Spaces:
Running
Running
Jo game tum bahut hi jyada achchhe se bana sakte ho vo banao - Initial Deployment
Browse files- README.md +7 -5
- index.html +483 -19
- prompts.txt +1 -0
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: cosmic-energy
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emoji: 🐳
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colorFrom: gray
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colorTo: yellow
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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<!
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<html>
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| 1 |
+
<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
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<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
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<title>Cosmic Clicker Adventure</title>
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| 7 |
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<script src="https://cdn.tailwindcss.com"></script>
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| 8 |
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<style>
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| 9 |
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@import url('https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap');
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| 10 |
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.game-font {
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| 11 |
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font-family: 'Press Start 2P', cursive;
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| 12 |
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}
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| 13 |
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| 14 |
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.game-container {
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| 15 |
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perspective: 1000px;
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| 16 |
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}
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| 17 |
+
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| 18 |
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.clickable-pet {
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| 19 |
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transform-style: preserve-3d;
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| 20 |
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transition: all 0.3s ease;
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| 21 |
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}
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| 22 |
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| 23 |
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.clickable-pet:hover {
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| 24 |
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transform: rotateY(15deg) scale(1.05);
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}
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.clickable-pet:active {
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transform: scale(0.95);
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| 29 |
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}
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| 30 |
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| 31 |
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.particle {
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| 32 |
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position: absolute;
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| 33 |
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border-radius: 50%;
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| 34 |
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pointer-events: none;
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| 35 |
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}
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| 36 |
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| 37 |
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.power-up {
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| 38 |
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animation: float 3s ease-in-out infinite;
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| 39 |
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}
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| 40 |
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| 41 |
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.power-up:hover {
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| 42 |
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animation: bounce 0.5s ease infinite;
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| 43 |
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}
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| 44 |
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| 45 |
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@keyframes float {
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| 46 |
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0% { transform: translateY(0px); }
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| 47 |
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50% { transform: translateY(-15px); }
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| 48 |
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100% { transform: translateY(0px); }
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| 49 |
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}
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| 50 |
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| 51 |
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@keyframes bounce {
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| 52 |
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0%, 100% { transform: translateY(0) scale(1); }
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| 53 |
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50% { transform: translateY(-20px) scale(1.1); }
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| 54 |
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}
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| 55 |
+
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| 56 |
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.progress-bar {
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| 57 |
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height: 20px;
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| 58 |
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border-radius: 10px;
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| 59 |
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transition: width 0.3s ease;
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| 60 |
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}
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| 61 |
+
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| 62 |
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.tooltip {
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| 63 |
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visibility: hidden;
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| 64 |
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opacity: 0;
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| 65 |
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transition: opacity 0.3s;
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| 66 |
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}
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| 67 |
+
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| 68 |
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.tooltip-trigger:hover + .tooltip {
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| 69 |
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visibility: visible;
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| 70 |
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opacity: 1;
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| 71 |
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}
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| 72 |
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</style>
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| 73 |
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</head>
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| 74 |
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<body class="bg-gray-900 text-white min-h-screen flex flex-col">
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| 75 |
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<div class="container mx-auto px-4 py-8 flex-grow">
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| 76 |
+
<!-- Header -->
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| 77 |
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<header class="mb-8 text-center">
|
| 78 |
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<h1 class="text-4xl md:text-6xl font-bold game-font text-transparent bg-clip-text bg-gradient-to-r from-purple-400 via-pink-500 to-yellow-400 mb-4">
|
| 79 |
+
COSMIC CLICKER
|
| 80 |
+
</h1>
|
| 81 |
+
<p class="game-font text-yellow-300 mb-4">Click to collect cosmic energy and upgrade your astral companion!</p>
|
| 82 |
+
</header>
|
| 83 |
+
|
| 84 |
+
<!-- Main Game Area -->
|
| 85 |
+
<div class="game-container flex flex-col md:flex-row items-center justify-between gap-8">
|
| 86 |
+
<!-- Stats Panel -->
|
| 87 |
+
<div class="w-full md:w-1/4 bg-gray-800 rounded-lg p-4 shadow-xl border-2 border-purple-700">
|
| 88 |
+
<div class="mb-6">
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| 89 |
+
<h2 class="game-font text-xl text-purple-300 mb-2">COSMIC ENERGY</h2>
|
| 90 |
+
<div class="text-3xl game-font text-yellow-300 flex items-center">
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| 91 |
+
<span id="score">0</span>
|
| 92 |
+
<span class="text-sm ml-2 text-gray-400">CE</span>
|
| 93 |
+
</div>
|
| 94 |
+
</div>
|
| 95 |
+
|
| 96 |
+
<div class="mb-6">
|
| 97 |
+
<h2 class="game-font text-xl text-purple-300 mb-2">ENERGY PER CLICK</h2>
|
| 98 |
+
<div class="text-2xl game-font text-green-300">
|
| 99 |
+
<span id="click-power">1</span> <span class="text-sm text-gray-400">CE/click</span>
|
| 100 |
+
</div>
|
| 101 |
+
</div>
|
| 102 |
+
|
| 103 |
+
<div class="mb-6">
|
| 104 |
+
<h2 class="game-font text-xl text-purple-300 mb-2">AUTO COLLECTORS</h2>
|
| 105 |
+
<div class="text-2xl game-font text-blue-300">
|
| 106 |
+
<span id="auto-clickers">0</span> <span class="text-sm text-gray-400">(</span><span id="auto-power">0</span><span class="text-sm text-gray-400"> CE/s)</span>
|
| 107 |
+
</div>
|
| 108 |
+
</div>
|
| 109 |
+
|
| 110 |
+
<div class="relative tooltip-trigger mb-2">
|
| 111 |
+
<div class="progress-bar bg-gradient-to-r from-purple-600 to-pink-500" id="experience-bar" style="width: 0%"></div>
|
| 112 |
+
<span class="text-xs game-font mt-1 block">LEVEL <span id="level">1</span></span>
|
| 113 |
+
<div class="tooltip absolute bottom-full left-0 mb-2 p-2 bg-gray-900 border border-purple-500 rounded-md text-xs">
|
| 114 |
+
Next level in: <span id="next-level">100</span> CE
|
| 115 |
+
</div>
|
| 116 |
+
</div>
|
| 117 |
+
</div>
|
| 118 |
+
|
| 119 |
+
<!-- Clickable Pet -->
|
| 120 |
+
<div class="relative w-full md:w-2/4 flex flex-col items-center">
|
| 121 |
+
<div id="pet-area" class="relative w-64 h-64 md:w-80 md:h-80 flex items-center justify-center cursor-pointer">
|
| 122 |
+
<div id="clickable-pet" class="clickable-pet w-full h-full flex items-center justify-center">
|
| 123 |
+
<div class="w-3/4 h-3/4 rounded-full bg-gradient-to-br from-purple-500 to-blue-600 shadow-xl flex items-center justify-center relative overflow-hidden">
|
| 124 |
+
<div class="absolute w-full h-full bg-white opacity-20 rounded-full" style="filter: blur(20px);"></div>
|
| 125 |
+
<div class="w-1/3 h-1/3 rounded-full bg-white opacity-30 animate-pulse"></div>
|
| 126 |
+
<div class="absolute top-1/4 left-1/4 w-4 h-4 rounded-full bg-white"></div>
|
| 127 |
+
<div class="absolute top-1/4 right-1/4 w-4 h-4 rounded-full bg-white"></div>
|
| 128 |
+
<div class="absolute bottom-1/3 left-1/2 w-1/2 h-6 rounded-full bg-pink-400 opacity-70" style="transform: translateX(-50%);"></div>
|
| 129 |
+
</div>
|
| 130 |
+
</div>
|
| 131 |
+
</div>
|
| 132 |
+
<button id="special-attack" class="game-font mt-4 px-6 py-2 bg-gradient-to-r from-pink-600 to-purple-600 rounded-full text-white shadow-lg hover:shadow-xl transform hover:scale-105 transition-all disabled:opacity-50 disabled:cursor-not-allowed">
|
| 133 |
+
ASTAL BURST (Ready!)
|
| 134 |
+
</button>
|
| 135 |
+
</div>
|
| 136 |
+
|
| 137 |
+
<!-- Upgrades Panel -->
|
| 138 |
+
<div class="w-full md:w-1/4 bg-gray-800 rounded-lg p-4 shadow-xl border-2 border-blue-700">
|
| 139 |
+
<h2 class="game-font text-xl text-blue-300 mb-4">UPGRADES</h2>
|
| 140 |
+
|
| 141 |
+
<div class="space-y-4">
|
| 142 |
+
<button id="upgrade-click" class="w-full game-font text-left px-4 py-2 bg-gradient-to-r from-purple-700 to-purple-900 rounded-lg flex justify-between items-center hover:scale-[1.02] transition-transform">
|
| 143 |
+
<span>Enhanced Clicks</span>
|
| 144 |
+
<span class="text-yellow-300" id="click-cost">50 CE</span>
|
| 145 |
+
</button>
|
| 146 |
+
|
| 147 |
+
<button id="buy-auto-clicker" class="w-full game-font text-left px-4 py-2 bg-gradient-to-r from-blue-700 to-blue-900 rounded-lg flex justify-between items-center hover:scale-[1.02] transition-transform">
|
| 148 |
+
<span>Cosmic Collector</span>
|
| 149 |
+
<span class="text-yellow-300" id="auto-clicker-cost">100 CE</span>
|
| 150 |
+
</button>
|
| 151 |
+
|
| 152 |
+
<button id="upgrade-auto" class="w-full game-font text-left px-4 py-2 bg-gradient-to-r from-green-700 to-green-900 rounded-lg flex justify-between items-center hover:scale-[1.02] transition-transform">
|
| 153 |
+
<span>Collector Efficiency</span>
|
| 154 |
+
<span class="text-yellow-300" id="auto-upgrade-cost">200 CE</span>
|
| 155 |
+
</button>
|
| 156 |
+
</div>
|
| 157 |
+
|
| 158 |
+
<h2 class="game-font text-xl text-pink-300 mt-6 mb-4">POWER-UPS</h2>
|
| 159 |
+
<div class="grid grid-cols-2 gap-2">
|
| 160 |
+
<button class="power-up game-font text-xs px-2 py-1 bg-gradient-to-b from-yellow-500 to-yellow-700 rounded-lg flex flex-col items-center justify-center">
|
| 161 |
+
<span>2x Clicks</span>
|
| 162 |
+
<span>30s</span>
|
| 163 |
+
<span>500 CE</span>
|
| 164 |
+
</button>
|
| 165 |
+
<button class="power-up game-font text-xs px-2 py-1 bg-gradient-to-b from-red-500 to-red-700 rounded-lg flex flex-col items-center justify-center">
|
| 166 |
+
<span>3x Auto</span>
|
| 167 |
+
<span>45s</span>
|
| 168 |
+
<span>750 CE</span>
|
| 169 |
+
</button>
|
| 170 |
+
<button class="power-up game-font text-xs px-2 py-1 bg-gradient-to-b from-purple-500 to-purple-700 rounded-lg flex flex-col items-center justify-center">
|
| 171 |
+
<span>CE Rain</span>
|
| 172 |
+
<span>60s</span>
|
| 173 |
+
<span>1000 CE</span>
|
| 174 |
+
</button>
|
| 175 |
+
<button class="power-up game-font text-xs px-2 py-1 bg-gradient-to-b from-blue-500 to-blue-700 rounded-lg flex flex-col items-center justify-center">
|
| 176 |
+
<span>Time Warp</span>
|
| 177 |
+
<span>90s</span>
|
| 178 |
+
<span>1500 CE</span>
|
| 179 |
+
</button>
|
| 180 |
+
</div>
|
| 181 |
+
</div>
|
| 182 |
+
</div>
|
| 183 |
+
|
| 184 |
+
<!-- Achievements -->
|
| 185 |
+
<div class="mt-12 bg-gray-800 rounded-lg p-4 border-2 border-yellow-700">
|
| 186 |
+
<h2 class="game-font text-xl text-yellow-300 mb-4">ACHIEVEMENTS</h2>
|
| 187 |
+
<div class="grid grid-cols-2 md:grid-cols-4 gap-4">
|
| 188 |
+
<div class="bg-gray-700 rounded p-2 border border-gray-600 flex items-center opacity-50">
|
| 189 |
+
<div class="w-8 h-8 rounded-full bg-yellow-500 flex items-center justify-center mr-2">
|
| 190 |
+
<span class="game-font text-xs">1</span>
|
| 191 |
+
</div>
|
| 192 |
+
<span class="game-font text-xs">First Click</span>
|
| 193 |
+
</div>
|
| 194 |
+
<div class="bg-gray-700 rounded p-2 border border-gray-600 flex items-center opacity-50">
|
| 195 |
+
<div class="w-8 h-8 rounded-full bg-yellow-500 flex items-center justify-center mr-2">
|
| 196 |
+
<span class="game-font text-xs">2</span>
|
| 197 |
+
</div>
|
| 198 |
+
<span class="game-font text-xs">100 Cosmic Energy</span>
|
| 199 |
+
</div>
|
| 200 |
+
<div class="bg-gray-700 rounded p-2 border border-gray-600 flex items-center opacity-50">
|
| 201 |
+
<div class="w-8 h-8 rounded-full bg-yellow-500 flex items-center justify-center mr-2">
|
| 202 |
+
<span class="game-font text-xs">3</span>
|
| 203 |
+
</div>
|
| 204 |
+
<span class="game-font text-xs">5 Collectors</span>
|
| 205 |
+
</div>
|
| 206 |
+
<div class="bg-gray-700 rounded p-2 border border-gray-600 flex items-center opacity-50">
|
| 207 |
+
<div class="w-8 h-8 rounded-full bg-yellow-500 flex items-center justify-center mr-2">
|
| 208 |
+
<span class="game-font text-xs">4</span>
|
| 209 |
+
</div>
|
| 210 |
+
<span class="game-font text-xs">Astral Master</span>
|
| 211 |
+
</div>
|
| 212 |
+
</div>
|
| 213 |
+
</div>
|
| 214 |
+
</div>
|
| 215 |
+
|
| 216 |
+
<!-- Footer -->
|
| 217 |
+
<footer class="game-font text-xs text-center py-4 bg-gray-800 border-t border-purple-900">
|
| 218 |
+
Made with <span class="text-pink-500">♥</span> in the cosmos | Save your progress by refreshing the page
|
| 219 |
+
</footer>
|
| 220 |
+
|
| 221 |
+
<script>
|
| 222 |
+
// Game state
|
| 223 |
+
const game = {
|
| 224 |
+
score: 0,
|
| 225 |
+
clickPower: 1,
|
| 226 |
+
autoClickers: 0,
|
| 227 |
+
autoPower: 0,
|
| 228 |
+
autoClickerBaseCost: 100,
|
| 229 |
+
clickUpgradeCost: 50,
|
| 230 |
+
autoUpgradeCost: 200,
|
| 231 |
+
level: 1,
|
| 232 |
+
experience: 0,
|
| 233 |
+
nextLevel: 100,
|
| 234 |
+
specialAttackReady: true,
|
| 235 |
+
powerUps: {
|
| 236 |
+
clickMultiplier: 1,
|
| 237 |
+
autoMultiplier: 1,
|
| 238 |
+
duration: 0
|
| 239 |
+
}
|
| 240 |
+
};
|
| 241 |
+
|
| 242 |
+
// DOM elements
|
| 243 |
+
const elements = {
|
| 244 |
+
score: document.getElementById('score'),
|
| 245 |
+
clickPower: document.getElementById('click-power'),
|
| 246 |
+
autoClickers: document.getElementById('auto-clickers'),
|
| 247 |
+
autoPower: document.getElementById('auto-power'),
|
| 248 |
+
clickablePet: document.getElementById('clickable-pet'),
|
| 249 |
+
petArea: document.getElementById('pet-area'),
|
| 250 |
+
upgradeClick: document.getElementById('upgrade-click'),
|
| 251 |
+
clickCost: document.getElementById('click-cost'),
|
| 252 |
+
buyAutoClicker: document.getElementById('buy-auto-clicker'),
|
| 253 |
+
autoClickerCost: document.getElementById('auto-clicker-cost'),
|
| 254 |
+
upgradeAuto: document.getElementById('upgrade-auto'),
|
| 255 |
+
autoUpgradeCost: document.getElementById('auto-upgrade-cost'),
|
| 256 |
+
specialAttack: document.getElementById('special-attack'),
|
| 257 |
+
level: document.getElementById('level'),
|
| 258 |
+
experienceBar: document.getElementById('experience-bar'),
|
| 259 |
+
nextLevel: document.getElementById('next-level')
|
| 260 |
+
};
|
| 261 |
+
|
| 262 |
+
// Load game from localStorage
|
| 263 |
+
function loadGame() {
|
| 264 |
+
const savedGame = localStorage.getItem('cosmicClickerSave');
|
| 265 |
+
if (savedGame) {
|
| 266 |
+
const parsed = JSON.parse(savedGame);
|
| 267 |
+
Object.assign(game, parsed);
|
| 268 |
+
updateUI();
|
| 269 |
+
}
|
| 270 |
+
}
|
| 271 |
+
|
| 272 |
+
// Save game to localStorage
|
| 273 |
+
function saveGame() {
|
| 274 |
+
localStorage.setItem('cosmicClickerSave', JSON.stringify(game));
|
| 275 |
+
}
|
| 276 |
+
|
| 277 |
+
// Update all UI elements
|
| 278 |
+
function updateUI() {
|
| 279 |
+
elements.score.textContent = Math.floor(game.score);
|
| 280 |
+
elements.clickPower.textContent = game.clickPower * game.powerUps.clickMultiplier;
|
| 281 |
+
elements.autoClickers.textContent = game.autoClickers;
|
| 282 |
+
elements.autoPower.textContent = (game.autoPower * game.powerUps.autoMultiplier).toFixed(1);
|
| 283 |
+
elements.clickCost.textContent = `${Math.floor(game.clickUpgradeCost)} CE`;
|
| 284 |
+
elements.autoClickerCost.textContent = `${Math.floor(game.autoClickerBaseCost * Math.pow(1.15, game.autoClickers))} CE`;
|
| 285 |
+
elements.autoUpgradeCost.textContent = `${Math.floor(game.autoUpgradeCost)} CE`;
|
| 286 |
+
elements.level.textContent = game.level;
|
| 287 |
+
|
| 288 |
+
const expPercentage = (game.experience / game.nextLevel) * 100;
|
| 289 |
+
elements.experienceBar.style.width = `${expPercentage}%`;
|
| 290 |
+
elements.nextLevel.textContent = Math.ceil(game.nextLevel - game.experience);
|
| 291 |
+
|
| 292 |
+
// Disable buttons if player can't afford them
|
| 293 |
+
elements.upgradeClick.disabled = game.score < game.clickUpgradeCost;
|
| 294 |
+
elements.buyAutoClicker.disabled = game.score < (game.autoClickerBaseCost * Math.pow(1.15, game.autoClickers));
|
| 295 |
+
elements.upgradeAuto.disabled = game.score < game.autoUpgradeCost;
|
| 296 |
+
}
|
| 297 |
+
|
| 298 |
+
// Add cosmic energy
|
| 299 |
+
function addScore(amount) {
|
| 300 |
+
game.score += amount;
|
| 301 |
+
game.experience += amount;
|
| 302 |
+
|
| 303 |
+
// Check for level up
|
| 304 |
+
if (game.experience >= game.nextLevel) {
|
| 305 |
+
game.level++;
|
| 306 |
+
game.experience -= game.nextLevel;
|
| 307 |
+
game.nextLevel = Math.floor(game.nextLevel * 1.5);
|
| 308 |
+
|
| 309 |
+
// Level up effect
|
| 310 |
+
createParticles(elements.petArea, 30, 'text-yellow-300', '★');
|
| 311 |
+
elements.level.classList.add('animate-ping');
|
| 312 |
+
setTimeout(() => {
|
| 313 |
+
elements.level.classList.remove('animate-ping');
|
| 314 |
+
}, 1000);
|
| 315 |
+
}
|
| 316 |
+
|
| 317 |
+
updateUI();
|
| 318 |
+
saveGame();
|
| 319 |
+
}
|
| 320 |
+
|
| 321 |
+
// Create visual particles
|
| 322 |
+
function createParticles(parent, count, color, content) {
|
| 323 |
+
for (let i = 0; i < count; i++) {
|
| 324 |
+
const particle = document.createElement('div');
|
| 325 |
+
particle.className = `particle ${color} game-font text-sm`;
|
| 326 |
+
particle.textContent = content;
|
| 327 |
+
|
| 328 |
+
// Random position
|
| 329 |
+
const rect = parent.getBoundingClientRect();
|
| 330 |
+
const x = Math.random() * rect.width;
|
| 331 |
+
const y = Math.random() * rect.height;
|
| 332 |
+
|
| 333 |
+
particle.style.left = `${x}px`;
|
| 334 |
+
particle.style.top = `${y}px`;
|
| 335 |
+
|
| 336 |
+
// Random animation
|
| 337 |
+
const angle = Math.random() * Math.PI * 2;
|
| 338 |
+
const distance = 50 + Math.random() * 50;
|
| 339 |
+
const duration = 1 + Math.random() * 2;
|
| 340 |
+
|
| 341 |
+
particle.style.opacity = '1';
|
| 342 |
+
particle.style.transform = `scale(${0.5 + Math.random()})`;
|
| 343 |
+
|
| 344 |
+
parent.appendChild(particle);
|
| 345 |
+
|
| 346 |
+
// Animate
|
| 347 |
+
setTimeout(() => {
|
| 348 |
+
particle.style.transition = `all ${duration}s ease-out`;
|
| 349 |
+
particle.style.transform = `translate(${Math.cos(angle) * distance}px, ${Math.sin(angle) * distance}px) scale(0.1)`;
|
| 350 |
+
particle.style.opacity = '0';
|
| 351 |
+
}, 10);
|
| 352 |
+
|
| 353 |
+
// Remove after animation
|
| 354 |
+
setTimeout(() => {
|
| 355 |
+
parent.removeChild(particle);
|
| 356 |
+
}, duration * 1000);
|
| 357 |
+
}
|
| 358 |
+
}
|
| 359 |
+
|
| 360 |
+
// Special attack
|
| 361 |
+
function specialAttack() {
|
| 362 |
+
if (!game.specialAttackReady) return;
|
| 363 |
+
|
| 364 |
+
game.specialAttackReady = false;
|
| 365 |
+
elements.specialAttack.disabled = true;
|
| 366 |
+
elements.specialAttack.textContent = 'Recharging...';
|
| 367 |
+
|
| 368 |
+
// Big click effect
|
| 369 |
+
const power = game.clickPower * 20 * game.powerUps.clickMultiplier;
|
| 370 |
+
addScore(power);
|
| 371 |
+
|
| 372 |
+
// Visual effect
|
| 373 |
+
elements.clickablePet.style.transform = 'scale(0.8)';
|
| 374 |
+
setTimeout(() => {
|
| 375 |
+
elements.clickablePet.style.transform = 'scale(1)';
|
| 376 |
+
}, 200);
|
| 377 |
+
|
| 378 |
+
createParticles(elements.petArea, 50, 'text-purple-300', '+');
|
| 379 |
+
|
| 380 |
+
// Recharge after 30 seconds
|
| 381 |
+
setTimeout(() => {
|
| 382 |
+
game.specialAttackReady = true;
|
| 383 |
+
elements.specialAttack.disabled = false;
|
| 384 |
+
elements.specialAttack.textContent = 'ASTAL BURST (Ready!)';
|
| 385 |
+
}, 30000);
|
| 386 |
+
}
|
| 387 |
+
|
| 388 |
+
// Auto clicker logic
|
| 389 |
+
function autoClickerTick() {
|
| 390 |
+
if (game.autoClickers > 0) {
|
| 391 |
+
const earned = game.autoPower * game.powerUps.autoMultiplier / 10;
|
| 392 |
+
addScore(earned);
|
| 393 |
+
}
|
| 394 |
+
}
|
| 395 |
+
|
| 396 |
+
// Initialize game
|
| 397 |
+
function init() {
|
| 398 |
+
loadGame();
|
| 399 |
+
|
| 400 |
+
// Set up click handler
|
| 401 |
+
elements.clickablePet.addEventListener('click', () => {
|
| 402 |
+
const power = game.clickPower * game.powerUps.clickMultiplier;
|
| 403 |
+
addScore(power);
|
| 404 |
+
|
| 405 |
+
// Visual feedback
|
| 406 |
+
elements.clickablePet.style.transform = 'scale(0.95)';
|
| 407 |
+
setTimeout(() => {
|
| 408 |
+
elements.clickablePet.style.transform = 'scale(1)';
|
| 409 |
+
}, 200);
|
| 410 |
+
|
| 411 |
+
createParticles(elements.petArea, 5, 'text-white', '+');
|
| 412 |
+
});
|
| 413 |
+
|
| 414 |
+
// Set up upgrade buttons
|
| 415 |
+
elements.upgradeClick.addEventListener('click', () => {
|
| 416 |
+
if (game.score >= game.clickUpgradeCost) {
|
| 417 |
+
game.score -= game.clickUpgradeCost;
|
| 418 |
+
game.clickPower += 1;
|
| 419 |
+
game.clickUpgradeCost = Math.floor(game.clickUpgradeCost * 1.5);
|
| 420 |
+
|
| 421 |
+
// Visual effect
|
| 422 |
+
createParticles(elements.upgradeClick, 10, 'text-purple-300', '↑');
|
| 423 |
+
|
| 424 |
+
updateUI();
|
| 425 |
+
saveGame();
|
| 426 |
+
}
|
| 427 |
+
});
|
| 428 |
+
|
| 429 |
+
elements.buyAutoClicker.addEventListener('click', () => {
|
| 430 |
+
const cost = game.autoClickerBaseCost * Math.pow(1.15, game.autoClickers);
|
| 431 |
+
if (game.score >= cost) {
|
| 432 |
+
game.score -= cost;
|
| 433 |
+
game.autoClickers += 1;
|
| 434 |
+
game.autoPower += 0.5;
|
| 435 |
+
|
| 436 |
+
// Visual effect
|
| 437 |
+
createParticles(elements.buyAutoClicker, 10, 'text-blue-300', '↑');
|
| 438 |
+
|
| 439 |
+
updateUI();
|
| 440 |
+
saveGame();
|
| 441 |
+
}
|
| 442 |
+
});
|
| 443 |
+
|
| 444 |
+
elements.upgradeAuto.addEventListener('click', () => {
|
| 445 |
+
if (game.score >= game.autoUpgradeCost) {
|
| 446 |
+
game.score -= game.autoUpgradeCost;
|
| 447 |
+
game.autoPower += 0.2;
|
| 448 |
+
game.autoUpgradeCost = Math.floor(game.autoUpgradeCost * 1.4);
|
| 449 |
+
|
| 450 |
+
// Visual effect
|
| 451 |
+
createParticles(elements.upgradeAuto, 10, 'text-green-300', '↑');
|
| 452 |
+
|
| 453 |
+
updateUI();
|
| 454 |
+
saveGame();
|
| 455 |
+
}
|
| 456 |
+
});
|
| 457 |
+
|
| 458 |
+
// Special attack
|
| 459 |
+
elements.specialAttack.addEventListener('click', specialAttack);
|
| 460 |
+
|
| 461 |
+
// Set up auto clicker interval
|
| 462 |
+
setInterval(autoClickerTick, 100);
|
| 463 |
+
|
| 464 |
+
// Periodic save
|
| 465 |
+
setInterval(saveGame, 10000);
|
| 466 |
+
|
| 467 |
+
// Initial UI update
|
| 468 |
+
updateUI();
|
| 469 |
+
|
| 470 |
+
// Unlock first achievement
|
| 471 |
+
setTimeout(() => {
|
| 472 |
+
document.querySelector('.game-container').classList.add('animate-pulse');
|
| 473 |
+
setTimeout(() => {
|
| 474 |
+
document.querySelector('.game-container').classList.remove('animate-pulse');
|
| 475 |
+
}, 1000);
|
| 476 |
+
}, 1000);
|
| 477 |
+
}
|
| 478 |
+
|
| 479 |
+
// Start the game
|
| 480 |
+
init();
|
| 481 |
+
</script>
|
| 482 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=A3qualityo/cosmic-energy" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 483 |
+
</html>
|
prompts.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Jo game tum bahut hi jyada achchhe se bana sakte ho vo banao
|