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| # This is a private module implemented in C++ | |
| from typing import final | |
| import numpy as np | |
| import numpy.typing as npt | |
| class TrapezoidMapTriFinder: | |
| def __init__(self, triangulation: Triangulation): ... | |
| def find_many(self, x: npt.NDArray[np.float64], y: npt.NDArray[np.float64]) -> npt.NDArray[np.int_]: ... | |
| def get_tree_stats(self) -> list[int | float]: ... | |
| def initialize(self) -> None: ... | |
| def print_tree(self) -> None: ... | |
| class TriContourGenerator: | |
| def __init__(self, triangulation: Triangulation, z: npt.NDArray[np.float64]): ... | |
| def create_contour(self, level: float) -> tuple[list[float], list[int]]: ... | |
| def create_filled_contour(self, lower_level: float, upper_level: float) -> tuple[list[float], list[int]]: ... | |
| class Triangulation: | |
| def __init__( | |
| self, | |
| x: npt.NDArray[np.float64], | |
| y: npt.NDArray[np.float64], | |
| triangles: npt.NDArray[np.int_], | |
| mask: npt.NDArray[np.bool_] | tuple[()], | |
| edges: npt.NDArray[np.int_] | tuple[()], | |
| neighbors: npt.NDArray[np.int_] | tuple[()], | |
| correct_triangle_orientation: bool, | |
| ): ... | |
| def calculate_plane_coefficients(self, z: npt.ArrayLike) -> npt.NDArray[np.float64]: ... | |
| def get_edges(self) -> npt.NDArray[np.int_]: ... | |
| def get_neighbors(self) -> npt.NDArray[np.int_]: ... | |
| def set_mask(self, mask: npt.NDArray[np.bool_] | tuple[()]) -> None: ... | |