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// qambientsound.sip generated by MetaSIP
//
// This file is part of the QtSpatialAudio Python extension module.
//
// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt6.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%If (Qt_6_5_0 -)
class QAmbientSound : public QObject
{
%TypeHeaderCode
#include <qambientsound.h>
%End
public:
enum Loops
{
Infinite,
Once,
};
explicit QAmbientSound(QAudioEngine *engine);
virtual ~QAmbientSound();
void setSource(const QUrl &url);
QUrl source() const;
int loops() const;
void setLoops(int loops);
bool autoPlay() const;
void setAutoPlay(bool autoPlay);
void setVolume(float volume);
float volume() const;
QAudioEngine *engine() const;
signals:
void sourceChanged();
void loopsChanged();
void autoPlayChanged();
void volumeChanged();
public slots:
void play();
void pause();
void stop();
};
%End
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