import pygame WIDTH = 612 HEIGHT = 612 BLOCK_SIZE = 36 ROWS = WIDTH // BLOCK_SIZE GAP_SIZE = 2 # Set up display SCREEN = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption("Snake") SURFACE_CLR = (0, 0, 0) GRID_CLR = (255, 255, 255) SNAKE_CLR = (0, 255, 0) APPLE_CLR = (255, 0, 0) FPS = 5 INITIAL_SNAKE_LEN = 1 SNAKE_MAX_LEN = ROWS * ROWS - INITIAL_SNAKE_LEN GRID = [[x,y] for x in range(0, WIDTH, BLOCK_SIZE) for y in range(0, HEIGHT, BLOCK_SIZE)]