fpl-solver / main.py
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import itertools as _itertools
import json
import os
from typing import Any, Dict, List, Optional
import numpy as np
import pandas as pd
import requests
from fastapi import FastAPI, HTTPException, Depends
from fastapi.middleware.cors import CORSMiddleware
from pydantic import BaseModel
from sqlalchemy.orm import Session
from sqlalchemy.orm.attributes import flag_modified
import engine
from auth import router as auth_router
from fpl_api import get_fpl_team_data
from solver import run_milp_model
from solver_engine import prep_solver_data
from database import get_db, User, SessionLocal, GlobalConfig
# --- PYDANTIC MODELS FOR REACT PAYLOAD ---
class PlayerData(BaseModel):
id: int
name: str
pos: str
team: str
now_cost: float
sell_price: Optional[float] = None
evs: Dict[str, float] # JSON keys are strings; horizon GW keyed
class SolveRequest(BaseModel):
team_id: int
horizon_gws: List[int]
current_squad_ids: List[Any]
market_players: List[PlayerData]
in_the_bank: float
free_transfers: int
settings: dict = {}
comprehensive_settings: dict = {}
class ChipSolveRequest(BaseModel):
team_id: int
horizon_gws: List[int]
current_squad_ids: List[Any]
market_players: List[PlayerData]
in_the_bank: float
free_transfers: int
settings: dict = {}
comprehensive_settings: dict = {}
# { "wc": [gw, ...], "fh": [gw, ...], "bb": [gw, ...], "tc": [gw, ...] }
chip_gw_options: Dict[str, List[int]] = {}
class SettingsPayload(BaseModel):
team_id: int
quick_settings: Dict[str, Any]
advanced_settings: Dict[str, Any]
app = FastAPI(title="Luigi's Mansion FPL API")
@app.get("/")
def read_root():
return {
"status": "success",
"message": "Luigi's Mansion FPL Solver API is live and running!",
}
app.include_router(auth_router)
app.add_middleware(
CORSMiddleware,
allow_origins=["*"],
allow_credentials=True,
allow_methods=["*"],
allow_headers=["*"],
)
ADMIN_PASSWORD = "Monkeyrocks11$$"
TEAMS_DICT = {
"Arsenal": 1,
"Aston Villa": 2,
"Burnley": 3,
"AFC Bournemouth": 4,
"Brentford": 5,
"Brighton and Hove Albion": 6,
"Chelsea": 7,
"Crystal Palace": 8,
"Everton": 9,
"Fulham": 10,
"Leeds United": 11,
"Liverpool": 12,
"Manchester City": 13,
"Manchester United": 14,
"Newcastle United": 15,
"Nottingham Forest": 16,
"Sunderland": 17,
"Tottenham Hotspur": 18,
"West Ham United": 19,
"Wolverhampton Wanderers": 20,
}
TEAMS_DICT_REVERSE = {v: k for k, v in TEAMS_DICT.items()}
POS_MAP = {1: "G", 2: "D", 3: "M", 4: "F"}
POINTS_CONFIG = {
"goal": {1: 10, 2: 6, 3: 5, 4: 4},
"assist": 3,
"clean_sheet": {1: 4, 2: 4, 3: 1, 4: 0},
"saves_per_3": 1,
"penalty_points_per_position": {2: 0.9, 3: 0.7, 4: 0.5},
}
class AppData:
finalized_df = None
match_df = None
output_df = None
# All JSON States
player_penalty_shares = {}
admin_xmins_overrides = {}
admin_baseline_overrides = {}
player_status_overrides = {}
availability_multipliers = {}
admin_fixture_overrides = {}
decay_rates = {
"default": 0.99,
"suspended": 0.99,
"injured_decay": 0.99,
"rotational_risk": 0.95,
}
ramp_up_rates = {
"default": 3,
"injured": 9,
"suspended": 3,
"starter": 0,
"rotational_risk": 2,
}
MINS_THRESHOLD = 30
RAMP_UP_PERIOD = 3
app_data = AppData()
def load_db_int_keys(db_key, default):
db = SessionLocal()
try:
config = db.query(GlobalConfig).filter(GlobalConfig.key == db_key).first()
if config and config.value:
return {int(k): v for k, v in config.value.items()}
finally:
db.close()
return default
def load_db_string_keys(db_key, default):
db = SessionLocal()
try:
config = db.query(GlobalConfig).filter(GlobalConfig.key == db_key).first()
if config and config.value:
return config.value
finally:
db.close()
return default
def save_config_to_db(db_key, value):
db = SessionLocal()
try:
config = db.query(GlobalConfig).filter(GlobalConfig.key == db_key).first()
if config:
config.value = value
flag_modified(config, "value")
else:
config = GlobalConfig(key=db_key, value=value)
db.add(config)
db.commit()
finally:
db.close()
def load_fpl_data():
print("Fetching FPL API data...")
r = requests.get(
"https://fantasy.premierleague.com/api/bootstrap-static/", timeout=10
).json()
players = pd.DataFrame(r["elements"])
players["name"] = players["first_name"] + " " + players["second_name"]
players = players[
[
"id",
"name",
"web_name",
"element_type",
"now_cost",
"team",
"chance_of_playing_this_round",
"news",
"photo",
]
]
players["now_cost"] = players["now_cost"] / 10
if os.path.exists("rename.json"):
with open("rename.json", "r", encoding="utf-8") as f:
players["name"] = players["name"].replace(json.load(f))
print("Loading baseline stats...")
gk_stats_df = pd.read_csv("statistical_weighted_baselines_gk.csv").rename(
columns=lambda x: x.strip()
)
outfield_stats_df = pd.read_csv("statistical_weighted_baselines.csv").rename(
columns=lambda x: x.strip()
)
gk_stats_df["player_name"] = gk_stats_df["player_name"].str.strip()
outfield_stats_df["player_name"] = outfield_stats_df["player_name"].str.strip()
gk_mask = players["element_type"] == 1
gk_merged = players[gk_mask].merge(
gk_stats_df, left_on="name", right_on="player_name", how="left"
)
outfield_merged = players[~gk_mask].merge(
outfield_stats_df, left_on="name", right_on="player_name", how="left"
)
final_df = (
pd.concat([gk_merged, outfield_merged], ignore_index=True)
.sort_values("id")
.reset_index(drop=True)
)
final_df.fillna(0, inplace=True)
final_df["Avg_BPS"] = 0.0
final_df.loc[final_df["element_type"] == 1, "Avg_BPS"] = final_df[
"baseline_gk_bps_p90"
].astype(float)
final_df.loc[final_df["element_type"] == 2, "Avg_BPS"] = (
final_df["baseline_Neutral_BPS_p90"] + final_df["baseline_Def_BPS_p90"]
)
final_df.loc[final_df["element_type"] == 3, "Avg_BPS"] = (
final_df["baseline_Neutral_BPS_p90"] + final_df["baseline_Mid_BPS_p90"]
)
final_df.loc[final_df["element_type"] == 4, "Avg_BPS"] = (
final_df["baseline_Neutral_BPS_p90"] + final_df["baseline_Fwd_BPS_p90"]
)
print("Loading team and match projections...")
team_baselines = pd.read_excel("team_totals.xlsx", sheet_name="Sheet2")
team_baselines["Teams"] = team_baselines["Teams"].replace(TEAMS_DICT)
for stat in ["xG", "xA", "CBIT", "CBITR", "YC", "RC"]:
final_df[f"Team_{stat}"] = final_df["team"].map(
team_baselines.set_index("Teams")[stat].to_dict()
)
final_df["Team"] = final_df["team"].map(TEAMS_DICT_REVERSE)
final_df["xG_share"] = final_df["baseline_xG_p90"] / final_df["Team_xG"].replace(
0, np.nan
)
final_df["xA_share"] = final_df["baseline_xA_p90"] / final_df["Team_xA"].replace(
0, np.nan
)
final_df["xCBIT_share"] = final_df["baseline_CBIT_p90"] / final_df[
"Team_CBIT"
].replace(0, np.nan)
final_df["xCBITR_share"] = final_df["baseline_CBITR_p90"] / final_df[
"Team_CBITR"
].replace(0, np.nan)
final_df["YC_share"] = final_df["baseline_yc_p90"] / final_df["Team_YC"].replace(
0, np.nan
)
final_df["RC_share"] = final_df["baseline_rc_p90"] / final_df["Team_RC"].replace(
0, np.nan
)
final_df.fillna(0, inplace=True)
match_df = pd.read_csv("ewmapois_model.csv").rename(columns=lambda x: x.strip())
match_df["home_team_num"] = match_df["home_team"].map(TEAMS_DICT)
match_df["away_team_num"] = match_df["away_team"].map(TEAMS_DICT)
app_data.finalized_df = final_df
app_data.match_df = match_df
# --- LOAD ALL DB OVERRIDES ---
app_data.player_penalty_shares = load_db_int_keys(
"penalty_shares", {16: 0.65, 17: 0.15}
)
raw_xmins = load_db_int_keys("admin_xmins", {})
processed_overrides = {}
for pid, gws in raw_xmins.items():
processed_gws = {}
for gw_key, val in gws.items():
if str(gw_key).isdigit():
processed_gws[int(gw_key)] = val
else:
processed_gws[str(gw_key)] = val
processed_overrides[int(pid)] = processed_gws
app_data.admin_xmins_overrides = processed_overrides
app_data.admin_baseline_overrides = load_db_int_keys("admin_baselines", {})
app_data.player_status_overrides = load_db_int_keys("player_status", {})
app_data.availability_multipliers = load_db_int_keys("availability", {})
app_data.admin_fixture_overrides = load_db_string_keys("admin_fixtures", {})
# --- THE FALLBACK LOGIC ---
# Apply baseline JSON overrides on top of the CSV data. If not in JSON, it naturally keeps the CSV data.
for pid, overrides in app_data.admin_baseline_overrides.items():
if pid in app_data.finalized_df["id"].values:
if "baseline_xMins" in overrides:
app_data.finalized_df.loc[
app_data.finalized_df["id"] == pid, "baseline_xMins"
] = overrides["baseline_xMins"]
print("Running initial FPL point engine...")
app_data.output_df = engine.calculate_all_points(
player_df_base=app_data.finalized_df,
match_df=app_data.match_df,
player_penalty_shares=app_data.player_penalty_shares,
MINS_SCALING_BONUS=0.0,
pos_map=POS_MAP,
teams_dict_1=TEAMS_DICT_REVERSE,
teams_dict=TEAMS_DICT,
points_config=POINTS_CONFIG,
effective_xmins_overrides=app_data.admin_xmins_overrides,
MINS_THRESHOLD=app_data.MINS_THRESHOLD,
RAMP_UP_PERIOD=app_data.RAMP_UP_PERIOD,
decay_rates=app_data.decay_rates,
ramp_up_rates=app_data.ramp_up_rates,
user_player_status_overrides=app_data.player_status_overrides,
team_skepticism={},
effective_availability_multipliers=app_data.availability_multipliers,
)
# Inject baseline_xMins into the output so the frontend can display it
app_data.output_df["baseline_xMins"] = app_data.output_df["ID"].map(
app_data.finalized_df.set_index("id")["baseline_xMins"]
)
# --- BULLETPROOF ADVANCED STATS INJECTION ---
try:
finalized_idx = app_data.finalized_df.set_index("id")
# 1. Add photo and Price so Transfer Market can display images and cost
if "photo" in finalized_idx.columns:
app_data.output_df["photo"] = app_data.output_df["ID"].map(
finalized_idx["photo"]
)
if "now_cost" in finalized_idx.columns:
app_data.output_df["Price"] = app_data.output_df["ID"].map(
finalized_idx["now_cost"]
)
# 2. Safely map xG and xA
app_data.output_df["xG"] = app_data.output_df["ID"].map(
lambda pid: round(
(finalized_idx.loc[pid, "baseline_xG_p90"] / 90)
* finalized_idx.loc[pid, "baseline_xMins"],
2,
)
if pid in finalized_idx.index and "baseline_xG_p90" in finalized_idx.columns
else 0
)
app_data.output_df["xA"] = app_data.output_df["ID"].map(
lambda pid: round(
(finalized_idx.loc[pid, "baseline_xA_p90"] / 90)
* finalized_idx.loc[pid, "baseline_xMins"],
2,
)
if pid in finalized_idx.index and "baseline_xA_p90" in finalized_idx.columns
else 0
)
# 3. Safely get CS%
unique_gws = sorted(app_data.match_df["GW"].unique())
for gw in unique_gws:
if f"{gw}_xG" in app_data.output_df.columns:
# Format CS% for the GW
app_data.output_df[f"{gw}_CS_Pct"] = (
app_data.output_df[f"{gw}_CS"] * 100
).apply(lambda x: f"{x:.0f}%")
# Calculate HIT% for the GW using the stored CBIT / CBITR
def calc_hit_gw(row):
pos = row["Pos"]
if pos == "D":
cbit = row.get(f"{gw}_cbit", 0)
prob = engine.neg_binom_probability_at_least(
cbit, 10, dispersion=3.2
)
elif pos == "M":
cbitr = row.get(f"{gw}_cbitr", 0)
prob = engine.neg_binom_probability_at_least(
cbitr, 12, dispersion=2.8
)
elif pos == "F":
cbitr = row.get(f"{gw}_cbitr", 0)
prob = engine.neg_binom_probability_at_least(
cbitr, 12, dispersion=1.7
)
else:
return "-"
return f"{prob * 100:.0f}%"
app_data.output_df[f"{gw}_DefconHit"] = app_data.output_df.apply(
calc_hit_gw, axis=1
)
except Exception as e:
print(f"WARNING: Could not inject advanced stats. Reason: {e}")
@app.on_event("startup")
def startup_event():
load_fpl_data()
@app.get("/api/projections")
def get_projections():
if app_data.output_df is None:
raise HTTPException(status_code=503, detail="Loading")
clean_df = app_data.output_df.where(pd.notnull(app_data.output_df), None)
return clean_df.to_dict(orient="records")
class UpdateRequest(BaseModel):
player_id: int
baseline_edit: Optional[float] = None
gw_edits: Dict[str, float] = {}
is_admin: bool = False
admin_password: Optional[str] = None
@app.post("/api/player/update")
def update_player(req: UpdateRequest):
if req.is_admin:
if req.admin_password != ADMIN_PASSWORD:
raise HTTPException(status_code=401, detail="Invalid admin password")
# Save Admin Edits directly to the JSON files
if req.baseline_edit is not None:
if req.player_id not in app_data.admin_baseline_overrides:
app_data.admin_baseline_overrides[req.player_id] = {}
app_data.admin_baseline_overrides[req.player_id]["baseline_xMins"] = (
req.baseline_edit
)
save_config_to_db("admin_baselines", app_data.admin_baseline_overrides)
for gw_str, xmins in req.gw_edits.items():
gw_key = int(gw_str) if str(gw_str).isdigit() else str(gw_str)
if req.player_id not in app_data.admin_xmins_overrides:
app_data.admin_xmins_overrides[req.player_id] = {}
app_data.admin_xmins_overrides[req.player_id][gw_key] = xmins
if req.gw_edits:
save_config_to_db("admin_xmins", app_data.admin_xmins_overrides)
player_df = app_data.finalized_df[
app_data.finalized_df["id"] == req.player_id
].copy()
if player_df.empty:
raise HTTPException(status_code=404, detail="Player not found")
current_baseline = player_df.iloc[0]["baseline_xMins"]
if req.baseline_edit is not None:
player_df["baseline_xMins"] = req.baseline_edit
current_baseline = req.baseline_edit
effective_overrides = {
req.player_id: app_data.admin_xmins_overrides.get(req.player_id, {}).copy()
}
for gw_str, val in req.gw_edits.items():
gw_key = int(gw_str) if str(gw_str).isdigit() else str(gw_str)
effective_overrides[req.player_id][gw_key] = val
# Recalculate using all the existing status/penalty configs
updated_row_df = engine.calculate_all_points(
player_df_base=player_df,
match_df=app_data.match_df,
player_penalty_shares=app_data.player_penalty_shares,
MINS_SCALING_BONUS=0.0,
pos_map=POS_MAP,
teams_dict_1=TEAMS_DICT_REVERSE,
teams_dict=TEAMS_DICT,
points_config=POINTS_CONFIG,
effective_xmins_overrides=effective_overrides,
MINS_THRESHOLD=app_data.MINS_THRESHOLD,
RAMP_UP_PERIOD=app_data.RAMP_UP_PERIOD,
decay_rates=app_data.decay_rates,
ramp_up_rates=app_data.ramp_up_rates,
user_player_status_overrides=app_data.player_status_overrides,
team_skepticism={},
effective_availability_multipliers=app_data.availability_multipliers,
)
updated_row_df["baseline_xMins"] = current_baseline
if req.is_admin and app_data.output_df is not None:
idx = app_data.output_df[app_data.output_df["ID"] == req.player_id].index
if not idx.empty:
row_idx = idx[0]
for col in updated_row_df.columns:
if col in app_data.output_df.columns:
app_data.output_df.at[row_idx, col] = updated_row_df[col].values[0]
return updated_row_df.iloc[0].to_dict()
@app.get("/api/ratings")
def get_ratings():
if os.path.exists("team_ratings_dual_speed.csv"):
df = pd.read_csv("team_ratings_dual_speed.csv")
df.rename(columns=lambda x: x.strip(), inplace=True)
# Strip trailing spaces just in case!
df["Team"] = df["Team"].str.strip()
return df.to_dict(orient="records")
return []
@app.get("/api/fixtures")
def get_fixtures():
if app_data.match_df is not None:
cols = [
"GW",
"home_team",
"away_team",
"home_win_prob",
"draw_prob",
"away_win_prob",
"expected_home_goals",
"expected_away_goals",
"home_clean_sheet_odds",
"away_clean_sheet_odds",
]
df = app_data.match_df[cols].copy()
for col in [
"home_win_prob",
"draw_prob",
"away_win_prob",
"expected_home_goals",
"expected_away_goals",
"home_clean_sheet_odds",
"away_clean_sheet_odds",
]:
df[col] = df[col].astype(float).round(3)
return df.to_dict(orient="records")
return []
@app.get("/api/accuracy/players")
def get_accuracy_players():
import os
import pandas as pd
file_path = "points_check.xlsx"
if os.path.exists(file_path):
df = pd.read_excel(file_path)
df.columns = df.columns.str.strip()
df.fillna(0, inplace=True)
return df.to_dict(orient="records")
# Fallback just in case
csv_path = "points_check.xlsx - Sheet1.csv"
if os.path.exists(csv_path):
df = pd.read_csv(csv_path)
df.columns = df.columns.str.strip()
df.fillna(0, inplace=True)
return df.to_dict(orient="records")
return []
@app.get("/api/accuracy/matches")
def get_accuracy_matches():
import os
import pandas as pd
file_path = "projections_check.xlsx"
if os.path.exists(file_path):
df = pd.read_excel(file_path)
df.columns = df.columns.str.strip()
df.fillna(0, inplace=True)
return df.to_dict(orient="records")
# Fallback just in case
csv_path = "projections_check.xlsx - Sheet1.csv"
if os.path.exists(csv_path):
df = pd.read_csv(csv_path)
df.columns = df.columns.str.strip()
df.fillna(0, inplace=True)
return df.to_dict(orient="records")
return []
@app.get("/api/manager/{team_id}")
async def get_manager_team(team_id: int):
try:
# 1. Run the precise open-fpl-solver logic to get ITB, FTs, and Selling Prices
fpl_data = get_fpl_team_data(team_id)
team_data = []
# 2. Merge the official FPL data with your local Projection Data
for pick in fpl_data["squad"]:
pid = pick["id"]
# Find the player in your master projections dataframe
proj_row = app_data.output_df[app_data.output_df["ID"] == pid]
if proj_row.empty:
continue
proj_dict = proj_row.iloc[0].to_dict()
# --- CRITICAL FIX: TRUE SELLING PRICE ---
# Overwrite the global "Cost Price" with the user's personal "Selling Price"
proj_dict["Price"] = pick["selling_price"]
proj_dict["sell_price"] = pick["selling_price"]
# Add photos if needed
base_row = app_data.finalized_df[app_data.finalized_df["id"] == pid]
proj_dict["photo"] = (
base_row.iloc[0]["photo"]
if not base_row.empty and "photo" in base_row.columns
else ""
)
team_data.append(proj_dict)
# 3. Send the exact payload React is expecting!
return {
"in_the_bank": fpl_data["in_the_bank"],
"free_transfers": fpl_data["free_transfers"],
"picks": team_data,
}
except Exception as e:
print(f"Error fetching team: {e}")
raise HTTPException(status_code=500, detail=str(e))
def _load_default_solver_settings() -> dict:
path = os.path.join(os.path.dirname(__file__), "comprehensive_settings.json")
if os.path.exists(path):
with open(path, "r", encoding="utf-8") as f:
return json.load(f)
return {}
@app.get("/api/solver/default-settings")
def get_solver_default_settings():
return _load_default_solver_settings()
@app.post("/api/solve")
async def run_solver(payload: SolveRequest):
try:
data_dict = (
payload.model_dump() if hasattr(payload, "model_dump") else payload.dict()
)
# 2. Run the Data Prepper
solver_input = prep_solver_data(data_dict)
# 3. Run the Math Engine
optimal_moves = run_milp_model(solver_input)
return optimal_moves
except Exception as e:
print(f"Error: {e}")
raise HTTPException(status_code=400, detail=str(e))
class SensitivityRequest(SolveRequest):
num_sims: int = 50
analysis_gw: Optional[int] = None # kept for compat, ignored internally
@app.post("/api/sensitivity")
async def run_sensitivity_analysis(payload: SensitivityRequest):
"""
Runs num_sims solves (iterations=1, per-player noise). For regular GWs
aggregates buy/sell/move transfers; for WC/FH GWs aggregates squad
selection % (PSB), lineup %, and positional lineup combinations.
"""
import random
from collections import Counter
try:
data_dict = (
payload.model_dump() if hasattr(payload, "model_dump") else payload.dict()
)
num_sims = int(data_dict.pop("num_sims", 50))
data_dict.pop("analysis_gw", None)
horizon_gws = [int(g) for g in data_dict.get("horizon_gws", [])]
base_settings = dict(data_dict.get("settings") or {})
base_settings["iterations"] = 1
# Detect which GWs have WC/FH active
chip_free_gws: set[int] = set()
for chip_key in ("use_wc", "use_fh"):
for g in base_settings.get(chip_key) or []:
chip_free_gws.add(int(g))
id_to_name: dict[int, str] = {}
id_to_pos: dict[int, str] = {}
for p in data_dict["market_players"]:
pid = int(p["id"])
id_to_name[pid] = p["name"]
id_to_pos[pid] = p["pos"]
print(
f"Sensitivity: running {num_sims} sims across {len(horizon_gws)} GWs "
f"(chip-free GWs: {chip_free_gws or 'none'})..."
)
# Regular GW accumulators
gw_data: dict[int, dict] = {
gw: {"buys": {}, "sells": {}, "moves": {}, "lineups": {}, "no_transfer": 0}
for gw in horizon_gws
if gw not in chip_free_gws
}
# WC/FH GW accumulators: per-player squad & lineup counts + combo counters
wc_data: dict[int, dict] = {
gw: {
"squad": {}, # {name: count} (in the 15-man squad)
"lineup": {}, # {name: count} (in the 11-man lineup)
"combos": {
"G": Counter(),
"D": Counter(),
"M": Counter(),
"F": Counter(),
},
}
for gw in horizon_gws
if gw in chip_free_gws
}
valid_runs = 0
for sim_idx in range(num_sims):
noisy_players = []
for p in data_dict["market_players"]:
noise = random.gauss(1.0, 0.12)
noise = max(0.3, min(2.5, noise))
noisy_evs = {k: round(float(v) * noise, 4) for k, v in p["evs"].items()}
noisy_players.append({**p, "evs": noisy_evs})
sim_data = {
**data_dict,
"market_players": noisy_players,
"settings": {**base_settings},
}
try:
solver_input = prep_solver_data(sim_data)
result = run_milp_model(solver_input)
if result["status"] != "success" or not result["solutions"]:
continue
sol = result["solutions"][0]
except Exception as sim_err:
print(f" Sim {sim_idx + 1} failed: {sim_err}")
continue
valid_runs += 1
for gw_plan in sol["plan"]:
gw = gw_plan["gw"]
if gw in wc_data:
# --- WC/FH GW: squad & lineup selection ---
all_ids = list(gw_plan.get("lineup", [])) + list(
gw_plan.get("bench", [])
)
lineup_ids = set(gw_plan.get("lineup", []))
for pid in all_ids:
name = id_to_name.get(pid, str(pid))
wc_data[gw]["squad"][name] = (
wc_data[gw]["squad"].get(name, 0) + 1
)
if pid in lineup_ids:
wc_data[gw]["lineup"][name] = (
wc_data[gw]["lineup"].get(name, 0) + 1
)
# Lineup combos per position
for pid in lineup_ids:
pass # we accumulate below
pos_players: dict[str, list[str]] = {
"G": [],
"D": [],
"M": [],
"F": [],
}
for pid in sorted(lineup_ids):
pos = id_to_pos.get(pid, "M")
name = id_to_name.get(pid, str(pid))
if pos in pos_players:
pos_players[pos].append(name)
for pos, names in pos_players.items():
combo = frozenset(names)
if combo:
wc_data[gw]["combos"][pos][combo] += 1
elif gw in gw_data:
# --- Regular GW: buy/sell/move ---
transfers_out_ids = gw_plan.get("transfers_out", [])
transfers_in_ids = gw_plan.get("transfers_in", [])
if not transfers_in_ids:
gw_data[gw]["no_transfer"] += 1
else:
buy_names = [
id_to_name.get(pid, str(pid)) for pid in transfers_in_ids
]
sell_names = [
id_to_name.get(pid, str(pid)) for pid in transfers_out_ids
]
for name in buy_names:
gw_data[gw]["buys"][name] = (
gw_data[gw]["buys"].get(name, 0) + 1
)
for name in sell_names:
gw_data[gw]["sells"][name] = (
gw_data[gw]["sells"].get(name, 0) + 1
)
sorted_buys = sorted(buy_names)
sorted_sells = sorted(sell_names)
if sorted_buys and sorted_sells:
mk = (
f"{', '.join(sorted_sells)} -> {', '.join(sorted_buys)}"
)
gw_data[gw]["moves"][mk] = (
gw_data[gw]["moves"].get(mk, 0) + 1
)
for pid in gw_plan.get("lineup", []):
name = id_to_name.get(pid, str(pid))
gw_data[gw]["lineups"][name] = (
gw_data[gw]["lineups"].get(name, 0) + 1
)
if valid_runs == 0:
raise Exception(
"All sensitivity simulations failed. Check squad/budget settings."
)
def to_pct_list(counter: dict, top_n: int = 20) -> list:
return [
{"name": k, "count": v, "pct": round(v / valid_runs * 100, 1)}
for k, v in sorted(counter.items(), key=lambda x: -x[1])[:top_n]
]
name_to_pos: dict[str, str] = {v: id_to_pos[k] for k, v in id_to_name.items()}
gw_results: dict[str, dict] = {}
# --- Regular GW results ---
for gw in horizon_gws:
if gw in chip_free_gws:
continue
if gw not in gw_data:
continue
d = gw_data[gw]
pos_groups: dict[str, list] = {"G": [], "D": [], "M": [], "F": []}
for name, cnt in sorted(d["lineups"].items(), key=lambda x: -x[1]):
pos = name_to_pos.get(name, "M")
pct = round(cnt / valid_runs * 100, 1)
if pos in pos_groups:
pos_groups[pos].append({"name": name, "pct": pct, "count": cnt})
gw_results[str(gw)] = {
"is_chip_free": False,
"buys": to_pct_list(d["buys"]),
"sells": to_pct_list(d["sells"]),
"moves": to_pct_list(d["moves"]),
"lineups": {pos: rows[:8] for pos, rows in pos_groups.items()},
"no_transfer_pct": round(d["no_transfer"] / valid_runs * 100, 1),
}
# --- WC/FH GW results ---
for gw in horizon_gws:
if gw not in wc_data:
continue
wd = wc_data[gw]
# Per-player squad/lineup pct grouped by position
player_data_by_pos: dict[str, list] = {"G": [], "D": [], "M": [], "F": []}
all_names = set(list(wd["squad"].keys()) + list(wd["lineup"].keys()))
for name in all_names:
sq_cnt = wd["squad"].get(name, 0)
lu_cnt = wd["lineup"].get(name, 0)
pos = name_to_pos.get(name, "M")
if pos in player_data_by_pos:
player_data_by_pos[pos].append(
{
"name": name,
"squad_pct": round(sq_cnt / valid_runs * 100, 1),
"lineup_pct": round(lu_cnt / valid_runs * 100, 1),
"squad_count": sq_cnt,
"lineup_count": lu_cnt,
}
)
# Sort each position by squad_pct descending
for pos in player_data_by_pos:
player_data_by_pos[pos].sort(key=lambda x: -x["squad_pct"])
player_data_by_pos[pos] = player_data_by_pos[pos][:12]
# Lineup combos per position (top 5)
combo_data: dict[str, list] = {}
for pos in ("G", "D", "M", "F"):
combos = wd["combos"][pos]
sorted_combos = sorted(combos.items(), key=lambda x: -x[1])[:5]
combo_data[pos] = [
{
"combination": ", ".join(sorted(combo)),
"pct": round(cnt / valid_runs * 100, 1),
"count": cnt,
}
for combo, cnt in sorted_combos
]
gw_results[str(gw)] = {
"is_chip_free": True,
"players": player_data_by_pos,
"combos": combo_data,
}
return {
"status": "success",
"num_sims": num_sims,
"valid_runs": valid_runs,
"horizon_gws": horizon_gws,
"gw_results": gw_results,
}
except Exception as e:
print(f"Sensitivity error: {e}")
raise HTTPException(status_code=400, detail=str(e))
def _generate_chip_combos(chip_gw_options: dict) -> list[dict]:
"""
Generate all valid chip combinations from the per-chip GW option lists.
Rules:
- At most one chip per GW.
- Each chip type used at most once.
- Returns list of dicts like {"use_wc": [], "use_fh": [37], "use_bb": [33], "use_tc": []}.
"""
chip_types = ["wc", "fh", "bb", "tc"]
options: list[list] = []
for c in chip_types:
gws = [int(g) for g in (chip_gw_options.get(c) or [])]
options.append([None] + gws) # None = don't use this chip
valid: list[dict] = []
for combo in _itertools.product(*options):
# combo = (wc_gw|None, fh_gw|None, bb_gw|None, tc_gw|None)
used_gws = [g for g in combo if g is not None]
if len(used_gws) != len(set(used_gws)):
continue # Two chips assigned to same GW — invalid
valid.append(
{
f"use_{c}": ([g] if g is not None else [])
for c, g in zip(chip_types, combo)
}
)
return valid
@app.post("/api/chip-solve")
async def run_chip_solver(payload: ChipSolveRequest):
"""
Evaluate all valid chip combinations from the supplied option lists and
return the top solutions ranked by objective score.
Chip-solve uses fixed settings: decay=1.017, ft_value=0,
ft_value_list all zeros, itb_value=0, ft_use_penalty=0.
"""
try:
data_dict = (
payload.model_dump() if hasattr(payload, "model_dump") else payload.dict()
)
chip_gw_options: dict = data_dict.pop("chip_gw_options", {})
# Fixed chip-solve settings (per run_parallel.py conventions)
chip_fixed = {
"decay_base": 1.017,
"ft_value": 0.0,
"ft_value_list": {},
"itb_value": 0.0,
"ft_use_penalty": 0.0,
"no_transfer_last_gws": 0,
"iterations": 1,
}
base_settings = {**data_dict.get("settings", {}), **chip_fixed}
combos = _generate_chip_combos(chip_gw_options)
if not combos:
raise Exception(
"No valid chip combinations generated from the supplied GW options."
)
# Cap at 30 combinations to keep runtime reasonable
combos = combos[:30]
print(f"Chip solve: evaluating {len(combos)} valid chip combination(s)...")
all_solutions = []
for idx, combo in enumerate(combos):
combo_settings = {**base_settings, **combo}
combo_data = {**data_dict, "settings": combo_settings}
try:
solver_input = prep_solver_data(combo_data)
result = run_milp_model(solver_input)
if result["status"] == "success" and result["solutions"]:
sol = result["solutions"][0]
sol["chip_combo"] = combo # tag which chips were used
sol["combo_id"] = idx + 1
all_solutions.append(sol)
except Exception as combo_err:
print(f" Combo {idx + 1} ({combo}) failed: {combo_err}")
continue
if not all_solutions:
raise Exception("All chip combinations failed to find optimal solutions.")
all_solutions.sort(
key=lambda s: -(float(s.get("objective_score") or s.get("ev") or 0))
)
return {"status": "success", "solutions": all_solutions}
except Exception as e:
print(f"Chip solve error: {e}")
raise HTTPException(status_code=400, detail=str(e))
@app.post("/api/settings/save")
async def save_user_settings(payload: SettingsPayload, db: Session = Depends(get_db)):
user = db.query(User).filter(User.default_team_id == payload.team_id).first()
if not user:
raise HTTPException(status_code=404, detail="User not found")
user.solver_settings = {
"quick": payload.quick_settings,
"advanced": payload.advanced_settings,
}
# THE FIX: Violently force SQLAlchemy to commit the JSON column
flag_modified(user, "solver_settings")
db.commit()
return {"status": "success", "message": "Settings saved to cloud."}
# 3. The LOAD Route (GET)
@app.get("/api/settings/{team_id}")
async def load_user_settings(team_id: int, db: Session = Depends(get_db)):
# Find the user by their team_id
user = db.query(User).filter(User.default_team_id == team_id).first()
if not user or not user.solver_settings:
# If no user or no settings, return nulls so React uses local defaults
return {"status": "success", "quick_settings": None, "advanced_settings": None}
return {
"status": "success",
"quick_settings": user.solver_settings.get("quick"),
"advanced_settings": user.solver_settings.get("advanced"),
}
class FixtureOverrideRequest(BaseModel):
overrides: Dict[str, Any]
is_admin: bool = False
admin_password: Optional[str] = None
@app.get("/api/fixtures/overrides")
def get_fixture_overrides():
# Serves the global fixtures to everyone who loads the website
return app_data.admin_fixture_overrides
@app.post("/api/fixtures/update")
def update_fixture_overrides(req: FixtureOverrideRequest):
if req.is_admin:
if req.admin_password != ADMIN_PASSWORD:
raise HTTPException(status_code=401, detail="Invalid admin password")
# 1. Update Python's active RAM instantly!
app_data.admin_fixture_overrides = req.overrides
# 2. Save it to the Hard Drive permanently
save_config_to_db("admin_fixtures", app_data.admin_fixture_overrides)
return {"status": "success", "message": "Global fixtures updated!"}
raise HTTPException(status_code=401, detail="Unauthorized")
@app.get("/api/xmins/overrides")
def get_xmins_overrides():
return app_data.admin_xmins_overrides
@app.get("/api/ratings_history")
def get_ratings_history():
try:
# Reads your history CSV and sends it to React as a JSON array
import pandas as pd
df = pd.read_csv("team_ratings_history.csv")
return df.to_dict(orient="records")
except Exception:
return []