| | from interactive_generation import InteractiveGeneration
|
| | import torch
|
| | from level_dataset import visualize_samples, convert_to_level_format, positive_negative_caption_split
|
| | from caption_match import compare_captions, process_scene_segments
|
| | from create_ascii_captions import assign_caption
|
| | from util import extract_tileset
|
| | from sampler import scene_to_ascii
|
| | import argparse
|
| | import common_settings as common_settings
|
| | from sampler import SampleOutput
|
| | from pipeline_loader import get_pipeline
|
| |
|
| |
|
| | def parse_args():
|
| | parser = argparse.ArgumentParser(description="Generate levels using a trained diffusion model")
|
| |
|
| | parser.add_argument("--model_path", type=str, required=True, help="Path to the trained diffusion model")
|
| | parser.add_argument("--tileset", default='..\TheVGLC\Super Mario Bros\smb.json', help="Descriptions of individual tile types")
|
| |
|
| | parser.add_argument("--describe_absence", action="store_true", default=False, help="Indicate when there are no occurrences of an item or structure")
|
| | parser.add_argument("--automatic_negative_captions", action="store_true", default=False, help="Automatically create negative captions for prompts so the user doesn't have to")
|
| |
|
| |
|
| | parser.add_argument(
|
| | "--game",
|
| | type=str,
|
| | default="Mario",
|
| | choices=["Mario", "LR"],
|
| | help="Which game to create a model for (affects sample style and tile count)"
|
| | )
|
| |
|
| | return parser.parse_args()
|
| |
|
| | class InteractiveLevelGeneration(InteractiveGeneration):
|
| | def __init__(self, args):
|
| | super().__init__(
|
| | {
|
| | "caption": str,
|
| | "width": int,
|
| | "negative_prompt": str,
|
| | "start_seed": int,
|
| | "end_seed": int,
|
| | "num_inference_steps": int,
|
| | "guidance_scale": float
|
| | },
|
| | default_parameters={
|
| | "width": width,
|
| | "start_seed": 1,
|
| | "end_seed": 1,
|
| | "num_inference_steps": common_settings.NUM_INFERENCE_STEPS,
|
| | "guidance_scale": common_settings.GUIDANCE_SCALE,
|
| | "caption": "",
|
| | "negative_prompt": ""
|
| | }
|
| | )
|
| |
|
| | self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
|
| | self.pipe = get_pipeline(args.model_path).to(self.device)
|
| | self.pipe.print_unet_architecture()
|
| |
|
| |
|
| | if args.automatic_negative_captions or not self.pipe.supports_negative_prompt:
|
| | self.input_parameters.pop('negative_prompt', None)
|
| | self.default_parameters.pop('negative_prompt', None)
|
| |
|
| | if args.automatic_negative_captions and not self.pipe.supports_negative_prompt:
|
| | raise ValueError("Automatic negative caption generation is not possible with a model that doesn't support it")
|
| |
|
| | if args.tileset:
|
| | _, self.id_to_char, self.char_to_id, self.tile_descriptors = extract_tileset(args.tileset)
|
| |
|
| | self.args = args
|
| |
|
| | if self.args.game == "LR":
|
| | del self.input_parameters["width"]
|
| |
|
| | print(f"Tileset in use: {self.args.tileset}")
|
| |
|
| | def generate_image(self, param_values, generator, **extra_params):
|
| | if self.args.automatic_negative_captions:
|
| | pos, neg = positive_negative_caption_split(param_values["caption"], True)
|
| | param_values["negative_prompt"] = neg
|
| | images = self.pipe(
|
| | generator=generator,
|
| | **param_values
|
| | ).images
|
| |
|
| |
|
| | sample_tensor = images[0].unsqueeze(0)
|
| | sample_indices = convert_to_level_format(sample_tensor)
|
| |
|
| |
|
| | scene = sample_indices[0].tolist()
|
| | if self.args.game == "LR":
|
| | number_of_tiles = common_settings.LR_TILE_COUNT
|
| | scene = [[x % number_of_tiles for x in row] for row in scene]
|
| |
|
| |
|
| | if self.args.game == "Mario":
|
| | actual_caption = assign_caption(scene, self.id_to_char, self.char_to_id, self.tile_descriptors, False, self.args.describe_absence)
|
| | level_width = common_settings.MARIO_WIDTH
|
| | elif self.args.game == "LR":
|
| | actual_caption = lr_assign_caption(scene, self.id_to_char, self.char_to_id, self.tile_descriptors, False, self.args.describe_absence)
|
| | level_width = common_settings.LR_WIDTH
|
| | else:
|
| | raise ValueError(f"Unknown game: {self.args.game}")
|
| |
|
| | if args.game == "LR":
|
| | print(f"Describe resulting image: {actual_caption}")
|
| | lr_compare_score = lr_compare_captions(param_values.get("caption", ""), actual_caption)
|
| | print(f"Comparison score: {lr_compare_score}")
|
| |
|
| |
|
| | average_score, segment_captions, segment_scores = lr_process_scene_segments(
|
| | scene=scene,
|
| | segment_width=level_width,
|
| | prompt=param_values.get("caption", ""),
|
| | id_to_char=self.id_to_char,
|
| | char_to_id=self.char_to_id,
|
| | tile_descriptors=self.tile_descriptors,
|
| | describe_locations=False,
|
| | describe_absence=self.args.describe_absence,
|
| | verbose=True
|
| | )
|
| |
|
| | elif args.game == "Mario":
|
| | compare_score = compare_captions(param_values.get("caption", ""), actual_caption)
|
| | print(f"Comparison score: {compare_score}")
|
| |
|
| |
|
| | average_score, segment_captions, segment_scores = process_scene_segments(
|
| | scene=scene,
|
| | segment_width=level_width,
|
| | prompt=param_values.get("caption", ""),
|
| | id_to_char=self.id_to_char,
|
| | char_to_id=self.char_to_id,
|
| | tile_descriptors=self.tile_descriptors,
|
| | describe_locations=False,
|
| | describe_absence=self.args.describe_absence,
|
| | verbose=True
|
| | )
|
| |
|
| |
|
| | play_level = input("Do you want to play this level? (y/n): ").strip().lower()
|
| | if play_level == 'y':
|
| | print("Playing level...")
|
| | char_grid = scene_to_ascii(scene, self.id_to_char, False)
|
| | level = SampleOutput(level=char_grid, use_snes_graphics=False)
|
| | console_output = level.run_astar()
|
| | print(console_output)
|
| | elif play_level == 'n':
|
| | print("Level not played.")
|
| | else:
|
| | raise ValueError(f"Unknown input: {play_level}")
|
| |
|
| | return visualize_samples(images)
|
| |
|
| | def get_extra_params(self, param_values):
|
| | if "negative_prompt" in param_values and param_values["negative_prompt"] == "":
|
| | del param_values["negative_prompt"]
|
| |
|
| | if param_values["caption"] == "":
|
| | del param_values["caption"]
|
| |
|
| | param_values["output_type"] = "tensor"
|
| |
|
| |
|
| | if self.args.game == "LR":
|
| | param_values["height"] = common_settings.LR_HEIGHT
|
| | param_values["width"] = common_settings.LR_WIDTH
|
| |
|
| | return dict()
|
| |
|
| | if __name__ == "__main__":
|
| | args = parse_args()
|
| |
|
| | if args.game == "Mario":
|
| | args.num_tiles = common_settings.MARIO_TILE_COUNT
|
| | height = common_settings.MARIO_HEIGHT
|
| | width = common_settings.MARIO_WIDTH
|
| | args.tile_size = common_settings.MARIO_TILE_PIXEL_DIM
|
| | args.tileset = '..\TheVGLC\Super Mario Bros\smb.json'
|
| | elif args.game == "LR":
|
| | args.num_tiles = common_settings.LR_TILE_COUNT
|
| | height = common_settings.LR_HEIGHT
|
| | width = common_settings.LR_WIDTH
|
| | args.tile_size = common_settings.LR_TILE_PIXEL_DIM
|
| | args.tileset = '..\TheVGLC\Lode Runner\Loderunner.json'
|
| | else:
|
| | raise ValueError(f"Unknown game: {args.game}")
|
| |
|
| | ig = InteractiveLevelGeneration(args)
|
| | ig.start()
|
| |
|
| |
|