SidaJ commited on
Commit ·
5a9b4ec
1
Parent(s): ea5599f
Replace Windows package with no-login telemetry build
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +1 -0
- README.md +6 -3
- Windows/{eScooter/Binaries/Win64/D3D12/d3d12SDKLayers.dll → Engine/Binaries/ThirdParty/CEF3/Win64/Resources/chrome_100_percent.pak} +2 -2
- Windows/Engine/{Extras/Redist/en-us/UEPrereqSetup_x64.exe → Binaries/ThirdParty/CEF3/Win64/Resources/chrome_200_percent.pak} +2 -2
- Windows/{eScooter/Binaries/Win64/eScooter.exe → Engine/Binaries/ThirdParty/CEF3/Win64/Resources/icudtl.dat} +2 -2
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/am.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/ar.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/bg.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/bn.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/ca.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/cs.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/da.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/de.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/el.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/en-GB.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/en-US.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/es-419.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/es.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/et.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/fa.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/fi.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/fil.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/fr.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/gu.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/he.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/hi.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/hr.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/hu.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/id.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/it.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/ja.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/kn.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/ko.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/lt.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/lv.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/ml.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/mr.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/ms.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/nb.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/nl.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/pl.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/pt-BR.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/pt-PT.pak +3 -0
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- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/sk.pak +3 -0
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- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/sv.pak +3 -0
- Windows/Engine/Binaries/ThirdParty/CEF3/Win64/Resources/locales/sw.pak +3 -0
.gitattributes
CHANGED
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@@ -45,3 +45,4 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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*.lib filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.tps filter=lfs diff=lfs merge=lfs -text
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*.lib filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.tps filter=lfs diff=lfs merge=lfs -text
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*.dat filter=lfs diff=lfs merge=lfs -text
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README.md
CHANGED
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@@ -11,16 +11,18 @@ tags:
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# eScooter Simulator Unreal Engine Model
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-
This repository contains the packaged Windows build of the eScooter simulator created with Unreal Engine.
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The simulator is designed for use with Meta Quest VR glasses in a Windows VR setup. It can also be used as a packaged Unreal Engine Windows application for testing, demonstration, and simulation workflows.
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## Contents
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- `Windows/` - runnable Windows package
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- `Windows/eScooter.exe` - launcher executable
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- `Windows/eScooter/Content/Paks/` - Unreal Engine packaged assets
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- `Windows/
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## Testing
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## Local data log
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This vehicle dynamics data e.g. speed, acceleration, steering angle, map levels will be stored locally: %LOCALAPPDATA%\eScooter\Saved\Logs\eScooter_RideTelemetry.log
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## Download Notes
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# eScooter Simulator Unreal Engine Model
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+
This repository contains the packaged Windows shipping build of the eScooter simulator created with Unreal Engine.
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The simulator is designed for use with Meta Quest VR glasses in a Windows VR setup. It can also be used as a packaged Unreal Engine Windows application for testing, demonstration, and simulation workflows.
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This release starts directly on the scooter riding map and does not require an in-app login.
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## Contents
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- `Windows/` - runnable Windows package
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- `Windows/eScooter.exe` - launcher executable
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- `Windows/eScooter/Content/Paks/` - Unreal Engine packaged assets
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- `Windows/README_NO_LOGIN_RELEASE.txt` - release notes for the no-login telemetry build
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## Testing
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## Local data log
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This vehicle dynamics data e.g. speed, acceleration, steering angle, map levels will be stored locally: `%LOCALAPPDATA%\eScooter\Saved\Logs\eScooter_RideTelemetry.log`
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The no-login release also posts anonymous ride telemetry to the hosted eScooter telemetry relay configured by the developer.
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## Download Notes
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Windows/{eScooter/Binaries/Win64/D3D12/d3d12SDKLayers.dll → Engine/Binaries/ThirdParty/CEF3/Win64/Resources/chrome_100_percent.pak}
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