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app.py
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import cv2
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import numpy as np
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import torch
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from ultralytics import YOLO
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import gradio as gr
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from scipy.interpolate import interp1d
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import uuid
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import os
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import tempfile
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# Load YOLOv8 model
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model = YOLO("best.pt")
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model.to('cuda' if torch.cuda.is_available() else 'cpu')
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# Resolve ball class index
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ball_class_index = None
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for k, v in model.names.items():
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if v.lower() == "cricketball":
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ball_class_index = k
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break
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if ball_class_index is None:
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raise ValueError("Class 'cricketBall' not found in model.names")
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# Constants
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STUMPS_WIDTH = 0.2286
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BALL_DIAMETER = 0.073
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FRAME_RATE = 20
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SLOW_MOTION_FACTOR = 2 # Normal speed; increase to slow down
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CONF_THRESHOLD = 0.2
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IMPACT_ZONE_Y = 0.85
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IMPACT_DELTA_Y = 50
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PITCH_LENGTH = 20.12
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STUMPS_HEIGHT = 0.71
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MAX_POSITION_JUMP = 30
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def process_video(video_path):
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if not os.path.exists(video_path):
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return [], [], [], "Error: Video file not found"
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cap = cv2.VideoCapture(video_path)
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frame_width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
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frame_height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
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frames, ball_positions, detection_frames, debug_log = [], [], [], []
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frame_count = 0
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while cap.isOpened():
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ret, frame = cap.read()
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if not ret:
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break
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frame_count += 1
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frames.append(frame.copy())
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# 🚀 Faster inference with fixed optimized size
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results = model.predict(frame, conf=CONF_THRESHOLD, imgsz=640, iou=0.5, max_det=1)
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detections = 0
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for detection in results[0].boxes:
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if int(detection.cls) == ball_class_index:
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detections += 1
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if detections == 1:
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x1, y1, x2, y2 = detection.xyxy[0].cpu().numpy()
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ball_positions.append([(x1 + x2) / 2, (y1 + y2) / 2])
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detection_frames.append(frame_count - 1)
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cv2.rectangle(frame, (int(x1), int(y1)), (int(x2), int(y2)), (0, 255, 0), 2)
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frames[-1] = frame
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debug_log.append(f"Frame {frame_count}: {detections} ball detections")
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cap.release()
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return frames, ball_positions, detection_frames, "\n".join(debug_log)
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def find_bounce_point(ball_coords):
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y_coords = [p[1] for p in ball_coords]
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for i in range(2, len(y_coords) - 2):
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dy1 = y_coords[i] - y_coords[i - 1]
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dy2 = y_coords[i + 1] - y_coords[i]
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if dy1 > 0 and dy2 < 0:
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if i > len(y_coords) * 0.2:
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return ball_coords[i]
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return ball_coords[len(ball_coords) // 2]
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def estimate_trajectory(ball_positions, detection_frames, frame_height, frame_width):
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if len(ball_positions) < 2:
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return None, None, None, "Error: Not enough ball detections"
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filtered_positions = [ball_positions[0]]
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filtered_frames = [detection_frames[0]]
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for i in range(1, len(ball_positions)):
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prev, curr = filtered_positions[-1], ball_positions[i]
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if np.linalg.norm(np.array(curr) - np.array(prev)) <= MAX_POSITION_JUMP:
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filtered_positions.append(curr)
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filtered_frames.append(detection_frames[i])
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if len(filtered_positions) < 2:
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return None, None, None, "Error: Filtered detections too few"
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x_vals = [p[0] for p in filtered_positions]
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y_vals = [p[1] for p in filtered_positions]
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times = np.array(filtered_frames) / FRAME_RATE
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try:
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fx = interp1d(times, x_vals, kind='cubic', fill_value="extrapolate")
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fy = interp1d(times, y_vals, kind='cubic', fill_value="extrapolate")
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except Exception as e:
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return None, None, None, f"Interpolation error: {str(e)}"
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total_frames = max(filtered_frames) - min(filtered_frames) + 1
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t_full = np.linspace(times[0], times[-1], max(5, total_frames * SLOW_MOTION_FACTOR))
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x_full = fx(t_full)
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y_full = fy(t_full)
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trajectory = list(zip(x_full, y_full))
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pitch_point = find_bounce_point(filtered_positions)
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impact_point = filtered_positions[-1]
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return trajectory, pitch_point, impact_point, "Trajectory estimated successfully"
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def lbw_decision(ball_positions, trajectory, frames, pitch_point, impact_point):
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if not frames or not trajectory or len(ball_positions) < 2:
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return "Not enough data", trajectory, pitch_point, impact_point
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frame_height, frame_width = frames[0].shape[:2]
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stumps_x = frame_width / 2
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stumps_y = frame_height * 0.9
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stumps_width_pixels = frame_width * (STUMPS_WIDTH / 3.0)
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pitch_x, _ = pitch_point
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impact_x, impact_y = impact_point
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if pitch_x < stumps_x - stumps_width_pixels / 2 or pitch_x > stumps_x + stumps_width_pixels / 2:
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return f"Not Out (Pitched outside line)", trajectory, pitch_point, impact_point
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if impact_x < stumps_x - stumps_width_pixels / 2 or impact_x > stumps_x + stumps_width_pixels / 2:
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return f"Not Out (Impact outside line)", trajectory, pitch_point, impact_point
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for x, y in trajectory:
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if abs(x - stumps_x) < stumps_width_pixels / 2 and abs(y - stumps_y) < frame_height * 0.1:
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return f"Out (Ball projected to hit stumps)", trajectory, pitch_point, impact_point
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return f"Not Out (Missing stumps)", trajectory, pitch_point, impact_point
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def generate_replay(frames, trajectory, pitch_point, impact_point, detection_frames):
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if not frames or not trajectory:
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return None, None
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height, width = frames[0].shape[:2]
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slow_path = os.path.join(tempfile.gettempdir(), f"drs_slow_{uuid.uuid4()}.mp4")
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normal_path = os.path.join(tempfile.gettempdir(), f"drs_normal_{uuid.uuid4()}.mp4")
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slow_writer = cv2.VideoWriter(slow_path, cv2.VideoWriter_fourcc(*'mp4v'), FRAME_RATE / SLOW_MOTION_FACTOR, (width, height))
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normal_writer = cv2.VideoWriter(normal_path, cv2.VideoWriter_fourcc(*'mp4v'), FRAME_RATE, (width, height))
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min_frame = min(detection_frames)
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max_frame = max(detection_frames)
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total_frames = max_frame - min_frame + 1
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traj_per_frame = max(1, len(trajectory) // total_frames)
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indices = [min(i * traj_per_frame, len(trajectory) - 1) for i in range(total_frames)]
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for i, frame in enumerate(frames):
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frame_copy = frame.copy()
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idx = i - min_frame
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if 0 <= idx < len(indices):
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end_idx = indices[idx]
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points = np.array(trajectory[:end_idx + 1], dtype=np.int32).reshape((-1, 1, 2))
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cv2.polylines(frame, [points], False, (255, 0, 0), 2)
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cv2.polylines(frame_copy, [points], False, (255, 0, 0), 2)
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if pitch_point and i == detection_frames[0]:
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cv2.circle(frame, tuple(map(int, pitch_point)), 6, (0, 0, 255), -1)
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if impact_point and i == detection_frames[-1]:
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cv2.circle(frame, tuple(map(int, impact_point)), 6, (0, 255, 255), -1)
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for _ in range(SLOW_MOTION_FACTOR):
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slow_writer.write(frame)
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normal_writer.write(frame_copy)
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slow_writer.release()
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normal_writer.release()
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return slow_path, normal_path
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def drs_review(video):
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frames, ball_positions, detection_frames, debug_log = process_video(video)
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if not frames or not ball_positions:
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return "No frames or detections found.", None, None
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frame_height, frame_width = frames[0].shape[:2]
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trajectory, pitch_point, impact_point, log = estimate_trajectory(ball_positions, detection_frames, frame_height, frame_width)
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if not trajectory:
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return f"{log}\n{debug_log}", None, None
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decision, _, _, _ = lbw_decision(ball_positions, trajectory, frames, pitch_point, impact_point)
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slow_path, normal_path = generate_replay(frames, trajectory, pitch_point, impact_point, detection_frames)
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result_log = f"DRS Decision: {decision}\n\n{log}\n\n{debug_log}"
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return result_log, slow_path, normal_path
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# Gradio Interface
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iface = gr.Interface(
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fn=drs_review,
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inputs=gr.Video(label="Upload Cricket Delivery Video"),
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outputs=[
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gr.Textbox(label="DRS Result and Debug Info"),
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gr.Video(label="Slow-Motion Replay"),
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gr.Video(label="Normal-Speed Trajectory Only")
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],
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title="GullyDRS - AI-Powered LBW Review",
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description="Upload a cricket delivery video. The system will track the ball, estimate trajectory, and return both slow-motion and normal-speed replays."
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)
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if __name__ == "__main__":
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iface.launch()
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