LAYER / src /lib /types.ts
Claude
Mark which stages are actually responsible for perceived realism
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export type ImplementationMode = "local" | "nim" | "unavailable";
export type Implementation = {
mode: ImplementationMode;
model: string;
runtime?: string;
precision?: string;
latencyMs?: number;
vramGb?: number;
throughput?: string;
notes?: string;
};
export type FailureModeId = 1 | 2 | 3 | 4 | 5;
export const FAILURE_MODES: Record<FailureModeId, { name: string; description: string }> = {
1: {
name: "The Uncanny Valley",
description:
"Stiff upper facial regions, unnatural lack of global head movement, severe temporal jitter across frames.",
},
2: {
name: "The End-of-Speech Pop",
description:
"The generated mouth region visibly clashes in color/saturation with the original static image on reverting to silence.",
},
3: {
name: "Cascaded Latency",
description:
"ASR β†’ LLM β†’ TTS β†’ THG run fully serially, each adding sequential latency that caps responsiveness.",
},
4: {
name: "VRAM Death",
description: "Requires 32GB+ with no quantization path β€” measured, not theoretical.",
},
5: {
name: "The VASA-1 Problem",
description: "A brilliant claim with no repo and no reproduction. If there's no code, it doesn't count.",
},
};
export type FailureVerdict = "pass" | "fail" | "at-risk" | "n/a";
export type FailureAudit = {
mode: FailureModeId;
verdict: FailureVerdict;
note: string;
};
export type Tier = "A" | "B" | "C";
export type Confidence = "confirmed" | "inferred";
export type PipelineNode = {
id: string;
label: string;
category:
| "vision"
| "asr"
| "llm"
| "tts"
| "avatar"
| "video"
| "keyframer"
| "orchestration";
summary: string;
handoffOut?: string;
expertNote: string;
implementations: Implementation[];
children?: PipelineNode[];
tier?: Tier;
failureModeAudit?: FailureAudit[];
confidence?: Confidence;
// True for stages whose own output quality directly determines how human
// this looks/sounds (Avatar, TTS, Video) β€” as opposed to stages that affect
// correctness or latency but aren't themselves a realism bottleneck.
realismCritical?: boolean;
};
export type EdgeKind = "data" | "hosts" | "loop";
export type PipelineEdge = {
source: string;
target: string;
label?: string;
kind: EdgeKind;
};
export type Pipeline = {
id: string;
name: string;
description: string;
sourceInput?: string;
nodes: PipelineNode[];
edges: PipelineEdge[];
pipelineAudit?: FailureAudit[];
};