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* @fileoverview Counts the cyclomatic complexity of each function of the script. See http://en.wikipedia.org/wiki/Cyclomatic_complexity.
* Counts the number of if, conditional, for, while, try, switch/case,
* @author Patrick Brosset
*/
"use strict";
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
const astUtils = require("./utils/ast-utils");
const { upperCaseFirst } = require("../shared/string-utils");
//------------------------------------------------------------------------------
// Rule Definition
//------------------------------------------------------------------------------
const THRESHOLD_DEFAULT = 20;
/** @type {import('../types').Rule.RuleModule} */
module.exports = {
meta: {
type: "suggestion",
defaultOptions: [THRESHOLD_DEFAULT],
docs: {
description:
"Enforce a maximum cyclomatic complexity allowed in a program",
recommended: false,
url: "https://eslint.org/docs/latest/rules/complexity",
},
schema: [
{
oneOf: [
{
type: "integer",
minimum: 0,
},
{
type: "object",
properties: {
maximum: {
type: "integer",
minimum: 0,
},
max: {
type: "integer",
minimum: 0,
},
variant: {
enum: ["classic", "modified"],
},
},
additionalProperties: false,
},
],
},
],
messages: {
complex:
"{{name}} has a complexity of {{complexity}}. Maximum allowed is {{max}}.",
},
},
create(context) {
const sourceCode = context.sourceCode;
const option = context.options[0];
let threshold = THRESHOLD_DEFAULT;
let VARIANT = "classic";
if (typeof option === "object") {
if (
Object.hasOwn(option, "maximum") ||
Object.hasOwn(option, "max")
) {
threshold = option.maximum || option.max;
}
if (Object.hasOwn(option, "variant")) {
VARIANT = option.variant;
}
} else if (typeof option === "number") {
threshold = option;
}
const IS_MODIFIED_COMPLEXITY = VARIANT === "modified";
//--------------------------------------------------------------------------
// Helpers
//--------------------------------------------------------------------------
// Using a stack to store complexity per code path
const complexities = [];
/**
* Increase the complexity of the code path in context
* @returns {void}
* @private
*/
function increaseComplexity() {
complexities[complexities.length - 1]++;
}
//--------------------------------------------------------------------------
// Public API
//--------------------------------------------------------------------------
return {
onCodePathStart() {
// The initial complexity is 1, representing one execution path in the CodePath
complexities.push(1);
},
// Each branching in the code adds 1 to the complexity
CatchClause: increaseComplexity,
ConditionalExpression: increaseComplexity,
LogicalExpression: increaseComplexity,
ForStatement: increaseComplexity,
ForInStatement: increaseComplexity,
ForOfStatement: increaseComplexity,
IfStatement: increaseComplexity,
WhileStatement: increaseComplexity,
DoWhileStatement: increaseComplexity,
AssignmentPattern: increaseComplexity,
// Avoid `default`
"SwitchCase[test]": () =>
IS_MODIFIED_COMPLEXITY || increaseComplexity(),
SwitchStatement: () =>
IS_MODIFIED_COMPLEXITY && increaseComplexity(),
// Logical assignment operators have short-circuiting behavior
AssignmentExpression(node) {
if (astUtils.isLogicalAssignmentOperator(node.operator)) {
increaseComplexity();
}
},
MemberExpression(node) {
if (node.optional === true) {
increaseComplexity();
}
},
CallExpression(node) {
if (node.optional === true) {
increaseComplexity();
}
},
onCodePathEnd(codePath, node) {
const complexity = complexities.pop();
/*
* This rule only evaluates complexity of functions, so "program" is excluded.
* Class field initializers and class static blocks are implicit functions. Therefore,
* they shouldn't contribute to the enclosing function's complexity, but their
* own complexity should be evaluated.
*/
if (
codePath.origin !== "function" &&
codePath.origin !== "class-field-initializer" &&
codePath.origin !== "class-static-block"
) {
return;
}
if (complexity > threshold) {
let name;
let loc = node.loc;
if (codePath.origin === "class-field-initializer") {
name = "class field initializer";
} else if (codePath.origin === "class-static-block") {
name = "class static block";
loc = sourceCode.getFirstToken(node).loc;
} else {
name = astUtils.getFunctionNameWithKind(node);
loc = astUtils.getFunctionHeadLoc(node, sourceCode);
}
context.report({
node,
loc,
messageId: "complex",
data: {
name: upperCaseFirst(name),
complexity,
max: threshold,
},
});
}
},
};
},
};
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