File size: 71,914 Bytes
3bb804c
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
# The PEP 484 type hints stub file for the QtQuick module.
#
# Generated by SIP 6.14.0
#
# Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
# 
# This file is part of PyQt6.
# 
# This file may be used under the terms of the GNU General Public License
# version 3.0 as published by the Free Software Foundation and appearing in
# the file LICENSE included in the packaging of this file.  Please review the
# following information to ensure the GNU General Public License version 3.0
# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
# 
# If you do not wish to use this file under the terms of the GPL version 3.0
# then you may purchase a commercial license.  For more information contact
# info@riverbankcomputing.com.
# 
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.


import collections, re, typing, enum

try:
    from warnings import deprecated
except ImportError:
    pass

import PyQt6.sip

from PyQt6 import QtCore
from PyQt6 import QtGui
from PyQt6 import QtNetwork
from PyQt6 import QtQml

# Support for QDate, QDateTime and QTime.
import datetime

# Convenient type aliases.
PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal]
PYQT_SLOT = typing.Union[collections.abc.Callable[..., Any], QtCore.pyqtBoundSignal]


class QQuickItem(QtCore.QObject, QtQml.QQmlParserStatus):

    class TransformOrigin(enum.Enum):
        TopLeft = ... # type: QQuickItem.TransformOrigin
        Top = ... # type: QQuickItem.TransformOrigin
        TopRight = ... # type: QQuickItem.TransformOrigin
        Left = ... # type: QQuickItem.TransformOrigin
        Center = ... # type: QQuickItem.TransformOrigin
        Right = ... # type: QQuickItem.TransformOrigin
        BottomLeft = ... # type: QQuickItem.TransformOrigin
        Bottom = ... # type: QQuickItem.TransformOrigin
        BottomRight = ... # type: QQuickItem.TransformOrigin

    class ItemChange(enum.Enum):
        ItemChildAddedChange = ... # type: QQuickItem.ItemChange
        ItemChildRemovedChange = ... # type: QQuickItem.ItemChange
        ItemSceneChange = ... # type: QQuickItem.ItemChange
        ItemVisibleHasChanged = ... # type: QQuickItem.ItemChange
        ItemParentHasChanged = ... # type: QQuickItem.ItemChange
        ItemOpacityHasChanged = ... # type: QQuickItem.ItemChange
        ItemActiveFocusHasChanged = ... # type: QQuickItem.ItemChange
        ItemRotationHasChanged = ... # type: QQuickItem.ItemChange
        ItemAntialiasingHasChanged = ... # type: QQuickItem.ItemChange
        ItemDevicePixelRatioHasChanged = ... # type: QQuickItem.ItemChange
        ItemEnabledHasChanged = ... # type: QQuickItem.ItemChange
        ItemScaleHasChanged = ... # type: QQuickItem.ItemChange
        ItemTransformHasChanged = ... # type: QQuickItem.ItemChange

    class Flag(enum.Flag):
        ItemClipsChildrenToShape = ... # type: QQuickItem.Flag
        ItemAcceptsInputMethod = ... # type: QQuickItem.Flag
        ItemIsFocusScope = ... # type: QQuickItem.Flag
        ItemHasContents = ... # type: QQuickItem.Flag
        ItemAcceptsDrops = ... # type: QQuickItem.Flag
        ItemIsViewport = ... # type: QQuickItem.Flag
        ItemObservesViewport = ... # type: QQuickItem.Flag

    class ItemChangeData(PyQt6.sip.simplewrapper):

        boolValue = ... # type: bool
        item = ... # type: 'QQuickItem'
        realValue = ... # type: float
        window = ... # type: 'QQuickWindow'

        @typing.overload
        def __init__(self, v: typing.Optional['QQuickItem']) -> None: ...
        @typing.overload
        def __init__(self, v: typing.Optional['QQuickWindow']) -> None: ...
        @typing.overload
        def __init__(self, v: float) -> None: ...
        @typing.overload
        def __init__(self, v: bool) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QQuickItem.ItemChangeData') -> None: ...

    class UpdatePaintNodeData(PyQt6.sip.simplewrapper):

        transformNode = ... # type: 'QSGTransformNode'

        def __init__(self, a0: 'QQuickItem.UpdatePaintNodeData') -> None: ...

    def __init__(self, parent: typing.Optional['QQuickItem'] = ...) -> None: ...

    focusPolicyChanged: typing.ClassVar[QtCore.pyqtSignal]
    def setFocusPolicy(self, policy: QtCore.Qt.FocusPolicy) -> None: ...
    def focusPolicy(self) -> QtCore.Qt.FocusPolicy: ...
    def dumpItemTree(self) -> None: ...
    def ensurePolished(self) -> None: ...
    def viewportItem(self) -> typing.Optional['QQuickItem']: ...
    containmentMaskChanged: typing.ClassVar[QtCore.pyqtSignal]
    def setContainmentMask(self, mask: typing.Optional[QtCore.QObject]) -> None: ...
    def containmentMask(self) -> typing.Optional[QtCore.QObject]: ...
    def setAcceptTouchEvents(self, accept: bool) -> None: ...
    def acceptTouchEvents(self) -> bool: ...
    def size(self) -> QtCore.QSizeF: ...
    def mapFromGlobal(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
    def mapToGlobal(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
    def isAncestorOf(self, child: typing.Optional['QQuickItem']) -> bool: ...
    def grabToImage(self, targetSize: QtCore.QSize = ...) -> typing.Optional['QQuickItemGrabResult']: ...
    def resetAntialiasing(self) -> None: ...
    windowChanged: typing.ClassVar[QtCore.pyqtSignal]
    activeFocusOnTabChanged: typing.ClassVar[QtCore.pyqtSignal]
    def nextItemInFocusChain(self, forward: bool = ...) -> typing.Optional['QQuickItem']: ...
    def setActiveFocusOnTab(self, a0: bool) -> None: ...
    def activeFocusOnTab(self) -> bool: ...
    def updatePolish(self) -> None: ...
    def releaseResources(self) -> None: ...
    def updatePaintNode(self, a0: typing.Optional['QSGNode'], a1: typing.Optional['QQuickItem.UpdatePaintNodeData']) -> typing.Optional['QSGNode']: ...
    def geometryChange(self, newGeometry: QtCore.QRectF, oldGeometry: QtCore.QRectF) -> None: ...
    def childMouseEventFilter(self, a0: typing.Optional['QQuickItem'], a1: typing.Optional[QtCore.QEvent]) -> bool: ...
    def dropEvent(self, a0: typing.Optional[QtGui.QDropEvent]) -> None: ...
    def dragLeaveEvent(self, a0: typing.Optional[QtGui.QDragLeaveEvent]) -> None: ...
    def dragMoveEvent(self, a0: typing.Optional[QtGui.QDragMoveEvent]) -> None: ...
    def dragEnterEvent(self, a0: typing.Optional[QtGui.QDragEnterEvent]) -> None: ...
    def hoverLeaveEvent(self, event: typing.Optional[QtGui.QHoverEvent]) -> None: ...
    def hoverMoveEvent(self, event: typing.Optional[QtGui.QHoverEvent]) -> None: ...
    def hoverEnterEvent(self, event: typing.Optional[QtGui.QHoverEvent]) -> None: ...
    def touchEvent(self, event: typing.Optional[QtGui.QTouchEvent]) -> None: ...
    def wheelEvent(self, event: typing.Optional[QtGui.QWheelEvent]) -> None: ...
    def touchUngrabEvent(self) -> None: ...
    def mouseUngrabEvent(self) -> None: ...
    def mouseDoubleClickEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mouseReleaseEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mouseMoveEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mousePressEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def focusOutEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
    def focusInEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
    def inputMethodEvent(self, a0: typing.Optional[QtGui.QInputMethodEvent]) -> None: ...
    def keyReleaseEvent(self, event: typing.Optional[QtGui.QKeyEvent]) -> None: ...
    def keyPressEvent(self, event: typing.Optional[QtGui.QKeyEvent]) -> None: ...
    def componentComplete(self) -> None: ...
    def classBegin(self) -> None: ...
    def heightValid(self) -> bool: ...
    def widthValid(self) -> bool: ...
    def updateInputMethod(self, queries: QtCore.Qt.InputMethodQuery = ...) -> None: ...
    def itemChange(self, a0: 'QQuickItem.ItemChange', a1: 'QQuickItem.ItemChangeData') -> None: ...
    def isComponentComplete(self) -> bool: ...
    def event(self, a0: typing.Optional[QtCore.QEvent]) -> bool: ...
    implicitHeightChanged: typing.ClassVar[QtCore.pyqtSignal]
    implicitWidthChanged: typing.ClassVar[QtCore.pyqtSignal]
    zChanged: typing.ClassVar[QtCore.pyqtSignal]
    heightChanged: typing.ClassVar[QtCore.pyqtSignal]
    widthChanged: typing.ClassVar[QtCore.pyqtSignal]
    yChanged: typing.ClassVar[QtCore.pyqtSignal]
    xChanged: typing.ClassVar[QtCore.pyqtSignal]
    scaleChanged: typing.ClassVar[QtCore.pyqtSignal]
    rotationChanged: typing.ClassVar[QtCore.pyqtSignal]
    visibleChanged: typing.ClassVar[QtCore.pyqtSignal]
    enabledChanged: typing.ClassVar[QtCore.pyqtSignal]
    opacityChanged: typing.ClassVar[QtCore.pyqtSignal]
    clipChanged: typing.ClassVar[QtCore.pyqtSignal]
    antialiasingChanged: typing.ClassVar[QtCore.pyqtSignal]
    smoothChanged: typing.ClassVar[QtCore.pyqtSignal]
    transformOriginChanged: typing.ClassVar[QtCore.pyqtSignal]
    parentChanged: typing.ClassVar[QtCore.pyqtSignal]
    activeFocusChanged: typing.ClassVar[QtCore.pyqtSignal]
    focusChanged: typing.ClassVar[QtCore.pyqtSignal]
    stateChanged: typing.ClassVar[QtCore.pyqtSignal]
    baselineOffsetChanged: typing.ClassVar[QtCore.pyqtSignal]
    childrenRectChanged: typing.ClassVar[QtCore.pyqtSignal]
    def update(self) -> None: ...
    def textureProvider(self) -> typing.Optional['QSGTextureProvider']: ...
    def isTextureProvider(self) -> bool: ...
    def inputMethodQuery(self, query: QtCore.Qt.InputMethodQuery) -> typing.Any: ...
    def childAt(self, x: float, y: float) -> typing.Optional['QQuickItem']: ...
    @typing.overload
    def forceActiveFocus(self) -> None: ...
    @typing.overload
    def forceActiveFocus(self, reason: QtCore.Qt.FocusReason) -> None: ...
    def polish(self) -> None: ...
    def mapRectFromScene(self, rect: QtCore.QRectF) -> QtCore.QRectF: ...
    def mapRectFromItem(self, item: typing.Optional['QQuickItem'], rect: QtCore.QRectF) -> QtCore.QRectF: ...
    def mapFromScene(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
    def mapFromItem(self, item: typing.Optional['QQuickItem'], point: QtCore.QPointF) -> QtCore.QPointF: ...
    def mapRectToScene(self, rect: QtCore.QRectF) -> QtCore.QRectF: ...
    def mapRectToItem(self, item: typing.Optional['QQuickItem'], rect: QtCore.QRectF) -> QtCore.QRectF: ...
    def mapToScene(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
    def mapToItem(self, item: typing.Optional['QQuickItem'], point: QtCore.QPointF) -> QtCore.QPointF: ...
    def contains(self, point: QtCore.QPointF) -> bool: ...
    def setKeepTouchGrab(self, a0: bool) -> None: ...
    def keepTouchGrab(self) -> bool: ...
    def ungrabTouchPoints(self) -> None: ...
    def grabTouchPoints(self, ids: collections.abc.Iterable[int]) -> None: ...
    def setFiltersChildMouseEvents(self, filter: bool) -> None: ...
    def filtersChildMouseEvents(self) -> bool: ...
    def setKeepMouseGrab(self, a0: bool) -> None: ...
    def keepMouseGrab(self) -> bool: ...
    def ungrabMouse(self) -> None: ...
    def grabMouse(self) -> None: ...
    def unsetCursor(self) -> None: ...
    def setCursor(self, cursor: typing.Union[QtGui.QCursor, QtCore.Qt.CursorShape]) -> None: ...
    def cursor(self) -> QtGui.QCursor: ...
    def setAcceptHoverEvents(self, enabled: bool) -> None: ...
    def acceptHoverEvents(self) -> bool: ...
    def setAcceptedMouseButtons(self, buttons: QtCore.Qt.MouseButton) -> None: ...
    def acceptedMouseButtons(self) -> QtCore.Qt.MouseButton: ...
    def scopedFocusItem(self) -> typing.Optional['QQuickItem']: ...
    def isFocusScope(self) -> bool: ...
    @typing.overload
    def setFocus(self, a0: bool) -> None: ...
    @typing.overload
    def setFocus(self, focus: bool, reason: QtCore.Qt.FocusReason) -> None: ...
    def hasFocus(self) -> bool: ...
    def hasActiveFocus(self) -> bool: ...
    def setFlags(self, flags: 'QQuickItem.Flag') -> None: ...
    def setFlag(self, flag: 'QQuickItem.Flag', enabled: bool = ...) -> None: ...
    def flags(self) -> 'QQuickItem.Flag': ...
    def setAntialiasing(self, a0: bool) -> None: ...
    def antialiasing(self) -> bool: ...
    def setSmooth(self, a0: bool) -> None: ...
    def smooth(self) -> bool: ...
    def setEnabled(self, a0: bool) -> None: ...
    def isEnabled(self) -> bool: ...
    def setVisible(self, a0: bool) -> None: ...
    def isVisible(self) -> bool: ...
    def setOpacity(self, a0: float) -> None: ...
    def opacity(self) -> float: ...
    def setScale(self, a0: float) -> None: ...
    def scale(self) -> float: ...
    def setRotation(self, a0: float) -> None: ...
    def rotation(self) -> float: ...
    def setZ(self, a0: float) -> None: ...
    def z(self) -> float: ...
    def setTransformOrigin(self, a0: 'QQuickItem.TransformOrigin') -> None: ...
    def transformOrigin(self) -> 'QQuickItem.TransformOrigin': ...
    def setSize(self, size: QtCore.QSizeF) -> None: ...
    def implicitHeight(self) -> float: ...
    def setImplicitHeight(self, a0: float) -> None: ...
    def resetHeight(self) -> None: ...
    def setHeight(self, a0: float) -> None: ...
    def height(self) -> float: ...
    def implicitWidth(self) -> float: ...
    def setImplicitWidth(self, a0: float) -> None: ...
    def resetWidth(self) -> None: ...
    def setWidth(self, a0: float) -> None: ...
    def width(self) -> float: ...
    def setY(self, a0: float) -> None: ...
    def setX(self, a0: float) -> None: ...
    def y(self) -> float: ...
    def x(self) -> float: ...
    def setBaselineOffset(self, a0: float) -> None: ...
    def baselineOffset(self) -> float: ...
    def setState(self, a0: typing.Optional[str]) -> None: ...
    def state(self) -> str: ...
    def setClip(self, a0: bool) -> None: ...
    def clip(self) -> bool: ...
    def childItems(self) -> list['QQuickItem']: ...
    def childrenRect(self) -> QtCore.QRectF: ...
    def stackAfter(self, a0: typing.Optional['QQuickItem']) -> None: ...
    def stackBefore(self, a0: typing.Optional['QQuickItem']) -> None: ...
    def setParentItem(self, parent: typing.Optional['QQuickItem']) -> None: ...
    def parentItem(self) -> typing.Optional['QQuickItem']: ...
    def window(self) -> typing.Optional['QQuickWindow']: ...


class QQuickFramebufferObject(QQuickItem):

    class Renderer(PyQt6.sip.wrapper):

        try:
            from PyQt6.QtOpenGL import QOpenGLFramebufferObject
        except ImportError:
            pass

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QQuickFramebufferObject.Renderer') -> None: ...

        def invalidateFramebufferObject(self) -> None: ...
        def update(self) -> None: ...
        def framebufferObject(self) -> typing.Optional[QOpenGLFramebufferObject]: ...
        def synchronize(self, a0: typing.Optional['QQuickFramebufferObject']) -> None: ...
        def createFramebufferObject(self, size: QtCore.QSize) -> typing.Optional[QOpenGLFramebufferObject]: ...
        def render(self) -> None: ...

    def __init__(self, parent: typing.Optional[QQuickItem] = ...) -> None: ...

    mirrorVerticallyChanged: typing.ClassVar[QtCore.pyqtSignal]
    def setMirrorVertically(self, enable: bool) -> None: ...
    def mirrorVertically(self) -> bool: ...
    def releaseResources(self) -> None: ...
    def textureProvider(self) -> typing.Optional['QSGTextureProvider']: ...
    def isTextureProvider(self) -> bool: ...
    textureFollowsItemSizeChanged: typing.ClassVar[QtCore.pyqtSignal]
    def updatePaintNode(self, a0: typing.Optional['QSGNode'], a1: typing.Optional[QQuickItem.UpdatePaintNodeData]) -> typing.Optional['QSGNode']: ...
    def geometryChange(self, newGeometry: QtCore.QRectF, oldGeometry: QtCore.QRectF) -> None: ...
    def createRenderer(self) -> typing.Optional['QQuickFramebufferObject.Renderer']: ...
    def setTextureFollowsItemSize(self, follows: bool) -> None: ...
    def textureFollowsItemSize(self) -> bool: ...


class QQuickGraphicsConfiguration(PyQt6.sip.simplewrapper):

    @typing.overload
    def __init__(self) -> None: ...
    @typing.overload
    def __init__(self, other: 'QQuickGraphicsConfiguration') -> None: ...

    def timestampsEnabled(self) -> bool: ...
    def setTimestamps(self, enable: bool) -> None: ...
    def pipelineCacheLoadFile(self) -> str: ...
    def setPipelineCacheLoadFile(self, filename: typing.Optional[str]) -> None: ...
    def pipelineCacheSaveFile(self) -> str: ...
    def setPipelineCacheSaveFile(self, filename: typing.Optional[str]) -> None: ...
    def isAutomaticPipelineCacheEnabled(self) -> bool: ...
    def setAutomaticPipelineCache(self, enable: bool) -> None: ...
    def prefersSoftwareDevice(self) -> bool: ...
    def setPreferSoftwareDevice(self, enable: bool) -> None: ...
    def isDebugMarkersEnabled(self) -> bool: ...
    def setDebugMarkers(self, enable: bool) -> None: ...
    def isDebugLayerEnabled(self) -> bool: ...
    def setDebugLayer(self, enable: bool) -> None: ...
    @staticmethod
    def preferredInstanceExtensions() -> list[QtCore.QByteArray]: ...
    def isDepthBufferEnabledFor2D(self) -> bool: ...
    def setDepthBufferFor2D(self, enable: bool) -> None: ...
    def deviceExtensions(self) -> list[QtCore.QByteArray]: ...
    def setDeviceExtensions(self, extensions: collections.abc.Iterable[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]]) -> None: ...


class QQuickGraphicsDevice(PyQt6.sip.simplewrapper):

    @typing.overload
    def __init__(self) -> None: ...
    @typing.overload
    def __init__(self, other: 'QQuickGraphicsDevice') -> None: ...

    @staticmethod
    def fromOpenGLContext(context: typing.Optional[QtGui.QOpenGLContext]) -> 'QQuickGraphicsDevice': ...
    def isNull(self) -> bool: ...


class QQuickTextureFactory(QtCore.QObject):

    def __init__(self) -> None: ...

    @staticmethod
    def textureFactoryForImage(image: QtGui.QImage) -> typing.Optional['QQuickTextureFactory']: ...
    def image(self) -> QtGui.QImage: ...
    def textureByteCount(self) -> int: ...
    def textureSize(self) -> QtCore.QSize: ...
    def createTexture(self, window: typing.Optional['QQuickWindow']) -> typing.Optional['QSGTexture']: ...


class QQuickImageProvider(QtQml.QQmlImageProviderBase):

    def __init__(self, type: QtQml.QQmlImageProviderBase.ImageType, flags: QtQml.QQmlImageProviderBase.Flag = ...) -> None: ...

    def requestTexture(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Tuple[typing.Optional[QQuickTextureFactory], typing.Optional[QtCore.QSize]]: ...
    def requestPixmap(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Tuple[QtGui.QPixmap, typing.Optional[QtCore.QSize]]: ...
    def requestImage(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Tuple[QtGui.QImage, typing.Optional[QtCore.QSize]]: ...
    def flags(self) -> QtQml.QQmlImageProviderBase.Flag: ...
    def imageType(self) -> QtQml.QQmlImageProviderBase.ImageType: ...


class QQuickImageResponse(QtCore.QObject):

    def __init__(self) -> None: ...

    finished: typing.ClassVar[QtCore.pyqtSignal]
    def cancel(self) -> None: ...
    def errorString(self) -> str: ...
    def textureFactory(self) -> typing.Optional[QQuickTextureFactory]: ...


class QQuickAsyncImageProvider(QQuickImageProvider):

    def __init__(self) -> None: ...

    def requestImageResponse(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Optional[QQuickImageResponse]: ...


class QQuickItemGrabResult(QtCore.QObject):

    ready: typing.ClassVar[QtCore.pyqtSignal]
    def event(self, a0: typing.Optional[QtCore.QEvent]) -> bool: ...
    @typing.overload
    def saveToFile(self, fileName: typing.Optional[str]) -> bool: ...
    @typing.overload
    def saveToFile(self, fileName: QtCore.QUrl) -> bool: ...
    def url(self) -> QtCore.QUrl: ...
    def image(self) -> QtGui.QImage: ...


class QQuickPaintedItem(QQuickItem):

    class PerformanceHint(enum.Flag):
        FastFBOResizing = ... # type: QQuickPaintedItem.PerformanceHint

    class RenderTarget(enum.Enum):
        Image = ... # type: QQuickPaintedItem.RenderTarget
        FramebufferObject = ... # type: QQuickPaintedItem.RenderTarget
        InvertedYFramebufferObject = ... # type: QQuickPaintedItem.RenderTarget

    def __init__(self, parent: typing.Optional[QQuickItem] = ...) -> None: ...

    textureSizeChanged: typing.ClassVar[QtCore.pyqtSignal]
    def setTextureSize(self, size: QtCore.QSize) -> None: ...
    def textureSize(self) -> QtCore.QSize: ...
    def itemChange(self, a0: QQuickItem.ItemChange, a1: QQuickItem.ItemChangeData) -> None: ...
    def releaseResources(self) -> None: ...
    def textureProvider(self) -> typing.Optional['QSGTextureProvider']: ...
    def isTextureProvider(self) -> bool: ...
    def updatePaintNode(self, a0: typing.Optional['QSGNode'], a1: typing.Optional[QQuickItem.UpdatePaintNodeData]) -> typing.Optional['QSGNode']: ...
    renderTargetChanged: typing.ClassVar[QtCore.pyqtSignal]
    contentsScaleChanged: typing.ClassVar[QtCore.pyqtSignal]
    contentsSizeChanged: typing.ClassVar[QtCore.pyqtSignal]
    fillColorChanged: typing.ClassVar[QtCore.pyqtSignal]
    def paint(self, painter: typing.Optional[QtGui.QPainter]) -> None: ...
    def setRenderTarget(self, target: 'QQuickPaintedItem.RenderTarget') -> None: ...
    def renderTarget(self) -> 'QQuickPaintedItem.RenderTarget': ...
    def setFillColor(self, a0: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def fillColor(self) -> QtGui.QColor: ...
    def setContentsScale(self, a0: float) -> None: ...
    def contentsScale(self) -> float: ...
    def resetContentsSize(self) -> None: ...
    def setContentsSize(self, a0: QtCore.QSize) -> None: ...
    def contentsSize(self) -> QtCore.QSize: ...
    def contentsBoundingRect(self) -> QtCore.QRectF: ...
    def setPerformanceHints(self, hints: 'QQuickPaintedItem.PerformanceHint') -> None: ...
    def setPerformanceHint(self, hint: 'QQuickPaintedItem.PerformanceHint', enabled: bool = ...) -> None: ...
    def performanceHints(self) -> 'QQuickPaintedItem.PerformanceHint': ...
    def setMipmap(self, enable: bool) -> None: ...
    def mipmap(self) -> bool: ...
    def setAntialiasing(self, enable: bool) -> None: ...
    def antialiasing(self) -> bool: ...
    def setOpaquePainting(self, opaque: bool) -> None: ...
    def opaquePainting(self) -> bool: ...
    def update(self, rect: QtCore.QRect = ...) -> None: ...


class QQuickRenderControl(QtCore.QObject):

    def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...

    def window(self) -> typing.Optional['QQuickWindow']: ...
    def endFrame(self) -> None: ...
    def beginFrame(self) -> None: ...
    def samples(self) -> int: ...
    def setSamples(self, sampleCount: int) -> None: ...
    sceneChanged: typing.ClassVar[QtCore.pyqtSignal]
    renderRequested: typing.ClassVar[QtCore.pyqtSignal]
    def prepareThread(self, targetThread: typing.Optional[QtCore.QThread]) -> None: ...
    def renderWindow(self, offset: typing.Optional[QtCore.QPoint]) -> typing.Optional[QtGui.QWindow]: ...
    @staticmethod
    def renderWindowFor(win: typing.Optional['QQuickWindow'], offset: typing.Optional[QtCore.QPoint] = ...) -> typing.Optional[QtGui.QWindow]: ...
    def sync(self) -> bool: ...
    def render(self) -> None: ...
    def polishItems(self) -> None: ...
    def invalidate(self) -> None: ...
    def initialize(self) -> bool: ...


class QQuickRenderTarget(PyQt6.sip.simplewrapper):

    class Flag(enum.Enum):
        MultisampleResolve = ... # type: QQuickRenderTarget.Flag

    @typing.overload
    def __init__(self) -> None: ...
    @typing.overload
    def __init__(self, other: 'QQuickRenderTarget') -> None: ...

    def __eq__(self, other: object): ...
    def __ne__(self, other: object): ...
    def setMirrorVertically(self, enable: bool) -> None: ...
    def mirrorVertically(self) -> bool: ...
    def setDevicePixelRatio(self, ratio: float) -> None: ...
    def devicePixelRatio(self) -> float: ...
    @staticmethod
    def fromPaintDevice(device: typing.Optional[QtGui.QPaintDevice]) -> 'QQuickRenderTarget': ...
    @staticmethod
    def fromOpenGLRenderBuffer(renderbufferId: int, pixelSize: QtCore.QSize, sampleCount: int = ...) -> 'QQuickRenderTarget': ...
    @typing.overload
    @staticmethod
    def fromOpenGLTexture(textureId: int, pixelSize: QtCore.QSize, sampleCount: int = ...) -> 'QQuickRenderTarget': ...
    @typing.overload
    @staticmethod
    def fromOpenGLTexture(textureId: int, format: int, pixelSize: QtCore.QSize, sampleCount: int = ...) -> 'QQuickRenderTarget': ...
    @typing.overload
    @staticmethod
    def fromOpenGLTexture(textureId: int, format: int, pixelSize: QtCore.QSize, sampleCount: int, arraySize: int, flags: 'QQuickRenderTarget.Flag') -> 'QQuickRenderTarget': ...
    def isNull(self) -> bool: ...


class QQuickTextDocument(QtCore.QObject):

    class Status(enum.Enum):
        Null = ... # type: QQuickTextDocument.Status
        Loading = ... # type: QQuickTextDocument.Status
        Loaded = ... # type: QQuickTextDocument.Status
        Saving = ... # type: QQuickTextDocument.Status
        Saved = ... # type: QQuickTextDocument.Status
        ReadError = ... # type: QQuickTextDocument.Status
        WriteError = ... # type: QQuickTextDocument.Status
        NonLocalFileError = ... # type: QQuickTextDocument.Status

    def __init__(self, parent: typing.Optional[QQuickItem]) -> None: ...

    errorStringChanged: typing.ClassVar[QtCore.pyqtSignal]
    statusChanged: typing.ClassVar[QtCore.pyqtSignal]
    modifiedChanged: typing.ClassVar[QtCore.pyqtSignal]
    sourceChanged: typing.ClassVar[QtCore.pyqtSignal]
    textDocumentChanged: typing.ClassVar[QtCore.pyqtSignal]
    def errorString(self) -> str: ...
    def status(self) -> 'QQuickTextDocument.Status': ...
    def saveAs(self, url: QtCore.QUrl) -> None: ...
    def save(self) -> None: ...
    def setTextDocument(self, document: typing.Optional[QtGui.QTextDocument]) -> None: ...
    def setModified(self, modified: bool) -> None: ...
    def isModified(self) -> bool: ...
    def setSource(self, url: QtCore.QUrl) -> None: ...
    def source(self) -> QtCore.QUrl: ...
    def textDocument(self) -> typing.Optional[QtGui.QTextDocument]: ...


class QQuickWindow(QtGui.QWindow):

    class TextRenderType(enum.Enum):
        QtTextRendering = ... # type: QQuickWindow.TextRenderType
        NativeTextRendering = ... # type: QQuickWindow.TextRenderType
        CurveTextRendering = ... # type: QQuickWindow.TextRenderType

    class RenderStage(enum.Enum):
        BeforeSynchronizingStage = ... # type: QQuickWindow.RenderStage
        AfterSynchronizingStage = ... # type: QQuickWindow.RenderStage
        BeforeRenderingStage = ... # type: QQuickWindow.RenderStage
        AfterRenderingStage = ... # type: QQuickWindow.RenderStage
        AfterSwapStage = ... # type: QQuickWindow.RenderStage
        NoStage = ... # type: QQuickWindow.RenderStage

    class SceneGraphError(enum.Enum):
        ContextNotAvailable = ... # type: QQuickWindow.SceneGraphError

    class CreateTextureOption(enum.Flag):
        TextureHasAlphaChannel = ... # type: QQuickWindow.CreateTextureOption
        TextureHasMipmaps = ... # type: QQuickWindow.CreateTextureOption
        TextureOwnsGLTexture = ... # type: QQuickWindow.CreateTextureOption
        TextureCanUseAtlas = ... # type: QQuickWindow.CreateTextureOption
        TextureIsOpaque = ... # type: QQuickWindow.CreateTextureOption

    def __init__(self, parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...

    def graphicsConfiguration(self) -> QQuickGraphicsConfiguration: ...
    def setGraphicsConfiguration(self, config: QQuickGraphicsConfiguration) -> None: ...
    def graphicsDevice(self) -> QQuickGraphicsDevice: ...
    def setGraphicsDevice(self, device: QQuickGraphicsDevice) -> None: ...
    @staticmethod
    def graphicsApi() -> 'QSGRendererInterface.GraphicsApi': ...
    @staticmethod
    def setGraphicsApi(api: 'QSGRendererInterface.GraphicsApi') -> None: ...
    def isPersistentGraphics(self) -> bool: ...
    def setPersistentGraphics(self, persistent: bool) -> None: ...
    afterFrameEnd: typing.ClassVar[QtCore.pyqtSignal]
    beforeFrameBegin: typing.ClassVar[QtCore.pyqtSignal]
    afterRenderPassRecording: typing.ClassVar[QtCore.pyqtSignal]
    beforeRenderPassRecording: typing.ClassVar[QtCore.pyqtSignal]
    def endExternalCommands(self) -> None: ...
    def beginExternalCommands(self) -> None: ...
    @staticmethod
    def setTextRenderType(renderType: 'QQuickWindow.TextRenderType') -> None: ...
    @staticmethod
    def textRenderType() -> 'QQuickWindow.TextRenderType': ...
    @staticmethod
    def sceneGraphBackend() -> str: ...
    def createImageNode(self) -> typing.Optional['QSGImageNode']: ...
    def createRectangleNode(self) -> typing.Optional['QSGRectangleNode']: ...
    @staticmethod
    def setSceneGraphBackend(backend: typing.Optional[str]) -> None: ...
    def rendererInterface(self) -> typing.Optional['QSGRendererInterface']: ...
    def isSceneGraphInitialized(self) -> bool: ...
    def effectiveDevicePixelRatio(self) -> float: ...
    def scheduleRenderJob(self, job: typing.Optional[QtCore.QRunnable], schedule: 'QQuickWindow.RenderStage') -> None: ...
    sceneGraphError: typing.ClassVar[QtCore.pyqtSignal]
    sceneGraphAboutToStop: typing.ClassVar[QtCore.pyqtSignal]
    afterAnimating: typing.ClassVar[QtCore.pyqtSignal]
    afterSynchronizing: typing.ClassVar[QtCore.pyqtSignal]
    activeFocusItemChanged: typing.ClassVar[QtCore.pyqtSignal]
    closing: typing.ClassVar[QtCore.pyqtSignal]
    @staticmethod
    def setDefaultAlphaBuffer(useAlpha: bool) -> None: ...
    @staticmethod
    def hasDefaultAlphaBuffer() -> bool: ...
    def closeEvent(self, a0: typing.Optional[QtGui.QCloseEvent]) -> None: ...
    def tabletEvent(self, a0: typing.Optional[QtGui.QTabletEvent]) -> None: ...
    def wheelEvent(self, a0: typing.Optional[QtGui.QWheelEvent]) -> None: ...
    def mouseMoveEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mouseDoubleClickEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mouseReleaseEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mousePressEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def keyReleaseEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
    def keyPressEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
    def event(self, a0: typing.Optional[QtCore.QEvent]) -> bool: ...
    def focusOutEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
    def focusInEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
    def hideEvent(self, a0: typing.Optional[QtGui.QHideEvent]) -> None: ...
    def showEvent(self, a0: typing.Optional[QtGui.QShowEvent]) -> None: ...
    def resizeEvent(self, a0: typing.Optional[QtGui.QResizeEvent]) -> None: ...
    def exposeEvent(self, a0: typing.Optional[QtGui.QExposeEvent]) -> None: ...
    def releaseResources(self) -> None: ...
    def update(self) -> None: ...
    colorChanged: typing.ClassVar[QtCore.pyqtSignal]
    afterRendering: typing.ClassVar[QtCore.pyqtSignal]
    beforeRendering: typing.ClassVar[QtCore.pyqtSignal]
    beforeSynchronizing: typing.ClassVar[QtCore.pyqtSignal]
    sceneGraphInvalidated: typing.ClassVar[QtCore.pyqtSignal]
    sceneGraphInitialized: typing.ClassVar[QtCore.pyqtSignal]
    frameSwapped: typing.ClassVar[QtCore.pyqtSignal]
    def isPersistentSceneGraph(self) -> bool: ...
    def setPersistentSceneGraph(self, persistent: bool) -> None: ...
    def color(self) -> QtGui.QColor: ...
    def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    @typing.overload
    def createTextureFromImage(self, image: QtGui.QImage) -> typing.Optional['QSGTexture']: ...
    @typing.overload
    def createTextureFromImage(self, image: QtGui.QImage, options: 'QQuickWindow.CreateTextureOption') -> typing.Optional['QSGTexture']: ...
    def createTextNode(self) -> typing.Optional['QSGTextNode']: ...
    def incubationController(self) -> typing.Optional[QtQml.QQmlIncubationController]: ...
    def renderTarget(self) -> QQuickRenderTarget: ...
    def setRenderTarget(self, target: QQuickRenderTarget) -> None: ...
    def grabWindow(self) -> QtGui.QImage: ...
    def mouseGrabberItem(self) -> typing.Optional[QQuickItem]: ...
    def focusObject(self) -> typing.Optional[QtCore.QObject]: ...
    def activeFocusItem(self) -> typing.Optional[QQuickItem]: ...
    def contentItem(self) -> typing.Optional[QQuickItem]: ...


class QQuickView(QQuickWindow):

    class Status(enum.Enum):
        Null = ... # type: QQuickView.Status
        Ready = ... # type: QQuickView.Status
        Loading = ... # type: QQuickView.Status
        Error = ... # type: QQuickView.Status

    class ResizeMode(enum.Enum):
        SizeViewToRootObject = ... # type: QQuickView.ResizeMode
        SizeRootObjectToView = ... # type: QQuickView.ResizeMode

    @typing.overload
    def __init__(self, parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...
    @typing.overload
    def __init__(self, engine: typing.Optional[QtQml.QQmlEngine], parent: typing.Optional[QtGui.QWindow]) -> None: ...
    @typing.overload
    def __init__(self, source: QtCore.QUrl, parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...
    @typing.overload
    def __init__(self, uri: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]], typeName: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]], parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...

    def mouseMoveEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mouseReleaseEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def mousePressEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
    def keyReleaseEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
    def keyPressEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
    def timerEvent(self, a0: typing.Optional[QtCore.QTimerEvent]) -> None: ...
    def resizeEvent(self, a0: typing.Optional[QtGui.QResizeEvent]) -> None: ...
    statusChanged: typing.ClassVar[QtCore.pyqtSignal]
    def loadFromModule(self, uri: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]], typeName: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]]) -> None: ...
    def setInitialProperties(self, initialProperties: dict[typing.Optional[str], typing.Any]) -> None: ...
    def setSource(self, a0: QtCore.QUrl) -> None: ...
    def initialSize(self) -> QtCore.QSize: ...
    def errors(self) -> list[QtQml.QQmlError]: ...
    def status(self) -> 'QQuickView.Status': ...
    def setResizeMode(self, a0: 'QQuickView.ResizeMode') -> None: ...
    def resizeMode(self) -> 'QQuickView.ResizeMode': ...
    def rootObject(self) -> typing.Optional[QQuickItem]: ...
    def rootContext(self) -> typing.Optional[QtQml.QQmlContext]: ...
    def engine(self) -> typing.Optional[QtQml.QQmlEngine]: ...
    def source(self) -> QtCore.QUrl: ...


class QQuickCloseEvent(PyQt6.sip.simplewrapper): ...


class QSGMaterial(PyQt6.sip.wrapper):

    class Flag(enum.Flag):
        Blending = ... # type: QSGMaterial.Flag
        RequiresDeterminant = ... # type: QSGMaterial.Flag
        RequiresFullMatrixExceptTranslate = ... # type: QSGMaterial.Flag
        RequiresFullMatrix = ... # type: QSGMaterial.Flag
        NoBatching = ... # type: QSGMaterial.Flag
        CustomCompileStep = ... # type: QSGMaterial.Flag

    def __init__(self) -> None: ...

    def viewCount(self) -> int: ...
    def setFlag(self, flags: 'QSGMaterial.Flag', enabled: bool = ...) -> None: ...
    def flags(self) -> 'QSGMaterial.Flag': ...
    def compare(self, other: typing.Optional['QSGMaterial']) -> int: ...
    def createShader(self, renderMode: 'QSGRendererInterface.RenderMode') -> typing.Optional['QSGMaterialShader']: ...
    def type(self) -> typing.Optional['QSGMaterialType']: ...


class QSGFlatColorMaterial(QSGMaterial):

    def __init__(self) -> None: ...

    def compare(self, other: typing.Optional[QSGMaterial]) -> int: ...
    def color(self) -> QtGui.QColor: ...
    def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def createShader(self, renderMode: 'QSGRendererInterface.RenderMode') -> typing.Optional['QSGMaterialShader']: ...
    def type(self) -> typing.Optional['QSGMaterialType']: ...


class QSGGeometry(PyQt6.sip.wrapper):

    class Type(enum.Enum):
        ByteType = ... # type: QSGGeometry.Type
        UnsignedByteType = ... # type: QSGGeometry.Type
        ShortType = ... # type: QSGGeometry.Type
        UnsignedShortType = ... # type: QSGGeometry.Type
        IntType = ... # type: QSGGeometry.Type
        UnsignedIntType = ... # type: QSGGeometry.Type
        FloatType = ... # type: QSGGeometry.Type
        Bytes2Type = ... # type: QSGGeometry.Type
        Bytes3Type = ... # type: QSGGeometry.Type
        Bytes4Type = ... # type: QSGGeometry.Type
        DoubleType = ... # type: QSGGeometry.Type

    class DrawingMode(enum.IntEnum):
        DrawPoints = ... # type: QSGGeometry.DrawingMode
        DrawLines = ... # type: QSGGeometry.DrawingMode
        DrawLineLoop = ... # type: QSGGeometry.DrawingMode
        DrawLineStrip = ... # type: QSGGeometry.DrawingMode
        DrawTriangles = ... # type: QSGGeometry.DrawingMode
        DrawTriangleStrip = ... # type: QSGGeometry.DrawingMode
        DrawTriangleFan = ... # type: QSGGeometry.DrawingMode

    class AttributeType(enum.Enum):
        UnknownAttribute = ... # type: QSGGeometry.AttributeType
        PositionAttribute = ... # type: QSGGeometry.AttributeType
        ColorAttribute = ... # type: QSGGeometry.AttributeType
        TexCoordAttribute = ... # type: QSGGeometry.AttributeType
        TexCoord1Attribute = ... # type: QSGGeometry.AttributeType
        TexCoord2Attribute = ... # type: QSGGeometry.AttributeType

    class DataPattern(enum.Enum):
        AlwaysUploadPattern = ... # type: QSGGeometry.DataPattern
        StreamPattern = ... # type: QSGGeometry.DataPattern
        DynamicPattern = ... # type: QSGGeometry.DataPattern
        StaticPattern = ... # type: QSGGeometry.DataPattern

    class Attribute(PyQt6.sip.simplewrapper):

        attributeType = ... # type: 'QSGGeometry.AttributeType'
        isVertexCoordinate = ... # type: int
        position = ... # type: int
        tupleSize = ... # type: int
        type = ... # type: int

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QSGGeometry.Attribute') -> None: ...

        @staticmethod
        def createWithAttributeType(pos: int, tupleSize: int, primitiveType: int, attributeType: 'QSGGeometry.AttributeType') -> 'QSGGeometry.Attribute': ...
        @staticmethod
        def create(pos: int, tupleSize: int, primitiveType: int, isPosition: bool = ...) -> 'QSGGeometry.Attribute': ...

    class AttributeSet(PyQt6.sip.simplewrapper):

        attributes = ... # type: PyQt6.sip.array
        count = ... # type: int
        stride = ... # type: int

        def __init__(self, attributes: collections.abc.Iterable['QSGGeometry.Attribute'], stride: int = ...) -> None: ...

    class Point2D(PyQt6.sip.simplewrapper):

        x = ... # type: float
        y = ... # type: float

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QSGGeometry.Point2D') -> None: ...

        def set(self, nx: float, ny: float) -> None: ...

    class TexturedPoint2D(PyQt6.sip.simplewrapper):

        tx = ... # type: float
        ty = ... # type: float
        x = ... # type: float
        y = ... # type: float

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QSGGeometry.TexturedPoint2D') -> None: ...

        def set(self, nx: float, ny: float, ntx: float, nty: float) -> None: ...

    class ColoredPoint2D(PyQt6.sip.simplewrapper):

        a = ... # type: int
        b = ... # type: int
        g = ... # type: int
        r = ... # type: int
        x = ... # type: float
        y = ... # type: float

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QSGGeometry.ColoredPoint2D') -> None: ...

        def set(self, nx: float, ny: float, nr: int, ng: int, nb: int, na: int) -> None: ...

    def __init__(self, attribs: 'QSGGeometry.AttributeSet', vertexCount: int, indexCount: int = ..., indexType: int = ...) -> None: ...

    def setIndexCount(self, count: int) -> None: ...
    def setVertexCount(self, count: int) -> None: ...
    @staticmethod
    def updateColoredRectGeometry(g: typing.Optional['QSGGeometry'], rect: QtCore.QRectF) -> None: ...
    def sizeOfIndex(self) -> int: ...
    def vertexDataAsColoredPoint2D(self) -> PyQt6.sip.array: ...
    def vertexDataAsTexturedPoint2D(self) -> PyQt6.sip.array: ...
    def vertexDataAsPoint2D(self) -> PyQt6.sip.array: ...
    def indexDataAsUShort(self) -> PyQt6.sip.array: ...
    def indexDataAsUInt(self) -> PyQt6.sip.array: ...
    def setLineWidth(self, w: float) -> None: ...
    def lineWidth(self) -> float: ...
    def markVertexDataDirty(self) -> None: ...
    def markIndexDataDirty(self) -> None: ...
    def vertexDataPattern(self) -> 'QSGGeometry.DataPattern': ...
    def setVertexDataPattern(self, p: 'QSGGeometry.DataPattern') -> None: ...
    def indexDataPattern(self) -> 'QSGGeometry.DataPattern': ...
    def setIndexDataPattern(self, p: 'QSGGeometry.DataPattern') -> None: ...
    @staticmethod
    def updateTexturedRectGeometry(g: typing.Optional['QSGGeometry'], rect: QtCore.QRectF, sourceRect: QtCore.QRectF) -> None: ...
    @staticmethod
    def updateRectGeometry(g: typing.Optional['QSGGeometry'], rect: QtCore.QRectF) -> None: ...
    def sizeOfVertex(self) -> int: ...
    def attributes(self) -> PyQt6.sip.array: ...
    def attributeCount(self) -> int: ...
    def indexData(self) -> typing.Optional[PyQt6.sip.voidptr]: ...
    def indexCount(self) -> int: ...
    def indexType(self) -> int: ...
    def vertexData(self) -> typing.Optional[PyQt6.sip.voidptr]: ...
    def vertexCount(self) -> int: ...
    def allocate(self, vertexCount: int, indexCount: int = ...) -> None: ...
    def drawingMode(self) -> int: ...
    def setDrawingMode(self, mode: int) -> None: ...
    @staticmethod
    def defaultAttributes_ColoredPoint2D() -> 'QSGGeometry.AttributeSet': ...
    @staticmethod
    def defaultAttributes_TexturedPoint2D() -> 'QSGGeometry.AttributeSet': ...
    @staticmethod
    def defaultAttributes_Point2D() -> 'QSGGeometry.AttributeSet': ...


class QSGNode(PyQt6.sip.wrapper):

    class DirtyStateBit(enum.Flag):
        DirtyMatrix = ... # type: QSGNode.DirtyStateBit
        DirtyNodeAdded = ... # type: QSGNode.DirtyStateBit
        DirtyNodeRemoved = ... # type: QSGNode.DirtyStateBit
        DirtyGeometry = ... # type: QSGNode.DirtyStateBit
        DirtyMaterial = ... # type: QSGNode.DirtyStateBit
        DirtyOpacity = ... # type: QSGNode.DirtyStateBit

    class Flag(enum.Flag):
        OwnedByParent = ... # type: QSGNode.Flag
        UsePreprocess = ... # type: QSGNode.Flag
        OwnsGeometry = ... # type: QSGNode.Flag
        OwnsMaterial = ... # type: QSGNode.Flag
        OwnsOpaqueMaterial = ... # type: QSGNode.Flag

    class NodeType(enum.Enum):
        BasicNodeType = ... # type: QSGNode.NodeType
        GeometryNodeType = ... # type: QSGNode.NodeType
        TransformNodeType = ... # type: QSGNode.NodeType
        ClipNodeType = ... # type: QSGNode.NodeType
        OpacityNodeType = ... # type: QSGNode.NodeType

    def __init__(self) -> None: ...

    def preprocess(self) -> None: ...
    def setFlags(self, a0: 'QSGNode.Flag', enabled: bool = ...) -> None: ...
    def setFlag(self, a0: 'QSGNode.Flag', enabled: bool = ...) -> None: ...
    def flags(self) -> 'QSGNode.Flag': ...
    def isSubtreeBlocked(self) -> bool: ...
    def markDirty(self, bits: 'QSGNode.DirtyStateBit') -> None: ...
    def type(self) -> 'QSGNode.NodeType': ...
    def previousSibling(self) -> typing.Optional['QSGNode']: ...
    def nextSibling(self) -> typing.Optional['QSGNode']: ...
    def lastChild(self) -> typing.Optional['QSGNode']: ...
    def firstChild(self) -> typing.Optional['QSGNode']: ...
    def childAtIndex(self, i: int) -> typing.Optional['QSGNode']: ...
    def __len__(self) -> int: ...
    def childCount(self) -> int: ...
    def insertChildNodeAfter(self, node: typing.Optional['QSGNode'], after: typing.Optional['QSGNode']) -> None: ...
    def insertChildNodeBefore(self, node: typing.Optional['QSGNode'], before: typing.Optional['QSGNode']) -> None: ...
    def appendChildNode(self, node: typing.Optional['QSGNode']) -> None: ...
    def prependChildNode(self, node: typing.Optional['QSGNode']) -> None: ...
    def removeAllChildNodes(self) -> None: ...
    def removeChildNode(self, node: typing.Optional['QSGNode']) -> None: ...
    def parent(self) -> typing.Optional['QSGNode']: ...


class QSGBasicGeometryNode(QSGNode):

    def geometry(self) -> typing.Optional[QSGGeometry]: ...
    def setGeometry(self, geometry: typing.Optional[QSGGeometry]) -> None: ...


class QSGGeometryNode(QSGBasicGeometryNode):

    def __init__(self) -> None: ...

    def opaqueMaterial(self) -> typing.Optional[QSGMaterial]: ...
    def setOpaqueMaterial(self, material: typing.Optional[QSGMaterial]) -> None: ...
    def material(self) -> typing.Optional[QSGMaterial]: ...
    def setMaterial(self, material: typing.Optional[QSGMaterial]) -> None: ...


class QSGImageNode(QSGGeometryNode):

    class TextureCoordinatesTransformFlag(enum.Flag):
        NoTransform = ... # type: QSGImageNode.TextureCoordinatesTransformFlag
        MirrorHorizontally = ... # type: QSGImageNode.TextureCoordinatesTransformFlag
        MirrorVertically = ... # type: QSGImageNode.TextureCoordinatesTransformFlag

    def anisotropyLevel(self) -> 'QSGTexture.AnisotropyLevel': ...
    def setAnisotropyLevel(self, level: 'QSGTexture.AnisotropyLevel') -> None: ...
    @staticmethod
    def rebuildGeometry(g: typing.Optional[QSGGeometry], texture: typing.Optional['QSGTexture'], rect: QtCore.QRectF, sourceRect: QtCore.QRectF, texCoordMode: 'QSGImageNode.TextureCoordinatesTransformFlag') -> None: ...
    def ownsTexture(self) -> bool: ...
    def setOwnsTexture(self, owns: bool) -> None: ...
    def textureCoordinatesTransform(self) -> 'QSGImageNode.TextureCoordinatesTransformFlag': ...
    def setTextureCoordinatesTransform(self, mode: 'QSGImageNode.TextureCoordinatesTransformFlag') -> None: ...
    def mipmapFiltering(self) -> 'QSGTexture.Filtering': ...
    def setMipmapFiltering(self, filtering: 'QSGTexture.Filtering') -> None: ...
    def filtering(self) -> 'QSGTexture.Filtering': ...
    def setFiltering(self, filtering: 'QSGTexture.Filtering') -> None: ...
    def texture(self) -> typing.Optional['QSGTexture']: ...
    def setTexture(self, texture: typing.Optional['QSGTexture']) -> None: ...
    def sourceRect(self) -> QtCore.QRectF: ...
    @typing.overload
    def setSourceRect(self, r: QtCore.QRectF) -> None: ...
    @typing.overload
    def setSourceRect(self, x: float, y: float, w: float, h: float) -> None: ...
    def rect(self) -> QtCore.QRectF: ...
    @typing.overload
    def setRect(self, rect: QtCore.QRectF) -> None: ...
    @typing.overload
    def setRect(self, x: float, y: float, w: float, h: float) -> None: ...


class QSGMaterialShader(PyQt6.sip.simplewrapper):

    class Stage(enum.Enum):
        VertexStage = ... # type: QSGMaterialShader.Stage
        FragmentStage = ... # type: QSGMaterialShader.Stage

    class Flag(enum.Flag):
        UpdatesGraphicsPipelineState = ... # type: QSGMaterialShader.Flag

    class RenderState(PyQt6.sip.simplewrapper):

        class DirtyState(enum.Flag):
            DirtyMatrix = ... # type: QSGMaterialShader.RenderState.DirtyState
            DirtyOpacity = ... # type: QSGMaterialShader.RenderState.DirtyState
            DirtyCachedMaterialData = ... # type: QSGMaterialShader.RenderState.DirtyState
            DirtyAll = ... # type: QSGMaterialShader.RenderState.DirtyState

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QSGMaterialShader.RenderState') -> None: ...

        def uniformData(self) -> typing.Optional[QtCore.QByteArray]: ...
        def devicePixelRatio(self) -> float: ...
        def determinant(self) -> float: ...
        def deviceRect(self) -> QtCore.QRect: ...
        def viewportRect(self) -> QtCore.QRect: ...
        def projectionMatrix(self) -> QtGui.QMatrix4x4: ...
        def modelViewMatrix(self) -> QtGui.QMatrix4x4: ...
        def combinedMatrix(self) -> QtGui.QMatrix4x4: ...
        def opacity(self) -> float: ...
        def isOpacityDirty(self) -> bool: ...
        def isMatrixDirty(self) -> bool: ...
        def dirtyStates(self) -> 'QSGMaterialShader.RenderState.DirtyState': ...

    class GraphicsPipelineState(PyQt6.sip.simplewrapper):

        class PolygonMode(enum.Enum):
            Fill = ... # type: QSGMaterialShader.GraphicsPipelineState.PolygonMode
            Line = ... # type: QSGMaterialShader.GraphicsPipelineState.PolygonMode

        class CullMode(enum.Enum):
            CullNone = ... # type: QSGMaterialShader.GraphicsPipelineState.CullMode
            CullFront = ... # type: QSGMaterialShader.GraphicsPipelineState.CullMode
            CullBack = ... # type: QSGMaterialShader.GraphicsPipelineState.CullMode

        class ColorMaskComponent(enum.Flag):
            R = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
            G = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
            B = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
            A = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent

        class BlendOp(enum.Enum):
            Add = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
            Subtract = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
            ReverseSubtract = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
            Min = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
            Max = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp

        class BlendFactor(enum.Enum):
            Zero = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            One = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            SrcColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusSrcColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            DstColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusDstColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            SrcAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusSrcAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            DstAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusDstAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            ConstantColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusConstantColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            ConstantAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusConstantAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            SrcAlphaSaturate = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            Src1Color = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusSrc1Color = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            Src1Alpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
            OneMinusSrc1Alpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor

        blendConstant = ... # type: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]
        blendEnable = ... # type: bool
        colorWrite = ... # type: 'QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent'
        cullMode = ... # type: 'QSGMaterialShader.GraphicsPipelineState.CullMode'
        dstAlpha = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
        dstColor = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
        opAlpha = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendOp'
        opColor = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendOp'
        polygonMode = ... # type: 'QSGMaterialShader.GraphicsPipelineState.PolygonMode'
        separateBlendFactors = ... # type: bool
        srcAlpha = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
        srcColor = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'

        @typing.overload
        def __init__(self) -> None: ...
        @typing.overload
        def __init__(self, a0: 'QSGMaterialShader.GraphicsPipelineState') -> None: ...

    def __init__(self) -> None: ...

    @typing.overload
    def setShaderFileName(self, stage: 'QSGMaterialShader.Stage', filename: typing.Optional[str]) -> None: ...
    @typing.overload
    def setShaderFileName(self, stage: 'QSGMaterialShader.Stage', filename: typing.Optional[str], viewCount: int) -> None: ...
    def combinedImageSamplerCount(self, binding: int) -> int: ...
    def setFlags(self, flags: 'QSGMaterialShader.Flag') -> None: ...
    def setFlag(self, flags: 'QSGMaterialShader.Flag', on: bool = ...) -> None: ...
    def flags(self) -> 'QSGMaterialShader.Flag': ...
    def updateGraphicsPipelineState(self, state: 'QSGMaterialShader.RenderState', ps: typing.Optional['QSGMaterialShader.GraphicsPipelineState'], newMaterial: typing.Optional[QSGMaterial], oldMaterial: typing.Optional[QSGMaterial]) -> bool: ...
    def updateSampledImage(self, state: 'QSGMaterialShader.RenderState', binding: int, newMaterial: typing.Optional[QSGMaterial], oldMaterial: typing.Optional[QSGMaterial]) -> typing.Optional['QSGTexture']: ...
    def updateUniformData(self, state: 'QSGMaterialShader.RenderState', newMaterial: typing.Optional[QSGMaterial], oldMaterial: typing.Optional[QSGMaterial]) -> bool: ...


class QSGMaterialType(PyQt6.sip.simplewrapper):

    @typing.overload
    def __init__(self) -> None: ...
    @typing.overload
    def __init__(self, a0: 'QSGMaterialType') -> None: ...


class QSGClipNode(QSGBasicGeometryNode):

    def __init__(self) -> None: ...

    def clipRect(self) -> QtCore.QRectF: ...
    def setClipRect(self, a0: QtCore.QRectF) -> None: ...
    def isRectangular(self) -> bool: ...
    def setIsRectangular(self, rectHint: bool) -> None: ...


class QSGTransformNode(QSGNode):

    def __init__(self) -> None: ...

    def matrix(self) -> QtGui.QMatrix4x4: ...
    def setMatrix(self, matrix: QtGui.QMatrix4x4) -> None: ...


class QSGOpacityNode(QSGNode):

    def __init__(self) -> None: ...

    def opacity(self) -> float: ...
    def setOpacity(self, opacity: float) -> None: ...


class QSGRectangleNode(QSGGeometryNode):

    def color(self) -> QtGui.QColor: ...
    def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def rect(self) -> QtCore.QRectF: ...
    @typing.overload
    def setRect(self, rect: QtCore.QRectF) -> None: ...
    @typing.overload
    def setRect(self, x: float, y: float, w: float, h: float) -> None: ...


class QSGRendererInterface(PyQt6.sip.simplewrapper):

    class RenderMode(enum.Enum):
        RenderMode2D = ... # type: QSGRendererInterface.RenderMode
        RenderMode2DNoDepthBuffer = ... # type: QSGRendererInterface.RenderMode
        RenderMode3D = ... # type: QSGRendererInterface.RenderMode

    class ShaderSourceType(enum.Flag):
        ShaderSourceString = ... # type: QSGRendererInterface.ShaderSourceType
        ShaderSourceFile = ... # type: QSGRendererInterface.ShaderSourceType
        ShaderByteCode = ... # type: QSGRendererInterface.ShaderSourceType

    class ShaderCompilationType(enum.Flag):
        RuntimeCompilation = ... # type: QSGRendererInterface.ShaderCompilationType
        OfflineCompilation = ... # type: QSGRendererInterface.ShaderCompilationType

    class ShaderType(enum.Enum):
        UnknownShadingLanguage = ... # type: QSGRendererInterface.ShaderType
        GLSL = ... # type: QSGRendererInterface.ShaderType
        HLSL = ... # type: QSGRendererInterface.ShaderType
        RhiShader = ... # type: QSGRendererInterface.ShaderType

    class Resource(enum.Enum):
        DeviceResource = ... # type: QSGRendererInterface.Resource
        CommandQueueResource = ... # type: QSGRendererInterface.Resource
        CommandListResource = ... # type: QSGRendererInterface.Resource
        PainterResource = ... # type: QSGRendererInterface.Resource
        RhiResource = ... # type: QSGRendererInterface.Resource
        PhysicalDeviceResource = ... # type: QSGRendererInterface.Resource
        OpenGLContextResource = ... # type: QSGRendererInterface.Resource
        DeviceContextResource = ... # type: QSGRendererInterface.Resource
        CommandEncoderResource = ... # type: QSGRendererInterface.Resource
        VulkanInstanceResource = ... # type: QSGRendererInterface.Resource
        RenderPassResource = ... # type: QSGRendererInterface.Resource
        RhiSwapchainResource = ... # type: QSGRendererInterface.Resource
        RhiRedirectCommandBuffer = ... # type: QSGRendererInterface.Resource
        RhiRedirectRenderTarget = ... # type: QSGRendererInterface.Resource
        RedirectPaintDevice = ... # type: QSGRendererInterface.Resource
        GraphicsQueueFamilyIndexResource = ... # type: QSGRendererInterface.Resource
        GraphicsQueueIndexResource = ... # type: QSGRendererInterface.Resource

    class GraphicsApi(enum.Enum):
        Unknown = ... # type: QSGRendererInterface.GraphicsApi
        Software = ... # type: QSGRendererInterface.GraphicsApi
        OpenGL = ... # type: QSGRendererInterface.GraphicsApi
        OpenVG = ... # type: QSGRendererInterface.GraphicsApi
        OpenGLRhi = ... # type: QSGRendererInterface.GraphicsApi
        Direct3D11Rhi = ... # type: QSGRendererInterface.GraphicsApi
        VulkanRhi = ... # type: QSGRendererInterface.GraphicsApi
        MetalRhi = ... # type: QSGRendererInterface.GraphicsApi
        NullRhi = ... # type: QSGRendererInterface.GraphicsApi
        Direct3D11 = ... # type: QSGRendererInterface.GraphicsApi
        Vulkan = ... # type: QSGRendererInterface.GraphicsApi
        Metal = ... # type: QSGRendererInterface.GraphicsApi
        Direct3D12 = ... # type: QSGRendererInterface.GraphicsApi
        Null = ... # type: QSGRendererInterface.GraphicsApi

    @staticmethod
    def isApiRhiBased(api: 'QSGRendererInterface.GraphicsApi') -> bool: ...
    def shaderSourceType(self) -> 'QSGRendererInterface.ShaderSourceType': ...
    def shaderCompilationType(self) -> 'QSGRendererInterface.ShaderCompilationType': ...
    def shaderType(self) -> 'QSGRendererInterface.ShaderType': ...
    @typing.overload
    def getResource(self, window: typing.Optional[QQuickWindow], resource: 'QSGRendererInterface.Resource') -> typing.Optional[PyQt6.sip.voidptr]: ...
    @typing.overload
    def getResource(self, window: typing.Optional[QQuickWindow], resource: typing.Optional[str]) -> typing.Optional[PyQt6.sip.voidptr]: ...
    def graphicsApi(self) -> 'QSGRendererInterface.GraphicsApi': ...


class QSGRenderNode(QSGNode):

    class RenderingFlag(enum.Flag):
        BoundedRectRendering = ... # type: QSGRenderNode.RenderingFlag
        DepthAwareRendering = ... # type: QSGRenderNode.RenderingFlag
        OpaqueRendering = ... # type: QSGRenderNode.RenderingFlag

    class StateFlag(enum.Flag):
        DepthState = ... # type: QSGRenderNode.StateFlag
        StencilState = ... # type: QSGRenderNode.StateFlag
        ScissorState = ... # type: QSGRenderNode.StateFlag
        ColorState = ... # type: QSGRenderNode.StateFlag
        BlendState = ... # type: QSGRenderNode.StateFlag
        CullState = ... # type: QSGRenderNode.StateFlag
        ViewportState = ... # type: QSGRenderNode.StateFlag
        RenderTargetState = ... # type: QSGRenderNode.StateFlag

    class RenderState(PyQt6.sip.simplewrapper):

        def get(self, state: typing.Optional[str]) -> typing.Optional[PyQt6.sip.voidptr]: ...
        def clipRegion(self) -> typing.Optional[QtGui.QRegion]: ...
        def stencilEnabled(self) -> bool: ...
        def stencilValue(self) -> int: ...
        def scissorEnabled(self) -> bool: ...
        def scissorRect(self) -> QtCore.QRect: ...
        def projectionMatrix(self) -> typing.Optional[QtGui.QMatrix4x4]: ...

    def __init__(self) -> None: ...

    def projectionMatrix(self) -> typing.Optional[QtGui.QMatrix4x4]: ...
    def prepare(self) -> None: ...
    def inheritedOpacity(self) -> float: ...
    def clipList(self) -> typing.Optional[QSGClipNode]: ...
    def matrix(self) -> typing.Optional[QtGui.QMatrix4x4]: ...
    def rect(self) -> QtCore.QRectF: ...
    def flags(self) -> 'QSGRenderNode.RenderingFlag': ...
    def releaseResources(self) -> None: ...
    def render(self, state: typing.Optional['QSGRenderNode.RenderState']) -> None: ...
    def changedStates(self) -> 'QSGRenderNode.StateFlag': ...


class QSGSimpleRectNode(QSGGeometryNode):

    @typing.overload
    def __init__(self, rect: QtCore.QRectF, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    @typing.overload
    def __init__(self) -> None: ...

    def color(self) -> QtGui.QColor: ...
    def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def rect(self) -> QtCore.QRectF: ...
    @typing.overload
    def setRect(self, rect: QtCore.QRectF) -> None: ...
    @typing.overload
    def setRect(self, x: float, y: float, w: float, h: float) -> None: ...


class QSGSimpleTextureNode(QSGGeometryNode):

    class TextureCoordinatesTransformFlag(enum.Flag):
        NoTransform = ... # type: QSGSimpleTextureNode.TextureCoordinatesTransformFlag
        MirrorHorizontally = ... # type: QSGSimpleTextureNode.TextureCoordinatesTransformFlag
        MirrorVertically = ... # type: QSGSimpleTextureNode.TextureCoordinatesTransformFlag

    def __init__(self) -> None: ...

    def sourceRect(self) -> QtCore.QRectF: ...
    @typing.overload
    def setSourceRect(self, r: QtCore.QRectF) -> None: ...
    @typing.overload
    def setSourceRect(self, x: float, y: float, w: float, h: float) -> None: ...
    def ownsTexture(self) -> bool: ...
    def setOwnsTexture(self, owns: bool) -> None: ...
    def textureCoordinatesTransform(self) -> 'QSGSimpleTextureNode.TextureCoordinatesTransformFlag': ...
    def setTextureCoordinatesTransform(self, mode: 'QSGSimpleTextureNode.TextureCoordinatesTransformFlag') -> None: ...
    def filtering(self) -> 'QSGTexture.Filtering': ...
    def setFiltering(self, filtering: 'QSGTexture.Filtering') -> None: ...
    def texture(self) -> typing.Optional['QSGTexture']: ...
    def setTexture(self, texture: typing.Optional['QSGTexture']) -> None: ...
    def rect(self) -> QtCore.QRectF: ...
    @typing.overload
    def setRect(self, rect: QtCore.QRectF) -> None: ...
    @typing.overload
    def setRect(self, x: float, y: float, w: float, h: float) -> None: ...


class QSGTextNode(QSGTransformNode):

    class TextStyle(enum.Enum):
        Normal = ... # type: QSGTextNode.TextStyle
        Outline = ... # type: QSGTextNode.TextStyle
        Raised = ... # type: QSGTextNode.TextStyle
        Sunken = ... # type: QSGTextNode.TextStyle

    class RenderType(enum.Enum):
        QtRendering = ... # type: QSGTextNode.RenderType
        NativeRendering = ... # type: QSGTextNode.RenderType
        CurveRendering = ... # type: QSGTextNode.RenderType

    def viewport(self) -> QtCore.QRectF: ...
    def setViewport(self, viewport: QtCore.QRectF) -> None: ...
    def clear(self) -> None: ...
    def filtering(self) -> 'QSGTexture.Filtering': ...
    def setFiltering(self, a0: 'QSGTexture.Filtering') -> None: ...
    def renderTypeQuality(self) -> int: ...
    def setRenderTypeQuality(self, renderTypeQuality: int) -> None: ...
    def renderType(self) -> 'QSGTextNode.RenderType': ...
    def setRenderType(self, renderType: 'QSGTextNode.RenderType') -> None: ...
    def selectionTextColor(self) -> QtGui.QColor: ...
    def setSelectionTextColor(self, selectionTextColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def selectionColor(self) -> QtGui.QColor: ...
    def setSelectionColor(self, selectionColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def linkColor(self) -> QtGui.QColor: ...
    def setLinkColor(self, linkColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def styleColor(self) -> QtGui.QColor: ...
    def setStyleColor(self, styleColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def textStyle(self) -> 'QSGTextNode.TextStyle': ...
    def setTextStyle(self, textStyle: 'QSGTextNode.TextStyle') -> None: ...
    def color(self) -> QtGui.QColor: ...
    def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
    def addTextLayout(self, position: QtCore.QPointF, layout: typing.Optional[QtGui.QTextLayout], selectionStart: int = ..., selectionCount: int = ..., lineStart: int = ..., lineCount: int = ...) -> None: ...
    def addTextDocument(self, position: QtCore.QPointF, document: typing.Optional[QtGui.QTextDocument], selectionStart: int = ..., selectionCount: int = ...) -> None: ...


class QSGTexture(QtCore.QObject):

    class AnisotropyLevel(enum.Enum):
        AnisotropyNone = ... # type: QSGTexture.AnisotropyLevel
        Anisotropy2x = ... # type: QSGTexture.AnisotropyLevel
        Anisotropy4x = ... # type: QSGTexture.AnisotropyLevel
        Anisotropy8x = ... # type: QSGTexture.AnisotropyLevel
        Anisotropy16x = ... # type: QSGTexture.AnisotropyLevel

    class Filtering(enum.Enum):
        None_ = ... # type: QSGTexture.Filtering
        Nearest = ... # type: QSGTexture.Filtering
        Linear = ... # type: QSGTexture.Filtering

    class WrapMode(enum.Enum):
        Repeat = ... # type: QSGTexture.WrapMode
        ClampToEdge = ... # type: QSGTexture.WrapMode
        MirroredRepeat = ... # type: QSGTexture.WrapMode

    def __init__(self) -> None: ...

    def comparisonKey(self) -> int: ...
    def anisotropyLevel(self) -> 'QSGTexture.AnisotropyLevel': ...
    def setAnisotropyLevel(self, level: 'QSGTexture.AnisotropyLevel') -> None: ...
    def convertToNormalizedSourceRect(self, rect: QtCore.QRectF) -> QtCore.QRectF: ...
    def verticalWrapMode(self) -> 'QSGTexture.WrapMode': ...
    def setVerticalWrapMode(self, vwrap: 'QSGTexture.WrapMode') -> None: ...
    def horizontalWrapMode(self) -> 'QSGTexture.WrapMode': ...
    def setHorizontalWrapMode(self, hwrap: 'QSGTexture.WrapMode') -> None: ...
    def filtering(self) -> 'QSGTexture.Filtering': ...
    def setFiltering(self, filter: 'QSGTexture.Filtering') -> None: ...
    def mipmapFiltering(self) -> 'QSGTexture.Filtering': ...
    def setMipmapFiltering(self, filter: 'QSGTexture.Filtering') -> None: ...
    def isAtlasTexture(self) -> bool: ...
    def normalizedTextureSubRect(self) -> QtCore.QRectF: ...
    def hasMipmaps(self) -> bool: ...
    def hasAlphaChannel(self) -> bool: ...
    def textureSize(self) -> QtCore.QSize: ...


class QSGDynamicTexture(QSGTexture):

    def __init__(self) -> None: ...

    def updateTexture(self) -> bool: ...


class QSGOpaqueTextureMaterial(QSGMaterial):

    def __init__(self) -> None: ...

    def anisotropyLevel(self) -> QSGTexture.AnisotropyLevel: ...
    def setAnisotropyLevel(self, level: QSGTexture.AnisotropyLevel) -> None: ...
    def verticalWrapMode(self) -> QSGTexture.WrapMode: ...
    def setVerticalWrapMode(self, mode: QSGTexture.WrapMode) -> None: ...
    def horizontalWrapMode(self) -> QSGTexture.WrapMode: ...
    def setHorizontalWrapMode(self, mode: QSGTexture.WrapMode) -> None: ...
    def filtering(self) -> QSGTexture.Filtering: ...
    def setFiltering(self, filtering: QSGTexture.Filtering) -> None: ...
    def mipmapFiltering(self) -> QSGTexture.Filtering: ...
    def setMipmapFiltering(self, filtering: QSGTexture.Filtering) -> None: ...
    def texture(self) -> typing.Optional[QSGTexture]: ...
    def setTexture(self, texture: typing.Optional[QSGTexture]) -> None: ...
    def compare(self, other: typing.Optional[QSGMaterial]) -> int: ...
    def createShader(self, renderMode: QSGRendererInterface.RenderMode) -> typing.Optional[QSGMaterialShader]: ...
    def type(self) -> typing.Optional[QSGMaterialType]: ...


class QSGTextureMaterial(QSGOpaqueTextureMaterial):

    def __init__(self) -> None: ...

    def createShader(self, renderMode: QSGRendererInterface.RenderMode) -> typing.Optional[QSGMaterialShader]: ...
    def type(self) -> typing.Optional[QSGMaterialType]: ...


class QSGTextureProvider(QtCore.QObject):

    def __init__(self) -> None: ...

    textureChanged: typing.ClassVar[QtCore.pyqtSignal]
    def texture(self) -> typing.Optional[QSGTexture]: ...


class QSGVertexColorMaterial(QSGMaterial):

    def __init__(self) -> None: ...

    def createShader(self, renderMode: QSGRendererInterface.RenderMode) -> typing.Optional[QSGMaterialShader]: ...
    def type(self) -> typing.Optional[QSGMaterialType]: ...
    def compare(self, other: typing.Optional[QSGMaterial]) -> int: ...