Spaces:
Running
Running
PerceptionLabPortable
/
python_embed
/Lib
/site-packages
/PyQt6
/bindings
/QtQuick3D
/qquick3dtexturedata.sip
| // qquick3dtexturedata.sip generated by MetaSIP | |
| // | |
| // This file is part of the QtQuick3D Python extension module. | |
| // | |
| // Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com> | |
| // | |
| // This file is part of PyQt6. | |
| // | |
| // This file may be used under the terms of the GNU General Public License | |
| // version 3.0 as published by the Free Software Foundation and appearing in | |
| // the file LICENSE included in the packaging of this file. Please review the | |
| // following information to ensure the GNU General Public License version 3.0 | |
| // requirements will be met: http://www.gnu.org/copyleft/gpl.html. | |
| // | |
| // If you do not wish to use this file under the terms of the GPL version 3.0 | |
| // then you may purchase a commercial license. For more information contact | |
| // info@riverbankcomputing.com. | |
| // | |
| // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | |
| // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | |
| class QQuick3DTextureData : public QQuick3DObject | |
| { | |
| %TypeHeaderCode | |
| #include <qquick3dtexturedata.h> | |
| %End | |
| public: | |
| enum Format | |
| { | |
| None /PyName=None_/, | |
| RGBA8, | |
| RGBA16F, | |
| RGBA32F, | |
| RGBE8, | |
| R8, | |
| R16, | |
| R16F, | |
| R32F, | |
| BC1, | |
| BC2, | |
| BC3, | |
| BC4, | |
| BC5, | |
| BC6H, | |
| BC7, | |
| DXT1_RGBA, | |
| DXT1_RGB, | |
| DXT3_RGBA, | |
| DXT5_RGBA, | |
| ETC2_RGB8, | |
| ETC2_RGB8A1, | |
| ETC2_RGBA8, | |
| ASTC_4x4, | |
| ASTC_5x4, | |
| ASTC_5x5, | |
| ASTC_6x5, | |
| ASTC_6x6, | |
| ASTC_8x5, | |
| ASTC_8x6, | |
| ASTC_8x8, | |
| ASTC_10x5, | |
| ASTC_10x6, | |
| ASTC_10x8, | |
| ASTC_10x10, | |
| ASTC_12x10, | |
| ASTC_12x12, | |
| }; | |
| QQuick3DTextureData(QQuick3DObject *parent /TransferThis/ = 0); | |
| virtual ~QQuick3DTextureData(); | |
| const QByteArray textureData() const; | |
| void setTextureData(const QByteArray &data); | |
| QSize size() const; | |
| void setSize(const QSize &size); | |
| QQuick3DTextureData::Format format() const; | |
| void setFormat(QQuick3DTextureData::Format format); | |
| bool hasTransparency() const; | |
| void setHasTransparency(bool hasTransparency); | |
| %If (Qt_6_6_0 -) | |
| int depth() const; | |
| %End | |
| %If (Qt_6_6_0 -) | |
| void setDepth(int depth); | |
| %End | |
| }; | |