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/QtSpatialAudio
/qspatialsound.sip
| // qspatialsound.sip generated by MetaSIP | |
| // | |
| // This file is part of the QtSpatialAudio Python extension module. | |
| // | |
| // Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com> | |
| // | |
| // This file is part of PyQt6. | |
| // | |
| // This file may be used under the terms of the GNU General Public License | |
| // version 3.0 as published by the Free Software Foundation and appearing in | |
| // the file LICENSE included in the packaging of this file. Please review the | |
| // following information to ensure the GNU General Public License version 3.0 | |
| // requirements will be met: http://www.gnu.org/copyleft/gpl.html. | |
| // | |
| // If you do not wish to use this file under the terms of the GPL version 3.0 | |
| // then you may purchase a commercial license. For more information contact | |
| // info@riverbankcomputing.com. | |
| // | |
| // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | |
| // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | |
| %If (Qt_6_5_0 -) | |
| class QSpatialSound : public QObject | |
| { | |
| %TypeHeaderCode | |
| %End | |
| public: | |
| enum class DistanceModel | |
| { | |
| Logarithmic, | |
| Linear, | |
| ManualAttenuation, | |
| }; | |
| enum Loops | |
| { | |
| Infinite, | |
| Once, | |
| }; | |
| explicit QSpatialSound(QAudioEngine *engine); | |
| virtual ~QSpatialSound(); | |
| void setSource(const QUrl &url); | |
| QUrl source() const; | |
| int loops() const; | |
| void setLoops(int loops); | |
| bool autoPlay() const; | |
| void setAutoPlay(bool autoPlay); | |
| void setPosition(QVector3D pos); | |
| QVector3D position() const; | |
| void setRotation(const QQuaternion &q); | |
| QQuaternion rotation() const; | |
| void setVolume(float volume); | |
| float volume() const; | |
| void setDistanceModel(QSpatialSound::DistanceModel model); | |
| QSpatialSound::DistanceModel distanceModel() const; | |
| void setSize(float size); | |
| float size() const; | |
| void setDistanceCutoff(float cutoff); | |
| float distanceCutoff() const; | |
| void setManualAttenuation(float attenuation); | |
| float manualAttenuation() const; | |
| void setOcclusionIntensity(float occlusion); | |
| float occlusionIntensity() const; | |
| void setDirectivity(float alpha); | |
| float directivity() const; | |
| void setDirectivityOrder(float alpha); | |
| float directivityOrder() const; | |
| void setNearFieldGain(float gain); | |
| float nearFieldGain() const; | |
| QAudioEngine *engine() const; | |
| signals: | |
| void sourceChanged(); | |
| void loopsChanged(); | |
| void autoPlayChanged(); | |
| void positionChanged(); | |
| void rotationChanged(); | |
| void volumeChanged(); | |
| void distanceModelChanged(); | |
| void sizeChanged(); | |
| void distanceCutoffChanged(); | |
| void manualAttenuationChanged(); | |
| void occlusionIntensityChanged(); | |
| void directivityChanged(); | |
| void directivityOrderChanged(); | |
| void nearFieldGainChanged(); | |
| public slots: | |
| void play(); | |
| void pause(); | |
| void stop(); | |
| }; | |
| %End | |