Spaces:
Running
Running
File size: 27,695 Bytes
f7cecf3 be5cc5e f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 bac223c f7cecf3 2f19576 bac223c 2f19576 bac223c f7cecf3 bac223c f7cecf3 2f19576 f7cecf3 2f19576 2694c58 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 031faff 2f19576 b313702 2f19576 b313702 2f19576 b313702 2f19576 b313702 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 2f19576 f7cecf3 9dbf04b f7cecf3 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 | // src/PlayerContext.jsx
import React, { createContext, useState, useEffect, useRef, useCallback, useMemo } from 'react';
export const PlayerContext = createContext();
export const FixturesContext = createContext({});
export const PlayerProvider = ({ children }) => {
const globalFixturesRef = useRef({});
const [originalPlayers, setOriginalPlayers] = useState([]);
const [globalPlayers, setGlobalPlayers] = useState([]);
const [globalFixtures, setGlobalFixtures] = useState({});
const [isLoadingDB, setIsLoadingDB] = useState(true);
const [teamId, setTeamId] = useState('');
const [availableGWs, setAvailableGWs] = useState([]);
const [itb, setItb] = useState(0);
const [availableFts, setAvailableFts] = useState(1);
const [initialSquadIds, setInitialSquadIds] = useState([]);
const [solverResult, setSolverResult] = useState(null);
const [activeChip, setActiveChip] = useState(null);
const [solveElapsedSec, setSolveElapsedSec] = useState(0);
const [numSims, setNumSims] = useState(100);
const HIT_COST = 4;
const [baselineItb, setBaselineItb] = useState(0);
const [baselineFt, setBaselineFt] = useState(1);
const [comprehensiveSettings, setComprehensiveSettings] = useState({});
const [globalXmins, setGlobalXmins] = useState({});
const [quickSettings, setQuickSettings] = useState({
decay: 0.85,
ft_value: 1.5,
iterations: 1,
banned: [],
locked: [],
});
const [advancedSettings, setAdvancedSettings] = useState({
hit_cost: 4,
itb_value: 0.08,
max_per_team: 3,
vice_weight: 0.05,
time_limit_sec: 30,
no_transfer_last_gws: 0
});
// FIXED: FPL 24/25 FT Rollover Logic
const ftAtStartOfGw = (targetGw, gwsArray, baseFt, trByGw, chByGw) => {
if (!gwsArray || !gwsArray.length) return baseFt;
let ft = baseFt;
for (let gw = gwsArray[0]; gw < targetGw; gw++) {
const chip = chByGw[gw];
if (chip === 'wc' || chip === 'fh') {
ft = Math.min(5, ft);
} else {
const used = trByGw[gw]?.count || 0;
ft = Math.min(5, Math.max(0, ft - used) + 1);
}
}
return Math.max(1, Math.min(5, ft));
};
const itbAtStartOfGw = (targetGw, gwsArray, baseItb, trByGw) => {
let currentItb = baseItb;
if (!gwsArray || !gwsArray.length) return currentItb;
for (let gw = gwsArray[0]; gw < targetGw; gw++) {
currentItb += (trByGw[gw]?.netDelta || 0);
}
return currentItb;
};
// =========================================================
// --- MULTIVERSE DRAFTS ENGINE (Phase 1) ---
// =========================================================
const [drafts, setDrafts] = useState([{
id: "main_1",
name: "Main Timeline",
teamData: [],
horizon: 5,
activeGW: null,
captainId: null,
viceId: null,
solverTransferPairs: {},
solverApplySnapshot: null,
appliedPlanSummary: null,
hitsThisGw: 0,
highlightTransferIds: {},
transfersByGw: {},
chipsByGw: {},
manualOverrides: {},
fixtureOverrides: {}, // <-- ADDED: Isolated Fixtures
sessionEdits: {} // <-- ADDED: Isolated Minutes
}]);
const [activeDraftId, setActiveDraftId] = useState("main_1");
// 1. EXTRACT CURRENT REALITY
const activeDraft = drafts.find(d => d.id === activeDraftId) || drafts[0];
const teamData = activeDraft.teamData;
const horizon = activeDraft.horizon;
const activeGW = activeDraft.activeGW;
const captainId = activeDraft.captainId;
const viceId = activeDraft.viceId;
const solverTransferPairs = activeDraft.solverTransferPairs || {};
const solverApplySnapshot = activeDraft.solverApplySnapshot;
const appliedPlanSummary = activeDraft.appliedPlanSummary;
const hitsThisGw = activeDraft.hitsThisGw;
const highlightTransferIds = activeDraft.highlightTransferIds || {};
const transfersByGw = activeDraft.transfersByGw || {};
const chipsByGw = activeDraft.chipsByGw || {};
// Safe extraction fallbacks for older local cache hits
const manualOverrides = activeDraft.manualOverrides || {};
const fixtureOverrides = activeDraft.fixtureOverrides || {};
const sessionEdits = activeDraft.sessionEdits || {};
const effectiveFixtures = useMemo(() => {
return { ...globalFixtures, ...(fixtureOverrides || {}) };
}, [globalFixtures, fixtureOverrides]);
// 2. PROXY SETTERS (Intercepts state calls and routes them to the active draft)
const updateDraftState = useCallback((key, newValue) => {
setDrafts(prevDrafts => {
const activeIndex = prevDrafts.findIndex(d => d.id === activeDraftId);
if (activeIndex === -1) return prevDrafts;
const draft = prevDrafts[activeIndex];
// Provide an empty object fallback for expected object states to prevent functional crashes
const currentValue = draft[key] !== undefined ? draft[key] : (key === 'teamData' || key === 'availableGWs' ? [] : {});
const evaluatedValue = typeof newValue === 'function' ? newValue(currentValue) : newValue;
const newDrafts = [...prevDrafts];
newDrafts[activeIndex] = { ...draft, [key]: evaluatedValue };
return newDrafts;
});
}, [activeDraftId]);
const setTeamData = useCallback((val) => updateDraftState("teamData", val), [updateDraftState]);
const setHorizon = useCallback((val) => updateDraftState("horizon", val), [updateDraftState]);
const setActiveGW = useCallback((val) => updateDraftState("activeGW", val), [updateDraftState]);
const setCaptainId = useCallback((val) => updateDraftState("captainId", val), [updateDraftState]);
const setViceId = useCallback((val) => updateDraftState("viceId", val), [updateDraftState]);
const setSolverTransferPairs = useCallback((val) => updateDraftState("solverTransferPairs", val), [updateDraftState]);
const setSolverApplySnapshot = useCallback((val) => updateDraftState("solverApplySnapshot", val), [updateDraftState]);
const setAppliedPlanSummary = useCallback((val) => updateDraftState("appliedPlanSummary", val), [updateDraftState]);
const setHitsThisGw = useCallback((val) => updateDraftState("hitsThisGw", val), [updateDraftState]);
const setHighlightTransferIds = useCallback((val) => updateDraftState("highlightTransferIds", val), [updateDraftState]);
const setTransfersByGw = useCallback((val) => updateDraftState("transfersByGw", val), [updateDraftState]);
const setChipsByGw = useCallback((val) => updateDraftState("chipsByGw", val), [updateDraftState]);
const setFixtureOverrides = useCallback((val) => updateDraftState("fixtureOverrides", val), [updateDraftState]); // <-- GHOST PATCH
const setSessionEdits = useCallback((val) => updateDraftState("sessionEdits", val), [updateDraftState]); // <-- GHOST PATCH
// =========================================================
const manualOverridesRef = useRef(manualOverrides);
useEffect(() => { manualOverridesRef.current = manualOverrides; }, [manualOverrides]);
const [projSearchTerm, setProjSearchTerm] = useState('');
const sessionEditsRef = useRef(sessionEdits);
useEffect(() => { sessionEditsRef.current = sessionEdits; }, [sessionEdits]);
const [isLoggedIn, setIsLoggedIn] = useState(false);
const [isCheckingAuth, setIsCheckingAuth] = useState(true);
const [userProfile, setUserProfile] = useState({ username: "Guest", defaultTeamId: null, isAdmin: false });
const [hasGuestMadeEdits, setHasGuestMadeEdits] = useState(false);
const [pendingWorkspaceLoad, setPendingWorkspaceLoad] = useState(null);
// Custom proxy setter for manualOverrides to retain your exact Auth saving logic
const setManualOverrides = useCallback((updater) => {
updateDraftState("manualOverrides", (prev) => {
const next = typeof updater === 'function' ? updater(prev) : updater;
const token = localStorage.getItem('fpl_token');
if (token) {
fetch('https://anayshukla-fpl-solver.hf.space/api/auth/save_session', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${token}` },
body: JSON.stringify({ saved_edits: { ...sessionEditsRef.current, _solver_overrides: next } })
});
}
return next;
});
}, [updateDraftState]);
const saveSession = (overrides) => {
const token = localStorage.getItem('fpl_token');
if (token) {
fetch('https://anayshukla-fpl-solver.hf.space/api/auth/save_session', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${token}` },
body: JSON.stringify({
saved_edits: { ...sessionEditsRef.current, _solver_overrides: overrides },
drafts: drafts
})
});
}
};
useEffect(() => {
// YOUR EXACT PROJECTIONS API ENDPOINT RESTORED
const cachedProjections = localStorage.getItem('fpl_projections_cache');
if (cachedProjections) {
try {
const parsed = JSON.parse(cachedProjections);
setOriginalPlayers(JSON.parse(JSON.stringify(parsed)));
setGlobalPlayers(parsed);
setIsLoadingDB(false); // Instantly drop the skeleton loader!
} catch (e) {
console.error("Cache corrupted, waiting for server...");
}
}
// 2. Silently fetch the fresh data in the background
fetch('https://anayshukla-fpl-solver.hf.space/api/projections')
.then(res => { if (!res.ok) throw new Error("DB Error"); return res.json(); })
.then(data => {
localStorage.setItem('fpl_projections_cache', JSON.stringify(data)); // Save for next time
setOriginalPlayers(JSON.parse(JSON.stringify(data)));
setGlobalPlayers(data);
setIsLoadingDB(false); // Drop loader if cache was empty
})
.catch(err => { if (!cachedProjections) setIsLoadingDB(false); });
// THE FIX: Store global fixtures in the Ref so the Auth wipe doesn't delete them!
fetch('https://anayshukla-fpl-solver.hf.space/api/fixtures/overrides')
.then(res => res.ok ? res.json() : {})
.then(data => {
if (Object.keys(data).length > 0) setGlobalFixtures(data);
})
.catch(err => console.error("Failed to load global fixtures:", err));
fetch('https://anayshukla-fpl-solver.hf.space/api/xmins/overrides')
.then(res => res.ok ? res.json() : {})
.then(data => { if (Object.keys(data).length > 0) setGlobalXmins(data); })
.catch(err => console.error("Failed to load global xMins:", err));
}, []);
useEffect(() => {
const token = localStorage.getItem('fpl_token');
if (token) {
fetch('https://anayshukla-fpl-solver.hf.space/api/auth/me', { headers: { 'Authorization': `Bearer ${token}` } })
.then(res => res.json())
.then(data => {
if (data.email) {
setUserProfile({ username: data.email.split('@')[0], defaultTeamId: data.default_team_id, isAdmin: data.is_admin });
// THE FIX: Inject the Multiverse realities from the database!
if (data.drafts && data.drafts.length > 0) {
setDrafts(data.drafts);
const saved = data.saved_edits || {};
if (saved._active_draft_id && data.drafts.some(d => d.id === saved._active_draft_id)) {
setActiveDraftId(saved._active_draft_id);
} else {
setActiveDraftId(data.drafts[0].id);
}
} else {
// ONLY run these legacy injectors if the Multiverse doesn't exist yet!
// Otherwise, they use a stale React closure and overwrite Draft A with Draft B's moves!
const saved = data.saved_edits || {};
if (saved._solver_overrides) {
setManualOverrides(saved._solver_overrides);
delete saved._solver_overrides;
}
if (saved._workspace) {
setPendingWorkspaceLoad(saved._workspace);
delete saved._workspace;
}
setSessionEdits(saved);
}
setIsLoggedIn(true);
if (data.default_team_id) setTeamId(String(data.default_team_id));
} else {
localStorage.removeItem('fpl_token');
setSessionEdits({});
setManualOverrides({});
setTeamId('');
setTeamData([]);
setDrafts([{
id: "main_1",
name: "Main Timeline",
teamData: [], horizon: 5, activeGW: null, captainId: null, viceId: null,
solverTransferPairs: {}, solverApplySnapshot: null, appliedPlanSummary: null,
hitsThisGw: 0, highlightTransferIds: {}, transfersByGw: {}, chipsByGw: {},
manualOverrides: {}, fixtureOverrides: {}, sessionEdits: {}
}]);
setActiveDraftId("main_1");
}
}).catch(() => {
localStorage.removeItem('fpl_token');
setSessionEdits({});
setManualOverrides({});
setTeamId('');
setTeamData([]);
setDrafts([{
id: "main_1",
name: "Main Timeline",
teamData: [], horizon: 5, activeGW: null, captainId: null, viceId: null,
solverTransferPairs: {}, solverApplySnapshot: null, appliedPlanSummary: null,
hitsThisGw: 0, highlightTransferIds: {}, transfersByGw: {}, chipsByGw: {},
manualOverrides: {}, fixtureOverrides: {}, sessionEdits: {}
}]);
setActiveDraftId("main_1");
}).finally(() => {
setIsCheckingAuth(false);
});
} else {
setSessionEdits({});
setManualOverrides({});
setTeamId('');
setTeamData([]);
setIsCheckingAuth(false);
}
}, [isLoggedIn]);
useEffect(() => {
if (originalPlayers.length > 0) {
setGlobalPlayers(prev => {
const newPlayers = JSON.parse(JSON.stringify(originalPlayers));
// --- 1. THE STOCHASTIC FIXTURE ENGINE ---
newPlayers.forEach(p => {
if (p.match_projections) {
// A. Zero out old stats + Track probability sum for averaging
const gwKeys = Object.keys(p).filter(k => k.includes('_Pts')).map(k => k.split('_')[0]);
gwKeys.forEach(gw => {
p[`${gw}_Pts`] = 0; p[`${gw}_xMins`] = 0; p[`${gw}_xG`] = 0; p[`${gw}_xA`] = 0; p[`${gw}_CS`] = 0;
p[`${gw}_probSum`] = 0; // NEW: Tracks total matches in this GW
});
// B. Loop matches and apply Match-Level Minute Edits
const manualBaseline = sessionEdits[p.ID]?.baseline_xMins;
const origBaseline = p.baseline_xMins || 90;
const baselineScale = (manualBaseline != null && origBaseline > 0) ? (Number(manualBaseline) / origBaseline) : 1.0;
if (!p.match_projections || typeof p.match_projections !== 'object' || Array.isArray(p.match_projections)) return;
Object.entries(p.match_projections).forEach(([matchId, mData]) => {
const override = effectiveFixtures[matchId];
let manualMins = sessionEdits[p.ID]?.[`${matchId}_xMins`];
let globalMatchMins = globalXmins[p.ID]?.[matchId];
let isGwOverride = false;
if (manualMins === undefined) {
if (globalMatchMins !== undefined) {
manualMins = globalMatchMins;
} else {
let activeGw = override ? Object.keys(override).find(g => override[g] > 0) : mData.default_gw;
if (activeGw) {
manualMins = sessionEdits[p.ID]?.[`${activeGw}_xMins`] ?? globalXmins?.[p.ID]?.[activeGw];
if (manualMins !== undefined) isGwOverride = true;
}
}
}
// THE FIX: Safely extract data so NaN never infects the app!
const origMins = mData.xMins !== undefined ? mData.xMins : (mData.mins || 0);
const origPts = mData.Pts !== undefined ? mData.Pts : (mData.points || 0);
let activeMins = origMins;
if (manualMins != null) {
if (isGwOverride) {
// DISTRIBUTE LEAK FIX: If an admin edited a whole GW, distribute it proportionally across the DGW splits!
let totalGwMins = 0;
Object.values(p.match_projections).forEach(m => {
if (m.default_gw === mData.default_gw) totalGwMins += (m.xMins !== undefined ? m.xMins : (m.mins || 0));
});
const ratio = totalGwMins > 0 ? (origMins / totalGwMins) : 1;
activeMins = Math.min(Number(manualMins) * ratio, 90);
} else {
activeMins = Number(manualMins);
}
} else {
activeMins = Math.min((origMins * baselineScale), 90);
}
// Scale the match EV safely
const scaling = (activeMins > 0 && origMins > 0) ? (activeMins / origMins) : 0;
const aPts = origPts * scaling;
const axG = (mData.xG || 0) * scaling;
const axA = (mData.xA || 0) * scaling;
const aCS = (mData.CS || 0) * scaling;
// C. Distribute the scaled EV
if (override) {
Object.entries(override).forEach(([gwStr, prob]) => {
const gw = gwStr;
p[`${gw}_Pts`] += (aPts * prob);
p[`${gw}_xMins`] += (activeMins * prob);
p[`${gw}_probSum`] += prob; // Add probability to the GW sum
p[`${gw}_xG`] += (axG * prob); p[`${gw}_xA`] += (axA * prob); p[`${gw}_CS`] += (aCS * prob);
});
} else {
const gw = mData.default_gw;
p[`${gw}_Pts`] += aPts;
p[`${gw}_xMins`] += activeMins;
p[`${gw}_probSum`] += 1.0;
p[`${gw}_xG`] += axG; p[`${gw}_xA`] += axA; p[`${gw}_CS`] += aCS;
}
});
// D. Calculate FPL Average xMins
gwKeys.forEach(gw => {
if (p[`${gw}_probSum`] > 0) {
p[`${gw}_xMins`] = Math.round(p[`${gw}_xMins`] / p[`${gw}_probSum`]);
}
});
}
});
// --- 2. APPLY MANUAL SESSION EDITS (Overwrites everything) ---
if (Object.keys(sessionEdits).length > 0) {
Object.keys(sessionEdits).forEach(playerId => {
if (playerId === '_solver_overrides') return;
const pid = parseInt(playerId);
const pIdx = newPlayers.findIndex(p => p.ID === pid);
if (pIdx > -1) {
const edits = sessionEdits[playerId];
Object.keys(edits).forEach(editKey => {
newPlayers[pIdx][editKey] = edits[editKey];
if (editKey.includes('_xMins') && !editKey.includes('_vs_')) {
const gw = editKey.split('_')[0];
if (edits[`${gw}_Pts`] === undefined) {
const baseMins = originalPlayers[pIdx][`${gw}_xMins`] || 90;
const basePts = originalPlayers[pIdx][`${gw}_Pts`] || 0;
newPlayers[pIdx][`${gw}_Pts`] = baseMins > 0 ? (basePts / baseMins) * edits[editKey] : 0;
}
}
});
}
});
}
return newPlayers;
});
}
}, [originalPlayers, isLoggedIn, sessionEdits, effectiveFixtures]);
useEffect(() => {
if (!isLoggedIn || isLoadingDB || globalPlayers.length === 0) return;
const timeout = setTimeout(() => {
const workspace = {
teamData: teamData.map(p => ({ ID: p.ID, Price: p.Price, isBlank: p.isBlank, replacedPlayer: p.replacedPlayer })),
horizon,
activeGW,
baselineItb,
baselineFt,
transfersByGw,
chipsByGw,
quickSettings,
advancedSettings,
highlightTransferIds: Object.fromEntries(Object.entries(highlightTransferIds).map(([k, v]) => [k, Array.from(v)])),
solverTransferPairs
};
const token = localStorage.getItem('fpl_token');
if (token) {
fetch('https://anayshukla-fpl-solver.hf.space/api/auth/save_session', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${token}` },
body: JSON.stringify({
saved_edits: {
...sessionEditsRef.current,
_solver_overrides: manualOverridesRef.current,
_workspace: workspace,
_active_draft_id: activeDraftId
},
drafts: drafts // <-- THE FIX: Package and send the entire Multiverse!
})
});
}
}, 500);
// THE FIX: Added 'drafts' to the end of this dependency array so edits trigger the save
}, [teamData, horizon, activeGW, baselineItb, baselineFt, transfersByGw, chipsByGw, quickSettings, advancedSettings, highlightTransferIds, solverTransferPairs, isLoggedIn, isLoadingDB, globalPlayers, drafts]);
useEffect(() => {
if (globalPlayers.length === 0 || teamData.length === 0) return;
setTeamData(prevTeam => {
let needsUpdate = false;
const syncedTeam = prevTeam.map(tp => {
const gp = globalPlayers.find(p => p.ID === tp.ID);
if (!gp) return tp;
// If the squad's math is out of sync with the global math, flag it for an update!
// (We check a few sample gameweeks to guarantee we catch the mismatch)
if (
tp['1_Pts'] !== gp['1_Pts'] ||
tp['19_Pts'] !== gp['19_Pts'] ||
tp['38_Pts'] !== gp['38_Pts'] ||
tp.baseline_xMins !== gp.baseline_xMins
) {
needsUpdate = true;
return { ...tp, ...gp, Price: tp.Price }; // Merges the math, but protects your specific Selling Price!
}
return tp;
});
// Only triggers a re-render if it actually found stale data
return needsUpdate ? syncedTeam : prevTeam;
});
}, [globalPlayers, teamData, setTeamData]);
const updatePlayerStat = (playerId, gw, statKey, rawValue) => {
let finalValue = statKey === 'xMins' ? Math.min(Math.max(Number(rawValue), 0), 90) : rawValue;
if (!isLoggedIn) setHasGuestMadeEdits(true);
const pristinePlayer = originalPlayers.find(p => p.ID === playerId);
let calculatedPts = 0;
// 1. Determine the exact original value to see if we are reverting
let isRevertingToOriginal = false;
const isMatchId = String(gw).includes('_vs_');
// FIX: Look specifically inside match_projections for DGW match edits!
if (pristinePlayer && pristinePlayer.match_projections && isMatchId) {
const mData = pristinePlayer.match_projections[gw];
if (mData) {
const mOrig = statKey === 'xMins' ? mData.xMins : mData[statKey];
isRevertingToOriginal = (finalValue === mOrig);
}
} else {
const originalValue = pristinePlayer ? pristinePlayer[`${gw}_${statKey}`] : undefined;
if (originalValue !== undefined) {
isRevertingToOriginal = (finalValue === originalValue);
} else if (statKey === 'xMins' && finalValue === 90) {
isRevertingToOriginal = true;
}
}
// Calculate instant EV for UI feedback
if (statKey === 'xMins') {
if (pristinePlayer && pristinePlayer.match_projections && isMatchId) {
const mData = pristinePlayer.match_projections[gw];
const baseMins = mData ? mData.xMins : 90;
const basePts = mData ? mData.Pts : 0;
calculatedPts = baseMins > 0 ? (basePts / baseMins) * finalValue : 0;
} else {
const baseMins = pristinePlayer ? pristinePlayer[`${gw}_xMins`] || 90 : 90;
const basePts = pristinePlayer ? pristinePlayer[`${gw}_Pts`] || 0 : 0;
calculatedPts = baseMins > 0 ? (basePts / baseMins) * finalValue : 0;
}
}
setGlobalPlayers(prev => prev.map(p => {
if (p.ID === playerId) {
let updated = { ...p, [`${gw}_${statKey}`]: finalValue };
if (statKey === 'xMins') updated[`${gw}_Pts`] = calculatedPts;
return updated;
}
return p;
}));
setTeamData(prev => prev.map(p => {
if (p.ID === playerId) {
let updated = { ...p, [`${gw}_${statKey}`]: finalValue };
if (statKey === 'xMins') updated[`${gw}_Pts`] = calculatedPts;
return updated;
}
return p;
}));
// 2. The Smart Self-Cleaning Session Edits
setSessionEdits(prev => {
const newEdits = { ...prev };
if (isRevertingToOriginal) {
if (newEdits[playerId]) {
newEdits[playerId] = { ...newEdits[playerId] };
delete newEdits[playerId][`${gw}_${statKey}`];
if (statKey === 'xMins') delete newEdits[playerId][`${gw}_Pts`];
if (Object.keys(newEdits[playerId]).length === 0) delete newEdits[playerId];
}
} else {
if (!newEdits[playerId]) newEdits[playerId] = {};
newEdits[playerId] = { ...newEdits[playerId], [`${gw}_${statKey}`]: finalValue };
if (statKey === 'xMins') {
// Do not hardcode match points so the stochastic engine can dynamically scale it!
if (!isMatchId) newEdits[playerId][`${gw}_Pts`] = calculatedPts;
}
}
if (isLoggedIn) {
fetch('https://anayshukla-fpl-solver.hf.space/api/auth/save_session', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${localStorage.getItem('fpl_token')}` },
body: JSON.stringify({ saved_edits: { ...newEdits, _solver_overrides: manualOverridesRef.current } })
});
}
return newEdits;
});
};
// --- STOCHASTIC ENGINE INVALIDATION ---
// If the user changes any fixture odds, the current solver lineup is now mathematically invalid.
// This instantly clears the stale lineup and forces the UI to reset.
useEffect(() => {
if (solverResult) {
setSolverResult(null);
}
if (appliedPlanSummary) {
setAppliedPlanSummary(null);
}
}, [fixtureOverrides]);
return (
<PlayerContext.Provider value={{
globalPlayers, setGlobalPlayers, isLoadingDB, updatePlayerStat, teamId, setTeamId, teamData, setTeamData,
availableGWs, setAvailableGWs, horizon, setHorizon, activeGW, setActiveGW, captainId, setCaptainId,
viceId, setViceId, itb, setItb, availableFts, setAvailableFts, initialSquadIds, setInitialSquadIds,
solverResult, setSolverResult, activeChip, setActiveChip, manualOverrides, setManualOverrides, isLoggedIn,
setIsLoggedIn, userProfile, setUserProfile, hasGuestMadeEdits, setHasGuestMadeEdits, projSearchTerm, setProjSearchTerm,
sessionEdits, setSessionEdits, highlightTransferIds, setHighlightTransferIds, transfersByGw, setTransfersByGw,
chipsByGw, setChipsByGw, baselineItb, setBaselineItb, baselineFt, setBaselineFt, quickSettings, setQuickSettings,
advancedSettings, setAdvancedSettings, solveElapsedSec, setSolveElapsedSec, solverTransferPairs, setSolverTransferPairs,
solverApplySnapshot, setSolverApplySnapshot, appliedPlanSummary, setAppliedPlanSummary, hitsThisGw, setHitsThisGw,
numSims, setNumSims, HIT_COST, comprehensiveSettings, setComprehensiveSettings, saveSession, ftAtStartOfGw, itbAtStartOfGw,
isCheckingAuth, drafts, setDrafts, activeDraftId, setActiveDraftId, fixtureOverrides, setFixtureOverrides, originalPlayers,
setOriginalPlayers, globalFixtures, setGlobalFixtures, effectiveFixtures, globalXmins
}}>
<FixturesContext.Provider value={effectiveFixtures}>
{children}
</FixturesContext.Provider>
</PlayerContext.Provider>
);
}; |