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cdfc1f1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 | /**
* Mathematical utility functions for quantum mechanics calculations
*/
/**
* Validates quantum numbers according to quantum mechanics rules
* @param {number} n - Principal quantum number (n >= 1)
* @param {number} l - Azimuthal quantum number (0 <= l < n)
* @param {number} m - Magnetic quantum number (-l <= m <= l)
* @throws {Error} If quantum numbers are invalid
*/
function validateQuantumNumbers(n, l, m) {
if (n < 1 || !Number.isInteger(n)) {
throw new Error(`Invalid principal quantum number: n=${n} must be a positive integer`);
}
if (l < 0 || l >= n || !Number.isInteger(l)) {
throw new Error(`Invalid azimuthal quantum number: l=${l} must be in range [0, ${n-1}]`);
}
if (Math.abs(m) > l || !Number.isInteger(m)) {
throw new Error(`Invalid magnetic quantum number: m=${m} must be in range [${-l}, ${l}]`);
}
return true;
}
/**
* Safe division with fallback for numerical stability
* @param {number} numerator
* @param {number} denominator
* @param {number} fallback - Value to return if division fails
* @returns {number}
*/
function safeDivide(numerator, denominator, fallback = 0) {
if (denominator === 0 || !isFinite(denominator)) {
console.warn('Division by zero or non-finite denominator');
return fallback;
}
const result = numerator / denominator;
return isFinite(result) ? result : fallback;
}
/**
* Factorial function with memoization
*/
const factorialCache = {};
function factorial(n) {
if (n < 0) return 0;
if (n === 0 || n === 1) return 1;
if (factorialCache[n]) return factorialCache[n];
let result = 1;
for (let i = 2; i <= n; i++) {
result *= i;
}
factorialCache[n] = result;
return result;
}
/**
* Log factorial for numerical stability with large numbers
* @param {number} n
* @returns {number} ln(n!)
*/
function logFactorial(n) {
if (n < 0) return -Infinity;
if (n === 0 || n === 1) return 0;
let result = 0;
for (let i = 2; i <= n; i++) {
result += Math.log(i);
}
return result;
}
/**
* Associated Laguerre polynomial L_n^k(x)
* Used in radial wave function calculation
* @param {number} n - Degree
* @param {number} k - Order
* @param {number} x - Argument
* @returns {number}
*/
function laguerrePolynomial(n, k, x) {
if (n === 0) return 1;
if (n === 1) return 1 + k - x;
// Use recurrence relation for numerical stability
let L_prev2 = 1;
let L_prev1 = 1 + k - x;
let L_current = 0;
for (let i = 2; i <= n; i++) {
L_current = ((2 * i - 1 + k - x) * L_prev1 - (i - 1 + k) * L_prev2) / i;
L_prev2 = L_prev1;
L_prev1 = L_current;
}
return L_current;
}
/**
* Associated Legendre polynomial P_l^m(x)
* Used in angular wave function calculation
* @param {number} l - Degree
* @param {number} m - Order
* @param {number} x - Argument (typically cos(theta))
* @returns {number}
*/
function legendrePolynomial(l, m, x) {
const absM = Math.abs(m);
if (absM > l) return 0;
// Compute P_l^m using recurrence relations
// Start with P_m^m
let pmm = 1.0;
if (absM > 0) {
const somx2 = Math.sqrt((1 - x) * (1 + x));
let fact = 1.0;
for (let i = 1; i <= absM; i++) {
pmm *= -fact * somx2;
fact += 2.0;
}
}
if (l === absM) {
return pmm;
}
// Compute P_{m+1}^m
let pmmp1 = x * (2 * absM + 1) * pmm;
if (l === absM + 1) {
return pmmp1;
}
// Compute P_l^m for l > m+1 using recurrence
let pll = 0;
for (let ll = absM + 2; ll <= l; ll++) {
pll = (x * (2 * ll - 1) * pmmp1 - (ll + absM - 1) * pmm) / (ll - absM);
pmm = pmmp1;
pmmp1 = pll;
}
return pll;
}
/**
* Spherical harmonic Y_l^m(theta, phi) - Real form
* Uses real spherical harmonics for proper px, py, pz orbital shapes
* @param {number} l - Azimuthal quantum number
* @param {number} m - Magnetic quantum number
* @param {number} theta - Polar angle (0 to π)
* @param {number} phi - Azimuthal angle (0 to 2π)
* @returns {number} Real spherical harmonic value
*/
function sphericalHarmonic(l, m, theta, phi) {
const absM = Math.abs(m);
// Normalization constant
const norm = Math.sqrt(
((2 * l + 1) * factorial(l - absM)) /
(4 * CONSTANTS.PI * factorial(l + absM))
);
// Associated Legendre polynomial
const legendre = legendrePolynomial(l, absM, Math.cos(theta));
// Real spherical harmonics:
// For m = 0: no phi dependence (pz orbital)
// For m > 0: use sqrt(2)*cos(m*phi) (px orbital for m=1)
// For m < 0: use sqrt(2)*sin(|m|*phi) (py orbital for m=-1)
let angular;
if (m === 0) {
angular = 1;
} else if (m > 0) {
angular = Math.sqrt(2) * Math.cos(m * phi);
} else {
// For negative m, use sin with absolute value
angular = Math.sqrt(2) * Math.sin(absM * phi);
}
return norm * legendre * angular;
}
/**
* Spherical harmonic squared (for probability density)
* This is used in CDF sampling where we need positive values
* @param {number} l - Azimuthal quantum number
* @param {number} m - Magnetic quantum number
* @param {number} theta - Polar angle (0 to π)
* @param {number} phi - Azimuthal angle (0 to 2π)
* @returns {number} |Y_l^m|^2
*/
function sphericalHarmonicSquared(l, m, theta, phi) {
const Y = sphericalHarmonic(l, m, theta, phi);
return Y * Y;
}
// Make functions available globally
window.validateQuantumNumbers = validateQuantumNumbers;
window.safeDivide = safeDivide;
window.factorial = factorial;
window.logFactorial = logFactorial;
window.legendrePolynomial = legendrePolynomial;
window.sphericalHarmonic = sphericalHarmonic;
window.sphericalHarmonicSquared = sphericalHarmonicSquared;
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