# Copyright 2024-2025 The Alibaba Wan Team Authors. All rights reserved. import logging import os from mmgp import offload import torch import torch.cuda.amp as amp import torch.nn as nn import torch.nn.functional as F from einops import rearrange __all__ = [ 'WanVAE', ] CACHE_T = 2 def _vae_float_to_cpu_uint8(frames): frames.clamp_(-1.0, 1.0).add_(1.0).mul_(127.5).round_().clamp_(0.0, 255.0) return frames.to(device="cpu", dtype=torch.uint8) def _blend_v_edge_(top_edge, tile, blend_extent): blend_extent = min(int(top_edge.shape[-2]), int(tile.shape[-2]), int(blend_extent)) if blend_extent <= 0: return weights = torch.arange(blend_extent, device=tile.device, dtype=tile.dtype).div_(blend_extent).view(1, 1, 1, blend_extent, 1) edge = top_edge[:, :, :, -blend_extent:, :].to(device=tile.device, dtype=tile.dtype) edge.mul_(1.0 - weights) tile[:, :, :, :blend_extent, :].mul_(weights).add_(edge) def _blend_h_edge_(left_edge, tile, blend_extent): blend_extent = min(int(left_edge.shape[-1]), int(tile.shape[-1]), int(blend_extent)) if blend_extent <= 0: return weights = torch.arange(blend_extent, device=tile.device, dtype=tile.dtype).div_(blend_extent).view(1, 1, 1, 1, blend_extent) edge = left_edge[:, :, :, :, -blend_extent:].to(device=tile.device, dtype=tile.dtype) edge.mul_(1.0 - weights) tile[:, :, :, :, :blend_extent].mul_(weights).add_(edge) class CausalConv3d(nn.Conv3d): """ Causal 3d convolusion. """ def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self._padding = (self.padding[2], self.padding[2], self.padding[1], self.padding[1], 2 * self.padding[0], 0) self.padding = (0, 0, 0) def forward(self, x, cache_x=None): padding = list(self._padding) if cache_x is not None and self._padding[4] > 0: cache_x = cache_x.to(x.device) x = torch.cat([cache_x, x], dim=2) padding[4] -= cache_x.shape[2] cache_x = None x = F.pad(x, padding) try: out = super().forward(x) return out except RuntimeError as e: if "miopenStatus" in str(e): print("⚠️ MIOpen fallback: AMD gets upset when trying to work with large areas, and so CPU will be " "used for this decoding (which is very slow). Consider using tiled VAE Decoding.") x_cpu = x.float().cpu() weight_cpu = self.weight.float().cpu() bias_cpu = self.bias.float().cpu() if self.bias is not None else None print(f"[Fallback] x shape: {x_cpu.shape}, weight shape: {weight_cpu.shape}") out = F.conv3d(x_cpu, weight_cpu, bias_cpu, self.stride, (0, 0, 0), # avoid double padding here self.dilation, self.groups) out = out.to(x.device) if x.dtype in (torch.float16, torch.bfloat16): out = out.half() if x.dtype != out.dtype: out = out.to(x.dtype) return out raise class RMS_norm(nn.Module): def __init__(self, dim, channel_first=True, images=True, bias=False): super().__init__() broadcastable_dims = (1, 1, 1) if not images else (1, 1) shape = (dim, *broadcastable_dims) if channel_first else (dim,) self.channel_first = channel_first self.scale = dim**0.5 self.gamma = nn.Parameter(torch.ones(shape)) self.bias = nn.Parameter(torch.zeros(shape)) if bias else 0. def forward(self, x): dtype = x.dtype x = F.normalize( x, dim=(1 if self.channel_first else -1)) * self.scale * self.gamma + self.bias x = x.to(dtype) return x class Upsample(nn.Upsample): def forward(self, x): """ Fix bfloat16 support for nearest neighbor interpolation. """ return super().forward(x.float()).type_as(x) class Resample(nn.Module): def __init__(self, dim, mode): assert mode in ('none', 'upsample2d', 'upsample3d', 'downsample2d', 'downsample3d') super().__init__() self.dim = dim self.mode = mode # layers if mode == 'upsample2d': self.resample = nn.Sequential( Upsample(scale_factor=(2., 2.), mode='nearest-exact'), nn.Conv2d(dim, dim // 2, 3, padding=1)) elif mode == 'upsample3d': self.resample = nn.Sequential( Upsample(scale_factor=(2., 2.), mode='nearest-exact'), nn.Conv2d(dim, dim // 2, 3, padding=1)) self.time_conv = CausalConv3d( dim, dim * 2, (3, 1, 1), padding=(1, 0, 0)) elif mode == 'downsample2d': self.resample = nn.Sequential( nn.ZeroPad2d((0, 1, 0, 1)), nn.Conv2d(dim, dim, 3, stride=(2, 2))) elif mode == 'downsample3d': self.resample = nn.Sequential( nn.ZeroPad2d((0, 1, 0, 1)), nn.Conv2d(dim, dim, 3, stride=(2, 2))) self.time_conv = CausalConv3d( dim, dim, (3, 1, 1), stride=(2, 1, 1), padding=(0, 0, 0)) else: self.resample = nn.Identity() def forward(self, x, feat_cache=None, feat_idx=[0]): b, c, t, h, w = x.size() if self.mode == 'upsample3d': if feat_cache is not None: idx = feat_idx[0] if feat_cache[idx] is None: feat_cache[idx] = 'Rep' feat_idx[0] += 1 else: clone = True cache_x = x[:, :, -CACHE_T:, :, :]#.clone() if cache_x.shape[2] < 2 and feat_cache[ idx] is not None and feat_cache[idx] != 'Rep': # cache last frame of last two chunk clone = False cache_x = torch.cat([ feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to( cache_x.device), cache_x ], dim=2) if cache_x.shape[2] < 2 and feat_cache[ idx] is not None and feat_cache[idx] == 'Rep': clone = False cache_x = torch.cat([ torch.zeros_like(cache_x).to(cache_x.device), cache_x ], dim=2) if clone: cache_x = cache_x.clone() if feat_cache[idx] == 'Rep': x = self.time_conv(x) else: x = self.time_conv(x, feat_cache[idx]) feat_cache[idx] = cache_x feat_idx[0] += 1 x = x.reshape(b, 2, c, t, h, w) x = torch.stack((x[:, 0, :, :, :, :], x[:, 1, :, :, :, :]), 3) x = x.reshape(b, c, t * 2, h, w) t = x.shape[2] x = rearrange(x, 'b c t h w -> (b t) c h w') x = self.resample(x) x = rearrange(x, '(b t) c h w -> b c t h w', t=t) if self.mode == 'downsample3d': if feat_cache is not None: idx = feat_idx[0] if feat_cache[idx] is None: feat_cache[idx] = x #.to("cpu") #x.clone() yyyy feat_idx[0] += 1 else: cache_x = x[:, :, -1:, :, :].clone() # if cache_x.shape[2] < 2 and feat_cache[idx] is not None and feat_cache[idx]!='Rep': # # cache last frame of last two chunk # cache_x = torch.cat([feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device), cache_x], dim=2) x = self.time_conv( torch.cat([feat_cache[idx][:, :, -1:, :, :], x], 2)) feat_cache[idx] = cache_x#.to("cpu") #yyyyy feat_idx[0] += 1 return x def init_weight(self, conv): conv_weight = conv.weight nn.init.zeros_(conv_weight) c1, c2, t, h, w = conv_weight.size() one_matrix = torch.eye(c1, c2) init_matrix = one_matrix nn.init.zeros_(conv_weight) #conv_weight.data[:,:,-1,1,1] = init_matrix * 0.5 conv_weight.data[:, :, 1, 0, 0] = init_matrix #* 0.5 conv.weight.data.copy_(conv_weight) nn.init.zeros_(conv.bias.data) def init_weight2(self, conv): conv_weight = conv.weight.data nn.init.zeros_(conv_weight) c1, c2, t, h, w = conv_weight.size() init_matrix = torch.eye(c1 // 2, c2) #init_matrix = repeat(init_matrix, 'o ... -> (o 2) ...').permute(1,0,2).contiguous().reshape(c1,c2) conv_weight[:c1 // 2, :, -1, 0, 0] = init_matrix conv_weight[c1 // 2:, :, -1, 0, 0] = init_matrix conv.weight.data.copy_(conv_weight) nn.init.zeros_(conv.bias.data) class ResidualBlock(nn.Module): def __init__(self, in_dim, out_dim, dropout=0.0): super().__init__() self.in_dim = in_dim self.out_dim = out_dim # layers self.residual = nn.Sequential( RMS_norm(in_dim, images=False), nn.SiLU(), CausalConv3d(in_dim, out_dim, 3, padding=1), RMS_norm(out_dim, images=False), nn.SiLU(), nn.Dropout(dropout), CausalConv3d(out_dim, out_dim, 3, padding=1)) self.shortcut = CausalConv3d(in_dim, out_dim, 1) \ if in_dim != out_dim else nn.Identity() def forward(self, x, feat_cache=None, feat_idx=[0]): h = self.shortcut(x) dtype = x.dtype for layer in self.residual: if isinstance(layer, CausalConv3d) and feat_cache is not None: idx = feat_idx[0] cache_x = x[:, :, -CACHE_T:, :, :].clone() if cache_x.shape[2] < 2 and feat_cache[idx] is not None: # cache last frame of last two chunk cache_x = torch.cat([ feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to( cache_x.device), cache_x ], dim=2) x = layer(x, feat_cache[idx]).to(dtype) feat_cache[idx] = cache_x#.to("cpu") feat_idx[0] += 1 else: x = layer(x).to(dtype) return x + h class AttentionBlock(nn.Module): """ Causal self-attention with a single head. """ def __init__(self, dim): super().__init__() self.dim = dim # layers self.norm = RMS_norm(dim) self.to_qkv = nn.Conv2d(dim, dim * 3, 1) self.proj = nn.Conv2d(dim, dim, 1) # zero out the last layer params nn.init.zeros_(self.proj.weight) def forward(self, x): identity = x b, c, t, h, w = x.size() x = rearrange(x, 'b c t h w -> (b t) c h w') x = self.norm(x) # compute query, key, value q, k, v = self.to_qkv(x).reshape(b * t, 1, c * 3, -1).permute(0, 1, 3, 2).contiguous().chunk( 3, dim=-1) # apply attention x = F.scaled_dot_product_attention( q, k, v, ) x = x.squeeze(1).permute(0, 2, 1).reshape(b * t, c, h, w) # output x = self.proj(x) x = rearrange(x, '(b t) c h w-> b c t h w', t=t) return x + identity class Encoder3d(nn.Module): def __init__(self, dim=128, z_dim=4, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_downsample=[True, True, False], dropout=0.0): super().__init__() self.dim = dim self.z_dim = z_dim self.dim_mult = dim_mult self.num_res_blocks = num_res_blocks self.attn_scales = attn_scales self.temperal_downsample = temperal_downsample # dimensions dims = [dim * u for u in [1] + dim_mult] scale = 1.0 # init block self.conv1 = CausalConv3d(3, dims[0], 3, padding=1) # downsample blocks downsamples = [] for i, (in_dim, out_dim) in enumerate(zip(dims[:-1], dims[1:])): # residual (+attention) blocks for _ in range(num_res_blocks): downsamples.append(ResidualBlock(in_dim, out_dim, dropout)) if scale in attn_scales: downsamples.append(AttentionBlock(out_dim)) in_dim = out_dim # downsample block if i != len(dim_mult) - 1: mode = 'downsample3d' if temperal_downsample[ i] else 'downsample2d' downsamples.append(Resample(out_dim, mode=mode)) scale /= 2.0 self.downsamples = nn.Sequential(*downsamples) # middle blocks self.middle = nn.Sequential( ResidualBlock(out_dim, out_dim, dropout), AttentionBlock(out_dim), ResidualBlock(out_dim, out_dim, dropout)) # output blocks self.head = nn.Sequential( RMS_norm(out_dim, images=False), nn.SiLU(), CausalConv3d(out_dim, z_dim, 3, padding=1)) def forward(self, x, feat_cache=None, feat_idx=[0]): dtype = x.dtype if feat_cache is not None: idx = feat_idx[0] cache_x = x[:, :, -CACHE_T:, :, :].clone() if cache_x.shape[2] < 2 and feat_cache[idx] is not None: # cache last frame of last two chunk cache_x = torch.cat([ feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to( cache_x.device), cache_x ], dim=2) x = self.conv1(x, feat_cache[idx]).to(dtype) feat_cache[idx] = cache_x del cache_x feat_idx[0] += 1 else: x = self.conv1(x) ## downsamples for layer in self.downsamples: if feat_cache is not None: x = layer(x, feat_cache, feat_idx) else: x = layer(x) ## middle for layer in self.middle: if isinstance(layer, ResidualBlock) and feat_cache is not None: x = layer(x, feat_cache, feat_idx) else: x = layer(x) ## head for layer in self.head: if isinstance(layer, CausalConv3d) and feat_cache is not None: idx = feat_idx[0] cache_x = x[:, :, -CACHE_T:, :, :].clone() if cache_x.shape[2] < 2 and feat_cache[idx] is not None: # cache last frame of last two chunk cache_x = torch.cat([ feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to( cache_x.device), cache_x ], dim=2) x = layer(x, feat_cache[idx]) feat_cache[idx] = cache_x del cache_x feat_idx[0] += 1 else: x = layer(x) return x class Decoder3d(nn.Module): def __init__(self, dim=128, z_dim=4, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_upsample=[False, True, True], dropout=0.0, upsampler_factor = 1, ): super().__init__() self.dim = dim self.z_dim = z_dim self.dim_mult = dim_mult self.num_res_blocks = num_res_blocks self.attn_scales = attn_scales self.temperal_upsample = temperal_upsample # dimensions dims = [dim * u for u in [dim_mult[-1]] + dim_mult[::-1]] scale = 1.0 / 2**(len(dim_mult) - 2) # init block self.conv1 = CausalConv3d(z_dim, dims[0], 3, padding=1) # middle blocks self.middle = nn.Sequential( ResidualBlock(dims[0], dims[0], dropout), AttentionBlock(dims[0]), ResidualBlock(dims[0], dims[0], dropout)) # upsample blocks upsamples = [] for i, (in_dim, out_dim) in enumerate(zip(dims[:-1], dims[1:])): # residual (+attention) blocks if i == 1 or i == 2 or i == 3: in_dim = in_dim // 2 for _ in range(num_res_blocks + 1): upsamples.append(ResidualBlock(in_dim, out_dim, dropout)) if scale in attn_scales: upsamples.append(AttentionBlock(out_dim)) in_dim = out_dim # upsample block if i != len(dim_mult) - 1: mode = 'upsample3d' if temperal_upsample[i] else 'upsample2d' upsamples.append(Resample(out_dim, mode=mode)) scale *= 2.0 self.upsamples = nn.Sequential(*upsamples) # output blocks self.head = nn.Sequential( RMS_norm(out_dim, images=False), nn.SiLU(), CausalConv3d(out_dim, 3 * int(upsampler_factor*upsampler_factor), 3, padding=1)) def forward(self, x, feat_cache=None, feat_idx=[0]): ## conv1 if feat_cache is not None: idx = feat_idx[0] cache_x = x[:, :, -CACHE_T:, :, :].clone() if cache_x.shape[2] < 2 and feat_cache[idx] is not None: # cache last frame of last two chunk cache_x = torch.cat([ feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to( cache_x.device), cache_x ], dim=2) x = self.conv1(x, feat_cache[idx]) feat_cache[idx] = cache_x#.to("cpu") del cache_x feat_idx[0] += 1 else: x = self.conv1(x) cache_x = None ## middle for layer in self.middle: if isinstance(layer, ResidualBlock) and feat_cache is not None: x = layer(x, feat_cache, feat_idx) else: x = layer(x) ## upsamples for layer in self.upsamples: if feat_cache is not None: x = layer(x, feat_cache, feat_idx) else: x = layer(x) ## head for layer in self.head: if isinstance(layer, CausalConv3d) and feat_cache is not None: idx = feat_idx[0] cache_x = x[:, :, -CACHE_T:, :, :] .clone() if cache_x.shape[2] < 2 and feat_cache[idx] is not None: # cache last frame of last two chunk cache_x = torch.cat([ feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to( cache_x.device), cache_x ], dim=2) x = layer(x, feat_cache[idx]) feat_cache[idx] = cache_x#.to("cpu") del cache_x feat_idx[0] += 1 else: x = layer(x) return x def count_conv3d(model): count = 0 for m in model.modules(): if isinstance(m, CausalConv3d): count += 1 return count class WanVAE_(nn.Module): _offload_hooks = ['encode', 'decode'] def __init__(self, dim=128, z_dim=4, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_downsample=[True, True, False], upsampler_factor = 1, dropout=0.0): super().__init__() self.dim = dim self.z_dim = z_dim self.dim_mult = dim_mult self.num_res_blocks = num_res_blocks self.attn_scales = attn_scales self.temperal_downsample = temperal_downsample self.temperal_upsample = temperal_downsample[::-1] self.upsampler_factor = upsampler_factor # modules self.encoder = Encoder3d(dim, z_dim * 2, dim_mult, num_res_blocks, attn_scales, self.temperal_downsample, dropout) self.conv1 = CausalConv3d(z_dim * 2, z_dim * 2, 1) self.conv2 = CausalConv3d(z_dim, z_dim, 1) self.decoder = Decoder3d(dim, z_dim, dim_mult, num_res_blocks, attn_scales, self.temperal_upsample, dropout, upsampler_factor) def forward(self, x): mu, log_var = self.encode(x) z = self.reparameterize(mu, log_var) x_recon = self.decode(z) return x_recon, mu, log_var def encode(self, x, scale = None, any_end_frame = False): self.clear_cache() ## cache t = x.shape[2] if any_end_frame: iter_ = 2 + (t - 2) // 4 else: iter_ = 1 + (t - 1) // 4 ## 对encode输入的x,按时间拆分为1、4、4、4.... out_list = [] for i in range(iter_): self._enc_conv_idx = [0] if i == 0: out_list.append(self.encoder( x[:, :, :1, :, :], feat_cache=self._enc_feat_map, feat_idx=self._enc_conv_idx)) elif any_end_frame and i== iter_ -1: out_list.append(self.encoder( x[:, :, -1:, :, :], feat_cache= None, feat_idx=self._enc_conv_idx)) else: out_list.append(self.encoder( x[:, :, 1 + 4 * (i - 1):1 + 4 * i, :, :], feat_cache=self._enc_feat_map, feat_idx=self._enc_conv_idx)) self.clear_cache() out = torch.cat(out_list, 2) out_list = None mu, log_var = self.conv1(out).chunk(2, dim=1) if scale != None: if isinstance(scale[0], torch.Tensor): mu = (mu - scale[0].view(1, self.z_dim, 1, 1, 1)) * scale[1].view( 1, self.z_dim, 1, 1, 1) else: mu = (mu - scale[0]) * scale[1] return mu def decode(self, z, scale=None, any_end_frame = False): self.clear_cache() # z: [b,c,t,h,w] if scale != None: if isinstance(scale[0], torch.Tensor): z = z / scale[1].view(1, self.z_dim, 1, 1, 1) + scale[0].view(1, self.z_dim, 1, 1, 1) else: z = z / scale[1] + scale[0] iter_ = z.shape[2] x = self.conv2(z) out_list = [] for i in range(iter_): self._conv_idx = [0] if i == 0: out_list.append(self.decoder( x[:, :, i:i + 1, :, :], feat_cache=self._feat_map, feat_idx=self._conv_idx)) elif any_end_frame and i==iter_-1: out_list.append(self.decoder( x[:, :, -1:, :, :], feat_cache=None , feat_idx=self._conv_idx)) else: out_list.append(self.decoder( x[:, :, i:i + 1, :, :], feat_cache=self._feat_map, feat_idx=self._conv_idx)) self.clear_cache() out = torch.cat(out_list, 2) if self.upsampler_factor > 1: out = F.pixel_shuffle(out.movedim(2, 1), upscale_factor=self.upsampler_factor).movedim(1, 2) # pixel shuffle needs [..., C, H, W] format return out def blend_v(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor: blend_extent = min(a.shape[-2], b.shape[-2], blend_extent) for y in range(blend_extent): b[:, :, :, y, :] = a[:, :, :, -blend_extent + y, :] * (1 - y / blend_extent) + b[:, :, :, y, :] * (y / blend_extent) return b def blend_h(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor: blend_extent = min(a.shape[-1], b.shape[-1], blend_extent) for x in range(blend_extent): b[:, :, :, :, x] = a[:, :, :, :, -blend_extent + x] * (1 - x / blend_extent) + b[:, :, :, :, x] * (x / blend_extent) return b def spatial_tiled_decode(self, z, scale, tile_size, any_end_frame= False): tile_sample_min_size = tile_size tile_latent_min_size = int(tile_sample_min_size / 8) tile_overlap_factor = 0.25 # z: [b,c,t,h,w] if isinstance(scale[0], torch.Tensor): z = z / scale[1].view(1, self.z_dim, 1, 1, 1) + scale[0].view( 1, self.z_dim, 1, 1, 1) else: z = z / scale[1] + scale[0] overlap_size = int(tile_latent_min_size * (1 - tile_overlap_factor)) #8 0.75 tile_sample_min_size *= self.upsampler_factor blend_extent = int(tile_sample_min_size * tile_overlap_factor) #256 0.25 row_limit = tile_sample_min_size - blend_extent # Split z into overlapping tiles and decode them separately. # The tiles have an overlap to avoid seams between tiles. rows = [] for i in range(0, z.shape[-2], overlap_size): row = [] for j in range(0, z.shape[-1], overlap_size): tile = z[:, :, :, i: i + tile_latent_min_size, j: j + tile_latent_min_size] decoded = self.decode(tile, any_end_frame= any_end_frame) row.append(decoded) rows.append(row) result_rows = [] for i, row in enumerate(rows): result_row = [] for j, tile in enumerate(row): # blend the above tile and the left tile # to the current tile and add the current tile to the result row if i > 0: tile = self.blend_v(rows[i - 1][j], tile, blend_extent) if j > 0: tile = self.blend_h(row[j - 1], tile, blend_extent) result_row.append(tile[:, :, :, :row_limit, :row_limit]) result_rows.append(torch.cat(result_row, dim=-1)) return torch.cat(result_rows, dim=-2) def decode_tile_chunks(self, z, any_end_frame=False): self.clear_cache() x = self.conv2(z) frame_start = 0 try: for i in range(x.shape[2]): self._conv_idx = [0] if i == 0: tile = self.decoder(x[:, :, i:i + 1, :, :], feat_cache=self._feat_map, feat_idx=self._conv_idx) elif any_end_frame and i == x.shape[2] - 1: tile = self.decoder(x[:, :, -1:, :, :], feat_cache=None, feat_idx=self._conv_idx) else: tile = self.decoder(x[:, :, i:i + 1, :, :], feat_cache=self._feat_map, feat_idx=self._conv_idx) if self.upsampler_factor > 1: tile = F.pixel_shuffle(tile.movedim(2, 1), upscale_factor=self.upsampler_factor).movedim(1, 2) yield frame_start, tile frame_start += int(tile.shape[2]) del tile finally: del x self.clear_cache() def decode_to_cpu_uint8(self, z, scale=None, tile_size=0, target_frames=None, target_height=None, target_width=None, any_end_frame=False, device=None, frame_start=0): device = torch.device(device) if device is not None else (scale[0].device if scale is not None and isinstance(scale[0], torch.Tensor) else z.device) dtype = getattr(self, "_model_dtype", z.dtype) tile_size = int(tile_size or 0) latent_source = z.detach() if tile_size > 0 and latent_source.device.type != "cpu": latent_source = latent_source.to("cpu") decoded_frame_count = 0 if latent_source.shape[2] <= 0 else (int(latent_source.shape[2]) - 1) * 4 + 1 frame_start = min(max(0, int(frame_start or 0)), decoded_frame_count) target_frames = decoded_frame_count - frame_start if target_frames is None else min(int(target_frames), decoded_frame_count - frame_start) target_end = frame_start + target_frames needed_latents = 0 if target_frames <= 0 else min(int(latent_source.shape[2]), (max(target_end, 1) - 1 + 3) // 4 + 1) latent_source = latent_source[:, :, :needed_latents] full_height = latent_source.shape[-2] * 8 * self.upsampler_factor full_width = latent_source.shape[-1] * 8 * self.upsampler_factor target_height = full_height if target_height is None else min(int(target_height), full_height) target_width = full_width if target_width is None else min(int(target_width), full_width) if target_frames <= 0: return torch.empty((latent_source.shape[0], 3, 0, target_height, target_width), dtype=torch.uint8, device="cpu") if scale is not None and isinstance(scale[0], torch.Tensor): scale = [u.to(device=device) for u in scale] if tile_size <= 0: z = latent_source.to(device=device, dtype=dtype) frames = self.decode(z, scale, any_end_frame=any_end_frame)[:, :, frame_start:target_end, :target_height, :target_width] decoded = _vae_float_to_cpu_uint8(frames) del z, frames return decoded tile_sample_min_size = tile_size tile_latent_min_size = max(1, int(tile_sample_min_size / 8)) tile_overlap_factor = 0.25 overlap_size = max(1, int(tile_latent_min_size * (1 - tile_overlap_factor))) tile_sample_min_size *= self.upsampler_factor blend_extent = int(tile_sample_min_size * tile_overlap_factor) row_limit = max(1, tile_sample_min_size - blend_extent) decoded = torch.empty((latent_source.shape[0], 3, target_frames, target_height, target_width), dtype=torch.uint8, device="cpu") previous_row_edges = [] row_index = 0 for latent_y in range(0, latent_source.shape[-2], overlap_size): current_row_edges = [] left_edge = None col_index = 0 write_y0 = row_index * row_limit write_y1 = min(write_y0 + row_limit, target_height) has_next_row = write_y1 < target_height if write_y1 <= write_y0: break for latent_x in range(0, latent_source.shape[-1], overlap_size): write_x0 = col_index * row_limit write_x1 = min(write_x0 + row_limit, target_width) has_next_col = write_x1 < target_width if write_x1 <= write_x0: break tile_latents = latent_source[:, :, :, latent_y:latent_y + tile_latent_min_size, latent_x:latent_x + tile_latent_min_size].to(device=device, dtype=dtype) if scale is not None: if isinstance(scale[0], torch.Tensor): tile_latents.div_(scale[1].view(1, self.z_dim, 1, 1, 1)).add_(scale[0].view(1, self.z_dim, 1, 1, 1)) else: tile_latents.div_(scale[1]).add_(scale[0]) bottom_edge = None right_edge = None previous_edge = previous_row_edges[col_index] if row_index > 0 and col_index < len(previous_row_edges) else None for tile_frame_start, tile in self.decode_tile_chunks(tile_latents, any_end_frame=any_end_frame): if tile_frame_start >= target_end: break tile_frame_end = tile_frame_start + int(tile.shape[2]) copy_start, copy_end = max(tile_frame_start, frame_start), min(tile_frame_end, target_end) if copy_start >= copy_end: del tile continue out_start, out_end = copy_start - frame_start, copy_end - frame_start tile = tile[:, :, copy_start - tile_frame_start:copy_end - tile_frame_start] if previous_edge is not None: _blend_v_edge_(previous_edge[:, :, out_start:out_end], tile, blend_extent) if left_edge is not None: _blend_h_edge_(left_edge[:, :, out_start:out_end], tile, blend_extent) if has_next_row: edge = tile[:, :, :, -min(blend_extent, tile.shape[-2]):, :].detach().cpu() if bottom_edge is None: bottom_edge = torch.empty((edge.shape[0], edge.shape[1], target_frames, edge.shape[3], edge.shape[4]), dtype=edge.dtype, device="cpu") bottom_edge[:, :, out_start:out_end].copy_(edge) del edge if has_next_col: edge = tile[:, :, :, :, -min(blend_extent, tile.shape[-1]):].detach().cpu() if right_edge is None: right_edge = torch.empty((edge.shape[0], edge.shape[1], target_frames, edge.shape[3], edge.shape[4]), dtype=edge.dtype, device="cpu") right_edge[:, :, out_start:out_end].copy_(edge) del edge tile = tile[:, :, :, :write_y1 - write_y0, :write_x1 - write_x0] decoded[:, :, out_start:out_end, write_y0:write_y0 + tile.shape[-2], write_x0:write_x0 + tile.shape[-1]].copy_(_vae_float_to_cpu_uint8(tile)) del tile current_row_edges.append(bottom_edge) left_edge = right_edge del tile_latents, previous_edge col_index += 1 left_edge = None previous_row_edges = current_row_edges row_index += 1 return decoded def spatial_tiled_encode(self, x, scale, tile_size, any_end_frame = False) : tile_sample_min_size = tile_size tile_latent_min_size = int(tile_sample_min_size / 8) tile_overlap_factor = 0.25 overlap_size = int(tile_sample_min_size * (1 - tile_overlap_factor)) blend_extent = int(tile_latent_min_size * tile_overlap_factor) row_limit = tile_latent_min_size - blend_extent # Split video into tiles and encode them separately. rows = [] for i in range(0, x.shape[-2], overlap_size): row = [] for j in range(0, x.shape[-1], overlap_size): tile = x[:, :, :, i: i + tile_sample_min_size, j: j + tile_sample_min_size] tile = self.encode(tile, any_end_frame= any_end_frame) row.append(tile) rows.append(row) result_rows = [] for i, row in enumerate(rows): result_row = [] for j, tile in enumerate(row): # blend the above tile and the left tile # to the current tile and add the current tile to the result row if i > 0: tile = self.blend_v(rows[i - 1][j], tile, blend_extent) if j > 0: tile = self.blend_h(row[j - 1], tile, blend_extent) result_row.append(tile[:, :, :, :row_limit, :row_limit]) result_rows.append(torch.cat(result_row, dim=-1)) mu = torch.cat(result_rows, dim=-2) if isinstance(scale[0], torch.Tensor): mu = (mu - scale[0].view(1, self.z_dim, 1, 1, 1)) * scale[1].view( 1, self.z_dim, 1, 1, 1) else: mu = (mu - scale[0]) * scale[1] return mu def reparameterize(self, mu, log_var): std = torch.exp(0.5 * log_var) eps = torch.randn_like(std) return eps * std + mu def sample(self, imgs, deterministic=False): mu, log_var = self.encode(imgs) if deterministic: return mu std = torch.exp(0.5 * log_var.clamp(-30.0, 20.0)) return mu + std * torch.randn_like(std) def clear_cache(self): self._conv_num = count_conv3d(self.decoder) self._conv_idx = [0] self._feat_map = [None] * self._conv_num #cache encode self._enc_conv_num = count_conv3d(self.encoder) self._enc_conv_idx = [0] self._enc_feat_map = [None] * self._enc_conv_num def _video_vae(pretrained_path=None, z_dim=None, device='cpu', preprocess_sd=None, **kwargs): """ Autoencoder3d adapted from Stable Diffusion 1.x, 2.x and XL. """ # params cfg = dict( dim=96, z_dim=z_dim, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_downsample=[False, True, True], dropout=0.0) cfg.update(**kwargs) # init model with torch.device('meta'): model = WanVAE_(**cfg) from mmgp import offload # load checkpoint logging.info(f'loading {pretrained_path}') # model.load_state_dict( # torch.load(pretrained_path, map_location=device), assign=True) # offload.load_model_data(model, pretrained_path.replace(".pth", "_bf16.safetensors"), writable_tensors= False) offload.load_model_data(model, pretrained_path, writable_tensors=False, preprocess_sd=preprocess_sd) return model class WanVAE: def __init__(self, z_dim=16, vae_pth='cache/vae_step_411000.pth', dtype=torch.float, upsampler_factor = 1, device="cuda", preprocess_sd=None): self.dtype = dtype self.device = device self.z_dim = z_dim mean = [ -0.7571, -0.7089, -0.9113, 0.1075, -0.1745, 0.9653, -0.1517, 1.5508, 0.4134, -0.0715, 0.5517, -0.3632, -0.1922, -0.9497, 0.2503, -0.2921 ] std = [ 2.8184, 1.4541, 2.3275, 2.6558, 1.2196, 1.7708, 2.6052, 2.0743, 3.2687, 2.1526, 2.8652, 1.5579, 1.6382, 1.1253, 2.8251, 1.9160 ] self.mean = torch.tensor(mean, dtype=dtype, device=device) self.std = torch.tensor(std, dtype=dtype, device=device) self.scale = [self.mean, 1.0 / self.std] # init model self.model = _video_vae( pretrained_path=vae_pth, upsampler_factor = upsampler_factor, z_dim=z_dim, preprocess_sd=preprocess_sd, ).to(dtype).eval() #.requires_grad_(False).to(device) self.model._model_dtype = dtype @staticmethod def get_VAE_tile_size(vae_config, device_mem_capacity, mixed_precision, output_height=None, output_width=None): # VAE Tiling if vae_config == 0: if mixed_precision: device_mem_capacity = device_mem_capacity / 2 if device_mem_capacity >= 24000: if output_height is not None and output_width is not None and int(output_height) * int(output_width) > 1920 * 1088: use_vae_config = 2 else: use_vae_config = 1 elif device_mem_capacity >= 16000: use_vae_config = 3 elif device_mem_capacity >= 8000: use_vae_config = 4 else: use_vae_config = 5 else: # Keep WGP's historical public presets; Wan inserts one internal tiers between presets 1 and 3. use_vae_config = vae_config + 2 if use_vae_config == 1: VAE_tile_size = 0 elif use_vae_config == 2: VAE_tile_size = 1024 elif use_vae_config == 3: VAE_tile_size = 512 elif use_vae_config == 4: VAE_tile_size = 256 else: VAE_tile_size = 128 return VAE_tile_size def encode(self, videos, tile_size = 256, any_end_frame = False): """ videos: A list of videos each with shape [C, T, H, W]. """ scale = [u.to(device = self.device) for u in self.scale] if tile_size > 0: return [ self.model.spatial_tiled_encode(u.to(self.dtype).unsqueeze(0), scale, tile_size, any_end_frame=any_end_frame).float().squeeze(0) for u in videos ] else: return [ self.model.encode(u.to(self.dtype).unsqueeze(0), scale, any_end_frame=any_end_frame).float().squeeze(0) for u in videos ] def decode(self, zs, tile_size, any_end_frame = False): scale = [u.to(device = self.device) for u in self.scale] if tile_size > 0: return [ self.model.spatial_tiled_decode(u.to(self.dtype).unsqueeze(0), scale, tile_size, any_end_frame=any_end_frame).clamp_(-1, 1).float().squeeze(0) for u in zs ] else: return [ self.model.decode(u.to(self.dtype).unsqueeze(0), scale, any_end_frame=any_end_frame).clamp_(-1, 1).float().squeeze(0) for u in zs ] def decode_to_cpu_uint8(self, zs, tile_size, target_frames=None, target_height=None, target_width=None, any_end_frame=False, frame_start=0): scale = [u.to(device=self.device) for u in self.scale] tile_size = int(tile_size or 0) return [ self.model.decode_to_cpu_uint8(u.detach().to(device="cpu" if tile_size > 0 else u.device, dtype=self.dtype).unsqueeze(0), scale, tile_size, target_frames=target_frames, target_height=target_height, target_width=target_width, any_end_frame=any_end_frame, device=self.device, frame_start=frame_start).squeeze(0) for u in zs ]