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import os
import numpy as np
import torch
import matplotlib.pyplot as plt
import networkx as nx
import gradio as gr
from matplotlib.colors import LinearSegmentedColormap
import matplotlib.patches as mpatches
# Check if GPU is available
device = torch.device("cuda:0" if torch.cuda.is_available() else "cpu")
print(f"Using device: {device}")
class EnhancedMindMapGenerator:
def __init__(self):
self.graph = nx.DiGraph() # Using DiGraph for directed edges
self.node_positions = {}
self.node_colors = {}
self.edge_colors = {}
self.node_sizes = {}
self.node_depth = {}
self.levels = {}
def reset(self):
self.graph = nx.DiGraph()
self.node_positions = {}
self.node_colors = {}
self.edge_colors = {}
self.node_sizes = {}
self.node_depth = {}
self.levels = {}
return "Mind map reset successfully"
def parse_input(self, text):
"""Parse the input text into nodes and relationships"""
lines = text.strip().split('\n')
root_node = None
parent_map = {} # Track parent nodes based on indent level
current_indent_level = -1
current_parent = None
# First pass: Build hierarchy based on indentation
for line in lines:
original_line = line
line = line.strip()
if not line or '->' in line:
continue # Skip empty lines and relationship lines for now
# Calculate indent level
indent_level = len(original_line) - len(original_line.lstrip())
if root_node is None:
# This is the root node
root_node = line
self.add_node(root_node, is_root=True, depth=0)
parent_map[0] = root_node
current_indent_level = indent_level
current_parent = root_node
self.levels[0] = [root_node]
else:
# Handle indentation to determine parent-child relationships
if indent_level > current_indent_level:
# This is a child of the previous node
parent_map[indent_level] = current_parent
parent = None
if indent_level in parent_map:
parent = parent_map[indent_level]
# If this is a new indent level, set the parent to the previous node
if indent_level > current_indent_level:
parent = current_parent
else:
# Find the closest parent based on indent
closest_indent = max([i for i in parent_map.keys() if i < indent_level], default=0)
parent = parent_map[closest_indent]
# Calculate depth based on parent's depth
parent_depth = self.node_depth.get(parent, 0)
current_depth = parent_depth + 1
# Add node and edge
self.add_node(line, depth=current_depth)
self.add_edge(parent, line, "hierarchy")
# Add to level structure
if current_depth not in self.levels:
self.levels[current_depth] = []
self.levels[current_depth].append(line)
# Update tracking variables
current_indent_level = indent_level
current_parent = line
parent_map[indent_level] = line
# Second pass: Process explicit relationships (->)
for line in lines:
line = line.strip()
if '->' in line:
parts = line.split('->')
if len(parts) == 2:
source = parts[0].strip()
target = parts[1].strip()
self.add_edge(source, target, "relationship")
return f"Parsed mind map with root: {root_node}"
def add_node(self, node_name, is_root=False, depth=0):
"""Add a node to the graph"""
if node_name not in self.graph.nodes:
self.graph.add_node(node_name)
self.node_depth[node_name] = depth
# Set color based on depth
if is_root:
self.node_colors[node_name] = '#FF5733' # Root is red
self.node_sizes[node_name] = 2500
else:
# Use a color scheme based on depth
color_map = {
1: '#3498DB', # Blue
2: '#F39C12', # Orange
3: '#2ECC71', # Green
4: '#9B59B6', # Purple
5: '#E74C3C', # Red
}
self.node_colors[node_name] = color_map.get(depth % len(color_map), '#95A5A6') # Gray as default
self.node_sizes[node_name] = 2000 - (depth * 200) # Size decreases with depth
def add_edge(self, source, target, edge_type="hierarchy"):
"""Add an edge between two nodes"""
if source not in self.graph.nodes:
self.add_node(source)
if target not in self.graph.nodes:
self.add_node(target)
if not self.graph.has_edge(source, target):
self.graph.add_edge(source, target)
# Color edges based on type
if edge_type == "relationship":
self.edge_colors[(source, target)] = 'green'
else:
self.edge_colors[(source, target)] = 'gray'
def calculate_hierarchical_layout(self):
"""Calculate a hierarchical layout based on node depth"""
# Use hierarchical layout with depth levels
pos = {}
max_nodes_per_level = max([len(nodes) for nodes in self.levels.values()])
for level, nodes in self.levels.items():
y = -level * 2 # Vertical position based on level
# Center the nodes at each level
width = max(max_nodes_per_level, len(nodes))
for i, node in enumerate(nodes):
x = (i - (len(nodes) - 1) / 2) * 3 # Horizontal spacing
pos[node] = np.array([x, y])
return pos
def optimize_layout(self):
"""Use GPU-accelerated optimization for node layout (if available)"""
# First set initial positions using hierarchical layout
initial_pos = self.calculate_hierarchical_layout()
self.node_positions = initial_pos
if device.type == "cuda":
print("Optimizing layout using GPU...")
# Implement GPU optimization if needed
nodes = list(self.graph.nodes)
positions = torch.tensor([self.node_positions[node] for node in nodes], device=device)
# Simple force-directed algorithm using PyTorch (maintains hierarchical structure)
for _ in range(50):
# Calculate attractive forces (edges)
attractive_force = torch.zeros_like(positions)
for u, v in self.graph.edges:
u_idx = nodes.index(u)
v_idx = nodes.index(v)
direction = positions[v_idx] - positions[u_idx]
distance = torch.norm(direction) + 1e-5
force = direction * torch.log(distance / 2) * 0.1
attractive_force[u_idx] += force
attractive_force[v_idx] -= force
# Calculate repulsive forces (nodes at same level)
repulsive_force = torch.zeros_like(positions)
for level_nodes in self.levels.values():
level_indices = [nodes.index(node) for node in level_nodes if node in nodes]
for i_idx, i in enumerate(level_indices):
for j in level_indices[i_idx+1:]:
direction = positions[j] - positions[i]
distance = torch.norm(direction) + 1e-5
if distance < 3.0: # Only apply repulsion when nodes are close
force = direction / (distance ** 2) * 0.5
repulsive_force[i] -= force
repulsive_force[j] += force
# Update positions but maintain y-coordinate (level)
new_pos = positions + (attractive_force + repulsive_force) * 0.1
# Preserve y-coordinates to maintain hierarchical layout
for i, node in enumerate(nodes):
level = self.node_depth[node]
new_pos[i, 1] = positions[i, 1] # Keep original y-coordinate
positions = new_pos
# Copy back to CPU and update positions
positions_cpu = positions.cpu().numpy()
for i, node in enumerate(nodes):
self.node_positions[node] = positions_cpu[i]
return "Layout optimized using GPU acceleration while preserving hierarchy"
else:
# CPU-based optimization
# Adjust positions to prevent overlaps while maintaining hierarchy
pos = nx.spring_layout(
self.graph,
pos=self.node_positions,
fixed=None, # Don't fix positions
k=1.5, # Increase node separation
iterations=50,
weight=None
)
# Preserve y-coordinates to maintain hierarchical layout
for node in self.graph.nodes:
pos[node][1] = self.node_positions[node][1] # Keep original y-coordinate
self.node_positions = pos
return "Layout optimized using CPU while preserving hierarchy"
def visualize(self):
"""Generate a visualization of the mind map"""
if not self.graph.nodes:
return None
plt.figure(figsize=(16, 12), dpi=100)
# Use calculated positions from hierarchical layout or optimization
pos = self.node_positions
# Create a legend for depth levels
depth_colors = {}
for node, depth in self.node_depth.items():
if depth not in depth_colors:
depth_colors[depth] = self.node_colors[node]
# Draw edges with curved arrows for relationships
for edge in self.graph.edges:
edge_color = self.edge_colors.get(edge, 'gray')
# Use curved edges for explicit relationships, straight for hierarchy
if edge_color == 'green':
nx.draw_networkx_edges(
self.graph,
pos,
edgelist=[edge],
width=2.5,
edge_color=edge_color,
alpha=0.8,
arrows=True,
arrowsize=15,
connectionstyle="arc3,rad=0.3"
)
else:
nx.draw_networkx_edges(
self.graph,
pos,
edgelist=[edge],
width=1.5,
edge_color=edge_color,
alpha=0.7,
arrows=True,
arrowsize=12
)
# Draw nodes with depth-based colors
for node in self.graph.nodes:
nx.draw_networkx_nodes(
self.graph,
pos,
nodelist=[node],
node_color=self.node_colors.get(node, 'blue'),
node_size=self.node_sizes.get(node, 1000),
alpha=0.9,
edgecolors='black',
linewidths=1
)
# Draw labels with white background for better readability
label_pos = {node: (pos[node][0], pos[node][1]) for node in self.graph.nodes}
nx.draw_networkx_labels(
self.graph,
label_pos,
font_size=10,
font_family='sans-serif',
font_weight='bold',
bbox=dict(facecolor='white', alpha=0.7, edgecolor='none', boxstyle='round,pad=0.3')
)
# Add a legend
legend_elements = [
mpatches.Patch(color='#FF5733', label='Root'),
mpatches.Patch(color='#3498DB', label='Level 1'),
mpatches.Patch(color='#F39C12', label='Level 2'),
mpatches.Patch(color='#2ECC71', label='Level 3'),
mpatches.Patch(color='#9B59B6', label='Level 4+'),
mpatches.Patch(color='green', label='Explicit Relationship'),
mpatches.Patch(color='gray', label='Hierarchical Relationship')
]
plt.legend(handles=legend_elements, loc='upper right')
plt.title("Mind Map Visualization", fontsize=16, fontweight='bold')
plt.axis('off')
plt.tight_layout()
# Save to a temporary file
temp_path = "mindmap_output.png"
plt.savefig(temp_path, format="png", dpi=300, bbox_inches='tight', facecolor='white')
plt.close()
return temp_path
# Create the Gradio interface
def create_mind_map(input_text, optimization):
"""Create a mind map from input text"""
generator = EnhancedMindMapGenerator()
message = generator.parse_input(input_text)
print(message)
if optimization:
message = generator.optimize_layout()
print(message)
image_path = generator.visualize()
return image_path
# For Colab, use this function to create and launch the demo
def create_and_launch():
"""Create and launch the Gradio demo"""
with gr.Blocks(theme=gr.themes.Soft()) as demo:
gr.Markdown("# Enhanced Mind Map Generator")
gr.Markdown("Enter your mind map structure below. Use indentation to represent hierarchy or use -> for direct relationships.")
with gr.Row():
with gr.Column(scale=2):
input_text = gr.Textbox(
placeholder="Project Name\n Task 1\n Subtask 1.1\n Subtask 1.2\n Task 2\nTask 1 -> Task 2",
label="Mind Map Structure",
lines=15
)
with gr.Row():
optimization = gr.Checkbox(label="Use Layout Optimization", value=True)
generate_btn = gr.Button("Generate Mind Map", variant="primary")
gr.Markdown("### Format Guide:")
gr.Markdown("""
- Use indentation (spaces) to create parent-child relationships
- Each level of indentation creates a new depth level
- Use '-> ' to create explicit connections (e.g., 'NodeA -> NodeB')
- The first non-indented line becomes the root node
""")
with gr.Column(scale=3):
output_image = gr.Image(label="Generated Mind Map", type="filepath")
generate_btn.click(fn=create_mind_map, inputs=[input_text, optimization], outputs=output_image)
# Add examples
example_input1 = """Software Project
Planning
Requirements Gathering
Project Timeline
Resource Allocation
Development
Frontend
UI Design
React Components
Backend
API Development
Database Setup
Testing
Unit Tests
Integration Tests
Deployment
CI/CD Pipeline
Production Release
Planning -> Development
Development -> Testing
Testing -> Deployment"""
example_input2 = """Business Strategy
Market Analysis
Customer Demographics
Competitor Research
Market Trends
Internal Assessment
SWOT Analysis
Resource Inventory
Strategic Goals
Short-term Objectives
Long-term Vision
Implementation
Action Plans
Market Analysis -> Strategic Goals
Internal Assessment -> Strategic Goals
Strategic Goals -> Implementation"""
gr.Examples(
examples=[[example_input1, True], [example_input2, True]],
inputs=[input_text, optimization],
outputs=output_image,
fn=create_mind_map,
cache_examples=True,
)
# Launch with sharing enabled for Colab
demo.launch(share=True, debug=True)
return demo
# Main execution
def run_in_colab():
# Install necessary packages
print("Installing required packages...")
try:
import gradio
import networkx
except ImportError:
!pip install gradio networkx matplotlib
print("Packages installed!")
# Create and launch the demo
print("Launching the Enhanced Mind Map Generator...")
create_and_launch()
# For Google Colab, use this
try:
import google.colab
print("Running in Google Colab environment")
run_in_colab()
except:
print("Running in local environment")
# If not in Colab, just create and launch
create_and_launch() |