SpaceCities / renderUnits.js

Commit History

  1. Tier 3g: name the three render rules that were copied instead⁠

    Claude +1: Claude Opus 5
    Unverified signature
    b870df3
  2. Tier 1, step 4b: stop one bad entity killing the view (A7, A8)⁠

    Claude +1: Claude Opus 5
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    a53030d

  1. Add Observer Mode: a free-look spectator over the Odyssey galaxy⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    6bd2c72

  1. P8 Combat Depth: veterancy chevrons + tiered destruction visuals and audio⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    d213ade
  2. Give the Leviathan a real capital-ship hull⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    1ccad3e

  1. Remove Miner, Engineer, and Technician — Worker builds everything again⁠

    Claude +1: Claude
    Unverified signature
    53ddc42
  2. Give Miner, Engineer, and Technician their own unit sprites⁠

    Almaatla +1: Claude
    Unverified signature
    502b16c

  1. Add the Helium Bomb: a mobile, arm-then-detonate doomsday unit⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    53d4247
  2. Fix rendering waste: redundant Set allocs, stale DPR icon cache, swallowed errors⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    71c607d
  3. Fix the scout-a-building crash: unexported drawEnemyPip + harden loop.js⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    693efa9
  4. Split render.js god file into cohesive render modules⁠

    Claude +1: Claude Opus 4.8
    Unverified signature
    1aaa2ca