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Create app.py
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app.py
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| 1 |
+
import gradio as gr
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| 2 |
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import random
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| 3 |
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| 4 |
+
# Game state
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| 5 |
+
class GameState:
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| 6 |
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def __init__(self):
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| 7 |
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self.target_number = random.randint(1, 100)
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| 8 |
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self.attempts = 0
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| 9 |
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self.game_won = False
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| 10 |
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self.high_score = float('inf')
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| 11 |
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self.games_played = 0
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| 12 |
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def reset_game(self):
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self.target_number = random.randint(1, 100)
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self.attempts = 0
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self.game_won = False
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# Initialize game
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game = GameState()
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def make_guess(guess, current_attempts, current_score, games_played):
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| 22 |
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"""Process the user's guess and return game state"""
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| 23 |
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if game.game_won:
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return (
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"๐ You already won! Click 'New Game' to play again.",
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current_attempts,
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current_score,
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games_played,
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gr.update(interactive=False)
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)
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try:
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guess = int(guess)
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if guess < 1 or guess > 100:
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return (
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| 36 |
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"โ Please enter a number between 1 and 100!",
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| 37 |
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current_attempts,
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current_score,
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games_played,
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gr.update(interactive=True)
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)
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| 42 |
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except (ValueError, TypeError):
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| 43 |
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return (
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| 44 |
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"โ Please enter a valid number!",
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| 45 |
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current_attempts,
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| 46 |
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current_score,
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| 47 |
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games_played,
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| 48 |
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gr.update(interactive=True)
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| 49 |
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)
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| 50 |
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| 51 |
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game.attempts += 1
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| 52 |
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new_attempts = game.attempts
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| 53 |
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| 54 |
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if guess == game.target_number:
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| 55 |
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game.game_won = True
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| 56 |
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game.games_played += 1
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| 57 |
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| 58 |
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# Update high score
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| 59 |
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if game.attempts < game.high_score:
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| 60 |
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game.high_score = game.attempts
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| 61 |
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result_msg = f"๐ CONGRATULATIONS! You guessed {game.target_number} in {game.attempts} attempts!\n๐ NEW HIGH SCORE!"
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| 62 |
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else:
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| 63 |
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result_msg = f"๐ CONGRATULATIONS! You guessed {game.target_number} in {game.attempts} attempts!"
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| 64 |
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| 65 |
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# Add performance feedback
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| 66 |
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if game.attempts <= 7:
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result_msg += "\n๐ง Excellent! You're a guessing master!"
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| 68 |
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elif game.attempts <= 10:
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| 69 |
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result_msg += "\n๐ Great job! Nice guessing skills!"
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| 70 |
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elif game.attempts <= 15:
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| 71 |
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result_msg += "\n๐ Good work! You got there in the end!"
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| 72 |
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else:
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| 73 |
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result_msg += "\n๐ช You made it! Practice makes perfect!"
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| 74 |
+
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| 75 |
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return (
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| 76 |
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result_msg,
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| 77 |
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new_attempts,
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| 78 |
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game.high_score if game.high_score != float('inf') else 0,
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| 79 |
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game.games_played,
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| 80 |
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gr.update(interactive=False)
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| 81 |
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)
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| 82 |
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| 83 |
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elif guess < game.target_number:
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| 84 |
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result_msg = f"๐ Too low! Try a higher number.\n๐ฏ Attempts: {game.attempts}"
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| 85 |
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else:
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| 86 |
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result_msg = f"๐ Too high! Try a lower number.\n๐ฏ Attempts: {game.attempts}"
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| 87 |
+
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| 88 |
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return (
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| 89 |
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result_msg,
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| 90 |
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new_attempts,
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| 91 |
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game.high_score if game.high_score != float('inf') else 0,
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| 92 |
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game.games_played,
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| 93 |
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gr.update(interactive=True)
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| 94 |
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)
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| 95 |
+
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| 96 |
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def new_game():
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| 97 |
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"""Start a new game"""
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| 98 |
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game.reset_game()
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| 99 |
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return (
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| 100 |
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"๐ฎ New game started! I'm thinking of a number between 1 and 100...",
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| 101 |
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0,
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| 102 |
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game.high_score if game.high_score != float('inf') else 0,
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| 103 |
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game.games_played,
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| 104 |
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gr.update(interactive=True, value="")
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| 105 |
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)
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| 106 |
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| 107 |
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def get_hint():
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| 108 |
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"""Provide a helpful hint"""
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| 109 |
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if game.game_won:
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| 110 |
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return "๐ You already won! Start a new game to play again."
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| 111 |
+
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| 112 |
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if game.attempts == 0:
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| 113 |
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return "๐ก Hint: Try starting with 50 - it's right in the middle!"
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| 114 |
+
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| 115 |
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# Give range hints based on previous guesses
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| 116 |
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if game.attempts >= 5:
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| 117 |
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lower_bound = max(1, game.target_number - 15)
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| 118 |
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upper_bound = min(100, game.target_number + 15)
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| 119 |
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return f"๐ก Hint: The number is between {lower_bound} and {upper_bound}"
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| 120 |
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else:
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| 121 |
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return "๐ก Hint: Think about whether your last guess was close or far away!"
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| 122 |
+
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| 123 |
+
# Create the Gradio interface
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| 124 |
+
with gr.Blocks(
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| 125 |
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theme=gr.themes.Soft(),
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| 126 |
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title="๐ฏ Number Guessing Game",
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| 127 |
+
css="""
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| 128 |
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.game-header {
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| 129 |
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text-align: center;
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| 130 |
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color: #ff6b6b;
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| 131 |
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font-size: 2.5em;
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| 132 |
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margin-bottom: 20px;
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| 133 |
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}
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| 134 |
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.stats-container {
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| 135 |
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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| 136 |
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padding: 20px;
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| 137 |
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border-radius: 15px;
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| 138 |
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margin: 15px 0;
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| 139 |
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}
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| 140 |
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.result-display {
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| 141 |
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font-size: 1.2em;
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| 142 |
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padding: 15px;
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| 143 |
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border-radius: 10px;
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| 144 |
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text-align: center;
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| 145 |
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}
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| 146 |
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"""
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| 147 |
+
) as demo:
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| 148 |
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| 149 |
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gr.Markdown("# ๐ฏ Number Guessing Game")
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| 150 |
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gr.Markdown("### I'm thinking of a number between 1 and 100. Can you guess it?")
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| 151 |
+
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| 152 |
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with gr.Row():
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| 153 |
+
with gr.Column(scale=2):
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| 154 |
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# Main game area
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| 155 |
+
guess_input = gr.Number(
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| 156 |
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label="Enter your guess (1-100)",
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| 157 |
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value=50,
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| 158 |
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minimum=1,
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| 159 |
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maximum=100,
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| 160 |
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step=1
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| 161 |
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)
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| 162 |
+
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| 163 |
+
with gr.Row():
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| 164 |
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guess_btn = gr.Button("๐ฏ Make Guess", variant="primary", size="lg")
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| 165 |
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hint_btn = gr.Button("๐ก Get Hint", variant="secondary")
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| 166 |
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new_game_btn = gr.Button("๐ฎ New Game", variant="stop")
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| 167 |
+
|
| 168 |
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result_display = gr.Textbox(
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| 169 |
+
label="Game Status",
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| 170 |
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value="๐ฎ Welcome! Enter your first guess to start playing!",
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| 171 |
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interactive=False,
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| 172 |
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lines=4
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| 173 |
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)
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| 174 |
+
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| 175 |
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with gr.Column(scale=1):
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| 176 |
+
# Stats panel
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| 177 |
+
gr.Markdown("### ๐ Game Statistics")
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| 178 |
+
attempts_display = gr.Number(
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| 179 |
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label="๐ฏ Current Attempts",
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| 180 |
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value=0,
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| 181 |
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interactive=False
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| 182 |
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)
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| 183 |
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high_score_display = gr.Number(
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| 184 |
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label="๐ Best Score",
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| 185 |
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value=0,
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| 186 |
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interactive=False
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| 187 |
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)
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| 188 |
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games_played_display = gr.Number(
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| 189 |
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label="๐ฎ Games Played",
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| 190 |
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value=0,
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| 191 |
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interactive=False
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| 192 |
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)
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| 193 |
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| 194 |
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# Game instructions
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| 195 |
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with gr.Accordion("๐ How to Play", open=False):
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| 196 |
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gr.Markdown("""
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| 197 |
+
1. **Objective**: Guess the secret number between 1 and 100
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| 198 |
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2. **Feedback**: I'll tell you if your guess is too high or too low
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| 199 |
+
3. **Goal**: Try to guess the number in as few attempts as possible
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| 200 |
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4. **Hints**: Use the hint button if you're stuck (available after 5 attempts)
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| 201 |
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5. **High Score**: Beat your best score and challenge yourself!
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| 202 |
+
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| 203 |
+
**Tips**:
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| 204 |
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- Start with 50 (middle of the range)
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| 205 |
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- Use binary search strategy for optimal results
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| 206 |
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- Pay attention to the feedback to narrow down the range
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| 207 |
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""")
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| 208 |
+
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| 209 |
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# Event handlers
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| 210 |
+
guess_btn.click(
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| 211 |
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fn=make_guess,
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| 212 |
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inputs=[guess_input, attempts_display, high_score_display, games_played_display],
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| 213 |
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outputs=[result_display, attempts_display, high_score_display, games_played_display, guess_input]
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| 214 |
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)
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| 215 |
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| 216 |
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new_game_btn.click(
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| 217 |
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fn=new_game,
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| 218 |
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outputs=[result_display, attempts_display, high_score_display, games_played_display, guess_input]
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| 219 |
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)
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| 220 |
+
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| 221 |
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hint_btn.click(
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| 222 |
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fn=get_hint,
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| 223 |
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outputs=[result_display]
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| 224 |
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)
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| 225 |
+
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| 226 |
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# Allow Enter key to submit guess
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| 227 |
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guess_input.submit(
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| 228 |
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fn=make_guess,
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| 229 |
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inputs=[guess_input, attempts_display, high_score_display, games_played_display],
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| 230 |
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outputs=[result_display, attempts_display, high_score_display, games_played_display, guess_input]
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| 231 |
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)
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| 232 |
+
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| 233 |
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# Launch the app
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| 234 |
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if __name__ == "__main__":
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| 235 |
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demo.launch(
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| 236 |
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server_name="0.0.0.0",
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| 237 |
+
server_port=7860,
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| 238 |
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share=True
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| 239 |
+
)
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