Spaces:
No application file
No application file
File size: 19,555 Bytes
46074e2 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 |
import pybullet as p
import pybullet_data
import time
import numpy as np
from PIL import Image
import os
import math
# Global variables to store simulation state
obstacleId = None
planeId = None
def setup_pybullet_environment():
"""Setup PyBullet environment with ground plane and obstacle"""
global obstacleId, planeId
# Connect to PyBullet physics server
p.connect(p.GUI)
# Set additional search path for URDF files
p.setAdditionalSearchPath(pybullet_data.getDataPath())
# Set gravity
p.setGravity(0, 0, -9.81)
# Load ground plane
planeId = p.loadURDF("plane.urdf")
# Create obstacle - Box: width=0.5m, depth=0.1m, height=0.05m at x=0.75m
obstacle_collision_shape = p.createCollisionShape(
p.GEOM_BOX,
halfExtents=[0.25, 0.05, 0.025] # Half extents for box
)
obstacle_visual_shape = p.createVisualShape(
p.GEOM_BOX,
halfExtents=[0.25, 0.05, 0.025],
rgbaColor=[1, 0, 0, 1] # Red color
)
obstacleId = p.createMultiBody(
baseMass=0, # Static obstacle
baseCollisionShapeIndex=obstacle_collision_shape,
baseVisualShapeIndex=obstacle_visual_shape,
basePosition=[0.75, 0, 0.025] # Centered at x=0.75m, base on ground
)
# Set camera view
p.resetDebugVisualizerCamera(
cameraDistance=2.0,
cameraYaw=0,
cameraPitch=-30,
cameraTargetPosition=[0.5, 0, 0]
)
return obstacleId, planeId
def create_vehicle(vehicle_specs):
"""Create vehicle (robot or drone) based on specifications"""
vehicle_type = vehicle_specs.get("vehicle_type", "robot")
if vehicle_type == "robot":
return create_robot(vehicle_specs)
elif vehicle_type == "drone":
return create_drone(vehicle_specs)
else:
raise ValueError(f"Unknown vehicle type: {vehicle_type}")
def create_robot(robot_specs):
"""Create robot based on specifications with corrected wheel orientation and joint axis."""
# Extract specifications with defaults
wheel_type = robot_specs.get("wheel_type", "large_smooth")
body_clearance_cm = robot_specs.get("body_clearance_cm", 7)
# approach_sensor_enabled = robot_specs.get("approach_sensor_enabled", True) # Not used directly in physics
main_material = robot_specs.get("main_material", "light_plastic")
# Wheel parameters
wheel_params = {
"small_high_grip": {"radius": 0.06, "friction": 1.5, "width": 0.03},
"large_smooth": {"radius": 0.07, "friction": 0.8, "width": 0.04},
"tracked_base": {"radius": 0.065, "friction": 2.0, "width": 0.05} # Simplified as wide wheels
}
wheel_config = wheel_params.get(wheel_type, wheel_params["large_smooth"])
wheel_radius = wheel_config["radius"]
wheel_friction = wheel_config["friction"]
wheel_width = wheel_config["width"] # This is the thickness of the wheel
# Body parameters
body_length = 0.25 # Along X
body_width = 0.20 # Along Y
body_height = 0.04 # Along Z
obstacle_height = 0.05
min_clearance = obstacle_height + 0.01
body_clearance = max(body_clearance_cm / 100.0, min_clearance) # This is vertical clearance
# Calculate Z position for the body's center
# The wheels should touch the ground (Z=0), so:
# wheel_center_z = wheel_radius (center of wheel above ground)
# body_bottom_z = wheel_center_z + body_clearance
# body_center_z = body_bottom_z + body_height/2
body_center_z_pos = wheel_radius + body_clearance + (body_height / 2.0)
# Material properties
material_mass = {
"light_plastic": 2.0,
"sturdy_metal_alloy": 3.0
}
body_mass = material_mass.get(main_material, 2.0)
wheel_mass = 0.3
# Create collision shapes
body_collision_shape = p.createCollisionShape(
p.GEOM_BOX,
halfExtents=[body_length/2, body_width/2, body_height/2]
)
# For GEOM_CYLINDER, the 'height' is along the cylinder's local Z-axis.
# 'radius' is in its local XY plane.
# We want wheels whose flat sides are perpendicular to the Y-axis of the robot.
# So, the cylinder's length (PyBullet's 'height' param) should be wheel_width.
wheel_collision_shape = p.createCollisionShape(
p.GEOM_CYLINDER,
radius=wheel_radius,
height=wheel_width # This is the thickness of the wheel disk
)
# Create visual shapes
body_visual_shape = p.createVisualShape(
p.GEOM_BOX,
halfExtents=[body_length/2, body_width/2, body_height/2],
rgbaColor=[0, 0, 1, 1]
)
# For visual shape, 'length' corresponds to cylinder's Z-axis length
wheel_visual_shape = p.createVisualShape(
p.GEOM_CYLINDER,
radius=wheel_radius,
length=wheel_width, # Thickness of the wheel disk
rgbaColor=[0.2, 0.2, 0.2, 1]
)
# Link properties for two wheels
link_masses = [wheel_mass, wheel_mass]
link_collision_shape_indices = [wheel_collision_shape, wheel_collision_shape]
link_visual_shape_indices = [wheel_visual_shape, wheel_visual_shape]
# Position of wheel links relative to the robot's base (body) center
# Wheels should be at ground level (Z=0), so their centers are at Z=wheel_radius
# Relative to body center: wheel_z = wheel_radius - body_center_z_pos
wheel_link_z_offset = wheel_radius - body_center_z_pos # This should be negative
link_positions = [
[0, body_width/2 + wheel_width/2, wheel_link_z_offset], # Right wheel
[0, -(body_width/2 + wheel_width/2), wheel_link_z_offset] # Left wheel
]
# Orientation of wheel links:
# Use identity orientation (no rotation) and set joint axis to X directly
wheel_link_orientation_quat = p.getQuaternionFromEuler([0, 0, 0]) # No rotation
link_orientations = [wheel_link_orientation_quat, wheel_link_orientation_quat]
link_inertial_frame_positions = [[0, 0, 0], [0, 0, 0]] # Relative to link frame
link_inertial_frame_orientations = [[0,0,0,1], [0,0,0,1]] # Identity quaternion
link_parent_indices = [0, 0] # Both wheels attached to the base (index 0 for links)
link_joint_types = [p.JOINT_REVOLUTE, p.JOINT_REVOLUTE]
# Joint Axis: Use X-axis directly for forward motion
link_joint_axis = [[1, 0, 0], [1, 0, 0]]
robotId = p.createMultiBody(
baseMass=body_mass,
baseCollisionShapeIndex=body_collision_shape,
baseVisualShapeIndex=body_visual_shape,
basePosition=[0, 0, body_center_z_pos], # Initial position of the base
baseOrientation=[0,0,0,1],
linkMasses=link_masses,
linkCollisionShapeIndices=link_collision_shape_indices,
linkVisualShapeIndices=link_visual_shape_indices,
linkPositions=link_positions,
linkOrientations=link_orientations,
linkInertialFramePositions=link_inertial_frame_positions,
linkInertialFrameOrientations=link_inertial_frame_orientations,
linkParentIndices=link_parent_indices,
linkJointTypes=link_joint_types,
linkJointAxis=link_joint_axis
)
# Set dynamics properties for body
p.changeDynamics(robotId, -1,
lateralFriction=0.8,
spinningFriction=0.1,
rollingFriction=0.05, # Rolling friction for the body itself if it contacts
linearDamping=0.1,
angularDamping=0.3)
# Set dynamics properties for wheels
# Joint indices for createMultiBody start from 0 for the first link.
wheel_joint_indices = [0, 1]
for joint_idx in wheel_joint_indices:
p.changeDynamics(robotId, joint_idx,
lateralFriction=wheel_friction, # Friction against sideways slip
spinningFriction=0.05,
rollingFriction=0.001, # Low rolling friction for the wheel itself
linearDamping=0.05,
angularDamping=0.1)
# Enable motor for velocity control
p.setJointMotorControl2(robotId, joint_idx, p.VELOCITY_CONTROL, force=0)
print(f"Created robot: body_z_pos={body_center_z_pos:.3f}m, wheel_radius={wheel_radius:.3f}m, actual_clearance_under_body={(body_center_z_pos - body_height/2 - wheel_radius):.3f}m")
return robotId, wheel_joint_indices, "robot"
def create_drone(drone_specs):
"""Create drone based on specifications"""
# Extract specifications with defaults
propeller_size = drone_specs.get("propeller_size", "medium")
flight_height_cm = drone_specs.get("flight_height_cm", 20)
stability_mode = drone_specs.get("stability_mode", "auto_hover")
main_material = drone_specs.get("main_material", "light_carbon_fiber")
# Propeller parameters
propeller_params = {
"small_agile": {"radius": 0.05, "thrust_coeff": 1.2, "mass": 0.1},
"medium": {"radius": 0.08, "thrust_coeff": 1.5, "mass": 0.15},
"large_stable": {"radius": 0.12, "thrust_coeff": 2.0, "mass": 0.2}
}
prop_config = propeller_params.get(propeller_size, propeller_params["medium"])
prop_radius = prop_config["radius"]
thrust_coeff = prop_config["thrust_coeff"]
prop_mass = prop_config["mass"]
# Body parameters
body_length = 0.20
body_width = 0.20
body_height = 0.05
flight_height = max(flight_height_cm / 100.0, 0.15) # Minimum 15cm flight height
# Material properties
material_mass = {
"light_carbon_fiber": 0.8,
"sturdy_aluminum": 1.2
}
body_mass = material_mass.get(main_material, 0.8)
# Calculate starting position - above obstacle
body_z_pos = flight_height
prop_offset = body_length / 2 + prop_radius / 2
# Create collision shapes
body_collision_shape = p.createCollisionShape(
p.GEOM_BOX,
halfExtents=[body_length/2, body_width/2, body_height/2]
)
prop_collision_shape = p.createCollisionShape(
p.GEOM_CYLINDER,
radius=prop_radius,
height=0.01 # Very thin propellers
)
# Create visual shapes
body_visual_shape = p.createVisualShape(
p.GEOM_BOX,
halfExtents=[body_length/2, body_width/2, body_height/2],
rgbaColor=[0, 1, 0, 1] # Green body for drone
)
prop_visual_shape = p.createVisualShape(
p.GEOM_CYLINDER,
radius=prop_radius,
length=0.01,
rgbaColor=[0.1, 0.1, 0.1, 0.8] # Semi-transparent dark propellers
)
# Create the drone with body and 4 propellers
link_masses = [prop_mass] * 4 # Four propellers
link_collision_shape_indices = [prop_collision_shape] * 4
link_visual_shape_indices = [prop_visual_shape] * 4
link_positions = [
[prop_offset, prop_offset, 0.03], # Front right
[-prop_offset, prop_offset, 0.03], # Front left
[-prop_offset, -prop_offset, 0.03], # Rear left
[prop_offset, -prop_offset, 0.03] # Rear right
]
link_orientations = [[0, 0, 0, 1]] * 4
link_inertial_frame_positions = [[0, 0, 0]] * 4
link_inertial_frame_orientations = [[0, 0, 0, 1]] * 4
link_parent_indices = [0, 0, 0, 0] # All propellers connected to base
link_joint_types = [p.JOINT_REVOLUTE] * 4 # Revolute joints for propellers
link_joint_axis = [[0, 0, 1]] * 4 # Rotate around Z-axis (vertical)
droneId = p.createMultiBody(
baseMass=body_mass,
baseCollisionShapeIndex=body_collision_shape,
baseVisualShapeIndex=body_visual_shape,
basePosition=[0, 0, body_z_pos],
linkMasses=link_masses,
linkCollisionShapeIndices=link_collision_shape_indices,
linkVisualShapeIndices=link_visual_shape_indices,
linkPositions=link_positions,
linkOrientations=link_orientations,
linkInertialFramePositions=link_inertial_frame_positions,
linkInertialFrameOrientations=link_inertial_frame_orientations,
linkParentIndices=link_parent_indices,
linkJointTypes=link_joint_types,
linkJointAxis=link_joint_axis
)
# Set dynamics properties for body
p.changeDynamics(droneId, -1,
lateralFriction=0.1,
spinningFriction=0.1,
rollingFriction=0.1,
linearDamping=0.3,
angularDamping=0.5)
# Set dynamics properties for propellers
for prop_idx in range(4):
p.changeDynamics(droneId, prop_idx,
lateralFriction=0.1,
spinningFriction=0.05,
rollingFriction=0.01,
linearDamping=0.2,
angularDamping=0.3)
# Store thrust coefficient for flight control
drone_props = {
"thrust_coeff": thrust_coeff,
"target_height": flight_height,
"stability_mode": stability_mode
}
propeller_joint_indices = [0, 1, 2, 3] # Joint indices for the four propellers
print(f"Created drone: flight_height={flight_height:.3f}m, prop_radius={prop_radius:.3f}m, thrust_coeff={thrust_coeff}")
return droneId, propeller_joint_indices, "drone", drone_props
def run_simulation_step(vehicleId, joint_indices, control_params, vehicle_type="robot", vehicle_props=None):
"""Run one simulation step with vehicle control"""
if vehicle_type == "robot":
run_robot_simulation_step(vehicleId, joint_indices, control_params)
elif vehicle_type == "drone":
run_drone_simulation_step(vehicleId, joint_indices, control_params, vehicle_props)
# Step simulation
p.stepSimulation()
time.sleep(1./240.) # 240 Hz simulation
def run_robot_simulation_step(robotId, wheel_joint_indices, control_params):
"""Run robot simulation step with wheel control"""
if wheel_joint_indices: # Robot has wheel joints
# Set target velocity for forward motion - TRY POSITIVE direction
target_velocity = 5.0 # rad/s - positive for forward motion
max_force = 50.0 # Nm - much more torque for climbing
# Apply velocity control to both wheels for forward motion
for joint_idx in wheel_joint_indices:
p.setJointMotorControl2(
robotId,
joint_idx,
p.VELOCITY_CONTROL,
targetVelocity=target_velocity,
force=max_force
)
else:
# Fallback: apply direct force
force_magnitude = 5.0 # Newtons
p.applyExternalForce(robotId, -1, [force_magnitude, 0, 0], [0, 0, 0], p.WORLD_FRAME)
def run_drone_simulation_step(droneId, propeller_joint_indices, control_params, drone_props):
"""Run drone simulation step with flight control"""
# Get current drone state
drone_pos, drone_orn = p.getBasePositionAndOrientation(droneId)
drone_vel, drone_ang_vel = p.getBaseVelocity(droneId)
target_height = drone_props.get("target_height", 0.2)
thrust_coeff = drone_props.get("thrust_coeff", 1.5)
stability_mode = drone_props.get("stability_mode", "auto_hover")
# Calculate thrust needed for hovering
drone_mass = p.getDynamicsInfo(droneId, -1)[0]
gravity_force = drone_mass * 9.81
base_thrust_per_prop = gravity_force / 4 # Four propellers
# Height control (PID-like)
height_error = target_height - drone_pos[2]
height_thrust_correction = height_error * 10.0 # Higher proportional gain
# Forward motion - apply body force instead of individual propeller forces
forward_force = 3.0 # Newtons - direct forward force
# Apply main thrust for hovering
total_thrust = (base_thrust_per_prop + height_thrust_correction) * thrust_coeff
# Apply upward thrust at drone center
if total_thrust > 0:
p.applyExternalForce(
droneId, -1,
[0, 0, total_thrust * 4], # Total upward force
[0, 0, 0], # At center of mass
p.WORLD_FRAME
)
# Apply forward force directly to drone body
p.applyExternalForce(
droneId, -1,
[forward_force, 0, 0], # Forward force
[0, 0, 0], # At center of mass
p.WORLD_FRAME
)
# Add slight damping to prevent oscillations
linear_damping = -0.1
p.applyExternalForce(
droneId, -1,
[drone_vel[0] * linear_damping, drone_vel[1] * linear_damping, 0],
[0, 0, 0],
p.WORLD_FRAME
)
# Spin propellers for visual effect
if propeller_joint_indices:
for prop_idx in propeller_joint_indices:
p.setJointMotorControl2(
droneId,
prop_idx,
p.VELOCITY_CONTROL,
targetVelocity=20.0, # Fast spinning for visual effect
force=0.1
)
def get_simulation_feedback(vehicleId, obstacleId, start_time, current_sim_time, vehicle_type="robot"):
"""Get feedback from current simulation state"""
# Get vehicle position and orientation
vehicle_pos, vehicle_orn = p.getBasePositionAndOrientation(vehicleId)
# Check if vehicle is upright/stable
euler_angles = p.getEulerFromQuaternion(vehicle_orn)
roll, pitch, yaw = euler_angles
if vehicle_type == "robot":
# Robot is considered upright if roll and pitch are small
is_stable = abs(roll) < 0.5 and abs(pitch) < 0.5
elif vehicle_type == "drone":
# Drone is considered stable if not completely inverted and at reasonable height
is_stable = abs(roll) < 1.0 and abs(pitch) < 1.0 and vehicle_pos[2] > 0.05
else:
is_stable = True
# Check for contacts with obstacle
contact_points = p.getContactPoints(vehicleId, obstacleId)
obstacle_contacts_exist = len(contact_points) > 0
feedback = {
"robot_position": list(vehicle_pos), # Keep "robot_position" for compatibility
"robot_orientation_quaternion": list(vehicle_orn),
"obstacle_contacts_exist": obstacle_contacts_exist,
"is_robot_upright": is_stable, # Keep "is_robot_upright" for compatibility
"current_sim_time_sec": current_sim_time,
"vehicle_type": vehicle_type
}
return feedback
def reset_simulation():
"""Reset and disconnect from PyBullet simulation"""
p.resetSimulation()
p.disconnect()
def capture_frame():
"""Capture current frame from simulation"""
# Get camera image
width, height, rgb_img, depth_img, seg_img = p.getCameraImage(
width=640,
height=480,
viewMatrix=p.computeViewMatrixFromYawPitchRoll(
cameraTargetPosition=[0.5, 0, 0],
distance=2.0,
yaw=0,
pitch=-30,
roll=0,
upAxisIndex=2
),
projectionMatrix=p.computeProjectionMatrixFOV(
fov=60,
aspect=640/480,
nearVal=0.1,
farVal=100.0
)
)
# Convert to PIL Image
rgb_array = np.array(rgb_img).reshape(height, width, 4)[:, :, :3] # Remove alpha channel
image = Image.fromarray(rgb_array, 'RGB')
return image
def get_obstacle_info():
"""Get information about the obstacle"""
return {
"width_m": 0.5,
"depth_m": 0.1,
"height_m": 0.05,
"position_x_m": 0.75,
"position_y_m": 0.0,
"position_z_m": 0.025,
"material": "static_red_box",
"success_threshold_x_m": 0.8
} |