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import pygame
WIDTH = 612
HEIGHT = 612
BLOCK_SIZE = 36
ROWS = WIDTH // BLOCK_SIZE
GAP_SIZE = 2
# Set up display
SCREEN = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Snake")
SURFACE_CLR = (0, 0, 0)
GRID_CLR = (255, 255, 255)
SNAKE_CLR = (0, 255, 0)
APPLE_CLR = (255, 0, 0)
FPS = 5
INITIAL_SNAKE_LEN = 1
SNAKE_MAX_LEN = ROWS * ROWS - INITIAL_SNAKE_LEN
GRID = [[x,y] for x in range(0, WIDTH, BLOCK_SIZE) for y in range(0, HEIGHT, BLOCK_SIZE)] |