import streamlit as st import random def initialize_game(): if 'money' not in st.session_state: st.session_state.money = 100 st.session_state.heat = 0 # Police attention st.session_state.message = "You start in a run-down apartment with $100. What do you do?" def commit_crime(crime, risk, reward): if random.random() < risk: # Chance of getting caught st.session_state.heat += random.randint(10, 30) st.session_state.money -= random.randint(10,50) st.session_state.message = f"You got caught {crime}! You lost money and gained heat." else: st.session_state.money += reward st.session_state.heat += random.randint(1, 5) st.session_state.message = f"You successfully {crime}! You earned ${reward}." def main(): st.title("Liberty City Life (Very Simplified)") initialize_game() st.write(f"Money: ${st.session_state.money}, Heat: {st.session_state.heat}") st.write(st.session_state.message) col1, col2 = st.columns(2) with col1: if st.button("Steal a car (risky)"): commit_crime("stealing a car", 0.6, 200) if st.button("Mug someone (easy)"): commit_crime("mugging someone", 0.3, 50) with col2: if st.button("Work a day job (safe)"): st.session_state.money += 100 st.session_state.heat -= min(st.session_state.heat, 5) st.session_state.message = "You worked a day job and earned $100. Heat reduced." if st.button("Go to sleep (reduce heat)"): st.session_state.heat = max(0, st.session_state.heat - 20) st.session_state.message = "You got some sleep. Heat reduced." if st.session_state.heat > 100: st.write("The cops are after you! Game over!") del st.session_state.money del st.session_state.heat if __name__ == "__main__": main()