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import marimo

__generated_with = "0.8.22"
app = marimo.App(width="medium")


@app.cell
def __():
    import marimo as mo
    return (mo,)


@app.cell
def __():
    import pandas as pd 
    df = pd.read_csv("our_visualization/datasets/test_set.csv")
    df.head()
    return df, pd


@app.cell
def __():
    import pickle
    from utils import ChessBoard
    import onnxruntime as ort
    from leela_board import _idx_to_move_bn, _idx_to_move_wn
    import numpy as np 
    from onnx2torch import convert
    import onnx
    import torch 
    import os 

    def get_models(root="/Users/sereda/Documents/chessXAI/our_visualization/models"):
        paths = os.listdir(root)
        model_paths = []
        for path in paths:
            if ".onnx" in path: model_paths.append(os.path.join(root, path))
        return model_paths

    def get_activations_from_model(model_path, pattern, fen):
        # Write hooks for selected model path
        def register_hooks_for_capture(model, pattern):
            activations = {}
            def get_activation(name):
                def hook(module, input, output):
                    activations[name] = output.detach().numpy()
                return hook 

            handles = []
            for n, m in model.named_modules():
                if pattern in n:
                    handle = m.register_forward_hook(get_activation(n))
                    handles.append(handle)
            return activations, handles

        # Load model and register hooks for it 
        model = convert(onnx.load(model_path))
        act, handles = register_hooks_for_capture(model, pattern)

        # Get fen and pass it through model to generate activations
        board = ChessBoard(fen)
        inputs = board.t
        _, _, _ = model(inputs.unsqueeze(dim=0))

        # Remove handles
        [h.remove() for h in handles]
        return act
    return (
        ChessBoard,
        convert,
        get_activations_from_model,
        get_models,
        np,
        onnx,
        ort,
        os,
        pickle,
        torch,
    )


@app.cell
def __(df, mo):
    min_elo, max_elo = df["Rating"].min() // 100 * 100, df["Rating"].max() // 100 * 100
    elo_list = [f"{elo}" for elo in range(min_elo, max_elo + 100, 100)]
    dropdown_elo = mo.ui.dropdown(value = "1000", options=elo_list, label=f"Select rating in range of {min_elo} - {max_elo}")
    dropdown_elo
    return dropdown_elo, elo_list, max_elo, min_elo


@app.cell
def __(df, dropdown_elo, mo):
    unique_themes = set()
    df_rated = df[(df["Rating"] >= int(dropdown_elo.value)) & (df["Rating"] <= int(dropdown_elo.value) + 100)]
    for i in range(len(df_rated)):
        themes = df_rated.iloc[i]["Themes"].split(" ")
        for theme in themes: unique_themes.add(theme)
    unique_themes_list = list(unique_themes)
    unique_themes_list.sort()

    dropdown_themes = mo.ui.dropdown(value=unique_themes_list[0], options=unique_themes_list, label=f"Select puzzle theme")
    dropdown_themes
    return (
        df_rated,
        dropdown_themes,
        i,
        theme,
        themes,
        unique_themes,
        unique_themes_list,
    )


@app.cell
def __(df_rated, dropdown_themes):
    themes_mask = []
    def _(themes_mask):
        for i in range(len(df_rated)):
            themes_new = df_rated.iloc[i]["Themes"].split(" ")
            if dropdown_themes.value in themes_new: themes_mask.append(i)
    _(themes_mask)
    fens = list(df_rated.iloc[themes_mask]["FEN"])
    df_rated.iloc[themes_mask][["FEN", "Moves", "Themes", "Rating"]]
    return fens, themes_mask


@app.cell
def __(fens, mo):
    dropdown_fen = mo.ui.dropdown(value = fens[0], options=fens, label="Select FEN")
    dropdown_fen
    return (dropdown_fen,)


@app.cell
def __(df_rated, dropdown_fen, mo):
    moves = df_rated[df_rated["FEN"] == dropdown_fen.value]["Moves"].iloc[0].split(" ")
    player_moves = moves[1::2]
    board_moves = []
    def _(board_moves):
        for i in range(len(player_moves)):
            board_moves.append(moves[:2 * i + 1])
    _(board_moves)
    moves_dict = {pm: om for pm, om in zip(player_moves, board_moves)}
    dropdown_moves = mo.ui.dropdown(options=moves_dict, value=player_moves[0], label="Select which player move to look at")
    # print(moves)
    dropdown_moves
    return board_moves, dropdown_moves, moves, moves_dict, player_moves


@app.cell
def __(dropdown_moves, mo):
    dropdown_layer = mo.ui.dropdown(value="0", options=[f"{i}" for i in range(15)], label="Select layer (smaller - closer to input)")
    focus_square = mo.ui.text_area(value=dropdown_moves.selected_key[:2], placeholder="Input square to look at (e.g. a1, b8, ...")
    mo.vstack([dropdown_layer, focus_square])
    return dropdown_layer, focus_square


@app.cell
def __(ChessBoard, dropdown_fen, dropdown_moves):
    def _():
        board = ChessBoard(dropdown_fen.value)
        for move in dropdown_moves.value:
            print(move)
            # board.move(move)
        return board.board.pc_board.fen()
    FEN = _()
    return (FEN,)


@app.cell
def __(focus_square):
    import chess 
    from global_data import global_data

    focus_square_ind = 8 * (int(focus_square.value[1]) - 1) + ord(focus_square.value[0]) - ord("a")

    def set_plotting_parameters(act, layer_number, fen):
        layer_key = [k for k in act.keys() if "0" in k][0].replace("0", f"{layer_number}")
        print(act.keys())
        global_data.model = 'test'
        global_data.activations = act[layer_key][0, :, ::-1 , :]
        print(global_data.activations.shape)
        global_data.subplot_rows = 8
        global_data.subplot_cols = 4
        global_data.board = chess.Board(fen)
        global_data.show_all_heads = True
        # global_data.selected_head = 1
        global_data.visualization_mode = 'ROW'
        global_data.focused_square_ind = focus_square_ind
        # global_data.heatmap_horizontal_gap = 0.001

        global_data.visualization_mode_is_64x64 = False
        global_data.colorscale_mode = "mode1"
        global_data.show_colorscale = False
    return chess, focus_square_ind, global_data, set_plotting_parameters


@app.cell
def __(
    FEN,
    dropdown_layer,
    get_activations_from_model,
    get_models,
    set_plotting_parameters,
):
    # FEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
    # board = ChessBoard("r1b2rk1/pp2pp1p/6p1/3Qb2q/1P4n1/2P1BN2/P2N1PPP/R4RK1 w - - 0 14")
    # board.move("f3e5")
    # FEN = board.board.pc_board.fen()
    PATTERN = "mha/QK/softmax"
    # PATTERN = "smolgen_weights"
    MODEL = get_models()[-1]
    ACTIVATIONS = get_activations_from_model(MODEL, PATTERN, FEN)
    set_plotting_parameters(ACTIVATIONS, int(dropdown_layer.value), FEN)
    from activation_heatmap import heatmap_figure
    fig = heatmap_figure()
    fig.update_layout(height=1500, width=1200)
    fig
    return ACTIVATIONS, MODEL, PATTERN, fig, heatmap_figure


@app.cell
def __():
    # Add fens after opponents moves 
    # Default squares of interest
    return


if __name__ == "__main__":
    app.run()