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"""Transport layer for the Unity agent.

The transport layer is responsible for taking generated C# source code, Unity
YAML scene files and project metadata and writing them to disk in the layout
that the Unity editor expects::

    <output_dir>/<project_name>/
        Assets/
            Scripts/*.cs
            Scenes/*.unity
        Packages/manifest.json
        ProjectSettings/...
"""

from unity_agent.transport.unity_transport import UnityTransport

__all__ = ["UnityTransport"]