Spaces:
Paused
Paused
File size: 5,403 Bytes
81205f1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 | package ui
import (
"fmt"
"strings"
"time"
"github.com/BioHazard786/Warpdrop/cli/internal/utils"
"github.com/charmbracelet/bubbles/progress"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
// ProgressItem represents a single file transfer progress
type ProgressItem struct {
ID int
Name string
Total int64
Current int64
StartTime time.Time
Started bool
Speed float64
IsComplete bool
HasError bool
ErrorMsg string
}
// ProgressModel handles multiple file progress bars
type ProgressModel struct {
items []*ProgressItem
progresses []progress.Model
width int
}
// NewProgressModel creates a new multi-file progress model
func NewProgressModel(fileNames []string, fileSizes []int64) ProgressModel {
items := make([]*ProgressItem, len(fileNames))
progresses := make([]progress.Model, len(fileNames))
for i := range fileNames {
items[i] = &ProgressItem{
ID: i,
Name: fileNames[i],
Total: fileSizes[i],
}
p := progress.New(
progress.WithGradient(ProgressStart, ProgressEnd),
progress.WithWidth(30),
progress.WithoutPercentage(),
)
progresses[i] = p
}
return ProgressModel{
items: items,
progresses: progresses,
width: 80,
}
}
func (m ProgressModel) Init() tea.Cmd {
return tickCmd()
}
type TickMsg time.Time
// ProgressMsg updates the progress of a specific file
type ProgressMsg struct {
ID int
Current int64
}
// ProgressCompleteMsg marks a file as complete
type ProgressCompleteMsg struct {
ID int
}
// ProgressErrorMsg marks a file as errored
type ProgressErrorMsg struct {
ID int
Err error
}
func tickCmd() tea.Cmd {
return tea.Tick(100*time.Millisecond, func(t time.Time) tea.Msg {
return TickMsg(t)
})
}
// AllComplete returns true if all files are complete
func (m ProgressModel) AllComplete() bool {
for _, item := range m.items {
if !item.IsComplete && !item.HasError {
return false
}
}
return true
}
func (m ProgressModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case TickMsg:
if m.AllComplete() {
return m, tea.Quit
}
return m, tickCmd()
case tea.KeyMsg:
if msg.Type == tea.KeyCtrlC {
return m, tea.Quit
}
return m, nil
case tea.WindowSizeMsg:
m.width = msg.Width
for i := range m.progresses {
m.progresses[i].Width = min(30, msg.Width-50)
}
return m, nil
case progress.FrameMsg:
var cmds []tea.Cmd
for i := range m.progresses {
var cmd tea.Cmd
newModel, cmd := m.progresses[i].Update(msg)
m.progresses[i] = newModel.(progress.Model)
cmds = append(cmds, cmd)
}
return m, tea.Batch(cmds...)
case ProgressMsg:
if msg.ID >= 0 && msg.ID < len(m.items) {
item := m.items[msg.ID]
if !item.Started && msg.Current > 0 {
item.Started = true
item.StartTime = time.Now()
}
if item.Started {
elapsed := time.Since(item.StartTime).Seconds()
if elapsed > 0 {
item.Speed = float64(msg.Current) / elapsed
}
}
item.Current = msg.Current
if item.Current >= item.Total {
item.IsComplete = true
}
}
return m, nil
case ProgressCompleteMsg:
if msg.ID >= 0 && msg.ID < len(m.items) {
m.items[msg.ID].IsComplete = true
m.items[msg.ID].Current = m.items[msg.ID].Total
}
if m.AllComplete() {
return m, tea.Quit
}
return m, nil
case ProgressErrorMsg:
if msg.ID >= 0 && msg.ID < len(m.items) {
m.items[msg.ID].HasError = true
m.items[msg.ID].ErrorMsg = msg.Err.Error()
}
if m.AllComplete() {
return m, tea.Quit
}
return m, nil
}
return m, nil
}
func (m ProgressModel) View() string {
var b strings.Builder
for i, item := range m.items {
var icon string
var nameStyle lipgloss.Style
if item.HasError {
icon = IconError
nameStyle = ErrorStyle
} else if item.IsComplete {
icon = IconSuccess
nameStyle = SuccessStyle
} else {
icon = IconFile
nameStyle = lipgloss.NewStyle()
}
name := utils.TruncateString(item.Name, 30)
b.WriteString(fmt.Sprintf("%s %s ", icon, nameStyle.Render(name)))
if item.Total > 0 {
percent := float64(item.Current) / float64(item.Total)
b.WriteString(m.progresses[i].ViewAs(percent))
}
if item.Total > 0 {
percent := float64(item.Current) / float64(item.Total) * 100
b.WriteString(fmt.Sprintf(" %5.1f%%", percent))
}
if !item.IsComplete && !item.HasError && item.Speed > 0 {
b.WriteString(MutedStyle.Render(fmt.Sprintf(" %s", utils.FormatSpeed(item.Speed))))
remaining := item.Total - item.Current
if remaining > 0 && item.Speed > 0 {
etaSeconds := float64(remaining) / item.Speed
b.WriteString(MutedStyle.Render(fmt.Sprintf(" ETA: %s", utils.FormatTimeDuration(time.Duration(etaSeconds*float64(time.Second))))))
}
}
b.WriteString(MutedStyle.Render(fmt.Sprintf(" (%s/%s)",
utils.FormatSize(item.Current),
utils.FormatSize(item.Total))))
b.WriteString("\n")
}
return b.String()
}
// GetTotalProgress returns overall progress information
func (m ProgressModel) GetTotalProgress() (percent float64, current, total int64, speed float64) {
var totalSpeed float64
for _, item := range m.items {
current += item.Current
total += item.Total
if !item.IsComplete {
totalSpeed += item.Speed
}
}
if total > 0 {
percent = float64(current) / float64(total) * 100
}
return percent, current, total, totalSpeed
}
|