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"lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 6, "vis_encode_type": "resnet", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 10000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 100000, "swap_steps": 4000, "window": 30, "play_against_latest_model_ratio": 0.2, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 32, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "deep-net6-cuda", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": "cuda"}, "debug": false} \ No newline at end of file +{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.001, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 6, "vis_encode_type": "resnet", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 20000000, "time_horizon": 4000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 100000, "swap_steps": 4000, "window": 30, "play_against_latest_model_ratio": 0.2, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 32, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "deep-net6-cuda", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": "cuda"}, "debug": false} \ No newline at end of file diff --git a/configuration.yaml b/configuration.yaml index 45de85683c8868765c344d6b387406a5e898b575..9357c019e0fde9a6f7c29323e4b7c6521ebc7d17 100644 --- a/configuration.yaml +++ b/configuration.yaml @@ -35,10 +35,10 @@ behaviors: goal_conditioning_type: hyper deterministic: false init_path: null - keep_checkpoints: 5 + keep_checkpoints: 10 even_checkpoints: false - max_steps: 10000000 - time_horizon: 1000 + max_steps: 20000000 + time_horizon: 4000 summary_freq: 10000 threaded: false self_play: @@ -72,7 +72,7 @@ checkpoint_settings: run_id: deep-net6-cuda initialize_from: null load_model: false - resume: false + resume: true force: false train_model: false inference: false diff --git a/run_logs/Player-0.log b/run_logs/Player-0.log index 3df5488acdfe051418fa3c18e4c7c99aafbe0a2c..4b649d5e6ea0d19f95c44df24d18f542cac3cea1 100644 --- a/run_logs/Player-0.log +++ b/run_logs/Player-0.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.072 seconds +- Completed reload, in 0.061 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,147 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.724280 ms +UnloadTime: 1.037079 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10706 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2218 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -219,7 +88,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB @@ -314,7 +183,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB @@ -362,22 +231,22 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 4 + Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10707 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2219 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.7 MB + Peak Allocated memory 4.8 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10707 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2219 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB + Peak Allocated memory 17.4 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -406,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10706 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2218 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10707 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2219 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -424,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10707 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2219 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10706 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2218 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -442,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10707 frames + Peak usage frame count: [0-1.0 KB]: 2219 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10706 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2218 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-1.log b/run_logs/Player-1.log index 43828bd3de2b6ebc4afb5c066a2525ae0be6b8b0..42272a917b45c42031e0b1ba6ea1d0ba01e9cd42 100644 --- a/run_logs/Player-1.log +++ b/run_logs/Player-1.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.076 seconds +- Completed reload, in 0.116 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,149 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.779850 ms +UnloadTime: 0.813220 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10683 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 2240 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -201,7 +68,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB @@ -336,7 +203,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB @@ -370,17 +237,17 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10684 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2242 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.7 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10684 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2242 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.5 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -408,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10683 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2241 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10684 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2242 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -426,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10684 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2242 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10683 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2241 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 1 - Peak Allocated memory 4.0 MB + Peak Block count 2 + Peak Allocated memory 5.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -444,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10684 frames + Peak usage frame count: [0-1.0 KB]: 2242 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10683 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2241 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-10.log b/run_logs/Player-10.log index 13bc2606824602bfe7ca0760c5f695cf84afee31..bbacf4240eed2ca4832d6ca0d7e8db2dc21ce6e0 100644 --- a/run_logs/Player-10.log +++ b/run_logs/Player-10.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.076 seconds +- Completed reload, in 0.115 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,152 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.567650 ms +UnloadTime: 0.805670 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10521 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2212 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -204,7 +68,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB @@ -314,7 +178,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB @@ -367,22 +231,22 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10522 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2213 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 20.7 MB Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10522 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2213 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.5 MB + Peak Allocated memory 1.6 MB Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -411,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10521 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2212 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10522 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2213 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -429,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10522 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2213 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10521 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2212 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -447,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10522 frames + Peak usage frame count: [0-1.0 KB]: 2213 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10521 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2212 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-11.log b/run_logs/Player-11.log index 22a8f803130366cd697f2543cdbfbf17f11510ac..6e4ba7860bb5bf899017db20a34098a53a134827 100644 --- a/run_logs/Player-11.log +++ b/run_logs/Player-11.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.087 seconds +- Completed reload, in 0.067 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,152 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.590690 ms +UnloadTime: 0.965169 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10515 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2214 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -249,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -349,7 +213,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB @@ -367,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 4 + Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10516 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2215 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.7 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10516 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2215 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.5 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -411,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10515 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2214 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10516 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2215 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -429,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10516 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2215 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10515 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2214 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -447,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10516 frames + Peak usage frame count: [0-1.0 KB]: 2215 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10515 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2214 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-12.log b/run_logs/Player-12.log index c9b8068ef2f95a5968b3e55b68e8c9b5c21052ae..42c98ef56ca363bff5175cd9043355f4dff25093 100644 --- a/run_logs/Player-12.log +++ b/run_logs/Player-12.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.075 seconds +- Completed reload, in 0.071 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,143 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.712220 ms +UnloadTime: 0.713040 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10494 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2210 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -200,7 +73,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB @@ -340,7 +213,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB @@ -358,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10495 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2211 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.8 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10495 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2211 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.5 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -402,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10494 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2210 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10495 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2211 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -420,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10495 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2211 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10494 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2210 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -438,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10495 frames + Peak usage frame count: [0-1.0 KB]: 2211 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10494 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2210 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-13.log b/run_logs/Player-13.log index e5d258713acb8947f36cb80caa879d02372f7ea2..db5fcdd9858785ee9965965f5f60fed9a3bf3f55 100644 --- a/run_logs/Player-13.log +++ b/run_logs/Player-13.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.197 seconds +- Completed reload, in 0.097 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,154 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.623200 ms +UnloadTime: 0.727140 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10465 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2202 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -246,7 +108,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB @@ -326,7 +188,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB @@ -369,22 +231,22 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10466 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2203 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 4.9 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10466 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2203 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB + Peak Allocated memory 17.3 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -413,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10465 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2202 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10466 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2203 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -431,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10466 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2203 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10465 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2202 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Allocated memory 4.3 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -449,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10466 frames + Peak usage frame count: [0-1.0 KB]: 2203 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10465 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2202 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-14.log b/run_logs/Player-14.log index 78d2f2990a8f2c14d38c759d72eca34416f794ae..dc4ab7a3d3914690168152676ca3b31f545fa263 100644 --- a/run_logs/Player-14.log +++ b/run_logs/Player-14.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.069 seconds +- Completed reload, in 0.119 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,152 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.565440 ms +UnloadTime: 0.799180 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10450 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2207 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -249,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -349,7 +213,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB @@ -367,22 +231,22 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10451 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2208 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB + Peak Allocated memory 4.9 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10451 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2208 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB + Peak Allocated memory 17.3 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -411,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10450 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2207 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10451 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2208 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -429,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10451 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2208 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10450 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2207 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Allocated memory 4.3 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -447,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10451 frames + Peak usage frame count: [0-1.0 KB]: 2208 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10450 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2207 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-15.log b/run_logs/Player-15.log index e63c811f44f33e1b223fac02b2c41da33c10bf4e..03a3d121431810d842209425fa3afdd632c4b4e3 100644 --- a/run_logs/Player-15.log +++ b/run_logs/Player-15.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.060 seconds +- Completed reload, in 0.088 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,149 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.666560 ms +UnloadTime: 0.627770 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10448 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2196 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -236,7 +103,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB @@ -336,7 +203,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB @@ -370,17 +237,17 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10449 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2197 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.8 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10449 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2197 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.5 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -408,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10448 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2196 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10449 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2197 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -426,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10449 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2197 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10448 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2196 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -444,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10449 frames + Peak usage frame count: [0-1.0 KB]: 2197 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10448 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2196 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-16.log b/run_logs/Player-16.log index 3f606cc0e0d1a613762378a7c8c9773a8324fb7f..500d2c61412d4f7ab6028baa925d0488f819dd4c 100644 --- a/run_logs/Player-16.log +++ b/run_logs/Player-16.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.119 seconds +- Completed reload, in 0.181 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,149 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.571300 ms +UnloadTime: 0.729510 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10420 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2193 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -306,12 +173,12 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB @@ -370,16 +237,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10421 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2194 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.7 MB + Peak Allocated memory 4.8 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10421 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2194 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB + Peak Allocated memory 17.4 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -408,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10420 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2193 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10421 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2194 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -426,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10421 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2194 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10420 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2193 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -444,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10421 frames + Peak usage frame count: [0-1.0 KB]: 2194 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10420 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2193 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-17.log b/run_logs/Player-17.log index 78b4ddd4a851482bc119e9f1ea876f8a0ddfc60f..7bceda8143da30ad2902d65d9bf17d82fa45a0d9 100644 --- a/run_logs/Player-17.log +++ b/run_logs/Player-17.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.120 seconds +- Completed reload, in 0.255 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,154 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.615209 ms +UnloadTime: 0.769399 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10399 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2176 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -211,7 +73,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB @@ -251,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -369,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 4 + Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10400 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2177 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.9 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10400 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2177 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.3 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -413,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10399 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2176 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10400 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2177 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -431,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10400 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2177 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10399 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2176 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -449,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10400 frames + Peak usage frame count: [0-1.0 KB]: 2177 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10399 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2176 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-18.log b/run_logs/Player-18.log index 030789685dc43d99f2ac7ebcb07904e35b06056c..8a56569f091268b2ae67d124edb944de7e567e6f 100644 --- a/run_logs/Player-18.log +++ b/run_logs/Player-18.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.125 seconds +- Completed reload, in 0.132 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,154 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.705090 ms +UnloadTime: 0.659930 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10383 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 2175 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -301,7 +163,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB @@ -316,7 +178,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB @@ -369,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10384 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2177 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.8 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10384 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2177 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.5 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -413,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10383 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2176 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10384 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2177 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -431,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10384 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2177 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10383 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2176 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Allocated memory 4.1 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -449,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10384 frames + Peak usage frame count: [0-1.0 KB]: 2177 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10383 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2176 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-19.log b/run_logs/Player-19.log index 0ae57cc435108050fd6b9f79ff29f28f87c4ecc1..15655353f41917b044521907ea8fb216ac9bceb5 100644 --- a/run_logs/Player-19.log +++ b/run_logs/Player-19.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.100 seconds +- Completed reload, in 0.164 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,144 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.638040 ms +UnloadTime: 0.739490 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10356 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2171 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -216,7 +88,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB @@ -346,7 +218,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB @@ -365,17 +237,17 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10357 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2172 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.9 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.8 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10357 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2172 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.4 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -403,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10356 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2171 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10357 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2172 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -421,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10357 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2172 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10356 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2171 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 1 - Peak Allocated memory 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -439,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10357 frames + Peak usage frame count: [0-1.0 KB]: 2172 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10356 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2171 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-2.log b/run_logs/Player-2.log index 19a8383fa84fbabe2fc84d5492358734aa57aef9..be2be916a8ba3026ec25fec394a379bade3825aa 100644 --- a/run_logs/Player-2.log +++ b/run_logs/Player-2.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.071 seconds +- Completed reload, in 0.077 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,161 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.920850 ms +UnloadTime: 0.733640 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10669 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2227 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -233,7 +88,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB @@ -318,7 +173,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB @@ -382,16 +237,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10670 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2228 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB + Peak Allocated memory 4.9 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10670 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2228 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB + Peak Allocated memory 17.2 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -420,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10669 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2227 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10670 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2228 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -438,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10670 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2228 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10669 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2227 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Block count 1 + Peak Allocated memory 4.0 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -456,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10670 frames + Peak usage frame count: [0-1.0 KB]: 2228 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10669 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2227 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-20.log b/run_logs/Player-20.log index 1f9152d608bccdd2f392d4167036ea689163ee24..9d4cfb4e4399ee9daeac025bdab31d5ee92ddcec 100644 --- a/run_logs/Player-20.log +++ b/run_logs/Player-20.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.121 seconds +- Completed reload, in 0.120 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,157 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.634720 ms +UnloadTime: 10.916578 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10355 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2169 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -372,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10356 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2170 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.9 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10356 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2170 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.4 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -416,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10355 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2169 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10356 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2170 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -434,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10356 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2170 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10355 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2169 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 2 - Peak Allocated memory 4.3 MB + Peak Block count 1 + Peak Allocated memory 4.0 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -452,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10356 frames + Peak usage frame count: [0-1.0 KB]: 2170 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10355 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2169 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-21.log b/run_logs/Player-21.log index a5dca737dfece604bd210216ca8b2c1e4862070c..141cefe412c80ed11a5b73cdb7b9f12d75284657 100644 --- a/run_logs/Player-21.log +++ b/run_logs/Player-21.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.263 seconds +- Completed reload, in 0.244 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,146 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.612810 ms +UnloadTime: 0.607660 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10336 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 2186 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -293,7 +163,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB @@ -348,7 +218,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB @@ -367,17 +237,17 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10337 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2188 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.9 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10337 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2188 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.4 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -405,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10336 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2187 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10337 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2188 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -423,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10337 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2188 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10336 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2187 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.4 MB + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -441,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10337 frames + Peak usage frame count: [0-1.0 KB]: 2188 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10336 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2187 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-22.log b/run_logs/Player-22.log index 9689e60fb5b69da32035f6291b6932d2ff216420..cb03f85b19ade17ba759831ff9d800615f682d28 100644 --- a/run_logs/Player-22.log +++ b/run_logs/Player-22.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.196 seconds +- Completed reload, in 0.204 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,153 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.624570 ms +UnloadTime: 0.705030 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10319 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2170 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -210,7 +73,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB @@ -250,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -374,13 +237,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10320 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2171 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB + Peak Allocated memory 4.9 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10320 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2171 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 17.4 MB @@ -412,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10319 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2170 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10320 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2171 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -430,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10320 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2171 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10319 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2170 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 1 - Peak Allocated memory 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.2 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -448,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10320 frames + Peak usage frame count: [0-1.0 KB]: 2171 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10319 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2170 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-23.log b/run_logs/Player-23.log index 5b91e04a35d6d03cef8521edc9f1f0e3d422b809..7a115bcb7608bab99c53c1791de078d7ff8dd0e9 100644 --- a/run_logs/Player-23.log +++ b/run_logs/Player-23.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.117 seconds +- Completed reload, in 0.185 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,154 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.571599 ms +UnloadTime: 0.664969 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10311 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2166 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -251,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -301,7 +163,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB @@ -369,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10312 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2167 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.8 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10312 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2167 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.5 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -413,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10311 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2166 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10312 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2167 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -431,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10312 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2167 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10311 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2166 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -449,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10312 frames + Peak usage frame count: [0-1.0 KB]: 2167 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10311 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2166 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-24.log b/run_logs/Player-24.log index 8181cf0a5062e048eb784c2c00bd9dd3bde223a3..65868215ee36d38ede79e943d6b321e33228c567 100644 --- a/run_logs/Player-24.log +++ b/run_logs/Player-24.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.138 seconds +- Completed reload, in 0.147 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,151 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.556170 ms +UnloadTime: 0.599980 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10320 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2171 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -248,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -298,7 +163,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB @@ -366,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10321 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2172 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.8 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10321 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2172 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.3 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -410,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10320 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2171 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10321 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2172 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -428,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10321 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2172 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10320 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2171 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -446,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10321 frames + Peak usage frame count: [0-1.0 KB]: 2172 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10320 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2171 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-25.log b/run_logs/Player-25.log index 1eb6bcd16a10717a642110d6ce1e9e25a97ca118..fb382f8b4632ed991fae4794ed472cc34ef5aff1 100644 --- a/run_logs/Player-25.log +++ b/run_logs/Player-25.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.162 seconds +- Completed reload, in 0.204 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,155 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.660870 ms +UnloadTime: 0.610440 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10300 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2156 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -370,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 4 + Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10301 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2157 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.9 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.9 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10301 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2157 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.3 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.3 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -414,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10300 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2156 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10301 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2157 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -432,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10301 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2157 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10300 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2156 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 1 - Peak Allocated memory 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -450,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10301 frames + Peak usage frame count: [0-1.0 KB]: 2157 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10300 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2156 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-26.log b/run_logs/Player-26.log index 8bdc606cdd5f1316f73d2db6ec7ae4d0d79369ee..8846f018b463ea3e2176017282e6c8133376226a 100644 --- a/run_logs/Player-26.log +++ b/run_logs/Player-26.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.159 seconds +- Completed reload, in 0.185 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,162 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.664740 ms +UnloadTime: 0.655320 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10231 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2140 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -249,12 +103,12 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB @@ -377,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10232 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2141 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.8 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10232 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2141 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.4 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -421,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10231 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2140 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10232 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2141 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -439,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10232 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2141 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10231 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2140 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.4 MB + Peak Allocated memory 4.3 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -457,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10232 frames + Peak usage frame count: [0-1.0 KB]: 2141 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10231 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2140 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-27.log b/run_logs/Player-27.log index fbbb7e16ad5ac8082e6ce04c8dca4fc7d82ceb99..a0374e5c1f29c4eafa07758c8a029a9a4e12aad4 100644 --- a/run_logs/Player-27.log +++ b/run_logs/Player-27.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.136 seconds +- Completed reload, in 0.191 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,144 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.660600 ms +UnloadTime: 0.651510 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10063 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2036 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -201,7 +73,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB @@ -301,7 +173,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB @@ -359,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10064 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2037 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.8 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10064 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2037 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.4 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -403,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10063 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2036 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10064 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2037 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -421,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10064 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2037 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10063 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2036 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -439,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10064 frames + Peak usage frame count: [0-1.0 KB]: 2037 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10063 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2036 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-28.log b/run_logs/Player-28.log index c71e945a4b43cf6b2024a74fc693694037e77392..851506ae5fb82ebe8cab2c1d1f91acb4bfcf05f3 100644 --- a/run_logs/Player-28.log +++ b/run_logs/Player-28.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.242 seconds +- Completed reload, in 0.237 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,115 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.626750 ms +UnloadTime: 0.574700 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 8032 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 1582 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -167,7 +68,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB @@ -287,7 +188,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB @@ -330,19 +231,19 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 8033 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 1583 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 20.7 MB Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 8033 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 1583 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 1.5 MB @@ -374,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 8032 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 1582 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 8033 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 1583 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -392,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 8033 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1583 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 8032 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1582 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.2 MB + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -410,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 8033 frames + Peak usage frame count: [0-1.0 KB]: 1583 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 8032 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 1582 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-29.log b/run_logs/Player-29.log index 4265b361ec59d2b68bc8f57d2ec50785aff0d82f..ac6892ac446cf9e4636c185138c0874279df4604 100644 --- a/run_logs/Player-29.log +++ b/run_logs/Player-29.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.199 seconds +- Completed reload, in 0.264 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,102 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.558470 ms +UnloadTime: 0.624900 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 6923 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 1330 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -199,7 +113,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB @@ -289,7 +203,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB @@ -323,13 +237,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 6924 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 1331 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 4.8 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 6924 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 1331 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 17.4 MB @@ -361,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 6923 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 1330 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 6924 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 1331 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -379,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 6924 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1331 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 6923 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1330 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Block count 1 + Peak Allocated memory 4.0 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -397,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 6924 frames + Peak usage frame count: [0-1.0 KB]: 1331 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 6923 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 1330 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-3.log b/run_logs/Player-3.log index 24df61d6896b8381dd5c48788be5338b5e362567..1f6ad1abfb59cb70a3fe1a1695675c5abd02a241 100644 --- a/run_logs/Player-3.log +++ b/run_logs/Player-3.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.085 seconds +- Completed reload, in 0.096 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,152 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.643330 ms +UnloadTime: 0.731160 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10648 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2223 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -244,7 +108,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB @@ -349,7 +213,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB @@ -373,17 +237,17 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10649 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.8 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10649 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.5 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -411,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10648 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2223 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10649 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -429,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10649 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2224 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10648 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2223 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -447,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10649 frames + Peak usage frame count: [0-1.0 KB]: 2224 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10648 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2223 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-30.log b/run_logs/Player-30.log index 1f72be1150231e4a8625953af071cb60d8f4ca5c..eb7961806475ebf12a3c4419d4dc1e4aa6387b1c 100644 --- a/run_logs/Player-30.log +++ b/run_logs/Player-30.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.165 seconds +- Completed reload, in 0.194 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,96 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.580870 ms +UnloadTime: 0.695480 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 5662 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1194 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -243,7 +163,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB @@ -298,7 +218,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB @@ -311,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 5663 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 1196 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.8 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.8 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 5663 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 1196 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.4 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -355,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 5662 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 1195 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 5663 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 1196 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -373,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 5663 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1196 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 5662 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1195 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 1 - Peak Allocated memory 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -391,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 5663 frames + Peak usage frame count: [0-1.0 KB]: 1196 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 5662 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 1195 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-31.log b/run_logs/Player-31.log index ef4d54c6ae42e006f0a24ef1df37e0b5ddacf5d5..a2c51d7080cb9725975107f39a0c2adeaa6fca9e 100644 --- a/run_logs/Player-31.log +++ b/run_logs/Player-31.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.159 seconds +- Completed reload, in 0.260 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,84 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.599810 ms +UnloadTime: 0.590840 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 5491 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 1151 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -171,7 +103,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB @@ -186,7 +118,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB @@ -299,19 +231,19 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 4 + Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 5492 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 1152 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.9 MB + Peak Allocated memory 20.8 MB Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 5492 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 1152 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 1.4 MB @@ -343,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 5491 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 1151 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 5492 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 1152 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -361,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 5492 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1152 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 5491 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 1151 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Allocated memory 4.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -379,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 5492 frames + Peak usage frame count: [0-1.0 KB]: 1152 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 5491 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 1151 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-4.log b/run_logs/Player-4.log index 2c8b51dfb2d964242d97344f1312e9e74f1dbd85..52305bf791e58f105d00995c5c2aa7b3ed362c25 100644 --- a/run_logs/Player-4.log +++ b/run_logs/Player-4.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.069 seconds +- Completed reload, in 0.091 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,150 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.692930 ms +UnloadTime: 0.834090 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10644 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2221 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -202,7 +68,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB @@ -352,7 +218,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB @@ -371,13 +237,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10645 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2222 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 20.9 MB Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10645 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2222 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 1.3 MB @@ -409,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10644 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2221 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10645 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2222 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -427,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10645 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2222 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10644 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2221 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -445,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10645 frames + Peak usage frame count: [0-1.0 KB]: 2222 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10644 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2221 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-5.log b/run_logs/Player-5.log index c3c3effd287428bf347466f0e12adcc1728b056a..304080ad19c0e0454d307531b60ce470a8152b7f 100644 --- a/run_logs/Player-5.log +++ b/run_logs/Player-5.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.060 seconds +- Completed reload, in 0.072 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,151 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.798240 ms +UnloadTime: 0.802800 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10620 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2222 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -308,7 +173,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB @@ -323,7 +188,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB @@ -366,19 +231,19 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10621 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2223 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 4.8 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10621 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2223 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 17.4 MB @@ -410,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10620 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2222 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10621 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2223 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -428,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10621 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2223 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10620 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2222 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Allocated memory 4.2 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -446,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10621 frames + Peak usage frame count: [0-1.0 KB]: 2223 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10620 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2222 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-6.log b/run_logs/Player-6.log index 8c8c2a8fb568dad435bb1eed2f2caf6f55ebc316..f51817b0fd74de493d0b3ed29da8babe359578f6 100644 --- a/run_logs/Player-6.log +++ b/run_logs/Player-6.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.090 seconds +- Completed reload, in 0.103 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,159 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.678040 ms +UnloadTime: 0.766250 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 10623 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2223 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -374,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 3 + Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [16.0 MB-32.0 MB]: 10625 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 20.8 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [1.0 MB-2.0 MB]: 10625 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 1.4 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -418,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10624 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2223 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10625 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -436,13 +293,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10625 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2224 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10624 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2223 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 4.5 MB @@ -454,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10625 frames + Peak usage frame count: [0-1.0 KB]: 2224 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10624 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2223 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-7.log b/run_logs/Player-7.log index 70ba2e5f3efa1ec5243ae721cf35565bb7d72823..3128100ed73956f7968bdaeb481d34bb2f8f6fdf 100644 --- a/run_logs/Player-7.log +++ b/run_logs/Player-7.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.089 seconds +- Completed reload, in 0.173 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,160 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.733259 ms +UnloadTime: 0.630420 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10590 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2226 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -247,7 +103,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB @@ -327,7 +183,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB @@ -375,22 +231,22 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10591 frames + Peak usage frame count: [4.0 MB-8.0 MB]: 2227 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.7 MB + Peak Allocated memory 4.9 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10591 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2227 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.6 MB + Peak Allocated memory 17.4 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB @@ -419,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10590 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2226 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10591 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2227 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -437,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10591 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2227 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10590 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2226 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.1 MB + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -455,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10591 frames + Peak usage frame count: [0-1.0 KB]: 2227 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10590 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2226 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-8.log b/run_logs/Player-8.log index b53bd7aaaca4d2bbd9c770b39c638235df3aa200..6bdfa582b037c0777bb4bd72f1f9d7c4842549c7 100644 --- a/run_logs/Player-8.log +++ b/run_logs/Player-8.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.072 seconds +- Completed reload, in 0.099 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,155 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 1.321819 ms +UnloadTime: 0.778930 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10577 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2208 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -302,7 +163,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB @@ -317,7 +178,7 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB @@ -376,17 +237,17 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10578 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2209 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.7 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 20.7 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10578 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2209 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.5 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.5 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -414,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10577 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2208 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10578 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2209 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -432,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10578 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2209 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10577 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2208 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB - Peak Block count 1 - Peak Allocated memory 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -450,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10578 frames + Peak usage frame count: [0-1.0 KB]: 2209 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10577 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2208 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/Player-9.log b/run_logs/Player-9.log index 2b7389fa65806d7e9e13e0d89e0a8773fe7f619b..9440406030274d201d10a8e7fd841fdc27ed96ed 100644 --- a/run_logs/Player-9.log +++ b/run_logs/Player-9.log @@ -11,7 +11,7 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly -- Completed reload, in 0.070 seconds +- Completed reload, in 0.068 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) @@ -36,147 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -UnloadTime: 0.590340 ms +UnloadTime: 0.979180 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) requesting resize 84 x 84 -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG -TOO LONG Setting up 8 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] - Peak usage frame count: [8.0 KB-16.0 KB]: 10552 frames, [2.0 MB-4.0 MB]: 1 frames + Peak usage frame count: [8.0 KB-16.0 KB]: 2223 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB @@ -244,12 +113,12 @@ Memory Statistics: [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0.7 KB + Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB - Peak Allocated Bytes 0 B + Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB @@ -362,23 +231,23 @@ Memory Statistics: Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator - Peak main deferred allocation count 2 + Peak main deferred allocation count 4 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_DEFAULT_MAIN] - Peak usage frame count: [4.0 MB-8.0 MB]: 10553 frames + Peak usage frame count: [16.0 MB-32.0 MB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 4.9 MB - Peak Large allocation bytes 0 B + Peak Allocated memory 21.0 MB + Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] - Peak usage frame count: [16.0 MB-32.0 MB]: 10553 frames + Peak usage frame count: [1.0 MB-2.0 MB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 - Peak Allocated memory 17.4 MB - Peak Large allocation bytes 16.0 MB + Peak Allocated memory 1.3 MB + Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 @@ -406,13 +275,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_GFX_MAIN] - Peak usage frame count: [32.0 KB-64.0 KB]: 10552 frames, [64.0 KB-128.0 KB]: 1 frames + Peak usage frame count: [32.0 KB-64.0 KB]: 2223 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 65.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] - Peak usage frame count: [128.0 KB-256.0 KB]: 10553 frames + Peak usage frame count: [128.0 KB-256.0 KB]: 2224 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 173.5 KB @@ -424,16 +293,16 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_CACHEOBJECTS_MAIN] - Peak usage frame count: [0.5 MB-1.0 MB]: 10553 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2224 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.6 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] - Peak usage frame count: [0.5 MB-1.0 MB]: 10552 frames, [4.0 MB-8.0 MB]: 1 frames + Peak usage frame count: [0.5 MB-1.0 MB]: 2223 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 - Peak Allocated memory 4.5 MB + Peak Allocated memory 4.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 @@ -442,13 +311,13 @@ Memory Statistics: Used Block count 1 Peak Allocated bytes 1.0 MB [ALLOC_TYPETREE_MAIN] - Peak usage frame count: [0-1.0 KB]: 10553 frames + Peak usage frame count: [0-1.0 KB]: 2224 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] - Peak usage frame count: [1.0 KB-2.0 KB]: 10552 frames, [2.0 KB-4.0 KB]: 1 frames + Peak usage frame count: [1.0 KB-2.0 KB]: 2223 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.2 KB diff --git a/run_logs/timers.json b/run_logs/timers.json index de28511c91529141b14c3adfbc3e163022a9e5f8..a929d06b5fa90167dac3c22e281d92e7aec43723 100644 --- a/run_logs/timers.json +++ b/run_logs/timers.json @@ -2,261 +2,261 @@ "name": "root", "gauges": { "SoccerTwos.Policy.Entropy.mean": { - "value": 2.340837001800537, - "min": 2.3356308937072754, - "max": 3.2958366870880127, - "count": 802 + "value": 2.081744432449341, + "min": 2.0488898754119873, + "max": 2.1603426933288574, + "count": 270 }, "SoccerTwos.Policy.Entropy.sum": { - 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