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import { useEffect, useState } from 'react';
import { CheckCircle2, Circle, Loader } from 'lucide-react';
interface PipelineStage {
id: string;
name: string;
description: string;
status: 'pending' | 'active' | 'completed';
progress?: number;
duration?: number; // in seconds
startTime?: number; // timestamp when stage started
}
interface ProcessingPipelineProps {
isActive: boolean;
currentStage?: string;
synthesizerStartTime?: number | null; // timestamp from parent when synthesis started
className?: string;
}
export default function ProcessingPipeline({
isActive,
currentStage,
synthesizerStartTime,
className = ""
}: ProcessingPipelineProps) {
const [stages, setStages] = useState<PipelineStage[]>([
{
id: 'encoder',
name: 'Speaker Encoder',
description: 'Extracting voice embedding',
status: 'pending',
progress: 0,
duration: 3
},
{
id: 'synthesizer',
name: 'Tacotron2 Synthesizer',
description: 'Generating mel-spectrogram',
status: 'pending',
progress: 0,
duration: 45
},
{
id: 'vocoder',
name: 'WaveRNN Vocoder',
description: 'Converting to audio',
status: 'pending',
progress: 0,
duration: 10
}
]);
// Real-time sync with backend using elapsed time
useEffect(() => {
if (!synthesizerStartTime) {
return;
}
// When a new synthesis starts, reset all stages to pending
setStages(prev => prev.map(stage => ({
...stage,
status: 'pending',
progress: 0
})));
// Update progress based on actual elapsed time from backend
const updateProgress = () => {
const elapsedMs = Date.now() - synthesizerStartTime;
const elapsedSeconds = elapsedMs / 1000;
setStages(prevStages => {
// If synthesis is no longer active, force all stages to completed
if (!isActive) {
return prevStages.map(stage => ({
...stage,
status: 'completed',
progress: 100
}));
}
return prevStages.map(stage => {
// Define stage timing
let stageStart = 0;
let stageDuration = stage.duration || 0;
if (stage.id === 'encoder') {
stageStart = 0;
stageDuration = 3;
} else if (stage.id === 'synthesizer') {
stageStart = 3;
stageDuration = 45;
} else if (stage.id === 'vocoder') {
stageStart = 48;
stageDuration = 10;
}
const stageEnd = stageStart + stageDuration;
// Calculate status based on actual elapsed time
if (elapsedSeconds < stageStart) {
// Stage hasn't started yet
return { ...stage, status: 'pending', progress: 0 };
} else if (elapsedSeconds >= stageStart && elapsedSeconds < stageEnd) {
// Stage is currently active
const stageElapsed = elapsedSeconds - stageStart;
const rawProgress = (stageElapsed / stageDuration) * 100;
// While synthesis is active, never show a full 100% for any stage
const progress = Math.min(99, rawProgress);
return { ...stage, status: 'active', progress };
} else {
// Stage logically finished, but keep it at 99% until synthesis completes
return { ...stage, status: 'active', progress: 99 };
}
});
});
};
// Update immediately
updateProgress();
// Update every 100ms for smooth animation
const interval = setInterval(updateProgress, 100);
return () => clearInterval(interval);
}, [isActive, synthesizerStartTime]);
const getStageIcon = (stage: PipelineStage) => {
if (stage.status === 'completed') {
return <CheckCircle2 className="w-6 h-6 text-green-400" />;
} else if (stage.status === 'active') {
return <Loader className="w-6 h-6 text-blue-400 animate-spin" />;
} else {
return <Circle className="w-6 h-6 text-gray-500" />;
}
};
const getProgressBarColor = (status: string) => {
switch (status) {
case 'completed':
return 'bg-green-500';
case 'active':
return 'bg-blue-500';
default:
return 'bg-gray-600';
}
};
return (
<div className={`space-y-4 ${className}`}>
<div className="flex items-center justify-between">
<h3 className="text-sm font-semibold text-foreground">
Processing Pipeline
</h3>
{isActive && (
<span className="text-xs text-blue-400 animate-pulse">
Synthesizing...
</span>
)}
</div>
<div className="space-y-3">
{stages.map((stage, index) => (
<div key={stage.id} className="space-y-1.5">
{/* Stage Header */}
<div className="flex items-center gap-3">
{getStageIcon(stage)}
<div className="flex-1">
<div className="flex items-center justify-between">
<p className="text-sm font-medium text-foreground">
{stage.name}
</p>
{stage.progress !== undefined && stage.status !== 'pending' && (
<span className="text-xs text-muted-foreground">
{Math.round(stage.progress)}%
</span>
)}
</div>
<p className="text-xs text-muted-foreground">
{stage.description}
</p>
</div>
</div>
{/* Progress Bar */}
<div className="ml-9 h-1.5 bg-surface rounded-full overflow-hidden">
<div
className={`h-full ${getProgressBarColor(stage.status)} transition-all duration-300 ${
stage.progress === 100 ? 'w-full' : ''
}`}
data-progress={Math.round(stage.progress || 0)}
/>
</div>
{/* Connector Line */}
{index < stages.length - 1 && (
<div className="ml-3 h-2 border-l-2 border-gray-600" />
)}
</div>
))}
</div>
{/* Timeline Info */}
<div className="mt-4 p-3 bg-surface rounded-lg border border-border">
<div className="text-xs text-muted-foreground space-y-1">
<p className="flex items-center gap-2">
<CheckCircle2 className="w-3 h-3 text-green-400" />
<span>Speaker Encoder: Loads your voice</span>
</p>
<p className="flex items-center gap-2">
<CheckCircle2 className="w-3 h-3 text-green-400" />
<span>Tacotron2: Generates speech pattern</span>
</p>
<p className="flex items-center gap-2">
<CheckCircle2 className="w-3 h-3 text-green-400" />
<span>Vocoder: Creates audio waveform</span>
</p>
</div>
</div>
</div>
);
}
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