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from __future__ import annotations

from dataclasses import dataclass
from typing import List, Optional, Tuple, Union

import os
import subprocess
import tempfile

import numpy as np
import torch
from PIL.Image import Image
from tqdm import tqdm
from transformers import LogitsProcessorList, TemperatureLogitsWarper, TopKLogitsWarper


from mario_gpt.lm.base import BaseMarioLM
from mario_gpt.prompter import Prompter
from mario_gpt.simulator import Simulator
from mario_gpt.utils import (
    convert_level_to_png,
    load_level,
    save_level,
    trim_level,
    view_level,
)

def scene_to_ascii(scene, id_to_char, shorten: bool = True) -> List[str]:
    """

    Convert JSON scene files from a list of lists of ints 

    to a list of ASCII strings using id_to_char mapping.

    If shorten is True, only the last 15 rows are kept.

    Args:

        scene: List[List[int]] - 2D array of tile IDs

        id_to_char: Dict[int, str] - mapping from tile ID to ASCII character

        shorten: bool - If True, will shorten the output to only include the first 15 rows 

                        so A* Mario (for SNES graphics) to run without glitching

    Returns:

        List[str]: List of strings, each representing a row in ASCII

    """
    if shorten and len(scene) > 15:
        scene = scene[-15:]  # Keep only the last 15 rows
    return ["".join(id_to_char[num] for num in row) for row in scene]

@dataclass
class SampleOutput:
    level: Optional[List[str]]
    prompt: Optional[str] = None
    img: Optional[Image] = None
    sample_predictions_str: Optional[List[str]] = None
    sample_predictions_img: Optional[Image] = None
    level_tensor: Optional[torch.Tensor] = None
    sample_predictions_tensor: Optional[torch.Tensor] = None
    # Uses MarioEval graphics for rendering levels when True
    use_snes_graphics: bool = False

    @classmethod
    def create(

        cls,

        level_tensor: torch.Tensor,

        sample_predictions_tensor: torch.Tensor,

        tokenizer,

        prompter: Optional[Prompter] = None,

    ) -> SampleOutput:
        # batch = 1
        level = None
        img = None

        try:
            level = view_level(level_tensor, tokenizer)
            img = convert_level_to_png(level)[0]
        except Exception as e:
            print(
                f"Failed to generate string or image representation for full level! Got error {e}"
            )
            level = None
            img = None
        try:
            sample_predictions_str = view_level(sample_predictions_tensor, tokenizer)
            sample_predictions_img = convert_level_to_png(sample_predictions_str)[0]
        except Exception as e:
            print(
                f"Failed to generate string or image representation for sampled predictions! Got error {e}"
            )
            sample_predictions_str = None
            sample_predictions_img = None

        prompt = None
        if prompter is not None:
            prompt = prompter(level_tensor)[0]

        return SampleOutput(
            level,
            prompt,
            img,
            sample_predictions_str,
            sample_predictions_img,
            level_tensor,
            sample_predictions_tensor,
        )

    @classmethod
    def from_level_predictions(

        cls,

        level: torch.Tensor,

        sample_predictions: torch.Tensor,

        tokenizer,

        prompter: Optional[Prompter] = None,

    ) -> Union[SampleOutput, List[SampleOutput]]:
        level_tensor = trim_level(level).squeeze().detach().cpu()
        sample_predictions_tensor = (
            trim_level(sample_predictions).squeeze().detach().cpu()
        )

        if len(level_tensor.shape) == 1:
            return SampleOutput.create(
                level_tensor, sample_predictions_tensor, tokenizer, prompter
            )

        out = []
        for _level_tensor, _sample_predictions_tensor in zip(
            level_tensor, sample_predictions_tensor
        ):
            sample_output = SampleOutput.create(
                _level_tensor, _sample_predictions_tensor, tokenizer, prompter
            )
            out.append(sample_output)
        return out

    def save(self, filename: str) -> str:
        save_level(self.level, filename)

    @classmethod
    def load(cls, filename: str) -> SampleOutput:
        level = load_level(filename)
        return SampleOutput(level=level)

    def play(self, game="mario", level_idx=None, dataset_path=None):
        """

        Play the level using the specified game engine.

        game: "mario" (default) or "loderunner"

        """
        if game == "loderunner":
            import tempfile, json
            # Convert self.level (list of strings) to Lode Runner JSON format
            scene = [[c for c in row] for row in self.level]
            lr_json = [{
                "scene": scene,
                "caption": ""
            }]
            with tempfile.NamedTemporaryFile(mode="w", suffix=".json", delete=False) as tmp:
                json.dump(lr_json, tmp)
                tmp_path = tmp.name
            import sys, os
            #sys.path.append(os.path.abspath(os.path.join(os.path.dirname(__file__), '../..')))
            from LodeRunner.loderunner import main
            tmp_path = tmp_path if dataset_path is None else dataset_path
            print(f"Playing Lode Runner level interactively -- {tmp_path}!")
            main.play_lr_level(tmp_path, level_index=level_idx if level_idx is not None else 1)
        else:
            if self.use_snes_graphics:
                simulator = CustomSimulator(level=self.level, jar_path="MarioEval.jar")
            else:
                simulator = CustomSimulator(level=self.level, jar_path="NESMarioEval.jar")
            simulator.interactive()

    def run_astar(self, render=True):
        if self.use_snes_graphics:
            simulator = CustomSimulator(level=self.level, jar_path="MarioEval.jar")
        else:
            simulator = CustomSimulator(level=self.level, jar_path="NESMarioEval.jar")
        return simulator.astar(render)

class CustomSimulator:
    """

        The classic Mario simulator used by MarioGPT is generally,

        better, but it doesn't return any information about

        Mario's performance. The main point of this simulator

        is that information about the performance of the agent

        is printed to the console (though I still need a way

        to caption and return that information)

    """

    def __init__(self, level, jar_path="MarioEval.jar"):
        while len(level) > 15:
            level.pop(0)
        # For some reason, my older A* agent
        # crashes on Mario levels with 16 rows or more

        self.level = level
        self.jar_path = jar_path

    def interactive(self):
        t = tempfile.NamedTemporaryFile(suffix=".txt", delete=False)
        save_level(self.level, t.name)
        print(f"Playing level interactively -- {t.name}!")
        _ = subprocess.run(
            ["java", "-jar", self.jar_path, "human", t.name, "human"],
            stdout=subprocess.PIPE,
            stderr=subprocess.PIPE,
        )
        t.close()
        os.unlink(t.name)

    def astar(self, render: bool = True):
        t = tempfile.NamedTemporaryFile(suffix=".txt", delete=False)
        save_level(self.level, t.name)
        print(f"Running Astar agent on level! -- {t.name}")
        render_str = "human" if render else "norender"
        result = subprocess.run(
            ["java", "-jar", self.jar_path, "astar", t.name, render_str],
            stdout=subprocess.PIPE,
            stderr=subprocess.PIPE,
        )
        t.close()
        os.unlink(t.name)
        # Combine stdout and stderr, decode to string, and return
        output = result.stdout.decode("utf-8") + result.stderr.decode("utf-8")
        return output

def save_level(level: List[str], filename: str):
    concatenated = "\n".join(level)
    with open(filename, "w") as f:
        f.write(concatenated)
    return filename

class GPTSampler:
    def __init__(

        self,

        mario_lm: BaseMarioLM,

        temperature: float = 2.0,

        top_k: int = 16,

        context_len: int = 700,

        use_tqdm: bool = False,

        use_argmax: bool = False,

    ):
        self.mario_lm = mario_lm
        self.temperature = temperature
        self.top_k = top_k
        self.context_len = context_len
        self.use_tqdm = use_tqdm
        self.use_argmax = use_argmax
        self.logits_processor = LogitsProcessorList()
        self.logits_warper = LogitsProcessorList(
            [
                TopKLogitsWarper(top_k),  # number of characters
                TemperatureLogitsWarper(temperature),
            ]
        )

    @property
    def device(self) -> torch.device:
        return self.mario_lm.device

    def step(

        self,

        seed: torch.Tensor,

        encoder_hidden_states: torch.Tensor,

    ) -> Tuple[torch.Tensor, torch.Tensor]:
        with torch.no_grad():
            attention_mask = torch.ones_like(seed).to(seed.device)
            input_ids = seed
            out = self.mario_lm.lm(
                input_ids=input_ids,
                attention_mask=attention_mask,
                encoder_hidden_states=encoder_hidden_states,
                token_type_ids=None,
            )
            logits = out.logits.detach()
            if len(logits.shape) == 2:
                logits = logits.view(1, 1, -1)
            next_token_logits = logits[:, -1, :]

            if self.use_argmax:
                next_tokens = next_token_logits.argmax(-1)
            else:
                next_token_scores = self.logits_processor(input_ids, next_token_logits)
                next_token_scores = self.logits_warper(input_ids, next_token_scores)
                probs = torch.nn.functional.softmax(next_token_scores, dim=-1)
                next_tokens = torch.multinomial(probs, num_samples=1).squeeze(1)
        return next_tokens, encoder_hidden_states

    def sample(

        self,

        seed: Union[Optional[torch.Tensor], Optional[SampleOutput]] = None,

        prompts: Optional[List[str]] = None,

        num_steps: int = 1,

        encoder_hidden_states: torch.Tensor = None,

        return_tensor: bool = False,

    ):
        self.mario_lm.eval()
        context_len = self.context_len - 28
        with torch.no_grad():
            if seed is None:
                seed = self.mario_lm.generate_seed(1, batch_size=len(prompts)).to(
                    self.device
                )
                out_tensor = seed.to(self.device)
            elif isinstance(seed, SampleOutput):
                out_tensor = seed.level_tensor.to(self.device).squeeze()
            else:
                out_tensor = seed.to(self.device).squeeze()
            if len(out_tensor.shape) < 2:
                # if we pass in a single seed vector, then we repeat for each prompt
                # Otherwise, we treat inputs as separate seed-prompt pairs
                out_tensor = out_tensor.view(1, -1).repeat(len(prompts), 1)
            if encoder_hidden_states is None:
                if prompts is not None:
                    encoder_hidden_states = torch.stack(
                        [
                            self.mario_lm.prompter.output_hidden(prompt)
                            for prompt in prompts
                        ]
                    )
                else:
                    encoder_hidden_states = torch.stack(
                        [
                            self.mario_lm.prompter(sample_prompt=True)[1]
                            for _ in range(seed.shape[0])
                        ]
                    )
            encoder_hidden_states = encoder_hidden_states.to(
                self.device
            )  # b x 1 x hidden_dim
            encoder_hidden_states = encoder_hidden_states.view(
                out_tensor.shape[0], 1, -1
            )
            if not self.use_tqdm:
                bar = np.arange(num_steps)
            else:
                bar = tqdm(np.arange(num_steps))
            with torch.no_grad():
                for i in bar:
                    inp = out_tensor * 1
                    if len(out_tensor.shape) > 0 and out_tensor.shape[-1] > context_len:
                        diff = inp.shape[-1] % 14  # height of mario level
                        ctx = context_len + diff
                        inp = inp[:, -ctx:] * 1
                    next_tokens, encoder_hidden_states = self.step(
                        inp,
                        encoder_hidden_states=encoder_hidden_states,
                    )
                    out_tensor = torch.cat(
                        [out_tensor, next_tokens.unsqueeze(-1)], dim=-1
                    )
                    if self.use_tqdm:
                        bar.set_description(
                            f"shape: {inp.shape}, {out_tensor.shape} first: {inp[0][0]}, last: {out_tensor[0][-1]}"
                        )
            if self.use_tqdm:
                bar.close()
        sample_out = SampleOutput.from_level_predictions(
            out_tensor,
            out_tensor[:, -num_steps:],
            self.mario_lm.tokenizer,
            self.mario_lm.prompter,
        )
        self.mario_lm.train()
        if return_tensor:
            return sample_out, out_tensor
        return sample_out

    def __call__(self, *args, **kwargs):
        return self.sample(*args, **kwargs)


class BertSampler:
    def __init__(

        self,

        mario_lm: BaseMarioLM,

        temperature: float = 2.0,

        top_k: int = 16,

        context_len: int = 448,

        mask_proportion: float = 0.16,

    ):
        self.mario_lm = mario_lm
        self.temperature = temperature
        self.top_k = top_k
        self.logits_processor = LogitsProcessorList()
        self.logits_warper = LogitsProcessorList(
            [
                TopKLogitsWarper(top_k),  # number of characters
                TemperatureLogitsWarper(temperature),
            ]
        )
        self.context_len = context_len
        self.mask_proportion = mask_proportion
        self.mask_portion = int(self.context_len * self.mask_proportion)
        self.mask_portion = self.mask_portion - self.mask_portion % 14 + 14

    @property
    def device(self) -> torch.device:
        return self.mario_lm.device

    def get_context(self, input_ids, mask_indices):
        start_idx = mask_indices[0]
        end_idx = mask_indices[-1]

        if input_ids.shape[-1] <= self.context_len:
            clipped = input_ids.shape[-1] % 14
            input_ids = input_ids[:clipped]

        portion = (self.context_len - self.mask_portion) / 2

        remainder = 0
        left = start_idx - portion
        if left < 0:
            remainder = -1 * left

        right = end_idx + portion + remainder

        return input_ids[left:right]

    def sample(

        self,

        seed: Union[torch.Tensor, SampleOutput],

        mask: torch.Tensor,

        return_tensor: bool = False,

    ):
        self.mario_lm.eval()
        mask_indices = mask.nonzero()
        input_ids = seed
        if isinstance(seed, SampleOutput):
            input_ids = seed.level_tensor.to(self.device).squeeze()

        input_id_list = []
        for i in range(input_ids.shape[0]):
            input_id = input_ids[i]
            mask_index = mask_indices[mask_indices[:, 0] == i][:, -1]
            input_id = self.get_context(input_id, mask_index)
            input_id_list.append(input_id)
        input_ids = torch.stack(input_ids, dim=0).to(self.device)

        attention_mask = torch.ones_like(input_ids).to(seed.device)

        if len(input_ids.shape) < 2:
            # if we pass in a single seed vector, then we repeat for each prompt
            # Otherwise, we treat inputs as separate seed-prompt pairs
            input_ids = input_ids.view(1, -1)

        out = self.mario_lm.lm(
            input_ids=input_ids,
            attention_mask=attention_mask,
            token_type_ids=None,
        )
        logits = out.logits.detach()
        if len(logits.shape) == 2:
            logits = logits.view(1, 1, -1)

        if self.use_argmax:
            tokens = logits.argmax(-1)
        else:
            tokens_scores = self.logits_processor(input_ids, tokens)
            tokens_scores = self.logits_warper(input_ids, tokens_scores)
            probs = torch.nn.functional.softmax(tokens_scores, dim=-1)
            tokens = torch.multinomial(probs, num_samples=1).squeeze(1)

        out = input_ids.detach()

        for i in range(input_ids.shape[0]):
            mask_index = mask_indices[mask_indices[:, 0] == i][:, -1]
            out[i, mask_index] = tokens[i, mask_index].detach()

        sample_out = SampleOutput.from_level_predictions(
            out,
            tokens,
            self.mario_lm.tokenizer,
            self.mario_lm.prompter,
        )
        self.mario_lm.train()
        if return_tensor:
            return sample_out, tokens
        return sample_out