import streamlit as st import random # Title and description st.title("Rock, Paper, Scissors Game") st.write("Play a simple game of Rock, Paper, Scissors against the computer! Track your score as you play.") # Options choices = ["Rock", "Paper", "Scissors"] # Initialize session state for scores if 'user_score' not in st.session_state: st.session_state.user_score = 0 if 'computer_score' not in st.session_state: st.session_state.computer_score = 0 if 'draws' not in st.session_state: st.session_state.draws = 0 # User's choice user_choice = st.selectbox("Choose your option:", choices) # Button to play def play_game(): # Computer's choice computer_choice = random.choice(choices) # Determine the winner if user_choice == computer_choice: result = "It's a draw!" st.session_state.draws += 1 elif ( (user_choice == "Rock" and computer_choice == "Scissors") or (user_choice == "Paper" and computer_choice == "Rock") or (user_choice == "Scissors" and computer_choice == "Paper") ): result = "You win!" st.session_state.user_score += 1 else: result = "Computer wins!" st.session_state.computer_score += 1 return computer_choice, result if st.button("Play"): computer_choice, result = play_game() # Display results st.write(f"You chose: {user_choice}") st.write(f"Computer chose: {computer_choice}") st.success(result) # Display scores st.write("### Scores:") st.write(f"Your Score: {st.session_state.user_score}") st.write(f"Computer Score: {st.session_state.computer_score}") st.write(f"Draws: {st.session_state.draws}")