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- license: mit
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+ license: mit
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+ ---
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+
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+ Details on the code used to produce and use this model are available at:
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+ https://github.com/schrum2/MarioDiffusion
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+
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+ That repo has instructions to check out this model and apply it to the generation of Super Mario Bros. level scenes.
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+ There is also an interactive GUI for constructing complete levels out of model-generated scenes.
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+
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+ This model makes use of https://huggingface.co/sentence-transformers/multi-qa-MiniLM-L6-cos-v1
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+ as a text embedding model for use with diffusion to generate Mario levels.
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+ Mario scene captions contain multiple period-separated phrases, and this model
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+ embeds each phrase with its own sentence embedding vector for the diffusion
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+ model to use as text conditioning.
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+
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+ This model makes use of absence style captions, which can be difficult to use correctly.
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+ To see a model using sentence-transformers/multi-qa-MiniLM-L6-cos-v1 that
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+ uses regular captions with multiple sentence embeddings, see https://huggingface.co/schrum2/MarioDiffusion-MiniLM-multiple-regular0.
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+ For a model that embeds the entire caption as a single vector,
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+ see https://huggingface.co/schrum2/MarioDiffusion-MiniLM-single-regular0.
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+ To see a model that uses a simple token-based transformer model for text
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+ embedding, see https://huggingface.co/schrum2/MarioDiffusion-MLM-regular0.