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import { deepClone } from 'common/util/deepClone';
import { withResultAsync } from 'common/util/result';
import type { CanvasEntityAdapterControlLayer } from 'features/controlLayers/konva/CanvasEntity/CanvasEntityAdapterControlLayer';
import type { CanvasEntityAdapterRasterLayer } from 'features/controlLayers/konva/CanvasEntity/CanvasEntityAdapterRasterLayer';
import type { CanvasManager } from 'features/controlLayers/konva/CanvasManager';
import { CanvasModuleBase } from 'features/controlLayers/konva/CanvasModuleBase';
import { CanvasObjectImage } from 'features/controlLayers/konva/CanvasObject/CanvasObjectImage';
import {
addCoords,
getKonvaNodeDebugAttrs,
getPrefixedId,
offsetCoord,
roundCoord,
} from 'features/controlLayers/konva/util';
import { selectAutoProcess } from 'features/controlLayers/store/canvasSettingsSlice';
import type {
CanvasImageState,
CanvasRenderableEntityType,
Coordinate,
RgbaColor,
SAMPointLabel,
SAMPointLabelString,
SAMPointWithId,
} from 'features/controlLayers/store/types';
import { SAM_POINT_LABEL_NUMBER_TO_STRING } from 'features/controlLayers/store/types';
import { imageDTOToImageObject } from 'features/controlLayers/store/util';
import { Graph } from 'features/nodes/util/graph/generation/Graph';
import Konva from 'konva';
import type { KonvaEventObject } from 'konva/lib/Node';
import { debounce } from 'lodash-es';
import type { Atom } from 'nanostores';
import { atom, computed } from 'nanostores';
import type { Logger } from 'roarr';
import { serializeError } from 'serialize-error';
import type { ImageDTO } from 'services/api/types';
import stableHash from 'stable-hash';
import type { Equals } from 'tsafe';
import { assert } from 'tsafe';
type CanvasSegmentAnythingModuleConfig = {
/**
* The radius of the SAM point Konva circle node.
*/
SAM_POINT_RADIUS: number;
/**
* The border width of the SAM point Konva circle node.
*/
SAM_POINT_BORDER_WIDTH: number;
/**
* The border color of the SAM point Konva circle node.
*/
SAM_POINT_BORDER_COLOR: RgbaColor;
/**
* The color of the SAM point Konva circle node when the label is 1.
*/
SAM_POINT_FOREGROUND_COLOR: RgbaColor;
/**
* The color of the SAM point Konva circle node when the label is -1.
*/
SAM_POINT_BACKGROUND_COLOR: RgbaColor;
/**
* The color of the SAM point Konva circle node when the label is 0.
*/
SAM_POINT_NEUTRAL_COLOR: RgbaColor;
/**
* The color to use for the mask preview overlay.
*/
MASK_COLOR: RgbaColor;
/**
* The debounce time in milliseconds for processing the points.
*/
PROCESS_DEBOUNCE_MS: number;
};
const DEFAULT_CONFIG: CanvasSegmentAnythingModuleConfig = {
SAM_POINT_RADIUS: 8,
SAM_POINT_BORDER_WIDTH: 2,
SAM_POINT_BORDER_COLOR: { r: 0, g: 0, b: 0, a: 1 },
SAM_POINT_FOREGROUND_COLOR: { r: 50, g: 255, b: 0, a: 1 }, // light green
SAM_POINT_BACKGROUND_COLOR: { r: 255, g: 0, b: 50, a: 1 }, // red-ish
SAM_POINT_NEUTRAL_COLOR: { r: 0, g: 225, b: 255, a: 1 }, // cyan
MASK_COLOR: { r: 0, g: 225, b: 255, a: 1 }, // cyan
PROCESS_DEBOUNCE_MS: 1000,
};
/**
* The state of a SAM point.
* @property id - The unique identifier of the point.
* @property label - The label of the point. -1 is background, 0 is neutral, 1 is foreground.
* @property konva - The Konva node state of the point.
* @property konva.circle - The Konva circle node of the point. The x and y coordinates for the point are derived from
* this node.
*/
type SAMPointState = {
id: string;
label: SAMPointLabel;
coord: Coordinate;
konva: {
circle: Konva.Circle;
};
};
export class CanvasSegmentAnythingModule extends CanvasModuleBase {
readonly type = 'canvas_segment_anything';
readonly id: string;
readonly path: string[];
readonly parent: CanvasEntityAdapterRasterLayer | CanvasEntityAdapterControlLayer;
readonly manager: CanvasManager;
readonly log: Logger;
config: CanvasSegmentAnythingModuleConfig = DEFAULT_CONFIG;
subscriptions = new Set<() => void>();
/**
* The AbortController used to cancel the segment processing.
*/
abortController: AbortController | null = null;
/**
* Whether the module is currently segmenting an entity.
*/
$isSegmenting = atom<boolean>(false);
/**
* The hash of the last processed points. This is used to prevent re-processing the same points.
*/
$lastProcessedHash = atom<string>('');
/**
* Whether the module is currently processing the points.
*/
$isProcessing = atom<boolean>(false);
/**
* The type of point to create when segmenting. This is a number representation of the SAMPointLabel enum.
*/
$pointType = atom<SAMPointLabel>(1);
/**
* The type of point to create when segmenting, as a string. This is a computed value based on $pointType.
*/
$pointTypeString = computed<SAMPointLabelString, Atom<SAMPointLabel>>(
this.$pointType,
(pointType) => SAM_POINT_LABEL_NUMBER_TO_STRING[pointType]
);
/**
* Whether a point is currently being dragged. This is used to prevent the point additions and deletions during
* dragging.
*/
$isDraggingPoint = atom<boolean>(false);
/**
* The ephemeral image state of the processed image. Only used while segmenting.
*/
$imageState = atom<CanvasImageState | null>(null);
/**
* Whether the module has an image state. This is a computed value based on $imageState.
*/
$hasImageState = computed(this.$imageState, (imageState) => imageState !== null);
/**
* The current input points. A listener is added to this atom to process the points when they change.
*/
$points = atom<SAMPointState[]>([]);
/**
* Whether the module has points. This is a computed value based on $points.
*/
$hasPoints = computed(this.$points, (points) => points.length > 0);
/**
* Whether the module should invert the mask image.
*/
$invert = atom<boolean>(false);
/**
* The masked image object module, if it exists.
*/
imageModule: CanvasObjectImage | null = null;
/**
* The Konva nodes for the module.
*/
konva: {
/**
* The main Konva group node for the module. This is added to the parent layer on start, and removed on teardown.
*/
group: Konva.Group;
/**
* The Konva group node for the SAM points.
*
* This is a child of the main group node, rendered above the mask group.
*/
pointGroup: Konva.Group;
/**
* The Konva group node for the mask image and compositing rect.
*
* This is a child of the main group node, rendered below the point group.
*/
maskGroup: Konva.Group;
/**
* The Konva rect node for compositing the mask image.
*
* It's rendered with a globalCompositeOperation of 'source-atop' to preview the mask as a semi-transparent overlay.
*/
compositingRect: Konva.Rect;
/**
* A tween for pulsing the mask group's opacity.
*/
maskTween: Konva.Tween | null;
};
KONVA_CIRCLE_NAME = `${this.type}:circle`;
KONVA_GROUP_NAME = `${this.type}:group`;
KONVA_POINT_GROUP_NAME = `${this.type}:point_group`;
KONVA_MASK_GROUP_NAME = `${this.type}:mask_group`;
KONVA_COMPOSITING_RECT_NAME = `${this.type}:compositing_rect`;
constructor(parent: CanvasEntityAdapterRasterLayer | CanvasEntityAdapterControlLayer) {
super();
this.id = getPrefixedId(this.type);
this.parent = parent;
this.manager = this.parent.manager;
this.path = this.manager.buildPath(this);
this.log = this.manager.buildLogger(this);
this.log.debug('Creating module');
// Create all konva nodes
this.konva = {
group: new Konva.Group({ name: this.KONVA_GROUP_NAME }),
pointGroup: new Konva.Group({ name: this.KONVA_POINT_GROUP_NAME }),
maskGroup: new Konva.Group({ name: this.KONVA_MASK_GROUP_NAME, opacity: 0.6 }),
compositingRect: new Konva.Rect({
name: this.KONVA_COMPOSITING_RECT_NAME,
fill: rgbaColorToString(this.config.MASK_COLOR),
globalCompositeOperation: 'source-atop',
listening: false,
strokeEnabled: false,
perfectDrawEnabled: false,
visible: false,
}),
maskTween: null,
};
// Points should always be rendered above the mask group
this.konva.group.add(this.konva.maskGroup);
this.konva.group.add(this.konva.pointGroup);
// Compositing rect is added to the mask group - will also be above the mask image, but that doesn't get created
// until after processing
this.konva.maskGroup.add(this.konva.compositingRect);
}
/**
* Synchronizes the cursor style to crosshair.
*/
syncCursorStyle = (): void => {
if (this.$isProcessing.get()) {
this.manager.stage.setCursor('wait');
} else if (this.$isSegmenting.get()) {
this.manager.stage.setCursor('crosshair');
}
};
/**
* Creates a SAM point at the given coordinate with the given label. -1 is background, 0 is neutral, 1 is foreground.
* @param coord The coordinate
* @param label The label.
* @returns The SAM point state.
*/
createPoint(coord: Coordinate, label: SAMPointLabel): SAMPointState {
const id = getPrefixedId('sam_point');
const roundedCoord = roundCoord(coord);
const circle = new Konva.Circle({
name: this.KONVA_CIRCLE_NAME,
x: roundedCoord.x,
y: roundedCoord.y,
radius: this.manager.stage.unscale(this.config.SAM_POINT_RADIUS), // We will scale this as the stage scale changes
fill: rgbaColorToString(this.getSAMPointColor(label)),
stroke: rgbaColorToString(this.config.SAM_POINT_BORDER_COLOR),
strokeWidth: this.manager.stage.unscale(this.config.SAM_POINT_BORDER_WIDTH), // We will scale this as the stage scale changes
draggable: true,
perfectDrawEnabled: true, // Required for the stroke/fill to draw correctly w/ partial opacity
opacity: 0.6,
dragDistance: 3,
});
// When the point is clicked, remove it
circle.on('pointerup', (e) => {
// Ignore if we are dragging
if (this.$isDraggingPoint.get()) {
return;
}
if (e.evt.button !== 0) {
return;
}
// This event should not bubble up to the parent, stage or any other nodes
e.cancelBubble = true;
circle.destroy();
const newPoints = this.$points.get().filter((point) => point.id !== id);
if (newPoints.length === 0) {
this.resetEphemeralState();
} else {
this.$points.set(newPoints);
}
});
circle.on('dragstart', () => {
this.$isDraggingPoint.set(true);
});
circle.on('dragend', () => {
const roundedCoord = roundCoord(circle.position());
this.log.trace({ ...roundedCoord, label: SAM_POINT_LABEL_NUMBER_TO_STRING[label] }, 'Moved SAM point');
this.$isDraggingPoint.set(false);
const newPoints = this.$points.get().map((point) => {
if (point.id === id) {
return { ...point, coord: roundedCoord };
}
return point;
});
this.$points.set(newPoints);
});
this.konva.pointGroup.add(circle);
this.log.trace({ ...roundedCoord, label: SAM_POINT_LABEL_NUMBER_TO_STRING[label] }, 'Created SAM point');
return {
id,
coord: roundedCoord,
label,
konva: { circle },
};
}
/**
* Synchronizes the scales of the SAM points to the stage scale.
*
* SAM points are always the same size, regardless of the stage scale.
*/
syncPointScales = () => {
const radius = this.manager.stage.unscale(this.config.SAM_POINT_RADIUS);
const borderWidth = this.manager.stage.unscale(this.config.SAM_POINT_BORDER_WIDTH);
for (const point of this.$points.get()) {
point.konva.circle.radius(radius);
point.konva.circle.strokeWidth(borderWidth);
}
};
/**
* Gets the SAM points in the format expected by the segment-anything API. The x and y values are rounded to integers.
*/
getSAMPoints = (): SAMPointWithId[] => {
const points: SAMPointWithId[] = [];
for (const { id, coord, label } of this.$points.get()) {
points.push({
id,
x: coord.x,
y: coord.y,
label,
});
}
return points;
};
/**
* Handles the pointerup event on the stage. This is used to add a SAM point to the module.
*/
onStagePointerUp = (e: KonvaEventObject<PointerEvent>) => {
// Only handle left-clicks
if (e.evt.button !== 0) {
return;
}
// Ignore if the stage is dragging/panning
if (this.manager.stage.getIsDragging()) {
return;
}
// Ignore if a point is being dragged
if (this.$isDraggingPoint.get()) {
return;
}
// Ignore if we are already processing
if (this.$isProcessing.get()) {
return;
}
// Ignore if the cursor is not within the stage (should never happen)
const cursorPos = this.manager.tool.$cursorPos.get();
if (!cursorPos) {
return;
}
// We need to offset the cursor position by the parent entity's position + pixel rect to get the correct position
const pixelRect = this.parent.transformer.$pixelRect.get();
const parentPosition = addCoords(this.parent.state.position, pixelRect);
// Normalize the cursor position to the parent entity's position
const normalizedPoint = offsetCoord(cursorPos.relative, parentPosition);
// Create a SAM point at the normalized position
const point = this.createPoint(normalizedPoint, this.$pointType.get());
const newPoints = [...this.$points.get(), point];
this.$points.set(newPoints);
};
/**
* Adds event listeners needed while segmenting the entity.
*/
subscribe = () => {
this.manager.stage.konva.stage.on('pointerup', this.onStagePointerUp);
this.subscriptions.add(() => {
this.manager.stage.konva.stage.off('pointerup', this.onStagePointerUp);
});
// When we change the processing status, we should update the cursor style and the layer's listening status. For
// example, when processing, we should disable listening on the layer so the user can't add more points, else we
// should enable listening.
this.subscriptions.add(
this.$isProcessing.listen((isProcessing) => {
this.syncCursorStyle();
this.parent.konva.layer.listening(!isProcessing);
})
);
// Scale the SAM points when the stage scale changes
this.subscriptions.add(
this.manager.stage.$stageAttrs.listen((stageAttrs, oldStageAttrs) => {
if (stageAttrs.scale !== oldStageAttrs.scale) {
this.syncPointScales();
}
})
);
// When the points change, process them if autoProcess is enabled
this.subscriptions.add(
this.$points.listen((points) => {
if (points.length === 0) {
return;
}
if (this.manager.stateApi.getSettings().autoProcess) {
this.process();
}
})
);
// When the invert flag changes, process if autoProcess is enabled
this.subscriptions.add(
this.$invert.listen(() => {
if (this.$points.get().length === 0) {
return;
}
if (this.manager.stateApi.getSettings().autoProcess) {
this.process();
}
})
);
// When auto-process is enabled, process the points if they have not been processed
this.subscriptions.add(
this.manager.stateApi.createStoreSubscription(selectAutoProcess, (autoProcess) => {
if (this.$points.get().length === 0) {
return;
}
if (autoProcess) {
this.process();
}
})
);
};
/**
* Removes event listeners used while segmenting the entity.
*/
unsubscribe = () => {
this.subscriptions.forEach((unsubscribe) => unsubscribe());
this.subscriptions.clear();
};
/**
* Starts the segmenting process.
*/
start = () => {
const segmentingAdapter = this.manager.stateApi.$segmentingAdapter.get();
if (segmentingAdapter) {
this.log.error(`Already segmenting an entity: ${segmentingAdapter.id}`);
return;
}
this.log.trace('Starting segment anything');
// Reset the module's state
this.resetEphemeralState();
this.$isSegmenting.set(true);
// Update the konva group's position to match the parent entity
const pixelRect = this.parent.transformer.$pixelRect.get();
const position = addCoords(this.parent.state.position, pixelRect);
this.konva.group.setAttrs(position);
// Add the module's Konva group to the parent adapter's layer so it is rendered
this.parent.konva.layer.add(this.konva.group);
// Enable listening on the parent adapter's layer so the module can receive pointer events
this.parent.konva.layer.listening(true);
// Subscribe all listeners needed for segmenting (e.g. window pointerup, state listeners)
this.subscribe();
// Set the global segmenting adapter to this module
this.manager.stateApi.$segmentingAdapter.set(this.parent);
// Sync the cursor style to crosshair
this.syncCursorStyle();
};
/**
* Processes the SAM points to segment the entity, updating the module's state and rendering the mask.
*/
processImmediate = async () => {
if (!this.$isSegmenting.get()) {
this.log.warn('Cannot process segmentation when not initialized');
return;
}
if (this.$isProcessing.get()) {
this.log.warn('Already processing');
return;
}
const points = this.getSAMPoints();
if (points.length === 0) {
this.log.trace('No points to segment');
return;
}
const invert = this.$invert.get();
const hash = stableHash({ points, invert });
if (hash === this.$lastProcessedHash.get()) {
this.log.trace('Already processed points');
return;
}
this.$isProcessing.set(true);
this.log.trace({ points }, 'Segmenting');
// Rasterize the entity in its current state
const rect = this.parent.transformer.getRelativeRect();
const rasterizeResult = await withResultAsync(() =>
this.parent.renderer.rasterize({ rect, attrs: { filters: [], opacity: 1 } })
);
if (rasterizeResult.isErr()) {
this.log.error({ error: serializeError(rasterizeResult.error) }, 'Error rasterizing entity');
this.$isProcessing.set(false);
return;
}
// Create an AbortController for the segmenting process
const controller = new AbortController();
this.abortController = controller;
// Build the graph for segmenting the image, using the rasterized image DTO
const { graph, outputNodeId } = CanvasSegmentAnythingModule.buildGraph(rasterizeResult.value, points, invert);
// Run the graph and get the segmented image output
const segmentResult = await withResultAsync(() =>
this.manager.stateApi.runGraphAndReturnImageOutput({
graph,
outputNodeId,
prepend: true,
signal: controller.signal,
})
);
// If there is an error, log it and bail out of this processing run
if (segmentResult.isErr()) {
this.log.error({ error: serializeError(segmentResult.error) }, 'Error segmenting');
this.$isProcessing.set(false);
// Clean up the abort controller as needed
if (!this.abortController.signal.aborted) {
this.abortController.abort();
}
this.abortController = null;
return;
}
this.log.trace({ imageDTO: segmentResult.value }, 'Segmented');
// Prepare the ephemeral image state
const imageState = imageDTOToImageObject(segmentResult.value);
this.$imageState.set(imageState);
// Destroy any existing masked image and create a new one
if (this.imageModule) {
this.imageModule.destroy();
}
if (this.konva.maskTween) {
this.konva.maskTween.destroy();
this.konva.maskTween = null;
}
this.imageModule = new CanvasObjectImage(imageState, this);
// Force update the masked image - after awaiting, the image will be rendered (in memory)
await this.imageModule.update(imageState, true);
// Update the compositing rect to match the image size
this.konva.compositingRect.setAttrs({
width: imageState.image.width,
height: imageState.image.height,
visible: true,
});
// Now we can add the masked image to the mask group. It will be rendered above the compositing rect, but should be
// under it, so we will move the compositing rect to the top
this.konva.maskGroup.add(this.imageModule.konva.group);
this.konva.compositingRect.moveToTop();
// Cache the group to ensure the mask is rendered correctly w/ opacity
this.konva.maskGroup.cache();
// Create a pulsing tween
this.konva.maskTween = new Konva.Tween({
node: this.konva.maskGroup,
duration: 1,
opacity: 0.4, // oscillate between this value and pre-tween opacity
yoyo: true,
repeat: Infinity,
easing: Konva.Easings.EaseOut,
});
// Start the pulsing effect
this.konva.maskTween.play();
this.$lastProcessedHash.set(hash);
// We are done processing (still segmenting though!)
this.$isProcessing.set(false);
// Clean up the abort controller as needed
if (!this.abortController.signal.aborted) {
this.abortController.abort();
}
this.abortController = null;
};
/**
* Debounced version of processImmediate.
*/
process = debounce(this.processImmediate, this.config.PROCESS_DEBOUNCE_MS);
/**
* Applies the segmented image to the entity, replacing the entity's objects with the masked image.
*/
apply = () => {
const imageState = this.$imageState.get();
if (!imageState) {
this.log.error('No image state to apply');
return;
}
this.log.trace('Applying');
// Rasterize the entity, replacing the objects with the masked image
const rect = this.parent.transformer.getRelativeRect();
this.manager.stateApi.rasterizeEntity({
entityIdentifier: this.parent.entityIdentifier,
imageObject: imageState,
position: {
x: Math.round(rect.x),
y: Math.round(rect.y),
},
replaceObjects: true,
});
// Final cleanup and teardown, returning user to main canvas UI
this.teardown();
};
/**
* Saves the segmented image as a new entity of the given type.
* @param type The type of entity to save the segmented image as.
*/
saveAs = (type: CanvasRenderableEntityType) => {
const imageState = this.$imageState.get();
if (!imageState) {
this.log.error('No image state to save as');
return;
}
this.log.trace(`Saving as ${type}`);
// Have the parent adopt the image module - this prevents a flash of the original layer content before the
// segmented image is rendered
if (this.imageModule) {
this.parent.renderer.adoptObjectRenderer(this.imageModule);
}
// Create the new entity with the masked image as its only object
const rect = this.parent.transformer.getRelativeRect();
const arg = {
overrides: {
objects: [imageState],
position: {
x: Math.round(rect.x),
y: Math.round(rect.y),
},
},
isSelected: true,
};
switch (type) {
case 'raster_layer':
this.manager.stateApi.addRasterLayer(arg);
break;
case 'control_layer':
this.manager.stateApi.addControlLayer(arg);
break;
case 'inpaint_mask':
this.manager.stateApi.addInpaintMask(arg);
break;
case 'regional_guidance':
this.manager.stateApi.addRegionalGuidance(arg);
break;
default:
assert<Equals<typeof type, never>>(false);
}
};
/**
* Resets the module (e.g. remove all points and the mask image).
*
* Does not cancel or otherwise complete the segmenting process.
*/
reset = () => {
this.log.trace('Resetting');
this.resetEphemeralState();
};
/**
* Cancels the segmenting process.
*/
cancel = () => {
this.log.trace('Canceling');
// Reset the module's state and tear down, returning user to main canvas UI
this.teardown();
};
/**
* Performs teardown of the module. This shared logic is used for canceling and applying - when the segmenting is
* complete and the module is deactivated.
*
* This method:
* - Removes the module's main Konva node from the parent adapter's layer
* - Removes segmenting event listeners (e.g. window pointerup)
* - Resets the segmenting state
* - Resets the global segmenting adapter
*/
teardown = () => {
this.unsubscribe();
this.konva.group.remove();
// The reset must be done _after_ unsubscribing from listeners, in case the listeners would otherwise react to
// the reset. For example, if auto-processing is enabled and we reset the state, it may trigger processing.
this.resetEphemeralState();
this.$isSegmenting.set(false);
this.manager.stateApi.$segmentingAdapter.set(null);
};
/**
* Resets the module's ephemeral state. This shared logic is used for resetting, canceling, and applying.
*
* This method:
* - Aborts any processing
* - Destroys ephemeral Konva nodes
* - Resets internal module state
* - Resets non-ephemeral Konva nodes
* - Clears the parent module's buffer
*/
resetEphemeralState = () => {
// First we need to bail out of any processing
this.abortController?.abort();
this.abortController = null;
// Destroy ephemeral konva nodes
for (const point of this.$points.get()) {
point.konva.circle.destroy();
}
// If the image module exists, and is a child of the group, destroy it. It might not be a child of the group if
// the user has applied the segmented image and the image has been adopted by the parent entity.
if (this.imageModule && this.imageModule.konva.group.parent === this.konva.group) {
this.imageModule.destroy();
this.imageModule = null;
}
if (this.konva.maskTween) {
this.konva.maskTween.destroy();
this.konva.maskTween = null;
}
// Empty internal module state
this.$points.set([]);
this.$imageState.set(null);
this.$pointType.set(1);
this.$invert.set(false);
this.$lastProcessedHash.set('');
this.$isProcessing.set(false);
// Reset non-ephemeral konva nodes
this.konva.compositingRect.visible(false);
this.konva.maskGroup.clearCache();
};
/**
* Builds a graph for segmenting an image with the given image DTO.
*/
static buildGraph = (
{ image_name }: ImageDTO,
points: SAMPointWithId[],
invert: boolean
): { graph: Graph; outputNodeId: string } => {
const graph = new Graph(getPrefixedId('canvas_segment_anything'));
// TODO(psyche): When SAM2 is available in transformers, use it here
// See: https://github.com/huggingface/transformers/pull/32317
const segmentAnything = graph.addNode({
id: getPrefixedId('segment_anything'),
type: 'segment_anything',
model: 'segment-anything-huge',
image: { image_name },
point_lists: [{ points: points.map(({ x, y, label }) => ({ x, y, label })) }],
mask_filter: 'largest',
});
// Apply the mask to the image, outputting an image w/ alpha transparency
const applyMask = graph.addNode({
id: getPrefixedId('apply_tensor_mask_to_image'),
type: 'apply_tensor_mask_to_image',
image: { image_name },
invert,
});
graph.addEdge(segmentAnything, 'mask', applyMask, 'mask');
return {
graph,
outputNodeId: applyMask.id,
};
};
/**
* Gets the color of a SAM point based on its label.
*/
getSAMPointColor(label: SAMPointLabel): RgbaColor {
if (label === 0) {
return this.config.SAM_POINT_NEUTRAL_COLOR;
} else if (label === 1) {
return this.config.SAM_POINT_FOREGROUND_COLOR;
} else {
// label === -1
return this.config.SAM_POINT_BACKGROUND_COLOR;
}
}
repr = () => {
return {
id: this.id,
type: this.type,
path: this.path,
parent: this.parent.id,
points: this.$points.get().map(({ id, konva, label }) => ({
id,
label,
circle: getKonvaNodeDebugAttrs(konva.circle),
})),
imageState: deepClone(this.$imageState.get()),
imageModule: this.imageModule?.repr() ?? null,
config: deepClone(this.config),
$isSegmenting: this.$isSegmenting.get(),
$lastProcessedHash: this.$lastProcessedHash.get(),
$isProcessing: this.$isProcessing.get(),
$pointType: this.$pointType.get(),
$pointTypeString: this.$pointTypeString.get(),
$isDraggingPoint: this.$isDraggingPoint.get(),
konva: {
group: getKonvaNodeDebugAttrs(this.konva.group),
compositingRect: getKonvaNodeDebugAttrs(this.konva.compositingRect),
maskGroup: getKonvaNodeDebugAttrs(this.konva.maskGroup),
pointGroup: getKonvaNodeDebugAttrs(this.konva.pointGroup),
},
};
};
destroy = () => {
this.log.debug('Destroying module');
if (this.abortController && !this.abortController.signal.aborted) {
this.abortController.abort();
}
this.abortController = null;
this.unsubscribe();
this.konva.group.destroy();
};
}
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