccb4",
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- "llama_q8_weights_sha256": "bb36b8ed263ce633649ccfad9c6e1dc065e9c3d333624fc27028f496089a38b8"
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  }
 
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  }
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  ],
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  "eider_weights_sha256": "62bc20a6fbafaf157154650dfb4e9ec32a19d67e8e1f60ddcc3318fd37d6ccb4",
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+ "llama_q8_weights_sha256": "bb36b8ed263ce633649ccfad9c6e1dc065e9c3d333624fc27028f496089a38b8",
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+ "base_reference": {
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+ "model": "NVIDIA Dory 1.0 4B (unadapted)",
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+ "route": "NVFP4 \u00b7 Eider",
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+ "games": [
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+ {
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+ "score": 1490,
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+ "survived_seconds": 48.98480000000033,
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+ "calls": 115,
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+ "latency_ms_sum": 22525,
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+ "replay_sha256": "f06d720ed6fa6881a82cbb58ab0da4446e9553ee620b3d82047872e52577a27c"
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+ },
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+ {
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+ "score": 680,
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+ "survived_seconds": 35.804200000000534,
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+ "calls": 82,
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+ "latency_ms_sum": 14881,
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+ "replay_sha256": "6eae5fd6214d64446a285712a0e4b76a736edf90b9ea78ebedce31fdb3b1b8c1"
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+ },
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+ {
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+ "score": 1210,
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+ "survived_seconds": 36.868400000000015,
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+ "calls": 83,
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+ "latency_ms_sum": 13773,
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+ "replay_sha256": "64a36d3e4c9d8c4be8e20caac33c39478f84ca81190151d9538022ef3e744935"
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+ },
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+ {
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+ "score": 1080,
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+ "survived_seconds": 32.14370000000079,
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+ "calls": 62,
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+ "latency_ms_sum": 10051,
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+ "replay_sha256": "4090ddef29ed6b35294af7153ae6eb46de68a7c2ec60f381c1b5b1ec279c97e7"
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+ },
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+ {
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+ "score": 1490,
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+ "survived_seconds": 42.16530000000059,
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+ "calls": 90,
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+ "latency_ms_sum": 14641,
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+ "replay_sha256": "155a735437f3788abbddee63382697b0b7b0d47ba4ea0aa77e5f07a2f13254d0"
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+ },
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+ {
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+ "score": 630,
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+ "survived_seconds": 33.85650000000001,
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+ "calls": 75,
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+ "latency_ms_sum": 13615,
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+ "replay_sha256": "32499a938cc6265eae1f45f313d5962bdb79d8a07e14ee5bcec4d45766e045ea"
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+ }
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+ ],
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+ "game_count": 6,
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+ "mean_score": 1096.6666666666667,
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+ "median_score": 1145.0,
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+ "mean_decision_ms": 176.5009861932939,
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+ "scheduler_errors": 0,
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+ "weights_sha256": "2dc8446f2c52d3249eac5bd2154f1f4a8f206152e3b66d7077965b9ad991bbf7",
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+ "quantization": "Same ModelOpt recipe and calibration examples as Decisive Dory"
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+ }
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  }