Create app.py
Browse files
app.py
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import streamlit as st
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import random
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def initialize_game():
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if 'money' not in st.session_state:
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st.session_state.money = 100
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st.session_state.heat = 0 # Police attention
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st.session_state.message = "You start in a run-down apartment with $100. What do you do?"
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def commit_crime(crime, risk, reward):
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if random.random() < risk: # Chance of getting caught
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st.session_state.heat += random.randint(10, 30)
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st.session_state.money -= random.randint(10,50)
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st.session_state.message = f"You got caught {crime}! You lost money and gained heat."
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else:
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st.session_state.money += reward
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st.session_state.heat += random.randint(1, 5)
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st.session_state.message = f"You successfully {crime}! You earned ${reward}."
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def main():
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st.title("Liberty City Life (Very Simplified)")
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initialize_game()
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st.write(f"Money: ${st.session_state.money}, Heat: {st.session_state.heat}")
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st.write(st.session_state.message)
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col1, col2 = st.columns(2)
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with col1:
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if st.button("Steal a car (risky)"):
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commit_crime("stealing a car", 0.6, 200)
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if st.button("Mug someone (easy)"):
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commit_crime("mugging someone", 0.3, 50)
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with col2:
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if st.button("Work a day job (safe)"):
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st.session_state.money += 100
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st.session_state.heat -= min(st.session_state.heat, 5)
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st.session_state.message = "You worked a day job and earned $100. Heat reduced."
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if st.button("Go to sleep (reduce heat)"):
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st.session_state.heat = max(0, st.session_state.heat - 20)
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st.session_state.message = "You got some sleep. Heat reduced."
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if st.session_state.heat > 100:
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st.write("The cops are after you! Game over!")
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del st.session_state.money
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del st.session_state.heat
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if __name__ == "__main__":
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main()
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