SpaceCities / engine

Commit History

Fix the three engine defects the 3D client reported (#92, #93, #94)
96c6d29
unverified

Claude Claude Opus 5 commited on

Odyssey: bound the living galaxy to 3 seed-drawn background worlds
b88cc9c
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Claude Claude Opus 5 commited on

Close the guard gaps behind the last three bugs; withdraw one review finding
021c865
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Claude Claude Opus 4.8 commited on

Get CI green, and make the AI's opponent belief fade the way it says it does
15f3a03
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Claude Claude Opus 4.8 commited on

Phase 4: the adaptation POLICY is evolvable, not just its constants
4f42c67
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Claude Claude Opus 5 commited on

Phases 2-3: the AI answers what it reads
5d60e36
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Claude Claude Opus 5 commited on

Phase 1: the AI gets a belief about its opponent
2991d58
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Claude Claude Opus 5 commited on

Phase 5 (spectate): watch an AI-vs-AI match live, at 1x-8x
450f6c1
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Claude Claude Opus 4.8 commited on

Archetype lookup: reject reserved keys instead of resolving to Object.prototype
c0f45f5
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Claude Claude Opus 5 commited on

Phase 2 (part 2): roster + persistent ladder wired into Quick Duel, archetype threaded end-to-end
628afc1
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Claude Claude Sonnet 5 commited on

Phase 2 (part 1): per-entrant archetype override (D3) and the competition ledger (D8)
925767d
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Claude Claude Sonnet 5 commited on

Setup: a 150 Population cap rung, for frame rate
695bde6
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Claude Claude Opus 5 commited on

AI: give the Odyssey economy something to bootstrap from
bc8dc44
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Claude Claude Opus 5 commited on

Tier 3f: split the selection panel's derived state out of its DOM
97f3bdf
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Claude Claude Opus 5 commited on

Tier 3c: the AI's found-a-building protocol, and its decision predicates
ca9c751
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Claude Claude Opus 5 commited on

Tier 3b: rank formation slots per cluster, not globally
cdae5f9
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Claude Claude Opus 5 commited on

Tier 3a: haul.js's four phase machines, and the save-version coupling
492ec35
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Claude Claude Opus 5 commited on

Tier 2b: four correctness fixes with a wider blast radius
2b50b54
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Claude Claude Opus 5 commited on

Tier 2a: collapse the cross-module duplicates, pin the tie-breaks
e847942
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Claude Claude Opus 5 commited on

Tier 1, step 4e: clear autoTarget on a plain move order (A13)
3589155
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Claude Claude Opus 5 commited on

Tier 1, step 4d: two dead HUD controls and a hidden build button (A6, A10)
ec9801f
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Claude Claude Opus 5 commited on

Tier 1, step 4c: the AI bench lies, and an owner-parametric leak (A9, A12)
5853645
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Claude Claude Opus 5 commited on

Tier 1, step 4a: five reproduced engine defects (A1-A4, A11)
0da037f
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Claude Claude Opus 5 commited on

Tier 1, step 3: harden the save load path past the entity boundary
0974cb1
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Claude Claude Opus 5 commited on

Tier 1, step 2b: expand // @ts-check coverage from 10 files to 20 (D3)
7e764b0
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Claude Claude Opus 5 commited on

Tier 1, step 2: make the type layer real (D1, D2, D4)
6db3533
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Claude Claude Opus 5 commited on

Make the AI controller owner-parametric: true two-sided self-play
916c3ad
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Claude Claude Sonnet 5 commited on

Disable jump-time cargo auto-fill: an empty ship carries nothing
f6a4da9
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Claude Claude Sonnet 5 commited on

Stand the AI's parked garrison in a grid at the base's own skirt
c920e1c
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Claude Claude Sonnet 5 commited on

Let sustained ore surplus lift the Odyssey AI's standing-army cap
ac44339
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Claude Claude Sonnet 5 commited on

Disperse the AI's idle home army across garrison stations
8c4f62d
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Claude Claude Sonnet 5 commited on

Halve AI actions-per-minute for background (non-active) worlds
e818247
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Claude Claude Sonnet 5 commited on

Widen idle and formation unit spacing by 20%
873d661
unverified

Claude commited on

Add a configurable population cap (200/250/300/Max) for both sides
dadc0b2
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Claude commited on

Let gather/wreckage/rig-haul workers bank into a nearby collection-point Hauler
e5f7f16
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Claude commited on

Bound applySeparation's per-unit candidate scan under pathological density
ee2be58
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Claude Claude Sonnet 5 commited on

P8 Combat Depth: uphill concealment (real LOS), veterancy ranks, tiered-kill event fields
8f89fac
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Claude Claude Sonnet 5 commited on

Conquest overrides a stale rival-Gate ascension, not the other way around
9300cbe
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Claude Claude Sonnet 5 commited on

Domination occupation dividend: pacified worlds pay a small credits/sec
3ac784d
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Claude Claude Sonnet 5 commited on

Domination with teeth + Faction memory, tuned as one stance-pipeline system
051d7f7
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Claude Claude Sonnet 5 commited on

Revert accidental inclusion of concurrent team's in-progress work
40dc0e6
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Claude Claude Sonnet 5 commited on

Extend determinism coverage to the rival Gate's charge
2f96159
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Claude Claude Sonnet 5 commited on

Add the rival Gate: a neighbour races its own Antimatter Gate
f75beff
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Claude Claude Sonnet 5 commited on

Add Easy strategic ceiling (Phase 7 prerequisite)
5e33d82
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Claude Claude Sonnet 5 commited on

Colony economy rework: Freight Lanes + Colony standing orders
84220dc
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Claude Claude Sonnet 5 commited on

AI: let a developer archetype walk the trade-industry branch too
b55016a
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Claude Claude Sonnet 5 commited on

Promote legacy consumer-goods recipes into a trade-industry branch
26b3c86
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Claude Claude Sonnet 5 commited on

Spaceport tiers discount new-world jump fuel
8624f8e
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Claude Claude Sonnet 5 commited on

Doctrine depth redesign: Assault tempo verbs + Bulwark regen (Tier 2 & 3, merged)
f0783f6
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Claude Claude Sonnet 5 commited on

Static-defense ladder: Bastille, Aegis Bastion, Plasma Torpedo Battery
45b37a3
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Claude Claude Sonnet 5 commited on