9router / src /lib /updater /updater.js
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feat: configurable stream stall timeout + per-provider UI
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// Standalone detached updater process.
// Spawns `npm i -g <pkg>@latest`, exposes progress via tiny HTTP server.
// Survives after parent Next server exits (detached + unref by spawner).
const { spawn } = require("child_process");
const http = require("http");
const net = require("net");
const path = require("path");
const fs = require("fs");
const os = require("os");
const packageName = process.env.UPDATER_PKG_NAME || "9router";
const port = parseInt(process.env.UPDATER_PORT || "20129", 10);
const tailLines = parseInt(process.env.UPDATER_TAIL_LINES || "8", 10);
const maxRetries = parseInt(process.env.UPDATER_RETRIES || "3", 10);
const retryDelayMs = parseInt(process.env.UPDATER_RETRY_DELAY_MS || "5000", 10);
const lingerMs = parseInt(process.env.UPDATER_LINGER_MS || "30000", 10);
const waitMinMs = parseInt(process.env.UPDATER_WAIT_MIN_MS || "3000", 10);
const waitMaxMs = parseInt(process.env.UPDATER_WAIT_MAX_MS || "15000", 10);
const waitCheckMs = parseInt(process.env.UPDATER_WAIT_CHECK_MS || "500", 10);
const appPort = parseInt(process.env.UPDATER_APP_PORT || "20128", 10);
// Data directory (match mitm/paths.js logic)
function getDataDir() {
if (process.env.DATA_DIR) return process.env.DATA_DIR;
if (process.platform === "win32") {
return path.join(process.env.APPDATA || path.join(os.homedir(), "AppData", "Roaming"), "9router");
}
return path.join(os.homedir(), ".9router");
}
const updateDir = path.join(getDataDir(), "update");
try { fs.mkdirSync(updateDir, { recursive: true }); } catch { /* best effort */ }
const statusFile = path.join(updateDir, "status.json");
const logFile = path.join(updateDir, "install.log");
const state = {
phase: "starting",
packageName,
startedAt: Date.now(),
finishedAt: null,
attempt: 0,
maxRetries,
done: false,
success: false,
exitCode: null,
error: null,
logTail: [],
};
function pushLog(line) {
const trimmed = line.replace(/\r?\n$/, "");
if (!trimmed) return;
state.logTail.push(trimmed);
if (state.logTail.length > tailLines) state.logTail = state.logTail.slice(-tailLines);
try { fs.appendFileSync(logFile, `${trimmed}\n`); } catch { /* best effort */ }
}
function persistStatus() {
try { fs.writeFileSync(statusFile, JSON.stringify(state, null, 2)); } catch { /* best effort */ }
}
function setPhase(phase) {
state.phase = phase;
persistStatus();
}
// HTTP server exposing status (browser polls this while Next server is dead)
const server = http.createServer((req, res) => {
res.setHeader("Access-Control-Allow-Origin", "*");
res.setHeader("Cache-Control", "no-store");
if (req.url === "/update/status" || req.url === "/") {
res.setHeader("Content-Type", "application/json");
res.end(JSON.stringify(state));
return;
}
res.statusCode = 404;
res.end("not found");
});
server.on("error", (e) => {
state.error = `status server error: ${e.message}`;
persistStatus();
});
server.listen(port, "127.0.0.1", () => {
persistStatus();
waitForAppExit().then(runInstall);
});
// Check if app port is still being listened on (= app server still alive)
function isAppPortBusy() {
return new Promise((resolve) => {
const socket = new net.Socket();
const done = (busy) => {
socket.destroy();
resolve(busy);
};
socket.setTimeout(300);
socket.once("connect", () => done(true));
socket.once("timeout", () => done(false));
socket.once("error", () => done(false));
socket.connect(appPort, "127.0.0.1");
});
}
// Wait for app process to fully exit before running npm (avoids Windows file-lock)
async function waitForAppExit() {
setPhase("waitingForExit");
pushLog(`[updater] waiting for app to exit (min ${Math.round(waitMinMs / 1000)}s)...`);
// Hard minimum delay: OS needs time to release file handles
await sleep(waitMinMs);
// Poll app port until free or max timeout
const deadline = Date.now() + (waitMaxMs - waitMinMs);
while (Date.now() < deadline) {
const busy = await isAppPortBusy();
if (!busy) {
pushLog(`[updater] app port :${appPort} is free, proceeding`);
return;
}
await sleep(waitCheckMs);
}
pushLog(`[updater] timeout waiting for app, proceeding anyway`);
}
function sleep(ms) {
return new Promise((r) => setTimeout(r, ms));
}
function runInstall() {
state.attempt += 1;
setPhase("installing");
pushLog(`[updater] attempt ${state.attempt}/${maxRetries} — npm i -g ${packageName} --prefer-online`);
const isWin = process.platform === "win32";
const cmd = isWin ? "npm.cmd" : "npm";
const args = ["i", "-g", packageName, "--prefer-online"];
const child = spawn(cmd, args, {
stdio: ["ignore", "pipe", "pipe"],
windowsHide: true,
shell: isWin,
});
child.stdout.on("data", (buf) => {
buf.toString().split(/\r?\n/).forEach(pushLog);
persistStatus();
});
child.stderr.on("data", (buf) => {
buf.toString().split(/\r?\n/).forEach(pushLog);
persistStatus();
});
child.on("error", (e) => {
pushLog(`[updater] spawn error: ${e.message}`);
finalize(false, null, e.message);
});
child.on("close", (code) => {
pushLog(`[updater] npm exited with code ${code}`);
if (code === 0) {
finalize(true, code, null);
return;
}
if (state.attempt < maxRetries) {
pushLog(`[updater] retrying in ${Math.round(retryDelayMs / 1000)}s...`);
setTimeout(runInstall, retryDelayMs);
return;
}
finalize(false, code, `Install failed after ${maxRetries} attempts`);
});
}
function openBrowser(url) {
const platform = process.platform;
const cmd = platform === "darwin" ? `open "${url}"`
: platform === "win32" ? `start "" "${url}"`
: `xdg-open "${url}"`;
try { spawn(cmd, { shell: true, detached: true, stdio: "ignore" }).unref(); } catch { /* ignore */ }
}
// Wait until app port is listening (server alive again), then open dashboard
async function waitForAppAndOpenBrowser() {
const deadline = Date.now() + 30000;
while (Date.now() < deadline) {
const busy = await isAppPortBusy();
if (busy) {
openBrowser(`http://localhost:${appPort}/dashboard`);
pushLog(`[updater] app ready, opened dashboard`);
return;
}
await sleep(1000);
}
pushLog(`[updater] app not responding within 30s, skip browser open`);
}
function relaunchApp() {
if (process.env.UPDATER_RELAUNCH !== "1") return;
const cmd = process.env.UPDATER_RELAUNCH_CMD;
if (!cmd) return;
let args = [];
try { args = JSON.parse(process.env.UPDATER_RELAUNCH_ARGS || "[]"); } catch { /* noop */ }
const isWin = process.platform === "win32";
try {
const child = spawn(cmd, args, {
detached: true,
stdio: "ignore",
windowsHide: true,
shell: isWin,
env: { ...process.env, UPDATER_RELAUNCH: "", UPDATER_RELAUNCH_CMD: "", UPDATER_RELAUNCH_ARGS: "" },
});
child.unref();
pushLog(`[updater] relaunched: ${cmd} ${args.join(" ")} (pid=${child.pid})`);
// Wait for new app to come up, then auto-open browser so user sees the result
waitForAppAndOpenBrowser();
} catch (e) {
pushLog(`[updater] relaunch failed: ${e.message}`);
}
}
function finalize(success, exitCode, error) {
state.done = true;
state.success = success;
state.exitCode = exitCode;
state.error = error;
state.finishedAt = Date.now();
setPhase(success ? "done" : "error");
if (success) relaunchApp();
// Linger so browser can poll final status, then exit & close the port
setTimeout(() => {
try { server.close(); } catch { /* ignore */ }
process.exit(success ? 0 : 1);
}, lingerMs);
}