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- license: mit
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+ license: mit
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+ ---
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+
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+ Details on the code used to produce and use this model are available at:
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+ https://github.com/schrum2/MarioDiffusion
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+
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+ That repo has instructions to check out this model and apply it to the generation of Super Mario Bros. level scenes.
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+ There is also an interactive GUI for constructing complete levels out of model-generated scenes.
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+
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+ This model makes use of https://huggingface.co/Alibaba-NLP/gte-large-en-v1.5
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+ as a text embedding model for use with diffusion to generate Mario levels.
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+ It makes use of negative guidance during diffusion training, and encodes each
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+ of several phrases within each caption as a distinct text embedding.
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+ Our results indicate that it has relatively poor performance, so it is made available
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+ only to allow full scrutiny of our results.
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+ To see a model using Alibaba-NLP/gte-large-en-v1.5 that performs better with
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+ multiple text embeddings without using negative guidance,
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+ see https://huggingface.co/schrum2/MarioDiffusion-GTE-multiple-regular0.
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+ To see a model that uses
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+ a simple token-based transformer model for text embedding
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+ and makes use of negative guidance, see https://huggingface.co/schrum2/MarioDiffusion-MLM-negative0.