--- license: apache-2.0 language: [en] library_name: safetensors pipeline_tag: text-generation tags: [hobbylm, mixture-of-experts, moe, sparse-moe] --- # HobbyLM-Computer-Use (500M MoE, GUI agent / tool use) HobbyLM-Computer-Use is the agentic variant: function calling plus a **text-only GUI agent** that reads a serialized accessibility tree (no pixels, no screenshots) and emits a grounded UI action. It can also decompose a multi-step goal and drive it to completion, deciding when it's `finish`ed. It's part of the **HobbyLM** family — a 500M sparse-MoE model (and its variants) built from scratch on a hobby budget: FineWeb, a handful of Modal H100 hours, a lot of ablations, and a from-scratch Rust engine ([`hobby-rs`](https://github.com/harishsg993010/HobbyLM)) to run it on a laptop CPU. ## Intended use Computer-use / GUI automation over a UI-Automation accessibility tree, and general tool / function calling. Serialize the screen as `SCREEN:\n[ControlType] "Name" (state) …`, give it the 12-action schema, and it returns a grounded action as JSON. Powers the Computer panel in the hobby-chat app. ## Architecture Every HobbyLM variant shares one core: a **sparse Mixture-of-Experts (MoE)** decoder in the modern small-MoE style (DeepSeek-V3 / OLMoE lineage), where each design choice was picked by ablation rather than by guesswork. | Component | Value | |---|---| | Total parameters | ~500M (only a fraction is active per token) | | Hidden size / layers | 768 / 16 (first FFN dense, the rest MoE) | | Routed experts / active | 36 / top-6 (+ 1 always-on shared expert) | | Attention | GQA, 12 query / 3 KV heads, decoupled head-dim 128, per-head QK-norm | | Router | sigmoid gating, DeepSeek-V3 aux-loss-free load balancing, no top-k renorm | | Positional | RoPE (θ up to 1e6 for the 8k-context checkpoints) | | Tokenizer | GPT-2 byte-level BPE (50,304 vocab, sentinel-padded) | | Optimizer | Muon on the 2-D + per-expert matrices, AdamW on everything else | The full ablation log (QK-norm is the single biggest lever; aux-loss-free beats classic aux-loss; ≥32 experts and top-6 help; embedding-scaling hurt) lives in the project's architecture notes. ## Benchmarks Held-out evaluation of the v4 checkpoint (accessibility-tree grounding + multi-step planning). `param-hallucination` is the rate of invented element names/arguments — strict tree-grounding in the data drives it to **0**. | Split | JSON-parse | Name-F1 | Value-acc | Exact-match | Param-halluc | |---|---|---|---|---|---| | Planning (multi-step goals) | 96.5% | 94.7% | — | 82.6% | 0.0% | | Grounding (real app trees) | ~96% | 95.5% | 91% | 78.4% | 0.0% | | Grounding (synthetic screens) | 100% | 90.7% | 88.6% | 72.5% | 0.0% | For general (non-GUI) function calling, the HobbyLM tool-use lineage scores **~24% average on BFCL v3** (grammar-constrained) — strong relevance/abstention (relevance 77.8, beating the needle reference's 61.1), weaker on parallel multi-call, which is the 500M ceiling. Exact-match understates real quality: many "misses" are ambiguous numerics (e.g. *"give it a minute"* → `wait(60)` vs the reference `wait(7)`). > **How these were measured.** All language-model scores are **0-shot** through our own port of > EleutherAI's `lm-evaluation-harness` (a custom `MoELMWrapper` that runs log-likelihood scoring over the > HobbyLM MoE + GPT-2 tokenizer). Reference models in the comparison table were run through the **identical > harness and task set**, so the numbers are apples-to-apples with ours — they are *not* copied from other > model cards. We validated the harness against published cards (e.g. TinyLlama 52.75 vs card 52.99). These > are small research models: read the numbers in context, not as leaderboard claims. ## Usage ### Python (PyTorch reference implementation) HobbyLM is a custom sparse-MoE architecture — there's no `transformers` `AutoModel` for it, so load it with the small reference implementation from the [GitHub repo](https://github.com/harishsg993010/HobbyLM): ```python # HobbyLM is a CUSTOM sparse-MoE architecture, so load it with the reference implementation — # NOT transformers.AutoModelForCausalLM (there is no AutoModel mapping for this arch). # pip install torch safetensors tiktoken huggingface_hub # git clone https://github.com/harishsg993010/HobbyLM && cd HobbyLM import json, torch, tiktoken from huggingface_hub import hf_hub_download from safetensors.torch import load_file from hobbylm.config import ModelConfig from hobbylm.model import MoETransformer from hobbylm.generate import generate repo = "rootxhacker/HobbyLM-Computer-Use" cfg = ModelConfig(**{k: v for k, v in json.load(open(hf_hub_download(repo, "config.json"))).items() if k != "preset"}) device = torch.device("cuda" if torch.cuda.is_available() else "cpu") cfg.expert_backend = "grouped" if device.type == "cuda" else "bmm" model = MoETransformer(cfg).to(device).eval() model.load_state_dict(load_file(hf_hub_download(repo, "model.safetensors"))) enc = tiktoken.get_encoding("gpt2") prompt = "USER: What is 7 plus 2?\nASSISTANT:" ids = torch.tensor([enc.encode_ordinary(prompt)], device=device) out = generate(model, ids, max_new_tokens=64, temperature=0.7, top_k=0, device=device, repetition_penalty=1.3) # temperature=0.0 for greedy print(enc.decode(out[0].tolist())) ``` > For GUI / tool use, the real prompt format is `TOOLS: []\nSCREEN:\n[ControlType] "Name" (state) …\nUSER: \nASSISTANT:` and the model replies with a JSON action. The end-to-end agent loop lives in `agents/` in the repo. ### GGUF + hobby-rs (CPU) GGUF builds (architecture `hobbylm`) live in [`rootxhacker/HobbyLM-gguf`](https://huggingface.co/rootxhacker/HobbyLM-gguf). They load directly in the from-scratch `hobby-rs` CPU engine — **stock llama.cpp won't load them** without registering the `hobbylm` architecture first. ```bash hobby-rs --model HobbyLM-Computer-Use.gguf --prompt "..." --n 64 ``` ## Training Continue-SFT from the combined tool checkpoint on synthetic accessibility-tree data (Gemini-generated, strictly tree-validated) + real-app UI trees + planning trajectories, with a weighted loss. 13-action vocabulary (12 UI actions + `finish`). ## Limitations - Per-step grounding is ~80% accurate; on **long** goals those errors compound (short tasks usually complete, long ones can drift) and there is no per-step recovery. - Trained on trees capped at ~45 elements (2k-context era); very large raw UI trees should be filtered. - Near-identical controls (e.g. digit buttons) occasionally mis-ground. ## License Apache-2.0. Weights aren't a substitute for judgement — this is a research / hobby model at the 500M scale, not a production system.