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license: mit
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---
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license: mit
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Details on the code used to produce and use this model are available at:
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https://github.com/schrum2/MarioDiffusion
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That repo has instructions to check out this model and apply it to the generation of Super Mario Bros. level scenes.
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There is also an interactive GUI for constructing complete levels out of model-generated scenes.
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This model makes use of https://huggingface.co/sentence-transformers/multi-qa-MiniLM-L6-cos-v1
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as a text embedding model for use with diffusion to generate Mario levels.
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It also makes use of negative guidance during diffusion training.
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To see a model using sentence-transformers/multi-qa-MiniLM-L6-cos-v1 without
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negative guidance, see https://huggingface.co/schrum2/MarioDiffusion-MiniLM-single-regular0.
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To see a model that uses negative guidance with
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a simple token-based transformer model for text embedding, see https://huggingface.co/schrum2/MarioDiffusion-MLM-negative0.
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