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| class ObjectFactory { | |
| constructor(scene) { | |
| this.scene = scene; | |
| this.displayList = scene.sys.displayList; | |
| this.updateList = scene.sys.updateList; | |
| scene.events.once('destroy', this.destroy, this); | |
| } | |
| destroy() { | |
| this.scene = null; | |
| this.displayList = null; | |
| this.updateList = null; | |
| } | |
| static register(type, callback) { | |
| ObjectFactory.prototype[type] = callback; | |
| } | |
| }; | |
| export default ObjectFactory; |